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Get rid of DYNALLOC_ARRAYS
It's garbage and the "functionality" it provided is something that will be able to be achieved in a better way in a future commit. git-svn-id: https://svn.eduke32.com/eduke32@7708 1a8010ca-5511-0410-912e-c29ae57300e0
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d2b3691e22
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1 changed files with 2 additions and 62 deletions
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@ -7687,11 +7687,7 @@ int32_t engineFatalError(char const * const msg)
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//
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static int32_t preinitcalled = 0;
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// #define DYNALLOC_ARRAYS
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#ifdef DYNALLOC_ARRAYS
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void *blockptr = NULL;
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#elif !defined DEBUG_MAIN_ARRAYS
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#if !defined DEBUG_MAIN_ARRAYS
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static spriteext_t spriteext_s[MAXSPRITES+MAXUNIQHUDID];
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static spritesmooth_t spritesmooth_s[MAXSPRITES+MAXUNIQHUDID];
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static sectortype sector_s[MAXSECTORS + M32_FIXME_SECTORS];
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@ -7710,60 +7706,7 @@ int32_t enginePreInit(void)
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if (initsystem()) Bexit(9);
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makeasmwriteable();
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#ifdef DYNALLOC_ARRAYS
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{
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size_t i, size = 0;
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// allocate everything at once... why not? entries can just be added to this table
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// to allocate future arrays without further intervention
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struct
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{
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void **ptr;
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size_t size;
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}
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dynarray[] =
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{
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{ (void **) §or, sizeof(sectortype) *MAXSECTORS },
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{ (void **) &wall, sizeof(walltype) *MAXWALLS }, // +512: editor quirks. FIXME!
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# ifndef NEW_MAP_FORMAT
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{ (void **) &wallext, sizeof(wallext_t) *MAXWALLS },
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# endif
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{ (void **) &sprite, sizeof(spritetype) *MAXSPRITES },
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{ (void **) &tsprite, sizeof(spritetype) *MAXSPRITESONSCREEN },
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{ (void **) &spriteext, sizeof(spriteext_t) *(MAXSPRITES+MAXUNIQHUDID) },
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{ (void **) &spritesmooth, sizeof(spritesmooth_t) *(MAXSPRITES+MAXUNIQHUDID) },
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};
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if (editstatus)
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{
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dynarray[0].size += M32_FIXME_SECTORS*sizeof(sectortype); // join sectors needs a temp. sector
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dynarray[1].size += M32_FIXME_WALLS*sizeof(walltype);
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// Bprintf("FIXME: Allocating additional space beyond wall[] for editor bugs.\n");
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}
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#if 0
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for (i=0; i<(signed)ARRAY_SIZE(dynarray); i++)
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size += dynarray[i].size;
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blockptr = Xcalloc(1, size);
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size = 0;
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for (i=0; i<(signed)ARRAY_SIZE(dynarray); i++)
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{
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*dynarray[i].ptr = (int8_t *)blockptr + size;
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size += dynarray[i].size;
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}
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#else
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for (i = 0; i < (signed) ARRAY_SIZE(dynarray); i++)
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{
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Xaligned_free(*dynarray[i].ptr);
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*dynarray[i].ptr = Xaligned_alloc(16, dynarray[i].size);
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}
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#endif
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}
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#elif !defined DEBUG_MAIN_ARRAYS
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#if !defined DEBUG_MAIN_ARRAYS
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sector = sector_s;
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wall = wall_s;
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# ifndef NEW_MAP_FORMAT
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@ -7929,9 +7872,6 @@ void engineUnInit(void)
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Bmemset(basepaltable, 0, sizeof(basepaltable));
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basepaltable[0] = palette;
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#ifdef DYNALLOC_ARRAYS
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DO_FREE_AND_NULL(blockptr);
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#endif
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DO_FREE_AND_NULL(kpzbuf);
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kpzbufsiz = 0;
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