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Rename Gv_GetVarX() to Gv_GetVar() (overloaded)
git-svn-id: https://svn.eduke32.com/eduke32@7652 1a8010ca-5511-0410-912e-c29ae57300e0
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7 changed files with 492 additions and 492 deletions
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@ -49,8 +49,8 @@ void Gv_NewVar(const char *pszLabel, intptr_t lValue, uint32_t dwFlags);
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void Gv_NewArray(const char *pszLabel, void *arrayptr, intptr_t asize, uint32_t dwFlags);
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extern void Gv_Init(void);
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extern int32_t __fastcall Gv_GetVarX(int32_t id);
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extern void __fastcall Gv_SetVarX(int32_t id, int32_t lValue);
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extern int32_t __fastcall Gv_GetVar(int32_t id);
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extern void __fastcall Gv_SetVar(int32_t id, int32_t lValue);
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extern int32_t __fastcall Gv_GetVarN(int32_t id); // 'N' for "no side-effects"... vars and locals only!
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extern void SetGamePalette(int32_t);
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File diff suppressed because it is too large
Load diff
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@ -720,7 +720,7 @@ static int __fastcall Gv_GetArrayOrStruct(int gameVar, int spriteNum, int const
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break;
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case STRUCT_USERDEF:
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arrayIndexVar = (EDUKE32_PREDICT_FALSE(UserdefsLabels[labelNum].flags & LABEL_HASPARM2)) ? Gv_GetVarX(*insptr++) : 0;
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arrayIndexVar = (EDUKE32_PREDICT_FALSE(UserdefsLabels[labelNum].flags & LABEL_HASPARM2)) ? Gv_GetVar(*insptr++) : 0;
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returnValue = VM_GetUserdef(labelNum, arrayIndexVar);
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break;
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}
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@ -796,7 +796,7 @@ static FORCE_INLINE int __fastcall Gv_GetVar__(int &gameVar, int &spriteNum, int
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#undef CHECK_INDEX
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int __fastcall Gv_GetVar(int gameVar, int spriteNum, int const playerNum) { return Gv_GetVar__(gameVar, spriteNum, playerNum); }
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int __fastcall Gv_GetVarX(int gameVar) { return Gv_GetVar__(gameVar, vm.spriteNum, vm.playerNum); }
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int __fastcall Gv_GetVar(int gameVar) { return Gv_GetVar__(gameVar, vm.spriteNum, vm.playerNum); }
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void __fastcall Gv_GetManyVars(int const numVars, int32_t * const outBuf)
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{
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@ -123,7 +123,7 @@ size_t __fastcall Gv_GetArrayCountFromFile(int const arrayIdx, size_t const file
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int __fastcall Gv_GetArrayValue(int const id, int index);
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int __fastcall Gv_GetVar(int gameVar, int spriteNum, int playerNum);
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void __fastcall Gv_SetVar(int const gameVar, int const newValue, int const spriteNum, int const playerNum);
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int __fastcall Gv_GetVarX(int gameVar);
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int __fastcall Gv_GetVar(int gameVar);
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void __fastcall Gv_GetManyVars(int const numVars, int32_t * const outBuf);
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void __fastcall Gv_SetVarX(int const gameVar, int const newValue);
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File diff suppressed because it is too large
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@ -41,7 +41,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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static int32_t __fastcall VM_AccessWall(int32_t how, int32_t lVar1, int32_t labelNum, int32_t lVar2)
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{
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int32_t lValue;
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int32_t i = (how&ACCESS_USEVARS) ? Gv_GetVarX(lVar1) : lVar1;
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int32_t i = (how&ACCESS_USEVARS) ? Gv_GetVar(lVar1) : lVar1;
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if (!m32_script_expertmode && (i<0 || i >= numwalls))
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goto badwall;
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@ -51,7 +51,7 @@ static int32_t __fastcall VM_AccessWall(int32_t how, int32_t lVar1, int32_t labe
