pogokeen
0cc6ff2e48
actors.cpp: Add additional demo camera behaviours.
...
Allow the demo camera to be used while not playing back a recorded demo.
Add the ability for the camera to follow paths specified by locators.
git-svn-id: https://svn.eduke32.com/eduke32@7727 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:32:14 +02:00
terminx
876627136a
Player duct walking sound fix
...
git-svn-id: https://svn.eduke32.com/eduke32@7726 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:32:12 +02:00
Christoph Oelckers
86dcab958d
- make it compile again.
2019-09-20 13:30:25 +02:00
terminx
b7f7c5fdc1
libdivide fixup
...
git-svn-id: https://svn.eduke32.com/eduke32@7725 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:17:34 +02:00
terminx
7a4a80552c
Call S_PauseSounds(false) from Menu_Close()
...
git-svn-id: https://svn.eduke32.com/eduke32@7724 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:17:31 +02:00
terminx
2ce96f67be
Patch from Nuke.YKT to add support for the cstat flip bits to voxels in both software and Polymost
...
git-svn-id: https://svn.eduke32.com/eduke32@7723 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:17:29 +02:00
Christoph Oelckers
1c3487444c
- some safety net.
2019-09-20 13:17:19 +02:00
terminx
c122aa2178
Replace DO_TILE_ANIM() macro with tileUpdatePicnum() function
...
git-svn-id: https://svn.eduke32.com/eduke32@7722 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/engine_priv.h
# source/build/src/polymer.cpp
# source/build/src/polymost.cpp
2019-09-20 13:15:07 +02:00
terminx
a7d4df8072
Use default argument values of -1 for the sprite and player indexes passed to VM_OnEvent()
...
git-svn-id: https://svn.eduke32.com/eduke32@7721 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:08:36 +02:00
terminx
1e0dd0e534
Templatized linked list functions
...
git-svn-id: https://svn.eduke32.com/eduke32@7720 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:08:34 +02:00
terminx
00222e05f6
Use remove_pointer_t instead of regular std::remove_pointer and add a definition for it for CXX11 builds
...
git-svn-id: https://svn.eduke32.com/eduke32@7719 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:46 +02:00
terminx
3130b51a96
Add SLOPTABLESIZ preprocessor definition
...
git-svn-id: https://svn.eduke32.com/eduke32@7718 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:42 +02:00
terminx
3cdc20cac1
Patch from Nuke.YKT to increase the size of sloptable[]
...
git-svn-id: https://svn.eduke32.com/eduke32@7717 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:40 +02:00
terminx
d3f93fc00f
EDuke32-specific libdivide customizations
...
git-svn-id: https://svn.eduke32.com/eduke32@7716 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:38 +02:00
terminx
db7a2bd0db
Update libdivide from git
...
git-svn-id: https://svn.eduke32.com/eduke32@7715 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:36 +02:00
terminx
4a09e2a183
Patch from Nuke.YKT to improve the appearance of slopes in software mode
...
git-svn-id: https://svn.eduke32.com/eduke32@7714 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:34 +02:00
terminx
d5d1f0a0ea
Patch from Nuke.YKT to implement q16 angle and horiz in software mode
...
git-svn-id: https://svn.eduke32.com/eduke32@7713 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:32 +02:00
terminx
fe2fe0c2cf
Patch from Fox:
...
Polymost visibility: compensate for the classic mode "truncating" the lookup shades by moving the fog ramp by the equivalent of 1/2 shade
Fix some issues with negative shade in GL fog.
git-svn-id: https://svn.eduke32.com/eduke32@7712 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:29 +02:00
terminx
ff4449638e
Use #if DEBUGGINGAIDS>=2 for the assertions in the structure trackers
...
git-svn-id: https://svn.eduke32.com/eduke32@7711 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:27 +02:00
terminx
2114abcedd
Don't force APLAYER to have the default action when shown through a viewscreen in EDUKE32_STANDALONE builds
...
git-svn-id: https://svn.eduke32.com/eduke32@7710 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:24 +02:00
terminx
cf915a142c
Cosmetic change
...
git-svn-id: https://svn.eduke32.com/eduke32@7709 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:22 +02:00
terminx
29b626fc5d
Get rid of DYNALLOC_ARRAYS
...
It's garbage and the "functionality" it provided is something that will be able to be achieved in a better way in a future commit.
git-svn-id: https://svn.eduke32.com/eduke32@7708 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:20 +02:00
terminx
d2b3691e22
Remove FIXMATH_NO_64BIT
...
