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Add SLOPTABLESIZ preprocessor definition
git-svn-id: https://svn.eduke32.com/eduke32@7718 1a8010ca-5511-0410-912e-c29ae57300e0
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3 changed files with 11 additions and 8 deletions
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@ -16,6 +16,11 @@
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# define CLASSIC_NONPOW2_YSIZE_WALLS
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#endif
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#define SLOPTABLESIZ 32768
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#define HALFSLOPTABLESIZ (SLOPTABLESIZ>>1)
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extern int32_t sloptable[SLOPTABLESIZ];
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/** Definitions of high-precision integer types. **/
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// Should be used for values that represent coordinates with which calculations
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// like dot product are carried out. Substituting 32-bit ints for these will
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@ -107,8 +107,6 @@ void hlineasm4(bssize_t cnt, int32_t skiploadincs, int32_t paloffs, uint32_t by,
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///// Sloped ceiling/floor vertical line functions /////
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extern int32_t sloptable[32768];
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void slopevlin(intptr_t p, int32_t i, intptr_t slopaloffs, bssize_t cnt, int32_t bx, int32_t by)
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{
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intptr_t * A_C_RESTRICT slopalptr;
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@ -119,7 +117,7 @@ void slopevlin(intptr_t p, int32_t i, intptr_t slopaloffs, bssize_t cnt, int32_t
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slopalptr = (intptr_t *)slopaloffs;
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for (; cnt>0; cnt--)
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{
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i = (sloptable[(bz>>6)+16384]); bz += bzinc;
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i = (sloptable[(bz>>6)+HALFSLOPTABLESIZ]); bz += bzinc;
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u = bx+(inthi_t)globalx3*i;
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v = by+(inthi_t)globaly3*i;
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(*(char *)p) = *(char *)(((intptr_t)slopalptr[0])+gbuf[((u>>(32-glogx))<<glogy)+(v>>(32-glogy))]);
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@ -164,7 +164,7 @@ int32_t globalx1, globaly2, globalx3, globaly3;
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}
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#endif
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int32_t sloptable[32768];
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int32_t sloptable[SLOPTABLESIZ];
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static intptr_t slopalookup[16384]; // was 2048
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static int32_t no_radarang2 = 0;
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@ -3393,7 +3393,7 @@ static void tslopevlin(uint8_t *p, const intptr_t *slopalptr, bssize_t cnt, int3
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do
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{
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int const i = (sloptable[(bz>>6)+16384]); bz += bzinc;
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int const i = (sloptable[(bz>>6)+HALFSLOPTABLESIZ]); bz += bzinc;
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uint32_t u = bx + xtou*i;
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uint32_t v = by + ytov*i;
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uint8_t ch = buf[((u>>(32-logx))<<logy)+(v>>(32-logy))];
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@ -3423,7 +3423,7 @@ static void mslopevlin(uint8_t *p, const intptr_t *slopalptr, bssize_t cnt, int3
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do
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{
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int const i = (sloptable[(bz>>6)+16384]); bz += bzinc;
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int const i = (sloptable[(bz>>6)+HALFSLOPTABLESIZ]); bz += bzinc;
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uint32_t u = bx + xtou*i;
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uint32_t v = by + ytov*i;
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uint8_t ch = buf[((u>>(32-logx))<<logy)+(v>>(32-logy))];
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@ -7229,8 +7229,8 @@ static int32_t engineLoadTables(void)
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for (i=0; i<2048; i++)
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reciptable[i] = divscale30(2048, i+2048);
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for (i=0; i<32768; i++)
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sloptable[i] = krecipasm(i-16384);
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for (i=0; i<SLOPTABLESIZ; i++)
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sloptable[i] = krecipasm(i-HALFSLOPTABLESIZ);
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for (i=0; i<=512; i++)
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sintable[i] = (int16_t)(16384.f * sinf((float)i * BANG2RAD));
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