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Templatized linked list functions
git-svn-id: https://svn.eduke32.com/eduke32@7720 1a8010ca-5511-0410-912e-c29ae57300e0
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3 changed files with 69 additions and 119 deletions
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/*
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Copyright (C) 1994-1995 Apogee Software, Ltd.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef linklist_h_
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#define linklist_h_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define NewNode(type) ((type *)Xmalloc(sizeof(type)))
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#define LL_New(rootnode, type, next, prev) \
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{ \
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(rootnode) = NewNode(type); \
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(rootnode)->prev = (rootnode); \
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(rootnode)->next = (rootnode); \
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}
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#define LL_Add(rootnode, newnode, next, prev) \
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{ \
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(newnode)->next = (rootnode); \
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(newnode)->prev = (rootnode)->prev; \
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(rootnode)->prev->next = (newnode); \
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(rootnode)->prev = (newnode); \
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}
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#define LL_TransferList(oldroot, newroot, next, prev) \
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{ \
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if ((oldroot)->prev != (oldroot)) \
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{ \
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(oldroot)->prev->next = (newroot); \
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(oldroot)->next->prev = (newroot)->prev; \
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(newroot)->prev->next = (oldroot)->next; \
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(newroot)->prev = (oldroot)->prev; \
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(oldroot)->next = (oldroot); \
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(oldroot)->prev = (oldroot); \
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} \
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}
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#define LL_ReverseList(root, type, next, prev) \
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{ \
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type *newend = (root)->next, *trav, *tprev; \
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for (trav = (root)->prev; trav != newend; trav = tprev) \
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{ \
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tprev = trav->prev; \
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LL_Move(trav, newend, next, prev); \
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} \
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}
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#define LL_Remove(node, next, prev) \
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{ \
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(node)->prev->next = (node)->next; \
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(node)->next->prev = (node)->prev; \
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(node)->next = (node); \
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(node)->prev = (node); \
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}
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#define LL_SortedInsertion(rootnode, insertnode, next, prev, type, sortparm) \
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{ \
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type *hoya = (rootnode)->next; \
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while ((hoya != (rootnode)) && ((insertnode)->sortparm > hoya->sortparm)) \
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{ \
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hoya = hoya->next; \
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} \
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LL_Add(hoya, (insertnode), next, prev); \
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}
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#define LL_Move(node, newroot, next, prev) \
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{ \
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LL_Remove((node), next, prev); \
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LL_Add((newroot), (node), next, prev); \
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}
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#define LL_Empty(list, next, prev) (((list)->next == (list)) && ((list)->prev == (list)))
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#define LL_Free(list) Xfree(list)
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#define LL_Reset(list, next, prev) (list)->next = (list)->prev = (list)
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -208,7 +208,7 @@ static bool MV_Mix(VoiceNode *voice, int const buffer)
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void MV_PlayVoice(VoiceNode *voice)
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{
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DisableInterrupts();
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LL_SortedInsertion(&VoiceList, voice, prev, next, VoiceNode, priority);
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LL::SortedInsert(&VoiceList, voice, &VoiceNode::priority);
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RestoreInterrupts();
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}
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@ -241,8 +241,7 @@ static void MV_StopVoice(VoiceNode *voice)
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DisableInterrupts();
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// move the voice from the play list to the free list
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LL_Remove(voice, next, prev);
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LL_Add((VoiceNode*) &VoicePool, voice, next, prev);
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LL::Move(voice, &VoicePool);
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RestoreInterrupts();
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}
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@ -324,9 +323,7 @@ static void MV_ServiceVoc(void)
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if (!MV_Mix(voice, MV_MixPage))
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{
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MV_CleanupVoice(voice);
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LL_Remove(voice, next, prev);
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LL_Add((VoiceNode*) &VoicePool, voice, next, prev);
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LL::Move(voice, &VoicePool);
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}
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}
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while ((voice = next) != &VoiceList);
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@ -454,7 +451,7 @@ VoiceNode *MV_AllocVoice(int32_t priority)
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DisableInterrupts();
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// Check if we have any free voices
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if (LL_Empty(&VoicePool, next, prev))
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if (LL::Empty(&VoicePool))
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{
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// check if we have a higher priority than a voice that is playing.