This codebase doesn't work on any platforms where int64_t isn't even a type.
git-svn-id: https://svn.eduke32.com/eduke32@7707 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:17 +02:00
terminx
7f32add116
It looks like this works in MSVC
...
git-svn-id: https://svn.eduke32.com/eduke32@7706 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:14 +02:00
terminx
ccdba037b5
Added Xfree() function to accompany the Xmalloc() family of functions and change all uses of Bfree() to Xfree()
...
This was necessary because everything is already allocated with the Xmalloc() functions, but a future commit will make blocks allocated with those functions no longer compatible with the system implementation of free(), which Bfree() wraps.
git-svn-id: https://svn.eduke32.com/eduke32@7705 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/build.cpp
# source/build/src/mdsprite.cpp
# source/build/src/polymer.cpp
# source/build/src/polymost.cpp
# source/build/src/texcache.cpp
# source/build/src/voxmodel.cpp
2019-09-20 12:07:10 +02:00
terminx
dc62b986e8
Update miniz from 2.0.8 to 2.1.0--not much of a change
...
git-svn-id: https://svn.eduke32.com/eduke32@7703 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:02:41 +02:00
terminx
87b136eb79
Fix bug with sprite heights and autoaim targeting
...
git-svn-id: https://svn.eduke32.com/eduke32@7702 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:02:38 +02:00
terminx
2f9ca17507
Fix integer overflows in rintersect() and optimize a bit of the logic
...
Some of the variable initialization ordering may look counterintuitive at first, but it's intended to avoid read-after-write memory access penalties.
git-svn-id: https://svn.eduke32.com/eduke32@7701 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:02:36 +02:00
terminx
4ff7ec4a45
Minor pragmas.h cleanups
...
git-svn-id: https://svn.eduke32.com/eduke32@7700 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:02:33 +02:00
terminx
126088f035
Remove ifdef'd out Gv_DivVar() generation with VM_GAMEVAR_OPERATOR macro because LIBDIVIDE_ALWAYS is going away
...
git-svn-id: https://svn.eduke32.com/eduke32@7699 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:02:31 +02:00
terminx
d34224a3de
"Fix" editor clipping bug allowing movement into null space
...
This doesn't so much fix the issue as band-aid over it--it appears to be an OG BUILD bug that has happened since long before I ever began improving the clipping, I don't know what causes it, and I don't want to fuck everything up trying to fix it right now.
git-svn-id: https://svn.eduke32.com/eduke32@7698 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:02:29 +02:00
terminx
02ef02872a
Replace manual casts of sprite and wall pointers to vec2/3_t with use of the anonymous union
...
git-svn-id: https://svn.eduke32.com/eduke32@7697 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/build.cpp
# source/build/src/polymost.cpp
2019-09-20 12:02:26 +02:00
terminx
8141fbd692
Fix alpha blending bug when switching from Polymost to software mode
...
git-svn-id: https://svn.eduke32.com/eduke32@7696 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:01:39 +02:00
terminx
26a266dfe5
Rename STRUCT_TRACKERS_ENABLED preprocessor definition to USE_STRUCT_TRACKERS
...
This may also fix a minor performance regression introduced in Polymer sometime after we switched to building as C++, caused by confusion between STRUCT_TRACKERS_ENABLED and UNTRACKED_STRUCTS. UNTRACKED_STRUCTS is now named UNTRACT_STRUCTS__ to dissuade use outside of buildtypes.h.
git-svn-id: https://svn.eduke32.com/eduke32@7695 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/polymer.cpp
2019-09-20 12:01:36 +02:00
Christoph Oelckers
33b122d88a
- renamed remaining vec2s_t's.
2019-09-20 11:47:21 +02:00
terminx
9d7e5d9970
Rename vec2s_t to vec2_16_t
...
git-svn-id: https://svn.eduke32.com/eduke32@7694 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/polymost.cpp
2019-09-20 11:28:57 +02:00
Christoph Oelckers
f8b17e98f3
- sadly this crap is really needed... :(
2019-09-20 11:26:37 +02:00
terminx
bd80cec462
Add anonymous union between separate coordinate variables and vec2/3_t in basic map structs
...
git-svn-id: https://svn.eduke32.com/eduke32@7693 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/include/buildtypes.h
2019-09-20 10:42:09 +02:00
terminx
1a4afe09a8
Add missing ifdef
...
git-svn-id: https://svn.eduke32.com/eduke32@7692 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:15:21 +02:00
terminx
5be379c6b0
This benchmarks as just the tiniest bit faster on my machine
...
git-svn-id: https://svn.eduke32.com/eduke32@7691 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:15:19 +02:00
terminx
0556fe1738
Simplify map structure tracker overloads
...
