Fix circlepad look controls

This commit is contained in:
Ryan Baldwin 2022-07-01 21:19:26 -07:00
parent 0ac6573d65
commit b989a18aca
22 changed files with 35 additions and 16328 deletions

Binary file not shown.

Binary file not shown.

View file

@ -36,11 +36,14 @@ cvar_t cl_nolerp = {"cl_nolerp","0"};
cvar_t lookspring = {"lookspring","0", true};
cvar_t lookstrafe = {"lookstrafe","0", true};
cvar_t sensitivity = {"sensitivity","3", true};
cvar_t in_tolerance = {"tolerance","0.25", true};
cvar_t in_acceleration = {"acceleration","1.0", true};
cvar_t in_analog_strafe = {"in_analog_strafe", "0", true};
cvar_t m_pitch = {"m_pitch","0.022", true};
cvar_t m_yaw = {"m_yaw","0.022", true};
cvar_t m_forward = {"m_forward","1", true};
cvar_t m_side = {"m_side","0.8", true};
cvar_t m_pitch = {"m_pitch","-0.22", true};
cvar_t m_yaw = {"m_yaw","0", true};
cvar_t m_forward = {"m_forward","0", true};
cvar_t m_side = {"m_side","0", true};
client_static_t cls;
@ -741,11 +744,14 @@ void CL_Init (void)
Cvar_RegisterVariable (&lookspring);
Cvar_RegisterVariable (&lookstrafe);
Cvar_RegisterVariable (&sensitivity);
Cvar_RegisterVariable (&in_tolerance);
Cvar_RegisterVariable (&in_acceleration);
Cvar_RegisterVariable (&m_pitch);
Cvar_RegisterVariable (&m_yaw);
Cvar_RegisterVariable (&m_forward);
Cvar_RegisterVariable (&m_side);
Cvar_RegisterVariable (&in_mlook);
// Cvar_RegisterVariable (&cl_autofire);

View file

@ -268,11 +268,16 @@ extern cvar_t cl_pitchdriftspeed;
extern cvar_t lookspring;
extern cvar_t lookstrafe;
extern cvar_t sensitivity;
extern cvar_t in_tolerance;
extern cvar_t in_acceleration;
extern cvar_t in_aimassist;
extern cvar_t in_analog_strafe;
extern cvar_t m_pitch;
extern cvar_t m_yaw;
extern cvar_t m_forward;
extern cvar_t m_side;
extern cvar_t in_mlook;
#define MAX_TEMP_ENTITIES 64 // lightning bolts, etc

View file

@ -1,866 +0,0 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <termios.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <sys/vt.h>
#include <stdarg.h>
#include <stdio.h>
#include <signal.h>
#include <asm/io.h>
#include <dlfcn.h>
/*#include "vga.h" */
#include "vgakeyboard.h"
#include "vgamouse.h"
#include "quakedef.h"
#include "GL/fxmesa.h"
#define WARP_WIDTH 320
#define WARP_HEIGHT 200
static fxMesaContext fc = NULL;
#define stringify(m) { #m, m }
unsigned short d_8to16table[256];
unsigned d_8to24table[256];
unsigned char d_15to8table[65536];
int num_shades=32;
struct
{
char *name;
int num;
} mice[] =
{
stringify(MOUSE_MICROSOFT),
stringify(MOUSE_MOUSESYSTEMS),
stringify(MOUSE_MMSERIES),
stringify(MOUSE_LOGITECH),
stringify(MOUSE_BUSMOUSE),
stringify(MOUSE_PS2),
};
static unsigned char scantokey[128];
int num_mice = sizeof (mice) / sizeof(mice[0]);
int d_con_indirect = 0;
int svgalib_inited=0;
int UseMouse = 1;
int UseKeyboard = 1;
int mouserate = MOUSE_DEFAULTSAMPLERATE;
cvar_t vid_mode = {"vid_mode","5",false};
cvar_t vid_redrawfull = {"vid_redrawfull","0",false};
cvar_t vid_waitforrefresh = {"vid_waitforrefresh","0",true};
char *framebuffer_ptr;
cvar_t mouse_button_commands[3] =
{
{"mouse1","+attack"},
{"mouse2","+strafe"},
{"mouse3","+forward"},
};
int mouse_buttons;
int mouse_buttonstate;
int mouse_oldbuttonstate;
float mouse_x, mouse_y;
float old_mouse_x, old_mouse_y;
int mx, my;
cvar_t m_filter = {"m_filter","1"};
int scr_width, scr_height;
/*-----------------------------------------------------------------------*/
//int texture_mode = GL_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
int texture_mode = GL_LINEAR;
//int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
//int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
int texture_extension_number = 1;
float gldepthmin, gldepthmax;
cvar_t gl_ztrick = {"gl_ztrick","1"};
const char *gl_vendor;
const char *gl_renderer;
const char *gl_version;
const char *gl_extensions;
void (*qgl3DfxSetPaletteEXT) (GLuint *);
void (*qglColorTableEXT) (int, int, int, int, int, const void *);
static float vid_gamma = 1.0;
qboolean is8bit = false;
qboolean isPermedia = false;
qboolean gl_mtexable = false;
/*-----------------------------------------------------------------------*/
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
{
}
void D_EndDirectRect (int x, int y, int width, int height)
{
}
int matchmouse(int mouse, char *name)
{
int i;
for (i=0 ; i<num_mice ; i++)
if (!strcmp(mice[i].name, name))
return i;
return mouse;
}
#if 0
void vtswitch(int newconsole)
{
int fd;
struct vt_stat x;
// switch consoles and wait until reactivated
fd = open("/dev/console", O_RDONLY);
ioctl(fd, VT_GETSTATE, &x);
ioctl(fd, VT_ACTIVATE, newconsole);
ioctl(fd, VT_WAITACTIVE, x.v_active);
close(fd);
}
#endif
void keyhandler(int scancode, int state)
{
int sc;
sc = scancode & 0x7f;
Key_Event(scantokey[sc], state == KEY_EVENTPRESS);
}
void VID_Shutdown(void)
{
if (!fc)
return;
fxMesaDestroyContext(fc);
if (UseKeyboard)
keyboard_close();
}
void signal_handler(int sig)
{
printf("Received signal %d, exiting...\n", sig);
Sys_Quit();
exit(0);
}
void InitSig(void)
{
signal(SIGHUP, signal_handler);
signal(SIGINT, signal_handler);
signal(SIGQUIT, signal_handler);
signal(SIGILL, signal_handler);
signal(SIGTRAP, signal_handler);
signal(SIGIOT, signal_handler);
signal(SIGBUS, signal_handler);
signal(SIGFPE, signal_handler);
signal(SIGSEGV, signal_handler);
signal(SIGTERM, signal_handler);
}
void VID_ShiftPalette(unsigned char *p)
{
// VID_SetPalette(p);
}
void VID_SetPalette (unsigned char *palette)
{
byte *pal;
unsigned r,g,b;
unsigned v;
int r1,g1,b1;
int j,k,l,m;
unsigned short i;
unsigned *table;
FILE *f;
char s[255];
int dist, bestdist;
static qboolean palflag = false;
//
// 8 8 8 encoding
//
pal = palette;
table = d_8to24table;
for (i=0 ; i<256 ; i++)
{
r = pal[0];
g = pal[1];
b = pal[2];
pal += 3;
v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
*table++ = v;
}
d_8to24table[255] &= 0xffffff; // 255 is transparent
// JACK: 3D distance calcs - k is last closest, l is the distance.
for (i=0; i < (1<<15); i++) {
/* Maps
000000000000000
000000000011111 = Red = 0x1F
000001111100000 = Blue = 0x03E0
111110000000000 = Grn = 0x7C00
*/
r = ((i & 0x1F) << 3)+4;
g = ((i & 0x03E0) >> 2)+4;
b = ((i & 0x7C00) >> 7)+4;
pal = (unsigned char *)d_8to24table;
for (v=0,k=0,bestdist=10000*10000; v<256; v++,pal+=4) {
r1 = (int)r - (int)pal[0];
g1 = (int)g - (int)pal[1];
b1 = (int)b - (int)pal[2];
dist = (r1*r1)+(g1*g1)+(b1*b1);
if (dist < bestdist) {
k=v;
bestdist = dist;
}
}
d_15to8table[i]=k;
}
}
void CheckMultiTextureExtensions(void)
{
void *prjobj;
if (strstr(gl_extensions, "GL_SGIS_multitexture ") && !COM_CheckParm("-nomtex")) {
Con_Printf("Found GL_SGIS_multitexture...\n");
if ((prjobj = dlopen(NULL, RTLD_LAZY)) == NULL) {
Con_Printf("Unable to open symbol list for main program.\n");
return;
}
qglMTexCoord2fSGIS = (void *) dlsym(prjobj, "glMTexCoord2fSGIS");
qglSelectTextureSGIS = (void *) dlsym(prjobj, "glSelectTextureSGIS");
if (qglMTexCoord2fSGIS && qglSelectTextureSGIS) {
Con_Printf("Multitexture extensions found.\n");
gl_mtexable = true;
} else
Con_Printf("Symbol not found, disabled.\n");
dlclose(prjobj);
}
}
/*
===============
GL_Init
===============
*/
void GL_Init (void)
{
gl_vendor = glGetString (GL_VENDOR);
Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
gl_renderer = glGetString (GL_RENDERER);
Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
gl_version = glGetString (GL_VERSION);
Con_Printf ("GL_VERSION: %s\n", gl_version);
gl_extensions = glGetString (GL_EXTENSIONS);
Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
// Con_Printf ("%s %s\n", gl_renderer, gl_version);
CheckMultiTextureExtensions ();
glClearColor (1,0,0,0);
glCullFace(GL_FRONT);
glEnable(GL_TEXTURE_2D);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER, 0.666);
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
glShadeModel (GL_FLAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
}
/*
=================
GL_BeginRendering
=================
*/
void GL_BeginRendering (int *x, int *y, int *width, int *height)
{
extern cvar_t gl_clear;
*x = *y = 0;
*width = scr_width;
*height = scr_height;
// if (!wglMakeCurrent( maindc, baseRC ))
// Sys_Error ("wglMakeCurrent failed");
// glViewport (*x, *y, *width, *height);
}
void GL_EndRendering (void)
{
glFlush();
fxMesaSwapBuffers();
}
void Init_KBD(void)
{
int i;
if (COM_CheckParm("-nokbd")) UseKeyboard = 0;
if (UseKeyboard)
{
for (i=0 ; i<128 ; i++)
scantokey[i] = ' ';
scantokey[42] = K_SHIFT;
scantokey[54] = K_SHIFT;
scantokey[72] = K_UPARROW;
scantokey[103] = K_UPARROW;
scantokey[80] = K_DOWNARROW;
scantokey[108] = K_DOWNARROW;
scantokey[75] = K_LEFTARROW;
scantokey[105] = K_LEFTARROW;
scantokey[77] = K_RIGHTARROW;
scantokey[106] = K_RIGHTARROW;
scantokey[29] = K_CTRL;
scantokey[97] = K_CTRL;
scantokey[56] = K_ALT;
scantokey[100] = K_ALT;
// scantokey[58] = JK_CAPS;
// scantokey[69] = JK_NUM_LOCK;
scantokey[71] = K_HOME;
scantokey[73] = K_PGUP;
scantokey[79] = K_END;
scantokey[81] = K_PGDN;
scantokey[82] = K_INS;
scantokey[83] = K_DEL;
scantokey[1 ] = K_ESCAPE;
scantokey[28] = K_ENTER;
scantokey[15] = K_TAB;
scantokey[14] = K_BACKSPACE;
scantokey[119] = K_PAUSE;
scantokey[57] = ' ';
scantokey[102] = K_HOME;
scantokey[104] = K_PGUP;
scantokey[107] = K_END;
scantokey[109] = K_PGDN;
scantokey[110] = K_INS;
scantokey[111] = K_DEL;
scantokey[2] = '1';
scantokey[3] = '2';