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for (voice = node = VoiceList.next; node != &VoiceList; node = node->next)
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@ -466,7 +463,7 @@ VoiceNode *MV_AllocVoice(int32_t priority)
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if (priority >= voice->priority && voice != &VoiceList && voice->handle >= MV_MINVOICEHANDLE)
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MV_Kill(voice->handle);
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if (LL_Empty(&VoicePool, next, prev))
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if (LL::Empty(&VoicePool))
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{
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// No free voices
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RestoreInterrupts();
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@ -475,7 +472,7 @@ VoiceNode *MV_AllocVoice(int32_t priority)
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}
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voice = VoicePool.next;
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LL_Remove(voice, next, prev);
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LL::Remove(voice);
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RestoreInterrupts();
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int32_t vhan = MV_MINVOICEHANDLE;
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int32_t MV_VoiceAvailable(int32_t priority)
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{
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// Check if we have any free voices
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if (!LL_Empty(&VoicePool, next, prev))
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if (!LL::Empty(&VoicePool))
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return TRUE;
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DisableInterrupts();
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@ -914,11 +911,11 @@ int32_t MV_Init(int32_t soundcard, int32_t MixRate, int32_t Voices, int32_t numc
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MV_MaxVoices = Voices;
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LL_Reset((VoiceNode*) &VoiceList, next, prev);
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LL_Reset((VoiceNode*) &VoicePool, next, prev);
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LL::Reset((VoiceNode*) &VoiceList);
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LL::Reset((VoiceNode*) &VoicePool);
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for (int index = 0; index < Voices; index++)
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LL_Add((VoiceNode*) &VoicePool, &MV_Voices[ index ], next, prev);
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LL::Insert(&VoicePool, &MV_Voices[index]);
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MV_SetReverseStereo(FALSE);
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// Free any voices we allocated
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ALIGNED_FREE_AND_NULL(MV_Voices);
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LL_Reset((VoiceNode*) &VoiceList, next, prev);
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LL_Reset((VoiceNode*) &VoicePool, next, prev);
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LL::Reset((VoiceNode*) &VoiceList);
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LL::Reset((VoiceNode*) &VoicePool);
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MV_MaxVoices = 1;
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57
source/build/include/linklist.h
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57
source/build/include/linklist.h
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#ifndef linklist_h_
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#define linklist_h_
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#include "compat.h"
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namespace LL
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{
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template <typename T> FORCE_INLINE CONSTEXPR void Reset(T const node) { node->next = node->prev = node; }
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template <typename T> FORCE_INLINE CONSTEXPR void Unlink(T const node)
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{
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node->prev->next = node->next;
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node->next->prev = node->prev;
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}
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template <typename T> FORCE_INLINE CONSTEXPR void Insert(T const root, T const node)
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{
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node->next = root;
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node->prev = root->prev;
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root->prev->next = node;
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root->prev = node;
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}
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template <typename T> FORCE_INLINE CONSTEXPR void Remove(T const node)
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{
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Unlink(node);
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Reset(node);
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}
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template <typename T> FORCE_INLINE CONSTEXPR void Move(T const node, T const root)
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{
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Unlink(node);
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Insert(root, node);
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}
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template <typename T, typename Tt> FORCE_INLINE CONSTEXPR void SortedInsert(T const root, T const node, Tt remove_pointer_t<T>::*m)
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{
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T best = root->next;
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while ((best != root) && (node->*m > best->*m))
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best = best->next;
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Insert(best, node);
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}
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template <typename T> FORCE_INLINE CONSTEXPR bool Empty(T const root) { return ((root->next == root) && (root->prev == root)); }
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#if 0
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template <typename T> FORCE_INLINE void ReverseList(T const root)
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{
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T node = root->next;
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for (T trav = root->prev, tprev; trav != node; trav = tprev)
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{
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tprev = trav->prev;
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Move(trav, node);
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}
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}
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#endif
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} // namespace LL
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#endif
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