Due to less branching, this is actually faster than trying to be clever.
git-svn-id: https://svn.eduke32.com/eduke32@7690 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:15:17 +02:00
terminx
dd2e35eab3
EDUKE32_STANDALONE crap
...
git-svn-id: https://svn.eduke32.com/eduke32@7689 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:15:14 +02:00
hendricks266
ff204ff034
Fix macOS -Wdeprecated-declarations warnings
...
git-svn-id: https://svn.eduke32.com/eduke32@7688 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# .gitignore
2019-09-20 10:15:10 +02:00
hendricks266
5fc9868c6a
Add support for E0LXY to game defs music token
...
git-svn-id: https://svn.eduke32.com/eduke32@7687 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:14:40 +02:00
hendricks266
ecf990253b
Fix OOB access in polymost_spriteHasTranslucency
...
git-svn-id: https://svn.eduke32.com/eduke32@7686 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:14:37 +02:00
hendricks266
3598e79dc7
Fix OOB access in clipmove
...
git-svn-id: https://svn.eduke32.com/eduke32@7685 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:14:35 +02:00
hendricks266
849b095b26
Audiolib: Fix use-after-frees in Vorbis, FLAC, XA decoding
...
git-svn-id: https://svn.eduke32.com/eduke32@7684 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:14:33 +02:00
hendricks266
19a5e86a35
Audiolib: Clean up samples handling
...
git-svn-id: https://svn.eduke32.com/eduke32@7683 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:14:30 +02:00
pogokeen
f92ec7bb89
polymost.cpp: fix issue where GL_ALPHA_TEST could be enabled in certain instances when executing polymost_drawrooms() and better handle when we are drawing without a texture in polymost_drawpoly()
...
git-svn-id: https://svn.eduke32.com/eduke32@7682 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/polymost.cpp
2019-09-20 10:14:28 +02:00
pogokeen
9b621c0ef2
Add GL debugging event annotations for Polymost functions
...
git-svn-id: https://svn.eduke32.com/eduke32@7681 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/include/polymost.h
# source/build/src/mdsprite.cpp
# source/build/src/polymost.cpp
2019-09-20 10:14:12 +02:00
hendricks266
5cd7f18dab
!
...
git-svn-id: https://svn.eduke32.com/eduke32@7680 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:05:37 +02:00
hendricks266
d2609f07a9
Restore file loading
...
git-svn-id: https://svn.eduke32.com/eduke32@7679 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:05:34 +02:00
hendricks266
dd5f1338c5
Revert "Improve file loading"
...
This reverts commit bfc6b7589e
.
git-svn-id: https://svn.eduke32.com/eduke32@7678 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:05:31 +02:00
hendricks266
a9e0c9afe1
Allow CON-specified actions to override hardcoded tsprpicnum behavior of PLAYERONWATER, CAMERA1, and RAT
...
git-svn-id: https://svn.eduke32.com/eduke32@7677 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:05:29 +02:00
terminx
a4b30b5b90
Move S_Update() out of game loop and into Net_GetPackets()
...
This improves, but doesn't fix, the issue with sound popping when the player angle changes.
git-svn-id: https://svn.eduke32.com/eduke32@7676 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:05:26 +02:00
terminx
91b9a605fa
"horizon offset should not be affected by projection hack"
...
git-svn-id: https://svn.eduke32.com/eduke32@7675 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/polymost.cpp
2019-09-20 10:05:22 +02:00
terminx
9df490434d
Gamevar system maintenance
...
This removes some of the error handling for gamevar reads and writes and trades it for simpler code and a small-but-benchmarkable performance increase.
git-svn-id: https://svn.eduke32.com/eduke32@7674 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:04:27 +02:00
terminx
b0a4b6a1ee
Convert loops using unsigned integers as iterators to use regular signed ints instead
...
https://kristerw.blogspot.com/2016/02/how-undefined-signed-overflow-enables.html
Doing this as cleanly as possible involved demoting several function parameters concerning object sizes and counts from size_t to int--I'm fine with this change as the functions in question are not actually capable of handling input with sizes larger than what can be stored in a signed 32-bit integer, making the use of size_t here misleading at best.
git-svn-id: https://svn.eduke32.com/eduke32@7673 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/polymost.cpp
# source/build/src/texcache.cpp
# source/build/src/tilepacker.cpp
2019-09-20 10:04:24 +02:00
terminx
79752ee168
Move call to S_Update() to after G_MoveLoop()
...
git-svn-id: https://svn.eduke32.com/eduke32@7672 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:53 +02:00
terminx
605d88bb41
Better stupid names for stupid macros in stupid function
...
git-svn-id: https://svn.eduke32.com/eduke32@7670 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:48 +02:00
terminx
c3f7c26708
Sanitize A_GetFurthestAngle() return value
...
git-svn-id: https://svn.eduke32.com/eduke32@7669 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:46 +02:00
terminx
f62d6c919c
Patch from Fox to access the player's subweapon member as a bitfield
...