scantokey[4] = '3';
scantokey[5] = '4';
scantokey[6] = '5';
scantokey[7] = '6';
scantokey[8] = '7';
scantokey[9] = '8';
scantokey[10] = '9';
scantokey[11] = '0';
scantokey[12] = '-';
scantokey[13] = '=';
scantokey[41] = '`';
scantokey[26] = '[';
scantokey[27] = ']';
scantokey[39] = ';';
scantokey[40] = '\'';
scantokey[51] = ',';
scantokey[52] = '.';
scantokey[53] = '/';
scantokey[43] = '\\';
scantokey[59] = K_F1;
scantokey[60] = K_F2;
scantokey[61] = K_F3;
scantokey[62] = K_F4;
scantokey[63] = K_F5;
scantokey[64] = K_F6;
scantokey[65] = K_F7;
scantokey[66] = K_F8;
scantokey[67] = K_F9;
scantokey[68] = K_F10;
scantokey[87] = K_F11;
scantokey[88] = K_F12;
scantokey[30] = 'a';
scantokey[48] = 'b';
scantokey[46] = 'c';
scantokey[32] = 'd';
scantokey[18] = 'e';
scantokey[33] = 'f';
scantokey[34] = 'g';
scantokey[35] = 'h';
scantokey[23] = 'i';
scantokey[36] = 'j';
scantokey[37] = 'k';
scantokey[38] = 'l';
scantokey[50] = 'm';
scantokey[49] = 'n';
scantokey[24] = 'o';
scantokey[25] = 'p';
scantokey[16] = 'q';
scantokey[19] = 'r';
scantokey[31] = 's';
scantokey[20] = 't';
scantokey[22] = 'u';
scantokey[47] = 'v';
scantokey[17] = 'w';
scantokey[45] = 'x';
scantokey[21] = 'y';
scantokey[44] = 'z';
scantokey[78] = '+';
scantokey[74] = '-';
if (keyboard_init())
Sys_Error("keyboard_init() failed");
keyboard_seteventhandler(keyhandler);
}
}
#define NUM_RESOLUTIONS 16
static int resolutions[NUM_RESOLUTIONS][3]={
320,200, GR_RESOLUTION_320x200,
320,240, GR_RESOLUTION_320x240,
400,256, GR_RESOLUTION_400x256,
400,300, GR_RESOLUTION_400x300,
512,384, GR_RESOLUTION_512x384,
640,200, GR_RESOLUTION_640x200,
640,350, GR_RESOLUTION_640x350,
640,400, GR_RESOLUTION_640x400,
640,480, GR_RESOLUTION_640x480,
800,600, GR_RESOLUTION_800x600,
960,720, GR_RESOLUTION_960x720,
856,480, GR_RESOLUTION_856x480,
512,256, GR_RESOLUTION_512x256,
1024,768, GR_RESOLUTION_1024x768,
1280,1024,GR_RESOLUTION_1280x1024,
1600,1200,GR_RESOLUTION_1600x1200
};
int findres(int *width, int *height)
{
int i;
for(i=0;i<NUM_RESOLUTIONS;i++)
if((*width<=resolutions[i][0]) && (*height<=resolutions[i][1])) {
*width = resolutions[i][0];
*height = resolutions[i][1];
return resolutions[i][2];
}
*width = 640;
*height = 480;
return GR_RESOLUTION_640x480;
}
qboolean VID_Is8bit(void)
{
return is8bit;
}
void VID_Init8bitPalette(void)
{
// Check for 8bit Extensions and initialize them.
int i;
void *prjobj;
if (COM_CheckParm("-no8bit"))
return;
if ((prjobj = dlopen(NULL, RTLD_LAZY)) == NULL) {
Con_Printf("Unable to open symbol list for main program.\n");
return;
}
if (strstr(gl_extensions, "3DFX_set_global_palette") &&
(qgl3DfxSetPaletteEXT = dlsym(prjobj, "gl3DfxSetPaletteEXT")) != NULL) {
GLubyte table[256][4];
char *oldpal;
Con_SafePrintf("... Using 3DFX_set_global_palette\n");
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
oldpal = (char *) d_8to24table; //d_8to24table3dfx;
for (i=0;i<256;i++) {
table[i][2] = *oldpal++;
table[i][1] = *oldpal++;
table[i][0] = *oldpal++;
table[i][3] = 255;
oldpal++;
}
qgl3DfxSetPaletteEXT((GLuint *)table);
is8bit = true;
} else if (strstr(gl_extensions, "GL_EXT_shared_texture_palette") &&
(qglColorTableEXT = dlsym(prjobj, "glColorTableEXT")) != NULL) {
char thePalette[256*3];
char *oldPalette, *newPalette;
Con_SafePrintf("... Using GL_EXT_shared_texture_palette\n");
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
oldPalette = (char *) d_8to24table; //d_8to24table3dfx;
newPalette = thePalette;
for (i=0;i<256;i++) {
*newPalette++ = *oldPalette++;
*newPalette++ = *oldPalette++;
*newPalette++ = *oldPalette++;
oldPalette++;
}
qglColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
is8bit = true;
}
dlclose(prjobj);
}
static void Check_Gamma (unsigned char *pal)
{
float f, inf;
unsigned char palette[768];
int i;
if ((i = COM_CheckParm("-gamma")) == 0) {
if ((gl_renderer && strstr(gl_renderer, "Voodoo")) ||
(gl_vendor && strstr(gl_vendor, "3Dfx")))
vid_gamma = 1;
else
vid_gamma = 0.7; // default to 0.7 on non-3dfx hardware
} else
vid_gamma = Q_atof(com_argv[i+1]);
for (i=0 ; i<768 ; i++)
{
f = pow ( (pal[i]+1)/256.0 , vid_gamma );
inf = f*255 + 0.5;
if (inf < 0)
inf = 0;
if (inf > 255)
inf = 255;
palette[i] = inf;
}
memcpy (pal, palette, sizeof(palette));
}
void VID_Init(unsigned char *palette)
{
int i;
GLint attribs[32];
char gldir[MAX_OSPATH];
int width = 640, height = 480;
Init_KBD();
Cvar_RegisterVariable (&vid_mode);
Cvar_RegisterVariable (&vid_redrawfull);
Cvar_RegisterVariable (&vid_waitforrefresh);
Cvar_RegisterVariable (&gl_ztrick);
vid.maxwarpwidth = WARP_WIDTH;
vid.maxwarpheight = WARP_HEIGHT;
vid.colormap = host_colormap;
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
// interpret command-line params
// set vid parameters
attribs[0] = FXMESA_DOUBLEBUFFER;
attribs[1] = FXMESA_ALPHA_SIZE;
attribs[2] = 1;
attribs[3] = FXMESA_DEPTH_SIZE;
attribs[4] = 1;
attribs[5] = FXMESA_NONE;
if ((i = COM_CheckParm("-width")) != 0)
width = atoi(com_argv[i+1]);
if ((i = COM_CheckParm("-height")) != 0)
height = atoi(com_argv[i+1]);
if ((i = COM_CheckParm("-conwidth")) != 0)
vid.conwidth = Q_atoi(com_argv[i+1]);
else
vid.conwidth = 640;
vid.conwidth &= 0xfff8; // make it a multiple of eight
if (vid.conwidth < 320)
vid.conwidth = 320;
// pick a conheight that matches with correct aspect
vid.conheight = vid.conwidth*3 / 4;
if ((i = COM_CheckParm("-conheight")) != 0)
vid.conheight = Q_atoi(com_argv[i+1]);
if (vid.conheight < 200)
vid.conheight = 200;
fc = fxMesaCreateContext(0, findres(&width, &height), GR_REFRESH_75Hz,
attribs);
if (!fc)
Sys_Error("Unable to create 3DFX context.\n");
InitSig(); // trap evil signals
scr_width = width;
scr_height = height;
fxMesaMakeCurrent(fc);
if (vid.conheight > height)
vid.conheight = height;
if (vid.conwidth > width)
vid.conwidth = width;
vid.width = vid.conwidth;
vid.height = vid.conheight;
vid.aspect = ((float)vid.height / (float)vid.width) *
(320.0 / 240.0);
vid.numpages = 2;
GL_Init();
sprintf (gldir, "%s/glquake", com_gamedir);
Sys_mkdir (gldir);
Check_Gamma(palette);
VID_SetPalette(palette);
// Check for 3DFX Extensions and initialize them.
VID_Init8bitPalette();
Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height);
vid.recalc_refdef = 1; // force a surface cache flush
}
void Sys_SendKeyEvents(void)
{
if (UseKeyboard)
while (keyboard_update());
}
void Force_CenterView_f (void)
{
cl.viewangles[PITCH] = 0;
}
void mousehandler(int buttonstate, int dx, int dy)
{
mouse_buttonstate = buttonstate;
mx += dx;
my += dy;
}
void IN_Init(void)
{
int mtype;
char *mousedev;
int mouserate;
if (UseMouse)
{
Cvar_RegisterVariable (&mouse_button_commands[0]);
Cvar_RegisterVariable (&mouse_button_commands[1]);
Cvar_RegisterVariable (&mouse_button_commands[2]);
Cmd_AddCommand ("force_centerview", Force_CenterView_f);
mouse_buttons = 3;
mtype = vga_getmousetype();
mousedev = "/dev/mouse";
if (getenv("MOUSEDEV")) mousedev = getenv("MOUSEDEV");
if (COM_CheckParm("-mdev"))
mousedev = com_argv[COM_CheckParm("-mdev")+1];
mouserate = 1200;
if (getenv("MOUSERATE")) mouserate = atoi(getenv("MOUSERATE"));
if (COM_CheckParm("-mrate"))
mouserate = atoi(com_argv[COM_CheckParm("-mrate")+1]);
if (mouse_init(mousedev, mtype, mouserate))
{
Con_Printf("No mouse found\n");
UseMouse = 0;
}
else
mouse_seteventhandler(mousehandler);
}
}
void IN_Shutdown(void)
{
if (UseMouse)
mouse_close();
}
/*
===========
IN_Commands
===========
*/
void IN_Commands (void)
{
if (UseMouse && cls.state != ca_dedicated)
{
// poll mouse values
while (mouse_update())
;
// perform button actions
if ((mouse_buttonstate & MOUSE_LEFTBUTTON) &&
!(mouse_oldbuttonstate & MOUSE_LEFTBUTTON))
Key_Event (K_MOUSE1, true);
else if (!(mouse_buttonstate & MOUSE_LEFTBUTTON) &&
(mouse_oldbuttonstate & MOUSE_LEFTBUTTON))
Key_Event (K_MOUSE1, false);
if ((mouse_buttonstate & MOUSE_RIGHTBUTTON) &&
!(mouse_oldbuttonstate & MOUSE_RIGHTBUTTON))
Key_Event (K_MOUSE2, true);
else if (!(mouse_buttonstate & MOUSE_RIGHTBUTTON) &&
(mouse_oldbuttonstate & MOUSE_RIGHTBUTTON))
Key_Event (K_MOUSE2, false);
if ((mouse_buttonstate & MOUSE_MIDDLEBUTTON) &&
!(mouse_oldbuttonstate & MOUSE_MIDDLEBUTTON))
Key_Event (K_MOUSE3, true);
else if (!(mouse_buttonstate & MOUSE_MIDDLEBUTTON) &&
(mouse_oldbuttonstate & MOUSE_MIDDLEBUTTON))
Key_Event (K_MOUSE3, false);
mouse_oldbuttonstate = mouse_buttonstate;
}
}
/*
===========
IN_Move
===========
*/
void IN_MouseMove (usercmd_t *cmd)
{
if (!UseMouse)
return;
// poll mouse values
while (mouse_update())
;
if (m_filter.value)
{
mouse_x = (mx + old_mouse_x) * 0.5;
mouse_y = (my + old_mouse_y) * 0.5;
}
else
{
mouse_x = mx;
mouse_y = my;
}
old_mouse_x = mx;
old_mouse_y = my;
mx = my = 0; // clear for next update
mouse_x *= sensitivity.value;
mouse_y *= sensitivity.value;
// add mouse X/Y movement to cmd
if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) ))
cmd->sidemove += m_side.value * mouse_x;
else
cl.viewangles[YAW] -= m_yaw.value * mouse_x;
if (in_mlook.state & 1)
V_StopPitchDrift ();
if ( (in_mlook.state & 1) && !(in_strafe.state & 1))
{
cl.viewangles[PITCH] += m_pitch.value * mouse_y;
if (cl.viewangles[PITCH] > 80)
cl.viewangles[PITCH] = 80;
if (cl.viewangles[PITCH] < -70)
cl.viewangles[PITCH] = -70;
}
else
{
if ((in_strafe.state & 1) && noclip_anglehack)
cmd->upmove -= m_forward.value * mouse_y;
else
cmd->forwardmove -= m_forward.value * mouse_y;
}
}
void IN_Move (usercmd_t *cmd)
{
IN_MouseMove(cmd);
}

