Steam Deck User
|
7a885e417d
|
lazy
|
2022-12-27 23:40:16 -05:00 |
|
Steam Deck User
|
8b6204484e
|
add lerpdata
|
2022-12-27 23:38:27 -05:00 |
|
Steam Deck User
|
fb61ade5e2
|
Implement ZHack
|
2022-12-27 23:36:00 -05:00 |
|
Steam Deck User
|
c4b0f01ccc
|
Revert scale support to fix map loading
|
2022-12-27 16:44:10 -05:00 |
|
Steam Deck User
|
f108dbe293
|
Make sure we don't apply scale to viewmodels
|
2022-12-21 21:40:05 -05:00 |
|
Steam Deck User
|
96773c9fc4
|
Move scale to R_RotateForEntity
|
2022-12-21 21:34:29 -05:00 |
|
Steam Deck User
|
559157d7dc
|
assign scale transformations
|
2022-12-21 21:15:11 -05:00 |
|
Steam Deck User
|
3e2804d254
|
add scale to progdefs
|
2022-12-21 21:08:28 -05:00 |
|
Steam Deck User
|
ab9d9cc5b1
|
maybe add scale field to entities
|
2022-12-21 20:57:32 -05:00 |
|
Ian
|
896ca8814e
|
Force use of external Zombie skins and override MDL loading
|
2022-12-21 14:25:55 -05:00 |
|
Ian
|
0a2aa8795a
|
Add External Texture hack from dquakeplus
Makes .TGA and .PCX loading for models and sprites work finally
|
2022-12-21 13:28:34 -05:00 |
|
Ian
|
1d1db3ab2a
|
Merge branch 'main' of https://github.com/nzp-team/glquake into main
|
2022-12-01 22:48:06 -05:00 |
|
MasterFeizz
|
f40c68d6d0
|
Increase picaGL vertex buffer size
Use explicit picaGL initialization to increase vertex buffer size.
Fixes garbled geometry and random freezes.
|
2022-12-01 18:59:02 -05:00 |
|
MasterFeizz
|
9f3769cb1a
|
Enable 800px widescreen mode
|
2022-12-01 18:56:46 -05:00 |
|
MasterFeizz
|
5578e3c910
|
Use full color framebuffer format
Use full color (GSP_BGR8_OES) framebuffer format. Fixes color banding issues.
|
2022-12-01 18:34:58 -05:00 |
|
Ian
|
0cfc029f33
|
Move world text up
|
2022-12-01 10:55:01 -05:00 |
|
Ian
|
626b57c17b
|
Move point hud up
|
2022-12-01 10:46:33 -05:00 |
|
Ian
|
10367ca0d9
|
Merge branch 'main' of https://github.com/nzp-team/glquake into main
|
2022-11-30 17:59:16 -05:00 |
|
Ian
|
8ddeedc913
|
Broken but kinda there fog support
|
2022-11-30 17:58:40 -05:00 |
|
Ian
|
f95dcee6e3
|
stupid forceful rebuild
|
2022-11-29 15:56:02 -05:00 |
|
Ian
|
d8cd0a35d2
|
blank
|
2022-11-29 10:45:44 -05:00 |
|
Ian
|
ad6c46175d
|
UI improvements
|
2022-11-28 11:50:11 -05:00 |
|
Ian
|
4e6c12cf07
|
Fix Draw_Fill and Draw_FillByColot
|
2022-11-28 10:48:51 -05:00 |
|
Ian
|
cdca881579
|
Enable r_viewmodel_fov for cl.viewent2
|
2022-11-28 10:09:46 -05:00 |
|
Ian
|
dc2cbdf1be
|
add some useful things
|
2022-11-27 19:33:07 -05:00 |
|
Ian
|
bdc677fc97
|
Remove breakage return statement
|
2022-11-27 19:31:18 -05:00 |
|
Ian
|
fb16e30278
|
No longer crash in Mod_LoadModel
Load our super cool missing model instead :^)
|
2022-11-27 19:21:17 -05:00 |
|
Ian
|
b96ad2c5d7
|
Give New 3DS some more memory
crashes if you go higher.. missing some build flag maybe?
|
2022-11-27 19:07:38 -05:00 |
|
Ian
|
80885493aa
|
Add q_snprintf
|
2022-11-27 18:45:27 -05:00 |
|
Ian
|
f9847970e5
|
Add offset for sniper scope
Fixes dumb issue with it not being centered
|
2022-11-27 18:25:01 -05:00 |
|
Ian
|
3f8c75dd59
|
Stretch Loading Screens to fit the top screen
fixes issues with them looking a bit warped and not fitting at all
|
2022-11-27 18:08:59 -05:00 |
|
Ian
|
77aab0b0eb
|
Remove dependency on old 'conchars' graphic.