"Add 'bsubweapon' player structure. Same as 'subweapon', except that it writes a bit for each weapon. For example, 'ife player[].bsubweapon GROW_WEAPON 1' has the same result as 'ifand player[].subweapon 2048'."
git-svn-id: https://svn.eduke32.com/eduke32@7668 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:44 +02:00
terminx
509febe25a
Fix actor z position update bug
...
git-svn-id: https://svn.eduke32.com/eduke32@7667 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:42 +02:00
terminx
549ef41eb7
EDUKE32_STANDALONE stuff
...
git-svn-id: https://svn.eduke32.com/eduke32@7666 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:40 +02:00
terminx
90cf239650
Add GAMEVAR_RAWQ16PTR, functioning the same as GAMEVAR_INT32PTR
...
git-svn-id: https://svn.eduke32.com/eduke32@7665 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:37 +02:00
terminx
22759d8a5e
Make CLIPMASK0 and CLIPMASK1 regular defined tokens instead of read-only gamevars
...
I don't remember if there was any particular reason they were added as gamevars in the first place.
git-svn-id: https://svn.eduke32.com/eduke32@7664 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:35 +02:00
terminx
bf6730d8a3
Minor optimization to avoid read-after-write in Gv_DivVar()
...
git-svn-id: https://svn.eduke32.com/eduke32@7663 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:33 +02:00
terminx
9aa1030a09
Promote display_mirror
from char to int32_t and remove GAMEVAR_UINT8PTR handling since nothing else was using it
...
git-svn-id: https://svn.eduke32.com/eduke32@7662 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:31 +02:00
terminx
0becd69e91
Tweak EDUKE32_PRE_XALLOC thing used when DEBUGGINGAIDS is defined
...
git-svn-id: https://svn.eduke32.com/eduke32@7661 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:29 +02:00
terminx
badf4eab6d
Add EDUKE32_PREDICT_TRUE to our *alloc macros and flip the condition around so the true branch is first
...
git-svn-id: https://svn.eduke32.com/eduke32@7660 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:27 +02:00
terminx
6395909290
Add preprocessor check for __OPTIMIZE__ to EDUKE32_PREDICT_TRUE and EDUKE32_PREDICT_FALSE
...
git-svn-id: https://svn.eduke32.com/eduke32@7659 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:24 +02:00
terminx
efa3022d07
CON VM maintenance
...
git-svn-id: https://svn.eduke32.com/eduke32@7658 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:22 +02:00
terminx
7659e816fa
CON_USE_COMPUTED_GOTO eval macro micro-optimization
...
This is almost as fast as ditching the bounds check here entirely.
git-svn-id: https://svn.eduke32.com/eduke32@7657 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:19 +02:00
Christoph Oelckers
61d2e31610
- fixed another bad merge
2019-09-20 09:44:58 +02:00
terminx
5e470e8a5b
Neat Polymost y-shearing patch from Nuke.YKT
...
git-svn-id: https://svn.eduke32.com/eduke32@7656 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/polymost.cpp
2019-09-20 09:43:17 +02:00
terminx
9ba2a3b719
Fix old issue with VM_CONDITIONAL macro
...
git-svn-id: https://svn.eduke32.com/eduke32@7655 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:38:46 +02:00
terminx
e69fb3934e
Rename Gv_GetArrayCountFromFile() to Gv_GetArrayCountForAllocSize()
...
git-svn-id: https://svn.eduke32.com/eduke32@7654 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:38:43 +02:00
terminx
52dde4ef32
Rename Gv_SetVarX() to Gv_SetVar() (overloaded)
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git-svn-id: https://svn.eduke32.com/eduke32@7653 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:38:41 +02:00
terminx
0ff1188b59
Rename Gv_GetVarX() to Gv_GetVar() (overloaded)
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git-svn-id: https://svn.eduke32.com/eduke32@7652 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:38:38 +02:00
terminx
a1556e9da7
Fix a bunch of boolean cvars that weren't flagged as CVAR_BOOL, preventing them from working with the "toggle" console command
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git-svn-id: https://svn.eduke32.com/eduke32@7651 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/polymost.cpp
2019-09-20 09:38:14 +02:00
Christoph Oelckers
dcc3e2b94e
- removed code duplication from last cherry-pick
2019-09-20 09:35:09 +02:00
terminx
410da8a085
Polymost shade table interpolation patch from Nuke.YKT
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git-svn-id: https://svn.eduke32.com/eduke32@7650 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/polymost.cpp
2019-09-20 09:32:22 +02:00
terminx
6db4ac3b01
const correctness that I didn't have another commit to squash into
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git-svn-id: https://svn.eduke32.com/eduke32@7648 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:27:31 +02:00
terminx
0cbb1df2d1
Rename "loopcnt" to "vm_execution_depth" and CON_DIRECT_THREADING_DISPATCH to CON_USE_COMPUTED_GOTO
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Also removes a redundant "break" statement in builds not using CON_USE_COMPUTED_GOTO.