View file

@ -1,997 +0,0 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <termios.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <sys/vt.h>
#include <stdarg.h>
#include <stdio.h>
#include <signal.h>
#include <dlfcn.h>
#include "quakedef.h"
#include <GL/glx.h>
#include <X11/keysym.h>
#include <X11/cursorfont.h>
#include <X11/extensions/xf86dga.h>
#include <X11/extensions/xf86vmode.h>
#define WARP_WIDTH 320
#define WARP_HEIGHT 200
static Display *dpy = NULL;
static int scrnum;
static Window win;
static GLXContext ctx = NULL;
#define KEY_MASK (KeyPressMask | KeyReleaseMask)
#define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \
PointerMotionMask | ButtonMotionMask )
#define X_MASK (KEY_MASK | MOUSE_MASK | VisibilityChangeMask | StructureNotifyMask )
unsigned short d_8to16table[256];
unsigned d_8to24table[256];
unsigned char d_15to8table[65536];
cvar_t vid_mode = {"vid_mode","0",false};
static qboolean mouse_avail;
static qboolean mouse_active;
static int mx, my;
static int old_mouse_x, old_mouse_y;
static cvar_t in_mouse = {"in_mouse", "1", false};
static cvar_t in_dgamouse = {"in_dgamouse", "1", false};
static cvar_t m_filter = {"m_filter", "0"};
qboolean dgamouse = false;
qboolean vidmode_ext = false;
static int win_x, win_y;
static int scr_width, scr_height;
static XF86VidModeModeInfo **vidmodes;
static int default_dotclock_vidmode;
static int num_vidmodes;
static qboolean vidmode_active = false;
/*-----------------------------------------------------------------------*/
//int texture_mode = GL_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
int texture_mode = GL_LINEAR;
//int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
//int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
int texture_extension_number = 1;
float gldepthmin, gldepthmax;
cvar_t gl_ztrick = {"gl_ztrick","1"};
const char *gl_vendor;
const char *gl_renderer;
const char *gl_version;
const char *gl_extensions;
void (*qglColorTableEXT) (int, int, int, int, int, const void*);
void (*qgl3DfxSetPaletteEXT) (GLuint *);
static float vid_gamma = 1.0;
qboolean is8bit = false;
qboolean isPermedia = false;
qboolean gl_mtexable = false;
/*-----------------------------------------------------------------------*/
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
{
}
void D_EndDirectRect (int x, int y, int width, int height)
{
}
static int XLateKey(XKeyEvent *ev)
{
int key;
char buf[64];
KeySym keysym;
key = 0;
XLookupString(ev, buf, sizeof buf, &keysym, 0);
switch(keysym)
{
case XK_KP_Page_Up:
case XK_Page_Up: key = K_PGUP; break;
case XK_KP_Page_Down:
case XK_Page_Down: key = K_PGDN; break;
case XK_KP_Home:
case XK_Home: key = K_HOME; break;
case XK_KP_End:
case XK_End: key = K_END; break;
case XK_KP_Left:
case XK_Left: key = K_LEFTARROW; break;
case XK_KP_Right:
case XK_Right: key = K_RIGHTARROW; break;
case XK_KP_Down:
case XK_Down: key = K_DOWNARROW; break;
case XK_KP_Up:
case XK_Up: key = K_UPARROW; break;
case XK_Escape: key = K_ESCAPE; break;
case XK_KP_Enter:
case XK_Return: key = K_ENTER; break;
case XK_Tab: key = K_TAB; break;
case XK_F1: key = K_F1; break;
case XK_F2: key = K_F2; break;
case XK_F3: key = K_F3; break;
case XK_F4: key = K_F4; break;
case XK_F5: key = K_F5; break;
case XK_F6: key = K_F6; break;
case XK_F7: key = K_F7; break;
case XK_F8: key = K_F8; break;
case XK_F9: key = K_F9; break;
case XK_F10: key = K_F10; break;
case XK_F11: key = K_F11; break;
case XK_F12: key = K_F12; break;
case XK_BackSpace: key = K_BACKSPACE; break;
case XK_KP_Delete:
case XK_Delete: key = K_DEL; break;
case XK_Pause: key = K_PAUSE; break;
case XK_Shift_L:
case XK_Shift_R: key = K_SHIFT; break;
case XK_Execute:
case XK_Control_L:
case XK_Control_R: key = K_CTRL; break;
case XK_Alt_L:
case XK_Meta_L:
case XK_Alt_R:
case XK_Meta_R: key = K_ALT; break;
case XK_KP_Begin: key = '5'; break;
case XK_KP_Insert:
case XK_Insert:key = K_INS; break;
case XK_KP_Multiply: key = '*'; break;
case XK_KP_Add: key = '+'; break;
case XK_KP_Subtract: key = '-'; break;
case XK_KP_Divide: key = '/'; break;
#if 0
case 0x021: key = '1';break;/* [!] */
case 0x040: key = '2';break;/* [@] */
case 0x023: key = '3';break;/* [#] */
case 0x024: key = '4';break;/* [$] */
case 0x025: key = '5';break;/* [%] */
case 0x05e: key = '6';break;/* [^] */
case 0x026: key = '7';break;/* [&] */
case 0x02a: key = '8';break;/* [*] */
case 0x028: key = '9';;break;/* [(] */
case 0x029: key = '0';break;/* [)] */
case 0x05f: key = '-';break;/* [_] */
case 0x02b: key = '=';break;/* [+] */
case 0x07c: key = '\'';break;/* [|] */
case 0x07d: key = '[';break;/* [}] */
case 0x07b: key = ']';break;/* [{] */
case 0x022: key = '\'';break;/* ["] */
case 0x03a: key = ';';break;/* [:] */
case 0x03f: key = '/';break;/* [?] */
case 0x03e: key = '.';break;/* [>] */
case 0x03c: key = ',';break;/* [<] */
#endif
default:
key = *(unsigned char*)buf;
if (key >= 'A' && key <= 'Z')
key = key - 'A' + 'a';
break;
}
return key;
}
static Cursor CreateNullCursor(Display *display, Window root)
{
Pixmap cursormask;
XGCValues xgc;
GC gc;
XColor dummycolour;
Cursor cursor;
cursormask = XCreatePixmap(display, root, 1, 1, 1/*depth*/);
xgc.function = GXclear;
gc = XCreateGC(display, cursormask, GCFunction, &xgc);
XFillRectangle(display, cursormask, gc, 0, 0, 1, 1);
dummycolour.pixel = 0;
dummycolour.red = 0;
dummycolour.flags = 04;
cursor = XCreatePixmapCursor(display, cursormask, cursormask,
&dummycolour,&dummycolour, 0,0);
XFreePixmap(display,cursormask);
XFreeGC(display,gc);
return cursor;
}
static void install_grabs(void)
{
// inviso cursor
XDefineCursor(dpy, win, CreateNullCursor(dpy, win));
XGrabPointer(dpy, win,
True,
0,
GrabModeAsync, GrabModeAsync,
win,
None,
CurrentTime);
if (in_dgamouse.value) {
int MajorVersion, MinorVersion;
if (!XF86DGAQueryVersion(dpy, &MajorVersion, &MinorVersion)) {
// unable to query, probalby not supported
Con_Printf( "Failed to detect XF86DGA Mouse\n" );
in_dgamouse.value = 0;
} else {
dgamouse = true;
XF86DGADirectVideo(dpy, DefaultScreen(dpy), XF86DGADirectMouse);
XWarpPointer(dpy, None, win, 0, 0, 0, 0, 0, 0);
}
} else {
XWarpPointer(dpy, None, win,
0, 0, 0, 0,
vid.width / 2, vid.height / 2);
}
XGrabKeyboard(dpy, win,
False,
GrabModeAsync, GrabModeAsync,
CurrentTime);
mouse_active = true;
// XSync(dpy, True);
}
static void uninstall_grabs(void)
{
if (!dpy || !win)
return;
if (dgamouse) {
dgamouse = false;
XF86DGADirectVideo(dpy, DefaultScreen(dpy), 0);
}
XUngrabPointer(dpy, CurrentTime);
XUngrabKeyboard(dpy, CurrentTime);
// inviso cursor
XUndefineCursor(dpy, win);
mouse_active = false;
}
static void HandleEvents(void)
{
XEvent event;
KeySym ks;
int b;
qboolean dowarp = false;
int mwx = vid.width/2;
int mwy = vid.height/2;
if (!dpy)
return;
while (XPending(dpy)) {
XNextEvent(dpy, &event);
switch (event.type) {
case KeyPress:
case KeyRelease:
Key_Event(XLateKey(&event.xkey), event.type == KeyPress);
break;
case MotionNotify:
if (mouse_active) {
if (dgamouse) {
mx += (event.xmotion.x + win_x) * 2;
my += (event.xmotion.y + win_y) * 2;
}
else
{
mx += ((int)event.xmotion.x - mwx) * 2;
my += ((int)event.xmotion.y - mwy) * 2;
mwx = event.xmotion.x;
mwy = event.xmotion.y;
if (mx || my)
dowarp = true;
}
}
break;
break;
case ButtonPress:
b=-1;
if (event.xbutton.button == 1)
b = 0;
else if (event.xbutton.button == 2)
b = 2;
else if (event.xbutton.button == 3)
b = 1;
if (b>=0)
Key_Event(K_MOUSE1 + b, true);
break;
case ButtonRelease:
b=-1;
if (event.xbutton.button == 1)
b = 0;
else if (event.xbutton.button == 2)
b = 2;
else if (event.xbutton.button == 3)
b = 1;
if (b>=0)
Key_Event(K_MOUSE1 + b, false);
break;
case CreateNotify :
win_x = event.xcreatewindow.x;
win_y = event.xcreatewindow.y;
break;
case ConfigureNotify :
win_x = event.xconfigure.x;
win_y = event.xconfigure.y;
break;
}
}
if (dowarp) {
/* move the mouse to the window center again */
XWarpPointer(dpy, None, win, 0, 0, 0, 0, vid.width / 2, vid.height / 2);
}
}
static void IN_DeactivateMouse( void )
{
if (!mouse_avail || !dpy || !win)
return;
if (mouse_active) {
uninstall_grabs();
mouse_active = false;
}
}
static void IN_ActivateMouse( void )
{
if (!mouse_avail || !dpy || !win)
return;
if (!mouse_active) {
mx = my = 0; // don't spazz
install_grabs();
mouse_active = true;
}
}
void VID_Shutdown(void)
{
if (!ctx || !dpy)
return;
IN_DeactivateMouse();
if (dpy) {
if (ctx)
glXDestroyContext(dpy, ctx);
if (win)
XDestroyWindow(dpy, win);
if (vidmode_active)
XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[0]);
XCloseDisplay(dpy);
}
vidmode_active = false;
dpy = NULL;
win = 0;
ctx = NULL;
}
void signal_handler(int sig)
{
printf("Received signal %d, exiting...\n", sig);
Sys_Quit();
exit(0);
}
void InitSig(void)
{
signal(SIGHUP, signal_handler);
signal(SIGINT, signal_handler);
signal(SIGQUIT, signal_handler);
signal(SIGILL, signal_handler);
signal(SIGTRAP, signal_handler);
signal(SIGIOT, signal_handler);
signal(SIGBUS, signal_handler);
signal(SIGFPE, signal_handler);
signal(SIGSEGV, signal_handler);
signal(SIGTERM, signal_handler);
}
void VID_ShiftPalette(unsigned char *p)
{
// VID_SetPalette(p);
}
void VID_SetPalette (unsigned char *palette)
{
byte *pal;
unsigned r,g,b;
unsigned v;
int r1,g1,b1;
int j,k,l,m;
unsigned short i;
unsigned *table;
FILE *f;
char s[255];
int dist, bestdist;
//
// 8 8 8 encoding
//
pal = palette;
table = d_8to24table;
for (i=0 ; i<256 ; i++)
{
r = pal[0];
g = pal[1];
b = pal[2];
pal += 3;
v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
*table++ = v;
}
d_8to24table[255] &= 0xffffff; // 255 is transparent
for (i=0; i < (1<<15); i++) {
/* Maps
000000000000000
000000000011111 = Red = 0x1F
000001111100000 = Blue = 0x03E0
111110000000000 = Grn = 0x7C00
*/
r = ((i & 0x1F) << 3)+4;
g = ((i & 0x03E0) >> 2)+4;
b = ((i & 0x7C00) >> 7)+4;
pal = (unsigned char *)d_8to24table;
for (v=0,k=0,bestdist=10000*10000; v<256; v++,pal+=4) {
r1 = (int)r - (int)pal[0];
g1 = (int)g - (int)pal[1];
b1 = (int)b - (int)pal[2];
dist = (r1*r1)+(g1*g1)+(b1*b1);
if (dist < bestdist) {
k=v;
bestdist = dist;
}
}
d_15to8table[i]=k;
}
}
void CheckMultiTextureExtensions(void)
{
void *prjobj;
if (strstr(gl_extensions, "GL_SGIS_multitexture ") && !COM_CheckParm("-nomtex")) {
Con_Printf("Found GL_SGIS_multitexture...\n");
if ((prjobj = dlopen(NULL, RTLD_LAZY)) == NULL) {
Con_Printf("Unable to open symbol list for main program.\n");
return;
}
qglMTexCoord2fSGIS = (void *) dlsym(prjobj, "glMTexCoord2fSGIS");
qglSelectTextureSGIS = (void *) dlsym(prjobj, "glSelectTextureSGIS");
if (qglMTexCoord2fSGIS && qglSelectTextureSGIS) {
Con_Printf("Multitexture extensions found.\n");
gl_mtexable = true;
} else
Con_Printf("Symbol not found, disabled.\n");
dlclose(prjobj);
}
}
/*
===============
GL_Init
===============
*/
void GL_Init (void)
{
gl_vendor = glGetString (GL_VENDOR);
Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
gl_renderer = glGetString (GL_RENDERER);
Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
gl_version = glGetString (GL_VERSION);
Con_Printf ("GL_VERSION: %s\n", gl_version);
gl_extensions = glGetString (GL_EXTENSIONS);
Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
// Con_Printf ("%s %s\n", gl_renderer, gl_version);
CheckMultiTextureExtensions ();
glClearColor (1,0,0,0);
glCullFace(GL_FRONT);
glEnable(GL_TEXTURE_2D);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER, 0.666);
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
glShadeModel (GL_FLAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
}
/*
=================
GL_BeginRendering
=================
*/
void GL_BeginRendering (int *x, int *y, int *width, int *height)
{
extern cvar_t gl_clear;
*x = *y = 0;
*width = scr_width;
*height = scr_height;
// if (!wglMakeCurrent( maindc, baseRC ))
// Sys_Error ("wglMakeCurrent failed");
// glViewport (*x, *y, *width, *height);
}
void GL_EndRendering (void)
{
glFlush();
glXSwapBuffers(dpy, win);
}
qboolean VID_Is8bit(void)
{
return is8bit;
}
void VID_Init8bitPalette(void)
{
// Check for 8bit Extensions and initialize them.
int i;
void *prjobj;
if ((prjobj = dlopen(NULL, RTLD_LAZY)) == NULL) {
Con_Printf("Unable to open symbol list for main program.\n");
return;
}
if (strstr(gl_extensions, "3DFX_set_global_palette") &&
(qgl3DfxSetPaletteEXT = dlsym(prjobj, "gl3DfxSetPaletteEXT")) != NULL) {
GLubyte table[256][4];
char *oldpal;
Con_SafePrintf("8-bit GL extensions enabled.\n");
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
oldpal = (char *) d_8to24table; //d_8to24table3dfx;
for (i=0;i<256;i++) {
table[i][2] = *oldpal++;
table[i][1] = *oldpal++;
table[i][0] = *oldpal++;
table[i][3] = 255;
oldpal++;
}
qgl3DfxSetPaletteEXT((GLuint *)table);
is8bit = true;
} else if (strstr(gl_extensions, "GL_EXT_shared_texture_palette") &&
(qglColorTableEXT = dlsym(prjobj, "glColorTableEXT")) != NULL) {
char thePalette[256*3];
char *oldPalette, *newPalette;
Con_SafePrintf("8-bit GL extensions enabled.\n");
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
oldPalette = (char *) d_8to24table; //d_8to24table3dfx;
newPalette = thePalette;
for (i=0;i<256;i++) {
*newPalette++ = *oldPalette++;
*newPalette++ = *oldPalette++;
*newPalette++ = *oldPalette++;
oldPalette++;
}
qglColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
is8bit = true;
}
dlclose(prjobj);
}
static void Check_Gamma (unsigned char *pal)
{
float f, inf;
unsigned char palette[768];
int i;
if ((i = COM_CheckParm("-gamma")) == 0) {
if ((gl_renderer && strstr(gl_renderer, "Voodoo")) ||
(gl_vendor && strstr(gl_vendor, "3Dfx")))
vid_gamma = 1;
else
vid_gamma = 0.7; // default to 0.7 on non-3dfx hardware
} else
vid_gamma = Q_atof(com_argv[i+1]);
for (i=0 ; i<768 ; i++)
{
f = pow ( (pal[i]+1)/256.0 , vid_gamma );
inf = f*255 + 0.5;
if (inf < 0)
inf = 0;
if (inf > 255)
inf = 255;
palette[i] = inf;
}
memcpy (pal, palette, sizeof(palette));
}
void VID_Init(unsigned char *palette)
{
int i;
int attrib[] = {
GLX_RGBA,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_DOUBLEBUFFER,
GLX_DEPTH_SIZE, 1,
None
};
char gldir[MAX_OSPATH];
int width = 640, height = 480;
XSetWindowAttributes attr;
unsigned long mask;
Window root;
XVisualInfo *visinfo;
qboolean fullscreen = true;
int MajorVersion, MinorVersion;
int actualWidth, actualHeight;
Cvar_RegisterVariable (&vid_mode);
Cvar_RegisterVariable (&in_mouse);
Cvar_RegisterVariable (&in_dgamouse);
Cvar_RegisterVariable (&m_filter);
Cvar_RegisterVariable (&gl_ztrick);
vid.maxwarpwidth = WARP_WIDTH;
vid.maxwarpheight = WARP_HEIGHT;
vid.colormap = host_colormap;
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
// interpret command-line params
// set vid parameters
if ((i = COM_CheckParm("-window")) != 0)
fullscreen = false;
if ((i = COM_CheckParm("-width")) != 0)
width = atoi(com_argv[i+1]);
if ((i = COM_CheckParm("-height")) != 0)
height = atoi(com_argv[i+1]);
if ((i = COM_CheckParm("-conwidth")) != 0)
vid.conwidth = Q_atoi(com_argv[i+1]);
else
vid.conwidth = 640;
vid.conwidth &= 0xfff8; // make it a multiple of eight
if (vid.conwidth < 320)
vid.conwidth = 320;
// pick a conheight that matches with correct aspect
vid.conheight = vid.conwidth*3 / 4;
if ((i = COM_CheckParm("-conheight")) != 0)
vid.conheight = Q_atoi(com_argv[i+1]);
if (vid.conheight < 200)
vid.conheight = 200;
if (!(dpy = XOpenDisplay(NULL))) {
fprintf(stderr, "Error couldn't open the X display\n");
exit(1);
}
scrnum = DefaultScreen(dpy);
root = RootWindow(dpy, scrnum);
// Get video mode list
MajorVersion = MinorVersion = 0;
if (!XF86VidModeQueryVersion(dpy, &MajorVersion, &MinorVersion)) {
vidmode_ext = false;
} else {
Con_Printf("Using XFree86-VidModeExtension Version %d.%d\n", MajorVersion, MinorVersion);
vidmode_ext = true;
}
visinfo = glXChooseVisual(dpy, scrnum, attrib);
if (!visinfo) {
fprintf(stderr, "qkHack: Error couldn't get an RGB, Double-buffered, Depth visual\n");
exit(1);
}
if (vidmode_ext) {
int best_fit, best_dist, dist, x, y;
XF86VidModeGetAllModeLines(dpy, scrnum, &num_vidmodes, &vidmodes);
// Are we going fullscreen? If so, let's change video mode
if (fullscreen) {
best_dist = 9999999;
best_fit = -1;
for (i = 0; i < num_vidmodes; i++) {
if (width > vidmodes[i]->hdisplay ||
height > vidmodes[i]->vdisplay)
continue;
x = width - vidmodes[i]->hdisplay;
y = height - vidmodes[i]->vdisplay;
dist = (x * x) + (y * y);
if (dist < best_dist) {
best_dist = dist;
best_fit = i;
}
}
if (best_fit != -1) {
actualWidth = vidmodes[best_fit]->hdisplay;
actualHeight = vidmodes[best_fit]->vdisplay;
// change to the mode
XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[best_fit]);
vidmode_active = true;
// Move the viewport to top left
XF86VidModeSetViewPort(dpy, scrnum, 0, 0);
} else
fullscreen = 0;
}
}
/* window attributes */
attr.background_pixel = 0;
attr.border_pixel = 0;
attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
attr.event_mask = X_MASK;
if (vidmode_active) {
mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore |
CWEventMask | CWOverrideRedirect;
attr.override_redirect = True;
attr.backing_store = NotUseful;
attr.save_under = False;
} else
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
win = XCreateWindow(dpy, root, 0, 0, width, height,
0, visinfo->depth, InputOutput,
visinfo->visual, mask, &attr);
XMapWindow(dpy, win);
if (vidmode_active) {
XMoveWindow(dpy, win, 0, 0);
XRaiseWindow(dpy, win);
XWarpPointer(dpy, None, win, 0, 0, 0, 0, 0, 0);
XFlush(dpy);
// Move the viewport to top left
XF86VidModeSetViewPort(dpy, scrnum, 0, 0);
}
XFlush(dpy);
ctx = glXCreateContext(dpy, visinfo, NULL, True);
glXMakeCurrent(dpy, win, ctx);
scr_width = width;
scr_height = height;
if (vid.conheight > height)
vid.conheight = height;
if (vid.conwidth > width)
vid.conwidth = width;
vid.width = vid.conwidth;
vid.height = vid.conheight;
vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
vid.numpages = 2;
InitSig(); // trap evil signals
GL_Init();
sprintf (gldir, "%s/glquake", com_gamedir);
Sys_mkdir (gldir);
VID_SetPalette(palette);
// Check for 3DFX Extensions and initialize them.
VID_Init8bitPalette();
Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height);
vid.recalc_refdef = 1; // force a surface cache flush
}
void Sys_SendKeyEvents(void)
{
HandleEvents();
}
void Force_CenterView_f (void)
{
cl.viewangles[PITCH] = 0;
}
void IN_Init(void)
{
}
void IN_Shutdown(void)
{
}
/*
===========
IN_Commands
===========
*/
void IN_Commands (void)
{
if (!dpy || !win)
return;
if (vidmode_active || key_dest == key_game)
IN_ActivateMouse();
else
IN_DeactivateMouse ();
}
/*
===========
IN_Move
===========
*/
void IN_MouseMove (usercmd_t *cmd)
{
if (!mouse_avail)
return;
if (m_filter.value)
{
mx = (mx + old_mouse_x) * 0.5;
my = (my + old_mouse_y) * 0.5;
}
old_mouse_x = mx;
old_mouse_y = my;
mx *= sensitivity.value;
my *= sensitivity.value;
// add mouse X/Y movement to cmd
if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) ))
cmd->sidemove += m_side.value * mx;
else
cl.viewangles[YAW] -= m_yaw.value * mx;
if (in_mlook.state & 1)
V_StopPitchDrift ();
if ( (in_mlook.state & 1) && !(in_strafe.state & 1))
{
cl.viewangles[PITCH] += m_pitch.value * my;
if (cl.viewangles[PITCH] > 80)
cl.viewangles[PITCH] = 80;
if (cl.viewangles[PITCH] < -70)
cl.viewangles[PITCH] = -70;
}
else
{
if ((in_strafe.state & 1) && noclip_anglehack)
cmd->upmove -= m_forward.value * my;
else
cmd->forwardmove -= m_forward.value * my;
}
mx = my = 0;
}
void IN_Move (usercmd_t *cmd)
{
IN_MouseMove(cmd);
}

