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Fix alpha blending bug when switching from Polymost to software mode
git-svn-id: https://svn.eduke32.com/eduke32@7696 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -12435,7 +12435,11 @@ int32_t videoSetRenderMode(int32_t renderer)
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#ifdef USE_OPENGL
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if (bpp == 8)
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{
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glDisable(GL_BLEND);
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glDisable(GL_ALPHA_TEST);
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renderer = REND_CLASSIC;
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}
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# ifdef POLYMER
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else
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renderer = clamp(renderer, REND_POLYMOST, REND_POLYMER);
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