git-svn-id: https://svn.eduke32.com/eduke32@7647 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:27:29 +02:00
terminx
058c1a8060
Simplify the beginning of VM_Execute()
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This also moves the loop control stuff into #ifndef CON_DIRECT_THREADING_DISPATCH blocks, since we don't actually need a loop anymore when using the computed goto stuff.
git-svn-id: https://svn.eduke32.com/eduke32@7646 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:27:26 +02:00
terminx
db8bcba93a
Minor changes similar to the VM_Execute() maintenance commit
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No user-facing changes.
git-svn-id: https://svn.eduke32.com/eduke32@7645 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:27:24 +02:00
terminx
b854ddff41
Fix a potentially funny bug in the CON parser
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I don't think anyone actually ran into this.
git-svn-id: https://svn.eduke32.com/eduke32@7644 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:27:21 +02:00
terminx
9ac1ce04d6
Simplify CON_FINDNEARACTOR family of functions and restore the original behavior of returning the nearest sprite instead of any sprite that satisfies the condition
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git-svn-id: https://svn.eduke32.com/eduke32@7641 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:21:48 +02:00
terminx
271cdeaf5d
Fix errant "continue" found remaining in the CON_FINDNEARACTOR family of functions
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git-svn-id: https://svn.eduke32.com/eduke32@7640 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:21:46 +02:00
terminx
6a458273a0
Replace a handful of accesses to sprite[vm.spriteNum] with accesses to vm.pSprite
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It looks like these were simply missed when vm.pSprite was initially added.
git-svn-id: https://svn.eduke32.com/eduke32@7639 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:21:44 +02:00
terminx
d1af530b01
Add VM_ASSERT() macro for handling VM error conditions
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This is for errors that simply check a condition (surrounded with EDUKE32_PREDICT_FALSE) and bail out with CON_ERRPRINTF() and abort_after_error(). Not everything that fits this description has been transitioned to use the new macro yet.
git-svn-id: https://svn.eduke32.com/eduke32@7638 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:21:41 +02:00
terminx
f8fba45117
Tweak inlined VM_OnEvent() internals, biggest change being the removal of two instances of EDUKE32_PREDICT_FALSE
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git-svn-id: https://svn.eduke32.com/eduke32@7637 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:21:39 +02:00
terminx
562e6f419c
Use function overloading to clean up some of the CON event execution function names
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git-svn-id: https://svn.eduke32.com/eduke32@7636 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:21:37 +02:00
terminx
078ef9b871
Optimize A_Execute() control flow
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git-svn-id: https://svn.eduke32.com/eduke32@7635 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:21:35 +02:00
terminx
de695f22bc
Better VM_DummySprite()
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git-svn-id: https://svn.eduke32.com/eduke32@7634 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:21:33 +02:00
terminx
3577d8a032
Clean up Lunatic stuff in VM_AlterAng()/VM_Move()/VM_UpdateAnim()/A_Execute()
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git-svn-id: https://svn.eduke32.com/eduke32@7633 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:21:30 +02:00
terminx
e2f43a59a7
Add EDUKE32_PREDICT_FALSE to EVENT_ANIMATESPRITES check in G_SaveMapState() and G_RestoreMapState()
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git-svn-id: https://svn.eduke32.com/eduke32@7632 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:21:28 +02:00
terminx
92174a0cf9
Minor VM_Execute() maintenance
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git-svn-id: https://svn.eduke32.com/eduke32@7631 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:21:26 +02:00
terminx
3db7512c69
Templatize bfirst_search_init() and bfirst_search_try() so they can be used with types other than int16_t
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git-svn-id: https://svn.eduke32.com/eduke32@7629 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/build.cpp
2019-09-20 09:20:14 +02:00
terminx
74c44125f8
This is more efficient
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This commit brought to you by 4/20.
git-svn-id: https://svn.eduke32.com/eduke32@7628 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:19:42 +02:00