File diff suppressed because it is too large Load diff

View file

@ -1,615 +0,0 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// in_mouse.c -- dos mouse code
#include "quakedef.h"
#include "dosisms.h"
#define AUX_FLAG_FREELOOK 0x00000001
typedef struct
{
long interruptVector;
char deviceName[16];
long numAxes;
long numButtons;
long flags;
vec3_t viewangles;
// intended velocities
float forwardmove;
float sidemove;
float upmove;
long buttons;
} externControl_t;
/*
#define AUX_FLAG_FORCEFREELOOK 0x00000001 // r/o
#define AUX_FLAG_EXTENDED 0x00000002 // r/o
#define AUX_FLAG_RUN 0x00000004 // w/o
#define AUX_FLAG_STRAFE 0x00000008 // w/o
#define AUX_FLAG_FREELOOK 0x00000010 // w/o
#define AUX_MAP_UNDEFINED 0
#define AUX_MAP_PITCH 1
#define AUX_MAP_YAW 2
#define AUX_MAP_ROLL 3
#define AUX_MAP_FORWARD 4
#define AUX_MAP_SIDE 5
#define AUX_MAP_UP 6
typedef struct
{
long interruptVector;
// r/o
char deviceName[16];
// r/o
long numAxes;
// r/o 1-6
long numButtons; // r/o 0-32
long flags; // see above
byte axisMapping[6]; // w/o default = p,y,r,f,s,u
float axisValue[6]; // r/w
float sensitivity[6]; // w/o default = 1.0
long buttons; // r/o
float last_frame_time; // w/o
} externControl_t;
*/
cvar_t m_filter = {"m_filter","1"};
qboolean mouse_avail;
int mouse_buttons;
int mouse_oldbuttonstate;
int mouse_buttonstate;
float mouse_x, mouse_y;
float old_mouse_x, old_mouse_y;
cvar_t in_joystick = {"joystick","1"};
cvar_t joy_numbuttons = {"joybuttons","4", true};
qboolean joy_avail;
int joy_oldbuttonstate;
int joy_buttonstate;
int joyxl, joyxh, joyyl, joyyh;
int joystickx, joysticky;
qboolean need_center;
qboolean extern_avail;
int extern_buttons;
int extern_oldbuttonstate;
int extern_buttonstate;
cvar_t aux_look = {"auxlook","1", true};
externControl_t *extern_control;
void IN_StartupExternal (void);
void IN_ExternalMove (usercmd_t *cmd);
void IN_StartupJoystick (void);
qboolean IN_ReadJoystick (void);
void Toggle_AuxLook_f (void)
{
if (aux_look.value)
Cvar_Set ("auxlook","0");
else
Cvar_Set ("auxlook","1");
}
void Force_CenterView_f (void)
{
cl.viewangles[PITCH] = 0;
}
/*
===========
IN_StartupMouse
===========
*/
void IN_StartupMouse (void)
{
if ( COM_CheckParm ("-nomouse") )
return;
// check for mouse
regs.x.ax = 0;
dos_int86(0x33);
mouse_avail = regs.x.ax;
if (!mouse_avail)
{
Con_Printf ("No mouse found\n");
return;
}
mouse_buttons = regs.x.bx;
if (mouse_buttons > 3)
mouse_buttons = 3;
Con_Printf("%d-button mouse available\n", mouse_buttons);
}
/*
===========
IN_Init
===========
*/
void IN_Init (void)
{
int i;
Cvar_RegisterVariable (&m_filter);
Cvar_RegisterVariable (&in_joystick);
Cvar_RegisterVariable (&joy_numbuttons);
Cvar_RegisterVariable (&aux_look);
Cmd_AddCommand ("toggle_auxlook", Toggle_AuxLook_f);
Cmd_AddCommand ("force_centerview", Force_CenterView_f);
IN_StartupMouse ();
IN_StartupJoystick ();
i = COM_CheckParm ("-control");
if (i)
{
extern_control = real2ptr(Q_atoi (com_argv[i+1]));
IN_StartupExternal ();
}
}
/*
===========
IN_Shutdown
===========
*/
void IN_Shutdown (void)
{
}
/*
===========
IN_Commands
===========
*/
void IN_Commands (void)
{
int i;
if (mouse_avail)
{
regs.x.ax = 3; // read buttons
dos_int86(0x33);
mouse_buttonstate = regs.x.bx;
// perform button actions
for (i=0 ; i<mouse_buttons ; i++)
{
if ( (mouse_buttonstate & (1<<i)) &&
!(mouse_oldbuttonstate & (1<<i)) )
{
Key_Event (K_MOUSE1 + i, true);
}
if ( !(mouse_buttonstate & (1<<i)) &&
(mouse_oldbuttonstate & (1<<i)) )
{
Key_Event (K_MOUSE1 + i, false);
}
}
mouse_oldbuttonstate = mouse_buttonstate;
}
if (joy_avail)
{
joy_buttonstate = ((dos_inportb(0x201) >> 4)&15)^15;
// perform button actions
for (i=0 ; i<joy_numbuttons.value ; i++)
{
if ( (joy_buttonstate & (1<<i)) &&
!(joy_oldbuttonstate & (1<<i)) )
{
Key_Event (K_JOY1 + i, true);
}
if ( !(joy_buttonstate & (1<<i)) &&
(joy_oldbuttonstate & (1<<i)) )
{
Key_Event (K_JOY1 + i, false);
}
}
joy_oldbuttonstate = joy_buttonstate;
}
if (extern_avail)
{
extern_buttonstate = extern_control->buttons;
// perform button actions
for (i=0 ; i<extern_buttons ; i++)
{
if ( (extern_buttonstate & (1<<i)) &&
!(extern_oldbuttonstate & (1<<i)) )
{
Key_Event (K_AUX1 + i, true);
}
if ( !(extern_buttonstate & (1<<i)) &&
(extern_oldbuttonstate & (1<<i)) )
{
Key_Event (K_AUX1 + i, false);
}
}
extern_oldbuttonstate = extern_buttonstate;
}
}
/*
===========
IN_Move
===========
*/
void IN_MouseMove (usercmd_t *cmd)
{
int mx, my;
if (!mouse_avail)
return;
regs.x.ax = 11; // read move
dos_int86(0x33);
mx = (short)regs.x.cx;
my = (short)regs.x.dx;
if (m_filter.value)
{
mouse_x = (mx + old_mouse_x) * 0.5;
mouse_y = (my + old_mouse_y) * 0.5;
}
else
{
mouse_x = mx;
mouse_y = my;
}
old_mouse_x = mx;
old_mouse_y = my;
mouse_x *= sensitivity.value;
mouse_y *= sensitivity.value;
// add mouse X/Y movement to cmd
if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) ))
cmd->sidemove += m_side.value * mouse_x;
else
cl.viewangles[YAW] -= m_yaw.value * mouse_x;
if (in_mlook.state & 1)
V_StopPitchDrift ();
if ( (in_mlook.state & 1) && !(in_strafe.state & 1))
{
cl.viewangles[PITCH] += m_pitch.value * mouse_y;
if (cl.viewangles[PITCH] > 80)
cl.viewangles[PITCH] = 80;
if (cl.viewangles[PITCH] < -70)
cl.viewangles[PITCH] = -70;
}
else
{
if ((in_strafe.state & 1) && noclip_anglehack)
cmd->upmove -= m_forward.value * mouse_y;
else
cmd->forwardmove -= m_forward.value * mouse_y;
}
}
/*
===========
IN_JoyMove
===========
*/
void IN_JoyMove (usercmd_t *cmd)
{
float speed, aspeed;
if (!joy_avail || !in_joystick.value)
return;
IN_ReadJoystick ();
if (joysticky > joyyh*2 || joystickx > joyxh*2)
return; // assume something jumped in and messed up the joystick
// reading time (win 95)
if (in_speed.state & 1)
speed = cl_movespeedkey.value;
else
speed = 1;
aspeed = speed*host_frametime;
if (in_strafe.state & 1)
{
if (joystickx < joyxl)
cmd->sidemove -= speed*cl_sidespeed.value;
else if (joystickx > joyxh)
cmd->sidemove += speed*cl_sidespeed.value;
}
else
{
if (joystickx < joyxl)
cl.viewangles[YAW] += aspeed*cl_yawspeed.value;
else if (joystickx > joyxh)
cl.viewangles[YAW] -= aspeed*cl_yawspeed.value;
cl.viewangles[YAW] = anglemod(cl.viewangles[YAW]);
}
if (in_mlook.state & 1)
{
if (m_pitch.value < 0)
speed *= -1;
if (joysticky < joyyl)
cl.viewangles[PITCH] += aspeed*cl_pitchspeed.value;
else if (joysticky > joyyh)
cl.viewangles[PITCH] -= aspeed*cl_pitchspeed.value;
}
else
{
if (joysticky < joyyl)
cmd->forwardmove += speed*cl_forwardspeed.value;
else if (joysticky > joyyh)
cmd->forwardmove -= speed*cl_backspeed.value;
}
}
/*
===========
IN_Move
===========
*/
void IN_Move (usercmd_t *cmd)
{
IN_MouseMove (cmd);
IN_JoyMove (cmd);
IN_ExternalMove (cmd);
}
/*
============================================================================
JOYSTICK
============================================================================
*/
qboolean IN_ReadJoystick (void)
{
int b;
int count;
joystickx = 0;
joysticky = 0;
count = 0;
b = dos_inportb(0x201);
dos_outportb(0x201, b);
// clear counters
while (++count < 10000)
{
b = dos_inportb(0x201);
joystickx += b&1;
joysticky += (b&2)>>1;
if ( !(b&3) )
return true;
}
Con_Printf ("IN_ReadJoystick: no response\n");
joy_avail = false;
return false;
}
/*
=============
WaitJoyButton
=============
*/
qboolean WaitJoyButton (void)
{
int oldbuttons, buttons;
oldbuttons = 0;
do
{
key_count = -1;
Sys_SendKeyEvents ();
key_count = 0;
if (key_lastpress == K_ESCAPE)
{
Con_Printf ("aborted.\n");
return false;
}
key_lastpress = 0;
SCR_UpdateScreen ();
buttons = ((dos_inportb(0x201) >> 4)&1)^1;
if (buttons != oldbuttons)
{
oldbuttons = buttons;
continue;
}
} while ( !buttons);
do
{
key_count = -1;
Sys_SendKeyEvents ();
key_count = 0;
if (key_lastpress == K_ESCAPE)
{
Con_Printf ("aborted.\n");
return false;
}
key_lastpress = 0;
SCR_UpdateScreen ();
buttons = ((dos_inportb(0x201) >> 4)&1)^1;
if (buttons != oldbuttons)
{
oldbuttons = buttons;
continue;
}
} while ( buttons);
return true;
}
/*
===============
IN_StartupJoystick
===============
*/
void IN_StartupJoystick (void)
{
int centerx, centery;
Con_Printf ("\n");
joy_avail = false;
if ( COM_CheckParm ("-nojoy") )
return;
if (!IN_ReadJoystick ())
{
joy_avail = false;
Con_Printf ("joystick not found\n");
return;
}
Con_Printf ("joystick found\n");
Con_Printf ("CENTER the joystick\nand press button 1 (ESC to skip):\n");
if (!WaitJoyButton ())
return;
IN_ReadJoystick ();
centerx = joystickx;
centery = joysticky;
Con_Printf ("Push the joystick to the UPPER LEFT\nand press button 1 (ESC to skip):\n");
if (!WaitJoyButton ())
return;
IN_ReadJoystick ();
joyxl = (centerx + joystickx)/2;
joyyl = (centerx + joysticky)/2;
Con_Printf ("Push the joystick to the LOWER RIGHT\nand press button 1 (ESC to skip):\n");
if (!WaitJoyButton ())
return;
IN_ReadJoystick ();
joyxh = (centerx + joystickx)/2;
joyyh = (centery + joysticky)/2;
joy_avail = true;
Con_Printf ("joystick configured.\n");
Con_Printf ("\n");
}
/*
============================================================================
EXTERNAL
============================================================================
*/
/*
===============
IN_StartupExternal
===============
*/
void IN_StartupExternal (void)
{
if (extern_control->numButtons > 32)
extern_control->numButtons = 32;
Con_Printf("%s Initialized\n", extern_control->deviceName);
Con_Printf(" %u axes %u buttons\n", extern_control->numAxes, extern_control->numButtons);
extern_avail = true;
extern_buttons = extern_control->numButtons;
}
/*
===========
IN_ExternalMove
===========
*/
void IN_ExternalMove (usercmd_t *cmd)
{
qboolean freelook;
if (! extern_avail)
return;
extern_control->viewangles[YAW] = cl.viewangles[YAW];
extern_control->viewangles[PITCH] = cl.viewangles[PITCH];
extern_control->viewangles[ROLL] = cl.viewangles[ROLL];
extern_control->forwardmove = cmd->forwardmove;
extern_control->sidemove = cmd->sidemove;
extern_control->upmove = cmd->upmove;
Con_DPrintf("IN: y:%f p:%f r:%f f:%f s:%f u:%f\n", extern_control->viewangles[YAW], extern_control->viewangles[PITCH], extern_control->viewangles[ROLL], extern_control->forwardmove, extern_control->sidemove, extern_control->upmove);
dos_int86(extern_control->interruptVector);
Con_DPrintf("OUT: y:%f p:%f r:%f f:%f s:%f u:%f\n", extern_control->viewangles[YAW], extern_control->viewangles[PITCH], extern_control->viewangles[ROLL], extern_control->forwardmove, extern_control->sidemove, extern_control->upmove);
cl.viewangles[YAW] = extern_control->viewangles[YAW];
cl.viewangles[PITCH] = extern_control->viewangles[PITCH];
cl.viewangles[ROLL] = extern_control->viewangles[ROLL];
cmd->forwardmove = extern_control->forwardmove;
cmd->sidemove = extern_control->sidemove;
cmd->upmove = extern_control->upmove;
if (cl.viewangles[PITCH] > 80)
cl.viewangles[PITCH] = 80;
if (cl.viewangles[PITCH] < -70)
cl.viewangles[PITCH] = -70;
freelook = (extern_control->flags & AUX_FLAG_FREELOOK || aux_look.value || in_mlook.state & 1);
if (freelook)
V_StopPitchDrift ();
}