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if (!m32_script_expertmode && (WallLabels[labelNum].flags & 1))
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goto readonly;
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lValue = (how&ACCESS_USEVARS) ? Gv_GetVarX(lVar2) : lVar2;
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lValue = (how&ACCESS_USEVARS) ? Gv_GetVar(lVar2) : lVar2;
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asksave = 1;
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@ -159,7 +159,7 @@ static int32_t __fastcall VM_AccessSector(int32_t how, int32_t lVar1, int32_t la
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int32_t i = (how&ACCESS_USEVARS) ? sprite[vm.spriteNum].sectnum : lVar1;
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if ((how&ACCESS_USEVARS) && lVar1 != M32_THISACTOR_VAR_ID)
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i = Gv_GetVarX(lVar1);
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i = Gv_GetVar(lVar1);
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if (!m32_script_expertmode && (i<0 || i >= numsectors))
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goto badsector;
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@ -169,7 +169,7 @@ static int32_t __fastcall VM_AccessSector(int32_t how, int32_t lVar1, int32_t la
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if (!m32_script_expertmode && (SectorLabels[labelNum].flags & 1))
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goto readonly;
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lValue = (how&ACCESS_USEVARS) ? Gv_GetVarX(lVar2) : lVar2;
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lValue = (how&ACCESS_USEVARS) ? Gv_GetVar(lVar2) : lVar2;
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asksave = 1;
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@ -282,7 +282,7 @@ static int32_t __fastcall VM_AccessSprite(int32_t how, int32_t lVar1, int32_t la
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int32_t i = (how&ACCESS_USEVARS) ? vm.spriteNum : lVar1;
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if ((how&ACCESS_USEVARS) && lVar1 != M32_THISACTOR_VAR_ID)
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i = Gv_GetVarX(lVar1);
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i = Gv_GetVar(lVar1);
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if ((unsigned)i >= MAXSPRITES)
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goto badsprite;
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@ -292,7 +292,7 @@ static int32_t __fastcall VM_AccessSprite(int32_t how, int32_t lVar1, int32_t la
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if (!m32_script_expertmode && (SpriteLabels[labelNum].flags & 1))
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goto readonly;
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lValue = (how&ACCESS_USEVARS) ? Gv_GetVarX(lVar2) : lVar2;
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lValue = (how&ACCESS_USEVARS) ? Gv_GetVar(lVar2) : lVar2;
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asksave = 1;
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@ -390,7 +390,7 @@ static int32_t __fastcall VM_AccessTsprite(int32_t how, int32_t lVar1, int32_t l
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const memberlabel_t *dalabel = lightp ? &LightLabels[labelNum-LIGHT_X] : &SpriteLabels[labelNum];
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if ((how&ACCESS_USEVARS) && lVar1 != M32_THISACTOR_VAR_ID)
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i = Gv_GetVarX(lVar1);
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i = Gv_GetVar(lVar1);
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if (!lightp)
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{
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@ -437,7 +437,7 @@ static int32_t __fastcall VM_AccessTsprite(int32_t how, int32_t lVar1, int32_t l
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if (!m32_script_expertmode && (dalabel->flags & 1))
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goto readonly;
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lValue = (how&ACCESS_USEVARS) ? Gv_GetVarX(lVar2) : lVar2;
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lValue = (how&ACCESS_USEVARS) ? Gv_GetVar(lVar2) : lVar2;
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damin = dalabel->min;
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damax = dalabel->max;
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@ -249,7 +249,7 @@ int32_t __fastcall Gv_GetVarN(int32_t id) // 'N' for "no side-effects"... vars
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}
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}
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int32_t __fastcall Gv_GetVarX(int32_t id)
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int32_t __fastcall Gv_GetVar(int32_t id)
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{
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int32_t negateResult = !!(id&M32_FLAG_NEGATE);
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