We use charset now :^)
|
2022-11-27 13:08:17 -05:00 |
|
Ian
|
65889a3484
|
Remove gfx.wad dependency
Hopefully this was enough lol
|
2022-11-27 13:01:07 -05:00 |
|
Ryan Baldwin
|
e310a7be26
|
Increase model brightness again, add waypoint loading
|
2022-08-20 02:08:17 -07:00 |
|
Ryan Baldwin
|
61bdecc763
|
Fix view2 drawing
|
2022-08-20 00:24:15 -07:00 |
|
Ryan Baldwin
|
e1ea8dfcfa
|
Fix aimsnap, point change causing incorrect color
|
2022-08-19 23:43:31 -07:00 |
|
Ryan Baldwin
|
f4528b18be
|
Non-transparent texture fullbright display fix
|
2022-08-19 22:54:38 -07:00 |
|
Ryan Baldwin
|
05d82bc901
|
Add sprinting and other binddt functions
|
2022-08-19 21:42:57 -07:00 |
|
Ryan Baldwin
|
96a7b5d33d
|
Add pause menu, fix world text overlap
|
2022-08-19 20:38:53 -07:00 |
|
Ryan Baldwin
|
0d32a12615
|
Custom maps menu support (#33) (#34)
* Custom map parsing
* Fix for crashing if not finding the file
|
2022-08-19 18:11:42 -07:00 |
|
Ryan Baldwin
|
0e6dce2f98
|
Fix all loading bar fills
|
2022-08-19 02:51:09 -07:00 |
|
Ryan Baldwin
|
f1e66e8a98
|
Do not draw betty unless we bought them
|
2022-08-19 01:46:30 -07:00 |
|
Ryan Baldwin
|
18fac3a2a7
|
Fix blood rendering, center round text (regressed due to scale), limit max fps to 30
|
2022-08-19 01:38:27 -07:00 |
|
Ryan Baldwin
|
4dba825678
|
Actually increase light color of models
|
2022-08-18 23:38:42 -07:00 |
|
Ryan Baldwin
|
558419cd04
|
Add model brightess
|
2022-08-18 23:30:00 -07:00 |
|
Ryan Baldwin
|
66884a2876
|
Fix for #29 for lightstyles
|
2022-08-04 23:59:09 -07:00 |
|
Ryan Baldwin
|
9ce4438cb5
|
Fix for #23
|
2022-08-03 17:12:55 -07:00 |
|
Ryan Baldwin
|
e7c0cfb0f9
|
Working QMB (#31)
* Add initial non working qmb
* fix bit parsing
* Fix loading_name messages
* Fix rendering issue, add some QMB translation
* Working particles :)
|
2022-08-01 12:01:12 -07:00 |
|
Ian
|
4d8f3e18dd
|
use drawfill for the crosshair because its fucking better
|
2022-07-10 18:15:49 -04:00 |
|
Ian
|
c96974d03d
|
separate viewmodel fov
|
2022-07-10 17:55:41 -04:00 |
|
Ian
|
bf4df2b74f
|
more hud stuff, add scale to drawstring
|
2022-07-05 21:21:18 -04:00 |
|
Ian
|
03902bd47a
|
move points to left
|
2022-07-05 19:24:06 -04:00 |
|
Ian
|
beb2e862e4
|
split cost to 2nd useprint line
|
2022-07-05 18:50:50 -04:00 |
|
Ian
|
1a8888a609
|
update loading screen tips
|
2022-07-05 18:29:45 -04:00 |
|
Ian
|
162ee0db56
|
theoretical fog from quakespasm
|
2022-07-05 17:44:09 -04:00 |
|
Ian
|
3829f490cc
|
r_lerpmodels
|
2022-07-05 17:13:36 -04:00 |
|
Ian
|
f1660ba56c
|
add host_maxfps
|
2022-07-05 16:07:41 -04:00 |
|
Ryan Baldwin
|
9ae97d497f
|
Fix for incorrect texture id (#26)
|
2022-07-04 22:09:50 -07:00 |
|
Ryan Baldwin
|
fdbb4c3799
|
Update for latest revamped picaGL
|
2022-07-04 21:21:28 -07:00 |
|
Ryan Baldwin
|
f7b50afd73
|
Fix weird loading error of prog textures, causing distortion
|
2022-07-04 12:40:11 -07:00 |
|
Ryan Baldwin
|
332db268c5
|
Add loading screen, correct button bindings, fix mismatch issue