View file

@ -20,6 +20,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// in_null.c -- for systems without a mouse
#include "quakedef.h"
#include <3ds.h>
extern int bind_grab;
@ -30,61 +31,7 @@ extern cvar_t in_mlook; //Heffo - mlook cvar
void IN_Init (void)
{
// naievil -- fixme
#if 0
// Set up the controller.
sceCtrlSetSamplingCycle(0);
sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
// Japanese users would prefer to have X as cancel and O as OK.
//unsigned int okButton = PSP_CTRL_CIRCLE;
//unsigned int cancelButton = PSP_CTRL_CROSS;
unsigned int okButton = PSP_CTRL_CROSS;
unsigned int cancelButton = PSP_CTRL_CIRCLE;
// Build the button to Quake key maps.
// Common keys:
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_SELECT)] = K_SELECT;
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_START)] = K_ESCAPE;
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_HOME)] = K_HOME;
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_NOTE)] = K_NOTE;
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_SCREEN)] = K_SCREEN;
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_UP)] = K_UPARROW;
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_RIGHT)] = K_RIGHTARROW;
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_DOWN)] = K_DOWNARROW;
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_LEFT)] = K_LEFTARROW;
memcpy_vfpu(buttonToConsoleKeyMap, buttonToGameKeyMap, sizeof(ButtonToKeyMap));
memcpy_vfpu(buttonToMessageKeyMap, buttonToGameKeyMap, sizeof(ButtonToKeyMap));
memcpy_vfpu(buttonToMenuKeyMap, buttonToGameKeyMap, sizeof(ButtonToKeyMap));
// Game keys:
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_LTRIGGER)] = K_AUX1;
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_RTRIGGER)] = K_AUX2;
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_TRIANGLE)] = K_JOY1;
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_CIRCLE)] = K_JOY2;
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_CROSS)] = K_JOY3;
buttonToGameKeyMap[buttonMaskToShift(PSP_CTRL_SQUARE)] = K_JOY4;
// Console keys:
buttonToConsoleKeyMap[buttonMaskToShift(PSP_CTRL_LTRIGGER)] = K_PGUP;
buttonToConsoleKeyMap[buttonMaskToShift(PSP_CTRL_RTRIGGER)] = K_PGDN;
buttonToConsoleKeyMap[buttonMaskToShift(okButton)] = K_ENTER;
buttonToConsoleKeyMap[buttonMaskToShift(cancelButton)] = K_ESCAPE;
buttonToConsoleKeyMap[buttonMaskToShift(PSP_CTRL_TRIANGLE)] = K_DEL;
buttonToConsoleKeyMap[buttonMaskToShift(PSP_CTRL_SQUARE)] = K_INS;
// Message keys:
memcpy_vfpu(buttonToMessageKeyMap, buttonToConsoleKeyMap, sizeof(ButtonToKeyMap));
// Menu keys:
buttonToMenuKeyMap[buttonMaskToShift(PSP_CTRL_SQUARE)] = K_INS;
buttonToMenuKeyMap[buttonMaskToShift(cancelButton)] = K_ESCAPE;
buttonToMenuKeyMap[buttonMaskToShift(okButton)] = K_ENTER;
buttonToMenuKeyMap[buttonMaskToShift(PSP_CTRL_TRIANGLE)] = K_DEL;
buttonToMenuKeyMap[buttonMaskToShift(PSP_CTRL_LTRIGGER)] = K_AUX1;
buttonToMenuKeyMap[buttonMaskToShift(PSP_CTRL_RTRIGGER)] = K_AUX2;
#endif
}
void IN_Shutdown (void)
@ -94,132 +41,12 @@ void IN_Shutdown (void)
void IN_Commands (void)
{
// naievil -- fixme
#if 0
// Changed in or out of key binding mode?
if ((bind_grab != 0) != readyToBindKeys)
{
// Was in key binding mode?
if (readyToBindKeys)
{
// Just left key binding mode.
// Release all keys which are pressed.
for (unsigned int button = 0; button < buttonCount; ++button)
{
// Was the button pressed?
if (lastPad.Buttons & (1 << button))
{
// Is the button in the map?
const int key = buttonToGameKeyMap[button];
if (key)
{
// Send a release event.
Key_Event(key, qfalse);
}
}
}
// We're not ready to bind keys any more.
readyToBindKeys = false;
}
else
{
// Entering key binding mode.
// Release all keys which are pressed.
for (unsigned int button = 0; button < buttonCount; ++button)
{
// Was the button pressed?
if (lastPad.Buttons & (1 << button))
{
// Is the button in the map?
const int key = buttonToMenuKeyMap[button];
if (key)
{
// Send a release event.
Key_Event(key, qfalse);
}
}
}
// We're now ready to bind keys.
readyToBindKeys = true;
}
}
// Use a different key mapping depending on where inputs are going to go.
const ButtonToKeyMap* buttonToKeyMap = 0;
switch (key_dest)
{
case key_game:
buttonToKeyMap = &buttonToGameKeyMap;
break;
case key_console:
buttonToKeyMap = &buttonToConsoleKeyMap;
break;
case key_message:
buttonToKeyMap = &buttonToMessageKeyMap;
break;
case key_menu:
case key_menu_pause:
// Binding keys?
if (readyToBindKeys)
{
buttonToKeyMap = &buttonToGameKeyMap;
}
else
{
buttonToKeyMap = &buttonToMenuKeyMap;
}
break;
default:
Sys_Error("Unhandled key destination %d", key_dest);
return;
}
// Read the pad state.
SceCtrlData pad;
sceCtrlPeekBufferPositive(&pad, 1);
// Find out which buttons have changed.
SceCtrlData deltaPad;
deltaPad.Buttons = pad.Buttons ^ lastPad.Buttons;
deltaPad.Lx = pad.Lx - lastPad.Lx;
deltaPad.Ly = pad.Ly - lastPad.Ly;
deltaPad.TimeStamp = pad.TimeStamp - lastPad.TimeStamp;
// Handle buttons which have changed.
for (unsigned int button = 0; button < buttonCount; ++button)
{
// Has the button changed?
const unsigned int buttonMask = 1 << button;
if (deltaPad.Buttons & buttonMask)
{
// Is the button in the map?
const int key = (*buttonToKeyMap)[button];
if (key)
{
// Send an event.
const qboolean state = (pad.Buttons & buttonMask) ? qtrue : qfalse;
Key_Event(key, state);
}
}
}
// Remember the pad state for next time.
lastPad = pad;
#endif
}
float IN_CalcInput(int axis, float speed, float tolerance, float acceleration) {
// naievil -- fixme
#if 0
float value = ((float) axis / 128.0f) - 1.0f;
float value = ((float) axis / 154.0f);
if (value == 0.0f) {
return 0.0f;
@ -242,15 +69,13 @@ float IN_CalcInput(int axis, float speed, float tolerance, float acceleration) {
value = abs_value;
}
return value;
#endif
}
extern cvar_t scr_fov;
extern int original_fov, final_fov;
void IN_Move (usercmd_t *cmd)
{
// naievil -- fixme
#if 0
// naievil -- fixme this operates incorrectly
unsigned char analog_strafe = 0;
// Don't let the pitch drift back to centre if analog nub look is on.
if (in_mlook.value)
@ -260,21 +85,25 @@ void IN_Move (usercmd_t *cmd)
analog_strafe = 1;
}
}
// Read the pad state.
SceCtrlData pad;
sceCtrlPeekBufferPositive(&pad, 1);
circlePosition pos;
//Read the CirclePad position
hidCircleRead(&pos);
//Print the CirclePad position
// Convert the inputs to floats in the range [-1, 1].
// Implement the dead zone.
float speed;
float deadZone = in_tolerance.value;
float acceleration = in_acceleration.value;
int x_adjust = in_x_axis_adjust.value;
int y_adjust = in_y_axis_adjust.value;
int x_adjust = 0;
int y_adjust = 0;
//shpuld begin
if (!analog_strafe) {
speed = in_sensitivity.value;
speed = sensitivity.value;
// ==== Aim Assist + ====
// cut look speed in half when facing enemy, unless
@ -296,8 +125,8 @@ void IN_Move (usercmd_t *cmd)
}
//shpuld end
float x = IN_CalcInput(pad.Lx+x_adjust, speed, deadZone, acceleration);
float y = IN_CalcInput(pad.Ly+y_adjust, speed, deadZone, acceleration);
float x = IN_CalcInput(pos.dx+x_adjust, speed, deadZone, acceleration);
float y = IN_CalcInput(pos.dy+y_adjust, speed, deadZone, acceleration);
// Set the yaw.
@ -311,6 +140,7 @@ void IN_Move (usercmd_t *cmd)
// Set the pitch.
const bool invertPitch = m_pitch.value < 0;
const float pitchScale = yawScale * (invertPitch ? -1 : 1);
cl.viewangles[PITCH] += pitchScale * y * host_frametime;
// Don't look too far up or down.
@ -318,6 +148,8 @@ void IN_Move (usercmd_t *cmd)
cl.viewangles[PITCH] = 80.0f;
if (cl.viewangles[PITCH] < -70.0f)
cl.viewangles[PITCH] = -70.0f;
}
else
{
@ -328,6 +160,5 @@ void IN_Move (usercmd_t *cmd)
cmd->sidemove += cl_sidespeed * x;
cmd->forwardmove -= cl_forwardspeed * y;
}
#endif
}

View file

@ -1,245 +0,0 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// in_sun.c -- SUN/X mouse input handler
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include <signal.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/ipc.h>
#include <sys/shm.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
#include <X11/keysym.h>
#include "quakedef.h"
//
// typedefs and defines
//
#define MOUSE_SCALE 4
//
// externs
//
extern Display *x_disp;
extern int x_screen, x_screen_width, x_screen_height;
extern int x_center_height, x_center_width;
extern int x_std_event_mask;
extern Window x_win, x_root_win;
extern qboolean x_fullscreen;
extern qboolean x_focus;
extern int global_dx, global_dy;
//
// globals
//
cvar_t _windowed_mouse = {"_windowed_mouse","1", true};
int x_root, y_root;
int x_root_old, y_root_old;
//
// locals
//
static int x_mouse_num, x_mouse_denom, x_mouse_thresh;
static qboolean x_grabbed = false;
//
// IN_CenterMouse - center the mouse in the screen
//
void IN_CenterMouse( void )
{
CheckMouseState();
if (!x_grabbed)
return;
XSelectInput( x_disp, x_win, x_std_event_mask & ~PointerMotionMask );
XWarpPointer( x_disp, None, x_root_win, 0, 0, 0, 0, x_center_width,
x_center_height );
XSelectInput( x_disp, x_win, x_std_event_mask );
}
//
// Check to see if we have grabbed the mouse or not and deal with it
// appropriately
//
static void CheckMouseState(void)
{
if (x_focus && _windowed_mouse.value && !x_grabbed) {
x_grabbed = true;
printf("fooling with mouse!\n");
if (XGetPointerControl( x_disp, &x_mouse_num, &x_mouse_denom, &x_mouse_thresh ))
printf( "XGetPointerControl failed!\n" );
//printf( "mouse %d/%d thresh %d\n", x_mouse_num, x_mouse_denom, x_mouse_thresh );
// make input rawer
XAutoRepeatOff(x_disp);
XGrabKeyboard(x_disp, x_win, True, GrabModeAsync, GrabModeAsync, CurrentTime);
XGrabPointer(x_disp, x_win, True,
PointerMotionMask | ButtonPressMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync, None, None, CurrentTime);
// if (XChangePointerControl( x_disp, True, True, 1, MOUSE_SCALE, x_mouse_thresh ))
// printf( "XChangePointerControl failed!\n" );
IN_CenterMouse();
// safe initial values
x_root = x_root_old = vid.width >> 1;
y_root = y_root_old = vid.height >> 1;
} else if (x_grabbed && (!_windowed_mouse.value || !x_focus)) {
printf("fooling with mouse!\n");
x_grabbed = false;
// undo mouse warp
if (XChangePointerControl( x_disp, True, True, x_mouse_num, x_mouse_denom, x_mouse_thresh ))
printf( "XChangePointerControl failed!\n" );
XUngrabPointer( x_disp, CurrentTime );
XUngrabKeyboard( x_disp, CurrentTime );
XAutoRepeatOn( x_disp );
}
}
//
// IN_Init - setup mouse input
//
void IN_Init (void)
{
if (!x_disp) Sys_Error( "X display not open!\n" );
Cvar_RegisterVariable (&_windowed_mouse);
// we really really want to clean these up...
atexit( IN_Shutdown );
}
//
// IN_Shutdown - clean up mouse settings (must be done from signal handler too!)
//
void IN_Shutdown (void)
{
if (!x_disp) return;
// undo mouse warp
if (XChangePointerControl( x_disp, True, True, x_mouse_num, x_mouse_denom, x_mouse_thresh ))
printf( "XChangePointerControl failed!\n" );
XUngrabPointer( x_disp, CurrentTime );
XUngrabKeyboard( x_disp, CurrentTime );
XAutoRepeatOn( x_disp );
}
//
// IN_Commands - process buttons
//
void IN_Commands (void)
{
// done in X event handler
}
//
// IN_Move - process mouse moves
//
void
IN_Move (usercmd_t *cmd)
{
static int last_dx, last_dy;
static long long last_movement;
long long now, gethrtime();
int dx, dy;
CheckMouseState();
if (!x_grabbed)
return; // no mouse movement
now = gethrtime();
dx = global_dx;
global_dx = 0;
dy = global_dy;
global_dy = 0;
// printf("GOT: dx %d dy %d\n", dx, dy);
dx *= sensitivity.value;
dy *= sensitivity.value;
//
// implement low pass filter to smooth motion a bit
//
if (now - last_movement > 100000000) {
dx = .6 * dx;
dy = .6 * dy;
}
last_movement = now;
dx = .6 * dx + .4 * last_dx;
dy = .6 * dy + .4 * last_dy;
last_dx = dx;
last_dy = dy;
if (!dx && !dy) {
if (in_mlook.state & 1)
V_StopPitchDrift ();
return;
}
// add mouse X/Y movement to cmd
if ((in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1)))
cmd->sidemove += m_side.value * dx;
else
cl.viewangles[YAW] -= m_yaw.value * dx;
if (in_mlook.state & 1)
V_StopPitchDrift ();
if ((in_mlook.state & 1) && !(in_strafe.state & 1)) {
cl.viewangles[PITCH] += m_pitch.value * dy;
if (cl.viewangles[PITCH] > 80) cl.viewangles[PITCH] = 80;
if (cl.viewangles[PITCH] < -70) cl.viewangles[PITCH] = -70;
}
else {
if ((in_strafe.state & 1) && noclip_anglehack) cmd->upmove -= m_forward.value * dy;
else cmd->forwardmove -= m_forward.value * dy;
}
}

File diff suppressed because it is too large Load diff

View file

@ -58,7 +58,7 @@ void SV_SetIdealPitch (void)
float z[MAX_FORWARD];
int i, j;
int step, dir, steps;
if (!((int)sv_player->v.flags & FL_ONGROUND))
return;

View file

@ -221,8 +221,8 @@ void Sys_DefaultConfig(void)
Cbuf_AddText ("bind RTRIGGER +attack\n");
Cbuf_AddText ("bind PADUP \"impulse 10\"\n");
Cbuf_AddText ("bind PADDOWN \"impulse 12\"\n");
Cbuf_AddText ("lookstrafe \"1.000000\"\n");
Cbuf_AddText ("lookspring \"0.000000\"\n");
//Cbuf_AddText ("lookstrafe \"1.000000\"\n");
//Cbuf_AddText ("lookspring \"0.000000\"\n");
}
void Sys_SetKeys(u32 keys, u32 state){

