update loading screen tips

This commit is contained in:
Ian 2022-07-05 18:29:45 -04:00
parent 162ee0db56
commit 1a8888a609
4 changed files with 20 additions and 17 deletions

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.DS_Store vendored

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@ -764,6 +764,9 @@ SCR_DrawLoadScreen
* Omar Alejandro
* TheSmashers
*/
// 50 character limit
double loadingtimechange;
int loadingdot;
int loadingtextwidth;
@ -775,28 +778,28 @@ char *ReturnLoadingtex (void)
switch(StringNum)
{
case 1:
return "Released in 1996, Quake is now over 25 years old!";
return "Released in 1996, Quake is over 25 years old!";
break;
case 2:
return "Use the Kar98-k to be the hero we want you to be!";
break;
case 3:
return "There is a huge number of modern engines based on Quake!";
return "Lots of modern engines are based on Quake!";
break;
case 4:
return "Development for NZ:P officially began on September 27, 2009";
return "NZ:P began development on September 27 2009!";
break;
case 5:
return "NZ:P was first released on December 25, 2010!";
break;
case 6:
return "The 1.1 release of NZ:P has over 90,000 downloads!";
return "NZ:P Beta 1.1 has over 300,000 downloads!";
break;
case 7:
return "NZ:P has been downloaded over 400,000 times!";
return "NZ:P has been downloaded over 500,000 times!";
break;
case 8:
return "The original NZP was made mainly by 3 guys around the world.";
return "NZ:P was made mainly by 3 guys around the world!";
break;
case 9:
return "Blubswillrule: known as \"blubs\", is from the USA.";
@ -808,19 +811,19 @@ char *ReturnLoadingtex (void)
return "Ju[s]tice, or \"tom\" is from Lithuania.";
break;
case 12:
return "This game is the reason that we have bad sleeping habits!";
return "This game has given us bad sleeping habits!";
break;
case 13:
return "We had a lot of fun making this game.";
return "We had a lot of fun making this game!";
break;
case 14:
return "Did you know you can make your own Custom Map?";
return "Pro Tip: you can make your own custom map!";
break;
case 15:
return "Try Retro Mode, it's in the Graphics Settings!";
break;
case 16:
return "Tired of the base maps? Make your own or try some online!";
return "Tired of our maps? Make your own or download some!";
break;
case 17:
return "Slay zombies & be grateful.";
@ -841,7 +844,7 @@ char *ReturnLoadingtex (void)
return "That was epic... EPIC FOR THE WIIIN!"; //why
break;
case 23:
return "Citra is an awesome 3DS emulator!";
return "Mikeage and Citra are awesome 3DS emulators!";
break;
case 24:
return "You dead yet?";
@ -850,13 +853,13 @@ char *ReturnLoadingtex (void)
return "Now 21% cooler!";
break;
case 26:
return "your lg is nothink on the lan"; //what
return "your lg is nothink on the lan!"; //what
break;
case 27:
return "I'm not your chaotic on dm6!";
break;
case 28:
return "Shoot zombies to kill them. Or knife them. You choose.";
return "Shoot or knife zombies to kill them, up to you!";
break;
case 29:
return "How many people forgot to Compile today?";
@ -874,7 +877,7 @@ char *ReturnLoadingtex (void)
return "10/10/10 was a good day.";
break;
case 34:
return "Also check out \"No Bugs Allowed\" for the PSP!";
return "Also check out \"Halo Revamped\" for 3DS!";
break;
case 35:
return "MotoLegacy, or \"Ian\", is from the USA.";
@ -904,10 +907,10 @@ char *ReturnLoadingtex (void)
return "Please help me find the meaning of . Thanks.";
break;
case 44:
return "NZ:P Discord is ONLY for Thomas the Tank Engine Roleplay!";
return "Discord is ONLY for Thomas the Tank Engine RP!";
break;
case 45:
return "Get rid of the 21% cooler tip, it's an MLP reference.";
return "\"Get rid of the 21% tip, it's an MLP reference.\"";
break;
case 46:
return "You're playing on a 3DS!";
@ -931,7 +934,7 @@ char *ReturnLoadingtex (void)
return "pro tip: aiming helps";
break;
case 53:
return "If a Nazi Zombie bites you, are you a Nazi, or a Zombie?";
return "\"my mom gave me plunger money\"";
break;
case 54:
return "Play some Custom Maps!";