|
2022-07-04 11:09:02 -07:00 |
|
Ryan Baldwin
|
97084838eb
|
Fix all color printing
|
2022-07-03 23:55:05 -07:00 |
|
Ryan Baldwin
|
d96321c6f5
|
Fix loading and rendering of textures
|
2022-07-03 21:35:34 -07:00 |
|
Ryan Baldwin
|
90e5512b76
|
Remove lmp dependencies
|
2022-07-03 01:51:16 -07:00 |
|
Ryan Baldwin
|
6675b760af
|
Add rudimentary menu
|
2022-07-03 00:58:40 -07:00 |
|
Ryan Baldwin
|
68481edc45
|
Correctly update points and kills
|
2022-07-02 17:08:36 -07:00 |
|
Ryan Baldwin
|
d97e3fcea2
|
Partial hud implementation
|
2022-07-02 16:15:25 -07:00 |
|
Ryan Baldwin
|
e49548ff5a
|
Add adjustable gamma
|
2022-07-02 13:06:34 -07:00 |
|
Ryan Baldwin
|
4e7be6266d
|
Fix rendering of alpha assets (#10)
|
2022-07-02 02:10:24 -07:00 |
|
Ryan Baldwin
|
e9363ae28b
|
Do not register cl_backspeed, cl_forwardspeed as it causes HW crash
|
2022-07-02 02:06:04 -07:00 |
|
Ryan Baldwin
|
b80bf2a51b
|
Fix zoom rendering error (issue #5)
|
2022-07-01 22:20:12 -07:00 |
|
Ryan Baldwin
|
b989a18aca
|
Fix circlepad look controls
|
2022-07-01 21:19:26 -07:00 |
|
Ryan Baldwin
|
0ac6573d65
|
Add SELECT as usable key, HUD items (incomplete), more client-server stuff, all stats, progdefs unification
|
2022-07-01 18:49:33 -07:00 |
|
Ryan Baldwin
|
6eed77bbf1
|
add more buttons, remove frags
|
2022-06-27 21:13:34 -07:00 |
|
Ryan Baldwin
|
02eb7ad820
|
Fix movement speeds, aimsnap, zoom, Draw_ColorPic, FOV, maxspeed
|
2022-06-26 23:55:29 -07:00 |
|
Ryan Baldwin
|
b6405841b9
|
Update view bobbing, more QC integration, other techniques (#2)
* Update view bobbing, more QC integration, other techniques
* Fix crash (was printing text on screen for some reason...)
|
2022-06-23 00:18:52 -07:00 |
|
Ian
|
da65b417f9
|
Fix charset loading
|
2022-06-20 14:41:43 -04:00 |
|
Ian
|
b3b6de758b
|
Stop executing quake.rc
|
2022-06-20 14:30:14 -04:00 |
|
Ryan Baldwin
|
f12f8cf4ac
|
Remove more of the sbar, add more progs
|
2022-06-19 22:59:38 -07:00 |
|
Ryan Baldwin
|
85cb5b7992
|
Allow launch into lobby
|
2022-06-19 20:02:38 -07:00 |
|
Ryan Baldwin
|
b15cebeade
|
Merge pull request #1 from Naievil/removed_registration
Remove registered version check
|
2022-06-19 13:30:06 -07:00 |
|
Ryan Baldwin
|
f60a8717d4
|
Finish all builtins
|
2022-06-19 13:04:49 -07:00 |
|
Ryan Baldwin
|
063d9d6ed6
|
Add basic builtins
|
2022-06-19 12:20:34 -07:00 |
|
Ryan Baldwin
|
eec97d147c
|
Merge
|
2022-06-19 11:13:32 -07:00 |
|
Ryan Baldwin
|
9a82ddc31f
|
Allow our own compiled QC
|
2022-06-19 11:12:28 -07:00 |
|
Ian
|
3b7c00d0e9
|
scr_showfps implementation
|
2022-06-19 14:00:57 -04:00 |
|
Ian
|
0145cbed69
|
Remove registered version check
|
2022-06-19 13:40:05 -04:00 |
|
Ryan Baldwin
|
c04d0f0c9a
|
Needful Makefile, gamedir changes
|
2022-06-19 09:53:12 -07:00 |
|
Ryan Baldwin
|
df2196e973
|
Enable loading via wadfile
|
2022-06-18 23:27:50 -07:00 |
|
Ryan Baldwin
|
3e5b883a5c
|
Initial commit: HLBSP + Working colored lights
|
2022-06-18 22:35:28 -07:00 |
|