View file

@ -1,778 +0,0 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// vid_dos.c: DOS-specific video routines
//
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <dos.h>
#include <dpmi.h>
#include <go32.h>
#include "quakedef.h"
#include "d_local.h"
#include "dosisms.h"
#include "vid_dos.h"
int vid_modenum;
vmode_t *pcurrentmode = NULL;
int vid_testingmode, vid_realmode;
double vid_testendtime;
cvar_t vid_mode = {"vid_mode","0", false};
cvar_t vid_wait = {"vid_wait","0"};
cvar_t vid_nopageflip = {"vid_nopageflip","0", true};
cvar_t _vid_wait_override = {"_vid_wait_override", "0", true};
cvar_t _vid_default_mode = {"_vid_default_mode","0", true};
cvar_t _vid_default_mode_win = {"_vid_default_mode_win","1", true};
cvar_t vid_config_x = {"vid_config_x","800", true};
cvar_t vid_config_y = {"vid_config_y","600", true};
cvar_t vid_stretch_by_2 = {"vid_stretch_by_2","1", true};
cvar_t _windowed_mouse = {"_windowed_mouse","0", true};
cvar_t vid_fullscreen_mode = {"vid_fullscreen_mode","3", true};
cvar_t vid_windowed_mode = {"vid_windowed_mode","0", true};
cvar_t block_switch = {"block_switch","0", true};
cvar_t vid_window_x = {"vid_window_x", "0", true};
cvar_t vid_window_y = {"vid_window_y", "0", true};
int d_con_indirect = 0;
int numvidmodes;
vmode_t *pvidmodes;
static int firstupdate = 1;
extern regs_t regs;
void VID_TestMode_f (void);
void VID_NumModes_f (void);
void VID_DescribeCurrentMode_f (void);
void VID_DescribeMode_f (void);
void VID_DescribeModes_f (void);
byte vid_current_palette[768]; // save for mode changes
static qboolean nomodecheck = false;
unsigned short d_8to16table[256]; // not used in 8 bpp mode
unsigned d_8to24table[256]; // not used in 8 bpp mode
void VID_MenuDraw (void);
void VID_MenuKey (int key);
/*
================
VID_Init
================
*/
void VID_Init (unsigned char *palette)
{
Cvar_RegisterVariable (&vid_mode);
Cvar_RegisterVariable (&vid_wait);
Cvar_RegisterVariable (&vid_nopageflip);
Cvar_RegisterVariable (&_vid_wait_override);
Cvar_RegisterVariable (&_vid_default_mode);
Cvar_RegisterVariable (&_vid_default_mode_win);
Cvar_RegisterVariable (&vid_config_x);
Cvar_RegisterVariable (&vid_config_y);
Cvar_RegisterVariable (&vid_stretch_by_2);
Cvar_RegisterVariable (&_windowed_mouse);
Cvar_RegisterVariable (&vid_fullscreen_mode);
Cvar_RegisterVariable (&vid_windowed_mode);
Cvar_RegisterVariable (&block_switch);
Cmd_AddCommand ("vid_testmode", VID_TestMode_f);
Cmd_AddCommand ("vid_nummodes", VID_NumModes_f);
Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f);
Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f);
Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f);
// set up the mode list; note that later inits link in their modes ahead of
// earlier ones, so the standard VGA modes are always first in the list. This
// is important because mode 0 must always be VGA mode 0x13
if (!COM_CheckParm ("-stdvid"))
VID_InitExtra ();
VGA_Init ();
vid_testingmode = 0;
vid_modenum = vid_mode.value;
VID_SetMode (vid_modenum, palette);
vid_realmode = vid_modenum;
vid_menudrawfn = VID_MenuDraw;
vid_menukeyfn = VID_MenuKey;
}
/*
=================
VID_GetModePtr
=================
*/
vmode_t *VID_GetModePtr (int modenum)
{
vmode_t *pv;
pv = pvidmodes;
if (!pv)
Sys_Error ("VID_GetModePtr: empty vid mode list");
while (modenum--)
{
pv = pv->pnext;
if (!pv)
Sys_Error ("VID_GetModePtr: corrupt vid mode list");
}
return pv;
}
/*
================
VID_NumModes
================
*/
int VID_NumModes ()
{
return (numvidmodes);
}
/*
================
VID_ModeInfo
================
*/
char *VID_ModeInfo (int modenum, char **ppheader)
{
static char *badmodestr = "Bad mode number";
vmode_t *pv;
pv = VID_GetModePtr (modenum);
if (!pv)
{
if (ppheader)
*ppheader = NULL;
return badmodestr;
}
else
{
if (ppheader)
*ppheader = pv->header;
return pv->name;
}
}
/*
================
VID_SetMode
================
*/
int VID_SetMode (int modenum, unsigned char *palette)
{
int stat;
vmode_t *pnewmode, *poldmode;
if ((modenum >= numvidmodes) || (modenum < 0))
{
Cvar_SetValue ("vid_mode", (float)vid_modenum);
nomodecheck = true;
Con_Printf ("No such video mode: %d\n", modenum);
nomodecheck = false;
if (pcurrentmode == NULL)
{
modenum = 0; // mode hasn't been set yet, so initialize to base
// mode since they gave us an invalid initial mode
}
else
{
return 0;
}
}
pnewmode = VID_GetModePtr (modenum);
if (pnewmode == pcurrentmode)
return 1; // already in the desired mode
// initialize the new mode
poldmode = pcurrentmode;
pcurrentmode = pnewmode;
vid.width = pcurrentmode->width;
vid.height = pcurrentmode->height;
vid.aspect = pcurrentmode->aspect;
vid.rowbytes = pcurrentmode->rowbytes;
stat = (*pcurrentmode->setmode) (&vid, pcurrentmode);
if (stat < 1)
{
if (stat == 0)
{
// real, hard failure that requires resetting the mode
if (!VID_SetMode (vid_modenum, palette)) // restore prior mode
Sys_Error ("VID_SetMode: Unable to set any mode, probably "
"because there's not enough memory available");
Con_Printf ("Failed to set mode %d\n", modenum);
return 0;
}
else if (stat == -1)
{
// not enough memory; just put things back the way they were
pcurrentmode = poldmode;
vid.width = pcurrentmode->width;
vid.height = pcurrentmode->height;
vid.aspect = pcurrentmode->aspect;
vid.rowbytes = pcurrentmode->rowbytes;
return 0;
}
else
{
Sys_Error ("VID_SetMode: invalid setmode return code %d");
}
}
(*pcurrentmode->setpalette) (&vid, pcurrentmode, palette);
vid_modenum = modenum;
Cvar_SetValue ("vid_mode", (float)vid_modenum);
nomodecheck = true;
Con_Printf ("%s\n", VID_ModeInfo (vid_modenum, NULL));
nomodecheck = false;
vid.recalc_refdef = 1;
return 1;
}
/*
================
VID_SetPalette
================
*/
void VID_SetPalette (unsigned char *palette)
{
if (palette != vid_current_palette)
Q_memcpy(vid_current_palette, palette, 768);
(*pcurrentmode->setpalette)(&vid, pcurrentmode, vid_current_palette);
}
/*
================
VID_ShiftPalette
================
*/
void VID_ShiftPalette (unsigned char *palette)
{
VID_SetPalette (palette);
}
/*
================
VID_Shutdown
================
*/
void VID_Shutdown (void)
{
regs.h.ah = 0;
regs.h.al = 0x3;
dos_int86(0x10);
vid_testingmode = 0;
}
/*
================
VID_Update
================
*/
void VID_Update (vrect_t *rects)
{
if (firstupdate && _vid_default_mode.value)
{
if(_vid_default_mode.value >= numvidmodes)
Cvar_SetValue ("_vid_default_mode", 0);
firstupdate = 0;
Cvar_SetValue ("vid_mode", _vid_default_mode.value);
}
(*pcurrentmode->swapbuffers)(&vid, pcurrentmode, rects);
if (!nomodecheck)
{
if (vid_testingmode)
{
if (realtime >= vid_testendtime)
{
VID_SetMode (vid_realmode, vid_current_palette);
vid_testingmode = 0;
}
}
else
{
if (vid_mode.value != vid_realmode)
{
VID_SetMode ((int)vid_mode.value, vid_current_palette);
Cvar_SetValue ("vid_mode", (float)vid_modenum);
// so if mode set fails, we don't keep on
// trying to set that mode
vid_realmode = vid_modenum;
}
}
}
}
/*
=================
VID_NumModes_f
=================
*/
void VID_NumModes_f (void)
{
int nummodes;
nummodes = VID_NumModes ();
if (nummodes == 1)
Con_Printf ("%d video mode is available\n", VID_NumModes ());
else
Con_Printf ("%d video modes are available\n", VID_NumModes ());
}
/*
=================
VID_DescribeCurrentMode_f
=================
*/
void VID_DescribeCurrentMode_f (void)
{
Con_Printf ("%s\n", VID_ModeInfo (vid_modenum, NULL));
}
/*
=================
VID_DescribeMode_f
=================
*/
void VID_DescribeMode_f (void)
{
int modenum;
modenum = Q_atoi (Cmd_Argv(1));
Con_Printf ("%s\n", VID_ModeInfo (modenum, NULL));
}
/*
=================
VID_DescribeModes_f
=================
*/
void VID_DescribeModes_f (void)
{
int i, nummodes;
char *pinfo, *pheader;
vmode_t *pv;
qboolean na;
na = false;
nummodes = VID_NumModes ();
for (i=0 ; i<nummodes ; i++)
{
pv = VID_GetModePtr (i);
pinfo = VID_ModeInfo (i, &pheader);
if (pheader)
Con_Printf ("\n%s\n", pheader);
if (VGA_CheckAdequateMem (pv->width, pv->height, pv->rowbytes,
(pv->numpages == 1) || vid_nopageflip.value))
{
Con_Printf ("%2d: %s\n", i, pinfo);
}
else
{
Con_Printf ("**: %s\n", pinfo);
na = true;
}
}
if (na)
{
Con_Printf ("\n[**: not enough system RAM for mode]\n");
}
}
/*
=================
VID_GetModeDescription
=================
*/
char *VID_GetModeDescription (int mode)
{
char *pinfo, *pheader;
vmode_t *pv;
pv = VID_GetModePtr (mode);
pinfo = VID_ModeInfo (mode, &pheader);
if (VGA_CheckAdequateMem (pv->width, pv->height, pv->rowbytes,
(pv->numpages == 1) || vid_nopageflip.value))
{
return pinfo;
}
else
{
return NULL;
}
}
/*
=================
VID_TestMode_f
=================
*/
void VID_TestMode_f (void)
{
int modenum;
double testduration;
if (!vid_testingmode)
{
modenum = Q_atoi (Cmd_Argv(1));
if (VID_SetMode (modenum, vid_current_palette))
{
vid_testingmode = 1;
testduration = Q_atof (Cmd_Argv(2));
if (testduration == 0)
testduration = 5.0;
vid_testendtime = realtime + testduration;
}
}
}
/*
================
D_BeginDirectRect
================
*/
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
{
if (!vid.direct || !pcurrentmode)
return;
if ((width > 24) || (height > 24) || (width < 1) || (height < 1))
return;
if (width & 0x03)
return;
(*pcurrentmode->begindirectrect) (&vid, pcurrentmode, x, y, pbitmap, width,
height);
}
/*
================
D_EndDirectRect
================
*/
void D_EndDirectRect (int x, int y, int width, int height)
{
if (!vid.direct || !pcurrentmode)
return;
if ((width > 24) || (height > 24) || (width < 1) || (height < 1))
return;
if ((width & 0x03) || (height & 0x03))
return;
(*pcurrentmode->enddirectrect) (&vid, pcurrentmode, x, y, width, height);
}
//===========================================================================
extern void M_Menu_Options_f (void);
extern void M_Print (int cx, int cy, char *str);
extern void M_PrintWhite (int cx, int cy, char *str);
extern void M_DrawCharacter (int cx, int line, int num);
extern void M_DrawTransPic (int x, int y, qpic_t *pic);
extern void M_DrawPic (int x, int y, qpic_t *pic);
static int vid_line, vid_wmodes, vid_column_size;
typedef struct
{
int modenum;
char *desc;
int iscur;
} modedesc_t;
#define MAX_COLUMN_SIZE 11
#define MAX_MODEDESCS (MAX_COLUMN_SIZE*3)
static modedesc_t modedescs[MAX_MODEDESCS];
/*
================
VID_MenuDraw
================
*/
void VID_MenuDraw (void)
{
qpic_t *p;
char *ptr;
int nummodes, i, j, column, row, dup;
char temp[100];
vid_wmodes = 0;
nummodes = VID_NumModes ();
p = Draw_CachePic ("gfx/vidmodes.lmp");
M_DrawPic ( (320-p->width)/2, 4, p);
for (i=0 ; i<nummodes ; i++)
{
if (vid_wmodes < MAX_MODEDESCS)
{
if (i != 1)
{
ptr = VID_GetModeDescription (i);
if (ptr)
{
dup = 0;
for (j=0 ; j<vid_wmodes ; j++)
{
if (!strcmp (modedescs[j].desc, ptr))
{
if (modedescs[j].modenum != 0)
{
modedescs[j].modenum = i;
dup = 1;
if (i == vid_modenum)
modedescs[j].iscur = 1;
}
else
{
dup = 1;
}
break;
}
}
if (!dup)
{
modedescs[vid_wmodes].modenum = i;
modedescs[vid_wmodes].desc = ptr;
modedescs[vid_wmodes].iscur = 0;
if (i == vid_modenum)
modedescs[vid_wmodes].iscur = 1;
vid_wmodes++;
}
}
}
}
}
vid_column_size = (vid_wmodes + 2) / 3;
column = 16;
row = 36;
for (i=0 ; i<vid_wmodes ; i++)
{
if (modedescs[i].iscur)
M_PrintWhite (column, row, modedescs[i].desc);
else
M_Print (column, row, modedescs[i].desc);
row += 8;
if ((i % vid_column_size) == (vid_column_size - 1))
{
column += 13*8;
row = 36;
}
}
// line cursor
if (vid_testingmode)
{
sprintf (temp, "TESTING %s",
modedescs[vid_line].desc);
M_Print (13*8, 36 + MAX_COLUMN_SIZE * 8 + 8*4, temp);
M_Print (9*8, 36 + MAX_COLUMN_SIZE * 8 + 8*6,
"Please wait 5 seconds...");
}
else
{
M_Print (9*8, 36 + MAX_COLUMN_SIZE * 8 + 8,
"Press Enter to set mode");
M_Print (6*8, 36 + MAX_COLUMN_SIZE * 8 + 8*3,
"T to test mode for 5 seconds");
ptr = VID_GetModeDescription (vid_modenum);
sprintf (temp, "D to make %s the default", ptr);
M_Print (6*8, 36 + MAX_COLUMN_SIZE * 8 + 8*5, temp);
ptr = VID_GetModeDescription ((int)_vid_default_mode.value);
if (ptr)
{
sprintf (temp, "Current default is %s", ptr);
M_Print (7*8, 36 + MAX_COLUMN_SIZE * 8 + 8*6, temp);
}
M_Print (15*8, 36 + MAX_COLUMN_SIZE * 8 + 8*8,
"Esc to exit");
row = 36 + (vid_line % vid_column_size) * 8;
column = 8 + (vid_line / vid_column_size) * 13*8;
M_DrawCharacter (column, row, 12+((int)(realtime*4)&1));
}
}
/*
================
VID_MenuKey
================
*/
void VID_MenuKey (int key)
{
if (vid_testingmode)
return;
switch (key)
{
case K_ESCAPE:
S_LocalSound ("misc/menu1.wav");
M_Menu_Options_f ();
break;
case K_UPARROW:
S_LocalSound ("misc/menu1.wav");
vid_line--;
if (vid_line < 0)
vid_line = vid_wmodes - 1;
break;
case K_DOWNARROW:
S_LocalSound ("misc/menu1.wav");
vid_line++;
if (vid_line >= vid_wmodes)
vid_line = 0;
break;
case K_LEFTARROW:
S_LocalSound ("misc/menu1.wav");
vid_line -= vid_column_size;
if (vid_line < 0)
{
vid_line += ((vid_wmodes + (vid_column_size - 1)) /
vid_column_size) * vid_column_size;
while (vid_line >= vid_wmodes)
vid_line -= vid_column_size;
}
break;
case K_RIGHTARROW:
S_LocalSound ("misc/menu1.wav");
vid_line += vid_column_size;
if (vid_line >= vid_wmodes)
{
vid_line -= ((vid_wmodes + (vid_column_size - 1)) /
vid_column_size) * vid_column_size;
while (vid_line < 0)
vid_line += vid_column_size;
}
break;
case K_ENTER:
S_LocalSound ("misc/menu1.wav");
VID_SetMode (modedescs[vid_line].modenum, vid_current_palette);
break;
case 'T':
case 't':
S_LocalSound ("misc/menu1.wav");
if (VID_SetMode (modedescs[vid_line].modenum, vid_current_palette))
{
vid_testingmode = 1;
vid_testendtime = realtime + 5.0;
}
break;
case 'D':
case 'd':
S_LocalSound ("misc/menu1.wav");
firstupdate = 0;
Cvar_SetValue ("_vid_default_mode", vid_modenum);
break;
default:
break;
}
}

View file

@ -1,83 +0,0 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// vid_dos.h: header file for DOS-specific video stuff
typedef struct vmode_s {
struct vmode_s *pnext;
char *name;
char *header;
unsigned width;
unsigned height;
float aspect;
unsigned rowbytes;
int planar;
int numpages;
void *pextradata;
int (*setmode)(viddef_t *vid, struct vmode_s *pcurrentmode);
void (*swapbuffers)(viddef_t *vid, struct vmode_s *pcurrentmode,
vrect_t *rects);
void (*setpalette)(viddef_t *vid, struct vmode_s *pcurrentmode,
unsigned char *palette);
void (*begindirectrect)(viddef_t *vid, struct vmode_s *pcurrentmode,
int x, int y, byte *pbitmap, int width,
int height);
void (*enddirectrect)(viddef_t *vid, struct vmode_s *pcurrentmode,
int x, int y, int width, int height);
} vmode_t;
// vid_wait settings
#define VID_WAIT_NONE 0
#define VID_WAIT_VSYNC 1
#define VID_WAIT_DISPLAY_ENABLE 2
extern int numvidmodes;
extern vmode_t *pvidmodes;
extern int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes;
extern byte *VGA_pagebase;
extern vmode_t *VGA_pcurmode;
extern cvar_t vid_wait;
extern cvar_t vid_nopageflip;
extern cvar_t _vid_wait_override;
extern unsigned char colormap256[32][256];
extern void *vid_surfcache;
extern int vid_surfcachesize;
void VGA_Init (void);
void VID_InitVESA (void);
void VID_InitExtra (void);
void VGA_WaitVsync (void);
void VGA_ClearVideoMem (int planar);
void VGA_SetPalette(viddef_t *vid, vmode_t *pcurrentmode, unsigned char *pal);
void VGA_SwapBuffersCopy (viddef_t *vid, vmode_t *pcurrentmode,
vrect_t *rects);
qboolean VGA_FreeAndAllocVidbuffer (viddef_t *vid, int allocnewbuffer);
qboolean VGA_CheckAdequateMem (int width, int height, int rowbytes,
int allocnewbuffer);
void VGA_BeginDirectRect (viddef_t *vid, struct vmode_s *pcurrentmode, int x,
int y, byte *pbitmap, int width, int height);
void VGA_EndDirectRect (viddef_t *vid, struct vmode_s *pcurrentmode, int x,
int y, int width, int height);
void VGA_UpdateLinearScreen (void *srcptr, void *destptr, int width,
int height, int srcrowbytes, int destrowbytes);

View file

@ -1,795 +0,0 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// vid_ext.c: extended video modes
// in this implementation, VESA-specific DOS video stuff
//
// TODO: make dependencies on vid_vga.c explicit or eliminate them
#include <stdlib.h>
#include <dos.h>
#include "quakedef.h"
#include "d_local.h"
#include "dosisms.h"
#include "vid_dos.h"
#include <dpmi.h>
#define MODE_SUPPORTED_IN_HW 0x0001
#define COLOR_MODE 0x0008
#define GRAPHICS_MODE 0x0010
#define VGA_INCOMPATIBLE 0x0020
#define LINEAR_FRAME_BUFFER 0x0080
#define LINEAR_MODE 0x4000
#define VESA_DONT_WAIT_VSYNC 0 // when page flipping
#define VESA_WAIT_VSYNC 0x80
#define MAX_VESA_MODES 30 // we'll just take the first 30 if there
// are more
typedef struct {
int pages[3]; // either 2 or 3 is valid
int vesamode; // LINEAR_MODE set if linear mode
void *plinearmem; // linear address of start of frame buffer
qboolean vga_incompatible;
} vesa_extra_t;
static vmode_t vesa_modes[MAX_VESA_MODES] =
{{NULL, NULL, " ********* VESA modes ********* "}};
static vesa_extra_t vesa_extra[MAX_VESA_MODES];
static char names[MAX_VESA_MODES][10];
extern regs_t regs;
static int VID_currentpage;
static int VID_displayedpage;
static int *VID_pagelist;
static byte *VID_membase;
static int VID_banked;
typedef struct
{
int modenum;
int mode_attributes;
int winasegment;
int winbsegment;
int bytes_per_scanline; // bytes per logical scanline (+16)
int win; // window number (A=0, B=1)
int win_size; // window size (+6)
int granularity; // how finely i can set the window in vid mem (+4)
int width, height; // displayed width and height (+18, +20)
int bits_per_pixel; // er, better be 8, 15, 16, 24, or 32 (+25)
int bytes_per_pixel; // er, better be 1, 2, or 4
int memory_model; // and better be 4 or 6, packed or direct color (+27)
int num_pages; // number of complete frame buffer pages (+29)
int red_width; // the # of bits in the red component (+31)
int red_pos; // the bit position of the red component (+32)
int green_width; // etc.. (+33)
int green_pos; // (+34)
int blue_width; // (+35)
int blue_pos; // (+36)
int pptr;
int pagesize;
int numpages;
} modeinfo_t;
static modeinfo_t modeinfo;
// all bytes to avoid problems with compiler field packing
typedef struct vbeinfoblock_s {
byte VbeSignature[4];
byte VbeVersion[2];
byte OemStringPtr[4];
byte Capabilities[4];
byte VideoModePtr[4];
byte TotalMemory[2];
byte OemSoftwareRev[2];
byte OemVendorNamePtr[4];
byte OemProductNamePtr[4];
byte OemProductRevPtr[4];
byte Reserved[222];
byte OemData[256];
} vbeinfoblock_t;
static int totalvidmem;
static byte *ppal;
qboolean vsync_exists, de_exists;
qboolean VID_ExtraGetModeInfo(int modenum);
int VID_ExtraInitMode (viddef_t *vid, vmode_t *pcurrentmode);
void VID_ExtraSwapBuffers (viddef_t *vid, vmode_t *pcurrentmode,
vrect_t *rects);
/*
================
VGA_BankedBeginDirectRect
================
*/
void VGA_BankedBeginDirectRect (viddef_t *lvid, struct vmode_s *pcurrentmode,
int x, int y, byte *pbitmap, int width, int height)
{
if (!lvid->direct)
return;
regs.x.ax = 0x4f05;
regs.x.bx = 0;
regs.x.dx = VID_displayedpage;
dos_int86(0x10);
VGA_BeginDirectRect (lvid, pcurrentmode, x, y, pbitmap, width, height);
regs.x.ax = 0x4f05;
regs.x.bx = 0;
regs.x.dx = VID_currentpage;
dos_int86(0x10);
}
/*
================
VGA_BankedEndDirectRect
================
*/
void VGA_BankedEndDirectRect (viddef_t *lvid, struct vmode_s *pcurrentmode,
int x, int y, int width, int height)
{
if (!lvid->direct)
return;
regs.x.ax = 0x4f05;
regs.x.bx = 0;
regs.x.dx = VID_displayedpage;
dos_int86(0x10);
VGA_EndDirectRect (lvid, pcurrentmode, x, y, width, height);
regs.x.ax = 0x4f05;
regs.x.bx = 0;
regs.x.dx = VID_currentpage;
dos_int86(0x10);
}
/*
================
VID_SetVESAPalette
================
*/
void VID_SetVESAPalette (viddef_t *lvid, vmode_t *pcurrentmode,
unsigned char *pal)
{
int i;
byte *pp;
UNUSED(lvid);
UNUSED(pcurrentmode);
pp = ppal;
for (i=0 ; i<256 ; i++)
{
pp[2] = pal[0] >> 2;
pp[1] = pal[1] >> 2;
pp[0] = pal[2] >> 2;
pp += 4;
pal += 3;
}
regs.x.ax = 0x4F09;
regs.x.bx = 0;
regs.x.cx = 256;
regs.x.dx = 0;
regs.x.es = ptr2real(ppal) >> 4;
regs.x.di = ptr2real(ppal) & 0xf;
dos_int86(0x10);
if (regs.x.ax != 0x4f)
Sys_Error ("Unable to load VESA palette\n");
}
/*
================
VID_ExtraFarToLinear
================
*/
void *VID_ExtraFarToLinear (void *ptr)
{
int temp;
temp = (int)ptr;
return real2ptr(((temp & 0xFFFF0000) >> 12) + (temp & 0xFFFF));
}
/*
================
VID_ExtraWaitDisplayEnable
================
*/
void VID_ExtraWaitDisplayEnable ()
{
while ((inportb (0x3DA) & 0x01) == 1)
;
}
/*
================
VID_ExtraVidLookForState
================
*/
qboolean VID_ExtraVidLookForState (unsigned state, unsigned mask)
{
int i;
double starttime, time;
starttime = Sys_FloatTime ();
do
{
for (i=0 ; i<100000 ; i++)
{
if ((inportb (0x3DA) & mask) == state)
return true;
}
time = Sys_FloatTime ();
} while ((time - starttime) < 0.1);
return false;
}
/*
================
VID_ExtraStateFound
================
*/
qboolean VID_ExtraStateFound (unsigned state)
{
int i, workingstate;
workingstate = 0;
for (i=0 ; i<10 ; i++)
{
if (!VID_ExtraVidLookForState(workingstate, state))
{
return false;
}
workingstate ^= state;
}
return true;
}
/*
================
VID_InitExtra
================
*/
void VID_InitExtra (void)
{
int nummodes;
short *pmodenums;
vbeinfoblock_t *pinfoblock;
__dpmi_meminfo phys_mem_info;
pinfoblock = dos_getmemory(sizeof(vbeinfoblock_t));
*(long *)pinfoblock->VbeSignature = 'V' + ('B'<<8) + ('E'<<16) + ('2'<<24);
// see if VESA support is available
regs.x.ax = 0x4f00;
regs.x.es = ptr2real(pinfoblock) >> 4;
regs.x.di = ptr2real(pinfoblock) & 0xf;
dos_int86(0x10);
if (regs.x.ax != 0x4f)
return; // no VESA support
if (pinfoblock->VbeVersion[1] < 0x02)
return; // not VESA 2.0 or greater
Con_Printf ("VESA 2.0 compliant adapter:\n%s\n",
VID_ExtraFarToLinear (*(byte **)&pinfoblock->OemStringPtr[0]));
totalvidmem = *(unsigned short *)&pinfoblock->TotalMemory[0] << 16;
pmodenums = (short *)
VID_ExtraFarToLinear (*(byte **)&pinfoblock->VideoModePtr[0]);
// find 8 bit modes until we either run out of space or run out of modes
nummodes = 0;
while ((*pmodenums != -1) && (nummodes < MAX_VESA_MODES))
{
if (VID_ExtraGetModeInfo (*pmodenums))
{
vesa_modes[nummodes].pnext = &vesa_modes[nummodes+1];
if (modeinfo.width > 999)
{
if (modeinfo.height > 999)
{
sprintf (&names[nummodes][0], "%4dx%4d", modeinfo.width,
modeinfo.height);
names[nummodes][9] = 0;
}
else
{
sprintf (&names[nummodes][0], "%4dx%3d", modeinfo.width,
modeinfo.height);
names[nummodes][8] = 0;
}
}
else
{
if (modeinfo.height > 999)
{
sprintf (&names[nummodes][0], "%3dx%4d", modeinfo.width,
modeinfo.height);
names[nummodes][8] = 0;
}
else
{
sprintf (&names[nummodes][0], "%3dx%3d", modeinfo.width,
modeinfo.height);
names[nummodes][7] = 0;
}
}
vesa_modes[nummodes].name = &names[nummodes][0];
vesa_modes[nummodes].width = modeinfo.width;
vesa_modes[nummodes].height = modeinfo.height;
vesa_modes[nummodes].aspect =
((float)modeinfo.height / (float)modeinfo.width) *
(320.0 / 240.0);
vesa_modes[nummodes].rowbytes = modeinfo.bytes_per_scanline;
vesa_modes[nummodes].planar = 0;
vesa_modes[nummodes].pextradata = &vesa_extra[nummodes];
vesa_modes[nummodes].setmode = VID_ExtraInitMode;
vesa_modes[nummodes].swapbuffers = VID_ExtraSwapBuffers;
vesa_modes[nummodes].setpalette = VID_SetVESAPalette;
if (modeinfo.mode_attributes & LINEAR_FRAME_BUFFER)
{
// add linear bit to mode for linear modes
vesa_extra[nummodes].vesamode = modeinfo.modenum | LINEAR_MODE;
vesa_extra[nummodes].pages[0] = 0;
vesa_extra[nummodes].pages[1] = modeinfo.pagesize;
vesa_extra[nummodes].pages[2] = modeinfo.pagesize * 2;
vesa_modes[nummodes].numpages = modeinfo.numpages;
vesa_modes[nummodes].begindirectrect = VGA_BeginDirectRect;
vesa_modes[nummodes].enddirectrect = VGA_EndDirectRect;
phys_mem_info.address = (int)modeinfo.pptr;
phys_mem_info.size = 0x400000;
if (__dpmi_physical_address_mapping(&phys_mem_info))
goto NextMode;
vesa_extra[nummodes].plinearmem =
real2ptr (phys_mem_info.address);
}
else
{
// banked at 0xA0000
vesa_extra[nummodes].vesamode = modeinfo.modenum;
vesa_extra[nummodes].pages[0] = 0;
vesa_extra[nummodes].plinearmem =
real2ptr(modeinfo.winasegment<<4);
vesa_modes[nummodes].begindirectrect =
VGA_BankedBeginDirectRect;
vesa_modes[nummodes].enddirectrect = VGA_BankedEndDirectRect;
vesa_extra[nummodes].pages[1] = modeinfo.pagesize;
vesa_extra[nummodes].pages[2] = modeinfo.pagesize * 2;
vesa_modes[nummodes].numpages = modeinfo.numpages;
}
vesa_extra[nummodes].vga_incompatible =
modeinfo.mode_attributes & VGA_INCOMPATIBLE;
nummodes++;
}
NextMode:
pmodenums++;
}
// add the VESA modes at the start of the mode list (if there are any)
if (nummodes)
{
vesa_modes[nummodes-1].pnext = pvidmodes;
pvidmodes = &vesa_modes[0];
numvidmodes += nummodes;
ppal = dos_getmemory(256*4);
}
dos_freememory(pinfoblock);
}
/*
================
VID_ExtraGetModeInfo
================
*/
qboolean VID_ExtraGetModeInfo(int modenum)
{
char *infobuf;
int numimagepages;
infobuf = dos_getmemory(256);
regs.x.ax = 0x4f01;
regs.x.cx = modenum;
regs.x.es = ptr2real(infobuf) >> 4;
regs.x.di = ptr2real(infobuf) & 0xf;
dos_int86(0x10);
if (regs.x.ax != 0x4f)
{
return false;
}
else
{
modeinfo.modenum = modenum;
modeinfo.bits_per_pixel = *(char*)(infobuf+25);
modeinfo.bytes_per_pixel = (modeinfo.bits_per_pixel+1)/8;
modeinfo.width = *(short*)(infobuf+18);
modeinfo.height = *(short*)(infobuf+20);
// we do only 8-bpp in software
if ((modeinfo.bits_per_pixel != 8) ||
(modeinfo.bytes_per_pixel != 1) ||
(modeinfo.width > MAXWIDTH) ||
(modeinfo.height > MAXHEIGHT))
{
return false;
}
modeinfo.mode_attributes = *(short*)infobuf;
// we only want color graphics modes that are supported by the hardware
if ((modeinfo.mode_attributes &
(MODE_SUPPORTED_IN_HW | COLOR_MODE | GRAPHICS_MODE)) !=
(MODE_SUPPORTED_IN_HW | COLOR_MODE | GRAPHICS_MODE))
{
return false;
}
// we only work with linear frame buffers, except for 320x200, which can
// effectively be linear when banked at 0xA000
if (!(modeinfo.mode_attributes & LINEAR_FRAME_BUFFER))
{
if ((modeinfo.width != 320) || (modeinfo.height != 200))
return false;
}
modeinfo.bytes_per_scanline = *(short*)(infobuf+16);
modeinfo.pagesize = modeinfo.bytes_per_scanline * modeinfo.height;
if (modeinfo.pagesize > totalvidmem)
return false;
// force to one page if the adapter reports it doesn't support more pages
// than that, no matter how much memory it has--it may not have hardware
// support for page flipping
numimagepages = *(unsigned char *)(infobuf+29);
if (numimagepages <= 0)
{
// wrong, but there seems to be an ATI VESA driver that reports 0
modeinfo.numpages = 1;
}
else if (numimagepages < 3)
{
modeinfo.numpages = numimagepages;
}
else
{
modeinfo.numpages = 3;
}
if (*(char*)(infobuf+2) & 5)
{
modeinfo.winasegment = *(unsigned short*)(infobuf+8);
modeinfo.win = 0;
}
else if (*(char*)(infobuf+3) & 5)
{
modeinfo.winbsegment = *(unsigned short*)(infobuf+8);
modeinfo.win = 1;
}
modeinfo.granularity = *(short*)(infobuf+4) * 1024;
modeinfo.win_size = *(short*)(infobuf+6) * 1024;
modeinfo.bits_per_pixel = *(char*)(infobuf+25);
modeinfo.bytes_per_pixel = (modeinfo.bits_per_pixel+1)/8;
modeinfo.memory_model = *(unsigned char*)(infobuf+27);
modeinfo.num_pages = *(char*)(infobuf+29) + 1;
modeinfo.red_width = *(char*)(infobuf+31);
modeinfo.red_pos = *(char*)(infobuf+32);
modeinfo.green_width = *(char*)(infobuf+33);
modeinfo.green_pos = *(char*)(infobuf+34);
modeinfo.blue_width = *(char*)(infobuf+35);
modeinfo.blue_pos = *(char*)(infobuf+36);
modeinfo.pptr = *(long *)(infobuf+40);
#if 0
printf("VID: (VESA) info for mode 0x%x\n", modeinfo.modenum);
printf(" mode attrib = 0x%0x\n", modeinfo.mode_attributes);
printf(" win a attrib = 0x%0x\n", *(unsigned char*)(infobuf+2));
printf(" win b attrib = 0x%0x\n", *(unsigned char*)(infobuf+3));
printf(" win a seg 0x%0x\n", (int) modeinfo.winasegment);
printf(" win b seg 0x%0x\n", (int) modeinfo.winbsegment);
printf(" bytes per scanline = %d\n",
modeinfo.bytes_per_scanline);
printf(" width = %d, height = %d\n", modeinfo.width,
modeinfo.height);
printf(" win = %c\n", 'A' + modeinfo.win);
printf(" win granularity = %d\n", modeinfo.granularity);
printf(" win size = %d\n", modeinfo.win_size);
printf(" bits per pixel = %d\n", modeinfo.bits_per_pixel);
printf(" bytes per pixel = %d\n", modeinfo.bytes_per_pixel);
printf(" memory model = 0x%x\n", modeinfo.memory_model);
printf(" num pages = %d\n", modeinfo.num_pages);
printf(" red width = %d\n", modeinfo.red_width);
printf(" red pos = %d\n", modeinfo.red_pos);
printf(" green width = %d\n", modeinfo.green_width);
printf(" green pos = %d\n", modeinfo.green_pos);
printf(" blue width = %d\n", modeinfo.blue_width);
printf(" blue pos = %d\n", modeinfo.blue_pos);
printf(" phys mem = %x\n", modeinfo.pptr);
#endif
}
dos_freememory(infobuf);
return true;
}
/*
================
VID_ExtraInitMode
================
*/
int VID_ExtraInitMode (viddef_t *lvid, vmode_t *pcurrentmode)
{
vesa_extra_t *pextra;
int pageoffset;
pextra = pcurrentmode->pextradata;
if (vid_nopageflip.value)
lvid->numpages = 1;
else
lvid->numpages = pcurrentmode->numpages;
// clean up any old vid buffer lying around, alloc new if needed
if (!VGA_FreeAndAllocVidbuffer (lvid, lvid->numpages == 1))
return -1; // memory alloc failed
// clear the screen and wait for the next frame. VGA_pcurmode, which
// VGA_ClearVideoMem relies on, is guaranteed to be set because mode 0 is
// always the first mode set in a session
if (VGA_pcurmode)
VGA_ClearVideoMem (VGA_pcurmode->planar);
// set the mode
regs.x.ax = 0x4f02;
regs.x.bx = pextra->vesamode;
dos_int86(0x10);
if (regs.x.ax != 0x4f)
return 0;
VID_banked = !(pextra->vesamode & LINEAR_MODE);
VID_membase = pextra->plinearmem;
VGA_width = lvid->width;
VGA_height = lvid->height;
VGA_rowbytes = lvid->rowbytes;
lvid->colormap = host_colormap;
VID_pagelist = &pextra->pages[0];
// wait for display enable by default only when triple-buffering on a VGA-
// compatible machine that actually has a functioning display enable status
vsync_exists = VID_ExtraStateFound (0x08);
de_exists = VID_ExtraStateFound (0x01);
if (!pextra->vga_incompatible &&
(lvid->numpages == 3) &&
de_exists &&
(_vid_wait_override.value == 0.0))
{
Cvar_SetValue ("vid_wait", (float)VID_WAIT_DISPLAY_ENABLE);
VID_displayedpage = 0;
VID_currentpage = 1;
}
else
{
if ((lvid->numpages == 1) && (_vid_wait_override.value == 0.0))
{
Cvar_SetValue ("vid_wait", (float)VID_WAIT_NONE);
VID_displayedpage = VID_currentpage = 0;
}
else
{
Cvar_SetValue ("vid_wait", (float)VID_WAIT_VSYNC);
VID_displayedpage = 0;
if (lvid->numpages > 1)
VID_currentpage = 1;
else
VID_currentpage = 0;
}
}
// TODO: really should be a call to a function
pageoffset = VID_pagelist[VID_displayedpage];
regs.x.ax = 0x4f07;
regs.x.bx = 0x80; // wait for vsync so we know page 0 is visible
regs.x.cx = pageoffset % VGA_rowbytes;
regs.x.dx = pageoffset / VGA_rowbytes;
dos_int86(0x10);
if (VID_banked)
{
regs.x.ax = 0x4f05;
regs.x.bx = 0;
regs.x.dx = VID_currentpage;
dos_int86(0x10);
VGA_pagebase = VID_membase;
}
else
{
VGA_pagebase = VID_membase + VID_pagelist[VID_currentpage];
}
if (lvid->numpages > 1)
{
lvid->buffer = VGA_pagebase;
lvid->conbuffer = lvid->buffer;
}
else
{
lvid->rowbytes = lvid->width;
}
lvid->direct = VGA_pagebase;
lvid->conrowbytes = lvid->rowbytes;
lvid->conwidth = lvid->width;
lvid->conheight = lvid->height;
lvid->maxwarpwidth = WARP_WIDTH;
lvid->maxwarpheight = WARP_HEIGHT;
VGA_pcurmode = pcurrentmode;
D_InitCaches (vid_surfcache, vid_surfcachesize);
return 1;
}
/*
================
VID_ExtraSwapBuffers
================
*/
void VID_ExtraSwapBuffers (viddef_t *lvid, vmode_t *pcurrentmode,
vrect_t *rects)
{
int pageoffset;
UNUSED(rects);
UNUSED(pcurrentmode);
pageoffset = VID_pagelist[VID_currentpage];
// display the newly finished page
if (lvid->numpages > 1)
{
// page flipped
regs.x.ax = 0x4f07;
if (vid_wait.value != VID_WAIT_VSYNC)
{
if ((vid_wait.value == VID_WAIT_DISPLAY_ENABLE) && de_exists)
VID_ExtraWaitDisplayEnable ();
regs.x.bx = VESA_DONT_WAIT_VSYNC;
}
else
{
regs.x.bx = VESA_WAIT_VSYNC; // double buffered has to wait
}
regs.x.cx = pageoffset % VGA_rowbytes;
regs.x.dx = pageoffset / VGA_rowbytes;
dos_int86(0x10);
VID_displayedpage = VID_currentpage;
if (++VID_currentpage >= lvid->numpages)
VID_currentpage = 0;
//
// set the new write window if this is a banked mode; otherwise, set the
// new address to which to write
//
if (VID_banked)
{
regs.x.ax = 0x4f05;
regs.x.bx = 0;
regs.x.dx = VID_currentpage;
dos_int86(0x10);
}
else
{
lvid->direct = lvid->buffer; // direct drawing goes to the
// currently displayed page
lvid->buffer = VID_membase + VID_pagelist[VID_currentpage];
lvid->conbuffer = lvid->buffer;
}
VGA_pagebase = lvid->buffer;
}
else
{
// non-page-flipped
if (vsync_exists && (vid_wait.value == VID_WAIT_VSYNC))
{
VGA_WaitVsync ();
}
while (rects)
{
VGA_UpdateLinearScreen (
lvid->buffer + rects->x + (rects->y * lvid->rowbytes),
VGA_pagebase + rects->x + (rects->y * VGA_rowbytes),
rects->width,
rects->height,
lvid->rowbytes,
VGA_rowbytes);
rects = rects->pnext;
}
}
}

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -1,478 +0,0 @@
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// vid_vga.c: VGA-specific DOS video stuff
//
// TODO: proper handling of page-swap failure
#include <dos.h>
#include "quakedef.h"
#include "d_local.h"
#include "dosisms.h"
#include "vid_dos.h"
#include <dpmi.h>
extern regs_t regs;
int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes;
byte *VGA_pagebase;
vmode_t *VGA_pcurmode;
static int VGA_planar;
static int VGA_numpages;
static int VGA_buffersize;
void *vid_surfcache;
int vid_surfcachesize;
int VGA_highhunkmark;
#include "vgamodes.h"
#define NUMVIDMODES (sizeof(vgavidmodes) / sizeof(vgavidmodes[0]))
void VGA_UpdatePlanarScreen (void *srcbuffer);
static byte backingbuf[48*24];
/*
================
VGA_BeginDirectRect
================
*/
void VGA_BeginDirectRect (viddef_t *lvid, struct vmode_s *pcurrentmode, int x,
int y, byte *pbitmap, int width, int height)
{
int i, j, k, plane, reps, repshift;
if (!lvid->direct)
return;
if (lvid->aspect > 1.5)
{
reps = 2;
repshift = 1;
}
else
{
reps = 1;
repshift = 0;
}
if (pcurrentmode->planar)
{
for (plane=0 ; plane<4 ; plane++)
{
// select the correct plane for reading and writing
outportb (SC_INDEX, MAP_MASK);
outportb (SC_DATA, 1 << plane);
outportb (GC_INDEX, READ_MAP);
outportb (GC_DATA, plane);
for (i=0 ; i<(height << repshift) ; i += reps)
{
for (k=0 ; k<reps ; k++)
{
for (j=0 ; j<(width >> 2) ; j++)
{
backingbuf[(i + k) * 24 + (j << 2) + plane] =
lvid->direct[(y + i + k) * VGA_rowbytes +
(x >> 2) + j];
lvid->direct[(y + i + k) * VGA_rowbytes + (x>>2) + j] =
pbitmap[(i >> repshift) * 24 +
(j << 2) + plane];
}
}
}
}
}
else
{
for (i=0 ; i<(height << repshift) ; i += reps)
{
for (j=0 ; j<reps ; j++)
{
memcpy (&backingbuf[(i + j) * 24],
lvid->direct + x + ((y << repshift) + i + j) *
VGA_rowbytes,
width);
memcpy (lvid->direct + x + ((y << repshift) + i + j) *
VGA_rowbytes,
&pbitmap[(i >> repshift) * width],
width);
}
}
}
}
/*
================
VGA_EndDirectRect
================
*/
void VGA_EndDirectRect (viddef_t *lvid, struct vmode_s *pcurrentmode, int x,
int y, int width, int height)
{
int i, j, k, plane, reps, repshift;
if (!lvid->direct)
return;
if (lvid->aspect > 1.5)
{
reps = 2;
repshift = 1;
}
else
{
reps = 1;
repshift = 0;
}
if (pcurrentmode->planar)
{
for (plane=0 ; plane<4 ; plane++)
{
// select the correct plane for writing
outportb (SC_INDEX, MAP_MASK);
outportb (SC_DATA, 1 << plane);
for (i=0 ; i<(height << repshift) ; i += reps)
{
for (k=0 ; k<reps ; k++)
{
for (j=0 ; j<(width >> 2) ; j++)
{
lvid->direct[(y + i + k) * VGA_rowbytes + (x>>2) + j] =
backingbuf[(i + k) * 24 + (j << 2) + plane];
}
}
}
}
}
else
{
for (i=0 ; i<(height << repshift) ; i += reps)
{
for (j=0 ; j<reps ; j++)
{
memcpy (lvid->direct + x + ((y << repshift) + i + j) *
VGA_rowbytes,
&backingbuf[(i + j) * 24],
width);
}
}
}
}
/*
================
VGA_Init
================
*/
void VGA_Init (void)
{
int i;
// link together all the VGA modes
for (i=0 ; i<(NUMVIDMODES - 1) ; i++)
{
vgavidmodes[i].pnext = &vgavidmodes[i+1];
}
// add the VGA modes at the start of the mode list
vgavidmodes[NUMVIDMODES-1].pnext = pvidmodes;
pvidmodes = &vgavidmodes[0];
numvidmodes += NUMVIDMODES;
}
/*
================
VGA_WaitVsync
================
*/
void VGA_WaitVsync (void)
{
while ((inportb (0x3DA) & 0x08) == 0)
;
}
/*
================
VGA_ClearVideoMem
================
*/
void VGA_ClearVideoMem (int planar)
{
if (planar)
{
// enable all planes for writing
outportb (SC_INDEX, MAP_MASK);
outportb (SC_DATA, 0x0F);
}
Q_memset (VGA_pagebase, 0, VGA_rowbytes * VGA_height);
}
/*
================
VGA_FreeAndAllocVidbuffer
================
*/
qboolean VGA_FreeAndAllocVidbuffer (viddef_t *lvid, int allocnewbuffer)
{
int tsize, tbuffersize;
if (allocnewbuffer)
{
// alloc an extra line in case we want to wrap, and allocate the z-buffer
tbuffersize = (lvid->rowbytes * (lvid->height + 1)) +
(lvid->width * lvid->height * sizeof (*d_pzbuffer));
}
else
{
// just allocate the z-buffer
tbuffersize = lvid->width * lvid->height * sizeof (*d_pzbuffer);
}
tsize = D_SurfaceCacheForRes (lvid->width, lvid->height);
tbuffersize += tsize;
// see if there's enough memory, allowing for the normal mode 0x13 pixel,
// z, and surface buffers
if ((host_parms.memsize - tbuffersize + SURFCACHE_SIZE_AT_320X200 +
0x10000 * 3) < minimum_memory)
{
Con_Printf ("Not enough memory for video mode\n");
VGA_pcurmode = NULL; // so no further accesses to the buffer are
// attempted, particularly when clearing
return false; // not enough memory for mode
}
VGA_buffersize = tbuffersize;
vid_surfcachesize = tsize;
if (d_pzbuffer)
{
D_FlushCaches ();
Hunk_FreeToHighMark (VGA_highhunkmark);
d_pzbuffer = NULL;
}
VGA_highhunkmark = Hunk_HighMark ();
d_pzbuffer = Hunk_HighAllocName (VGA_buffersize, "video");
vid_surfcache = (byte *)d_pzbuffer
+ lvid->width * lvid->height * sizeof (*d_pzbuffer);
if (allocnewbuffer)
{
lvid->buffer = (void *)( (byte *)vid_surfcache + vid_surfcachesize);
lvid->conbuffer = lvid->buffer;
}
return true;
}
/*
================
VGA_CheckAdequateMem
================
*/
qboolean VGA_CheckAdequateMem (int width, int height, int rowbytes,
int allocnewbuffer)
{
int tbuffersize;
tbuffersize = width * height * sizeof (*d_pzbuffer);
if (allocnewbuffer)
{
// alloc an extra line in case we want to wrap, and allocate the z-buffer
tbuffersize += (rowbytes * (height + 1));
}
tbuffersize += D_SurfaceCacheForRes (width, height);
// see if there's enough memory, allowing for the normal mode 0x13 pixel,
// z, and surface buffers
if ((host_parms.memsize - tbuffersize + SURFCACHE_SIZE_AT_320X200 +
0x10000 * 3) < minimum_memory)
{
return false; // not enough memory for mode
}
return true;
}
/*
================
VGA_InitMode
================
*/
int VGA_InitMode (viddef_t *lvid, vmode_t *pcurrentmode)
{
vextra_t *pextra;
pextra = pcurrentmode->pextradata;
if (!VGA_FreeAndAllocVidbuffer (lvid, pextra->vidbuffer))
return -1; // memory alloc failed
if (VGA_pcurmode)
VGA_ClearVideoMem (VGA_pcurmode->planar);
// mode 0x13 is the base for all the Mode X-class mode sets
regs.h.ah = 0;
regs.h.al = 0x13;
dos_int86(0x10);
VGA_pagebase = (void *)real2ptr(0xa0000);
lvid->direct = (pixel_t *)VGA_pagebase;
// set additional registers as needed
VideoRegisterSet (pextra->pregset);
VGA_numpages = 1;
lvid->numpages = VGA_numpages;
VGA_width = (lvid->width + 0x1F) & ~0x1F;
VGA_height = lvid->height;
VGA_planar = pcurrentmode->planar;
if (VGA_planar)
VGA_rowbytes = lvid->rowbytes / 4;
else
VGA_rowbytes = lvid->rowbytes;
VGA_bufferrowbytes = lvid->rowbytes;
lvid->colormap = host_colormap;
lvid->fullbright = 256 - LittleLong (*((int *)lvid->colormap + 2048));
lvid->maxwarpwidth = WARP_WIDTH;
lvid->maxwarpheight = WARP_HEIGHT;
lvid->conbuffer = lvid->buffer;
lvid->conrowbytes = lvid->rowbytes;
lvid->conwidth = lvid->width;
lvid->conheight = lvid->height;
VGA_pcurmode = pcurrentmode;
VGA_ClearVideoMem (pcurrentmode->planar);
if (_vid_wait_override.value)
{
Cvar_SetValue ("vid_wait", (float)VID_WAIT_VSYNC);
}
else
{
Cvar_SetValue ("vid_wait", (float)VID_WAIT_NONE);
}
D_InitCaches (vid_surfcache, vid_surfcachesize);
return 1;
}
/*
================
VGA_SetPalette
================
*/
void VGA_SetPalette(viddef_t *lvid, vmode_t *pcurrentmode, unsigned char *pal)
{
int shiftcomponents=2;
int i;
UNUSED(lvid);
UNUSED(pcurrentmode);
dos_outportb(0x3c8, 0);
for (i=0 ; i<768 ; i++)
outportb(0x3c9, pal[i]>>shiftcomponents);
}
/*
================
VGA_SwapBuffersCopy
================
*/
void VGA_SwapBuffersCopy (viddef_t *lvid, vmode_t *pcurrentmode,
vrect_t *rects)
{
UNUSED(pcurrentmode);
// TODO: can write a dword at a time
// TODO: put in ASM
// TODO: copy only specified rectangles
if (VGA_planar)
{
// TODO: copy only specified rectangles
VGA_UpdatePlanarScreen (lvid->buffer);
}
else
{
while (rects)
{
VGA_UpdateLinearScreen (
lvid->buffer + rects->x + (rects->y * lvid->rowbytes),
VGA_pagebase + rects->x + (rects->y * VGA_rowbytes),
rects->width,
rects->height,
lvid->rowbytes,
VGA_rowbytes);
rects = rects->pnext;
}
}
}
/*
================
VGA_SwapBuffers
================
*/
void VGA_SwapBuffers (viddef_t *lvid, vmode_t *pcurrentmode, vrect_t *rects)
{
UNUSED(lvid);
if (vid_wait.value == VID_WAIT_VSYNC)
VGA_WaitVsync ();
VGA_SwapBuffersCopy (lvid, pcurrentmode, rects);
}

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff