Commit graph

11069 commits

Author SHA1 Message Date
sphere
113cedd4b6 Merge branch 'polyobject-plane-stability' into 'next'
Use floating-point math for polyobject planes as well.

Closes #581

See merge request STJr/SRB2!1533
2021-07-12 12:47:35 -04:00
James R
58fa44e8dc CMP0115 2021-07-12 03:50:44 -07:00
SteelT
0faecf0959 version.h: Update comment about contacting an MS admin 2021-07-11 20:51:06 -04:00
Monster Iestyn
c337709d10 Update f_finale.c 2021-07-11 16:32:36 -04:00
lachablock
117e3e2670 Expose P_TryCameraMove and P_TeleportCameraMove, disallow write access to camera.x and camera.y, allow write access to camera.height and camera.radius 2021-07-11 16:23:50 +10:00
lachablock
366b1f65a1 Allow Lua write access to camera_t variables & expose the cameras globally 2021-07-10 18:22:07 +10:00
James R
e30d4f954b Revert netvars after demo finishes playback
(Demos do not call CL_Reset BTW.)
2021-07-08 14:37:03 -07:00
SMS Alfredo
cb619fad5d Rebase on !1307 2021-07-07 19:57:28 -05:00
James R
b4fa98d2fb Refactor hudlib hooks to hooklib
HUD hooks now meet the standard of hooklib. HUD registry
magic numbers are gone.

HUD hooks may also be added using addHook.

    addHook('HUD', fn[, type])

hud.add still exists, but the intention is to remove it
eventually.
2021-07-07 00:23:51 -07:00
James R
ae57b6ca86 MORE MACROS
I just can't stop myself!
2021-07-07 00:21:08 -07:00
James R
331329306c Refactor hook ref allocation 2021-07-06 20:27:00 -07:00
James R
a75d4a1c36 Automatically count hook values 2021-07-06 18:42:08 -07:00
James R
14c5d2c916 Warn if Lua attempted access NOLUA consvar
And quote variable name.
2021-07-05 18:39:12 -07:00
James R
18cbc1e370 Fix aliases bypass COM_SAFE 2021-07-05 18:31:04 -07:00
LJ Sonic
0482eacb7c Load add-ons in the order in which the -file and -folder arguments are specified 2021-07-03 19:58:59 +02:00
James R
e24fe29114 Merge remote-tracking branch 'origin/master' into next 2021-07-02 15:55:36 -07:00
Shane Ellis
afa8466b30 comment cleanup 2021-06-30 01:38:04 -04:00
Shane Ellis
94441d6eee comment cleanup 2021-06-30 01:36:28 -04:00
Shane Ellis
ee765d1043 comment cleanup 2021-06-30 01:34:21 -04:00
Shane Ellis
dad361721f comment cleanup 2021-06-30 01:32:24 -04:00
James R
22ab611daa Makefile: do not automatically set WINDOWSHELL
According to this answer--
https://stackoverflow.com/a/45952425
--Make will always prefer a unix shell, even on Windows,
if one can be found in Path. So we can't check PATH to
determine if it's a Windows shell... this is just too much
bother.
2021-06-29 16:23:27 -07:00
James R
abdf5c101c Makefile: report SHELL 2021-06-29 16:22:46 -07:00
James R
17e31f21ff Merge branch 'master' into next 2021-06-29 14:42:53 -07:00
James R
6c03f9b5b3 fuck 2021-06-29 14:42:40 -07:00
CobaltBW
4f04097066 Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into addplayer 2021-06-29 14:32:46 -07:00
CobaltBW
c3fa9bea0f ri# mified: src/tazx# mofied: src/tazx# modified: src/tazx# modified: src/tazxc 2021-06-29 14:07:49 -07:00
James R
215edeb395 Merge branch 'master' into next 2021-06-29 13:58:48 -07:00
James R
c1ecfa306f Makefile: 'dep' not 'deps' 2021-06-29 13:58:38 -07:00
James R
7d01bd38d8 Fix return value of Lua key hooks not being used 2021-06-29 01:49:53 -07:00
James R
90763d42e1 Shuffle LUA_HookKey 2021-06-29 01:49:45 -07:00
flarn2006
a5cd764772 move MT_BOXSPARKLE in the list 2021-06-26 15:42:41 -04:00
flarn2006
22272732f0 Exclude MT_BOXSPARKLE from Mario blocks 2021-06-26 14:59:56 -04:00
LJ Sonic
4af3b860fd Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into folder-next 2021-06-25 00:30:30 +02:00
James R
753522fbb6 Merge remote-tracking branch 'origin/master' into next 2021-06-24 14:14:17 -07:00
James R
ed85e994a4 Remove misplaced parentheses 2021-06-22 15:49:59 -07:00
James R
c3ad5de912 Makefile: let variables be defined on Make line
If a variable is defined as in 'make CC=gcc-10', then that
definition overrides anything other definition in the
Makefile.
2021-06-22 15:47:48 -07:00
James R
5f4d7e3c5b Makefile: fail if old build directories exist
After a checkout from before revision, old directories
such as bin/Linux64 only remain if untracked files exist
within. This may be confusing to the user. They may even
use an outdated executable if it is one of those untracked
files.
2021-06-22 15:14:42 -07:00
LJ Sonic
c319f46462 Merge branch 'hooklib-refactor' into 'next'
Hooklib refactor

See merge request STJr/SRB2!1307
2021-06-22 09:52:12 -04:00
James R
d5146945a6 Makefile: don't automatically set WINDOWSHELL unless PATH matches Windows norms
This is for MSYS2, which requires unix shell commands.
2021-06-21 16:10:13 -07:00
James R
2d7a8c3c57 Makefile: use shell commands to read in Sourcefile
File function is not supported < Make 4.2.
2021-06-21 14:51:42 -07:00
James R
fa7a674113 Merge remote-tracking branch 'origin/master' into next 2021-06-19 19:39:15 -07:00
James R
c1aca51fc3 Fix basic warnings 2021-06-19 18:32:56 -07:00
Shane Ellis
09f445f227 Merge branch 'next' into 'addplayer'
# Conflicts:
#   src/g_game.c
2021-06-19 20:20:45 -04:00
LJ Sonic
e3a5da3f6f Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into HEAD
# Conflicts:
#	src/lua_hook.h
#	src/lua_hooklib.c
2021-06-19 20:49:12 +02:00
LJ Sonic
cfa48574be Merge branch 'next' into 'lua-inputs'
# Conflicts:
#   src/lua_script.c
2021-06-19 10:34:48 -04:00
sphere
357b64129c Merge branch 'robo-hood-nojump' into 'next'
Restore toggle for Robo-Hood to not jump away from nearby players.

See merge request STJr/SRB2!1548
2021-06-18 10:00:42 -04:00
Radicalicious
63d217b689 Revert "Hopefully fix ghosts"
This reverts commit e46afda896
2021-06-18 05:06:52 +00:00
Radicalicious
e46afda896 Hopefully fix ghosts 2021-06-18 01:04:49 -04:00
sphere
3486e12088 Merge branch 'multitag-ignore0' into 'next'
Ignore a linedef tag of 0 when using linedef action 96.

See merge request STJr/SRB2!1543
2021-06-17 13:03:05 -04:00
sphere
0e030466e1 Add flag to line slopes for copying their slopes to the other side. 2021-06-17 13:23:27 +02:00
James R
b04c79d8a7 Say 'at' 2021-06-16 16:58:47 -07:00
James R
c142b3241d Makefile: alert full path of final executable
With added textual contrast.
2021-06-16 16:26:17 -07:00
James R
3a044e71cc Disable EXE disassembly and compression by default
NOOBJDUMP=1 and NOUPX=1 have been removed. Make 'dump'
target to disassemble. UPX=upx to compress executable.

Setting UPX used to cause it to fail. That has been fixed.
2021-06-16 15:39:23 -07:00
sphere
df5c9933ec Restore toggle for Robo-Hood to not jump away from nearby players. 2021-06-16 16:12:38 +02:00
sphere
d90b6949d7 Merge branch 'i-havent-the-foggiest' into 'next'
Allow P_CheckSight to see through FF_FOG FOFs

See merge request STJr/SRB2!1546
2021-06-16 09:29:01 -04:00
sphere
d11a1bb016 Merge branch 'srbii' into 'next'
Replace "II" in credits with "2" for consistency

See merge request STJr/SRB2!1547
2021-06-15 05:42:59 -04:00
Radicalicious
781678389f Replace "II" with "2" for consistency 2021-06-12 20:36:57 -04:00
James R
8be7c1a03d Fix double micros conv.
blame e0a307da15
2021-06-11 18:31:38 -07:00
Radicalicious
460d46bbc9 Cut cv_hidetime's minimum value all the way down to 1 2021-06-11 10:52:31 -04:00
James R
46ca9613c6 Pop hook id fetched from table 2021-06-10 18:09:39 -07:00
James R
c9417f26e5 Fix pop original table in lua net archive 2021-06-10 17:47:03 -07:00
Monster Iestyn
4c9b83b6bd Allow P_CheckSight to see through FF_FOG FOFs 2021-06-10 21:20:42 +01:00
Ors
2a89154667 Revert an accidental whitespace change 2021-06-10 14:23:51 -04:00
Riku Salminen
f1a96bd7ee Add support for ghosts with netvars in 2.2.6 and before 2021-06-10 21:18:45 +03:00
Radicalicious
9210923b86 Cut cv_hidetime's minimum value to 5 seconds 2021-06-10 12:59:54 -04:00
sphere
52f9b47ce3 Ignore a linedef tag of 0 when using linedef action 96. 2021-06-10 17:49:33 +02:00
Riku Salminen
45e57fa791 Revert "Revert "Made height/spinheight and height change values in replays more accurate""
This reverts commit fbeabad797.
2021-06-09 19:40:59 +03:00
Riku Salminen
fbeabad797 Revert "Made height/spinheight and height change values in replays more accurate"
This reverts commit 3daee0ebf8.
2021-06-09 19:28:14 +03:00
sphere
786516fa5f Merge branch 'kart-latency' into 'next'
Kart cmd->latency port

See merge request STJr/SRB2!1470
2021-06-09 10:53:09 -04:00
sphere
be8c97728c Merge branch 'aproxdistance' into 'next'
Restore P_AproxDistance Lua parity

See merge request STJr/SRB2!1531
2021-06-08 07:47:38 -04:00
lachablock
4d1b3edb03 Split up x/y/z averages in A_Boss3ShockThink 2021-06-08 17:21:54 +10:00
James R
c325306ddf Merge remote-tracking branch 'origin/master' into makefile-revision-final 2021-06-07 18:36:01 -07:00
James R
0f4eb4fab9 Merge conflicts 4d22b9f17 2021-06-07 18:13:56 -07:00
James R
4d22b9f17f Merge remote-tracking branch 'origin/next' into hooklib-refactor 2021-06-07 18:12:52 -07:00
lachablock
0c5018040c Merge remote-tracking branch 'origin/master' into next 2021-06-06 21:25:08 +10:00
sphere
c266a27073 Merge branch 'master' into 'master'
Fix console text bleeding

See merge request STJr/SRB2!1434
2021-06-06 07:01:30 -04:00
GoldenTails
409cba678d metalrecording 2021-06-05 18:35:44 -05:00
Monster Iestyn
090e5384d5 Merge branch 'blendmode-rangecheck' into 'next'
Handle invalid blend modes

See merge request STJr/SRB2!1486
2021-06-05 09:02:31 -04:00
Radicalicious
7483a9d049 Switch num and flags so flags is optional 2021-06-03 10:55:42 -04:00
sphere
6ff212b79f Use floating-point math for polyobject planes as well. 2021-06-03 16:01:09 +02:00
Radicalicious
cb5e433a49 Update lua_hudlib.c 2021-06-03 09:34:18 -04:00
lachablock
476dcc861b Restore P_AproxDistance Lua parity 2021-06-03 14:36:29 +10:00
Shane Ellis
18c47afc76 Merge branch 'next' into 'addplayer'
# Conflicts:
#   src/lua_baselib.c
#   src/r_skins.c
2021-06-02 11:47:11 -04:00
sphere
2df75610e6 Merge branch 'allow-lua-to-override-special-stages' into 'next'
Allows Lua to transport you to a different map in place of a Special Stage.

See merge request STJr/SRB2!1368
2021-06-02 11:16:15 -04:00
sphere
8cfe7cd971 Merge branch 'unix-rdynamic' into 'next'
Compile with -rdynamic for UNIXCOMMON platforms

See merge request STJr/SRB2!1481
2021-06-02 06:31:14 -04:00
sphere
4aa3bea6ca Merge branch 'fix-console-splitting' into 'next'
Fix the console splitting up halfway through startup.

Closes #349

See merge request STJr/SRB2!1494
2021-06-02 06:31:01 -04:00
sphere
fb453491dd Merge branch 'models-spr2endstate' into 'next'
Fix models interpolating to frame 0 from a same-sprite2 FF_SPR2ENDSTATE state

See merge request STJr/SRB2!1515
2021-06-02 06:28:51 -04:00
Nev3r
a4300220e9 whitespace 2021-06-02 11:36:52 +02:00
Nev3r
9c68f8cbb0 Fix the equation constant fields not being filled properly. 2021-06-02 11:21:37 +02:00
Nev3r
aec1ab304a Let equation slopes be read from textmaps. 2021-06-02 11:00:57 +02:00
Nev3r
36ce44e0a3 Add slope equation constant parsing functionality. 2021-06-02 11:00:47 +02:00
Nev3r
8cb62eeca5 Initialize slopes before the map loads. 2021-06-02 10:59:57 +02:00
sphere
d040b61edc Merge branch 'multitagging_plus' into 'next'
Enhance the multitagging functionality added by !1485

See merge request STJr/SRB2!1524
2021-06-01 17:25:29 -04:00
flarn2006
115254efc9 Fix compiler warning related to precedence 2021-06-01 17:10:29 -04:00
sphere
5a91f3326a Merge branch 'disable-int-emeralds' into 'next'
Some more intermission features for Lua

See merge request STJr/SRB2!1329
2021-06-01 15:38:00 -04:00
sphere
e203e457de Merge branch 'custom3drotate-scale-fix' into 'next'
A_Custom3DRotate scale fix

See merge request STJr/SRB2!1525
2021-06-01 15:02:43 -04:00
sphere
70bcb6081f Merge branch 'dashmode-lowroad' into 'next'
Have Metal Sonic use spinheight while dashing

See merge request STJr/SRB2!1382
2021-06-01 15:00:08 -04:00
sphere
69b6c409b5 Merge branch 'flicky-mapload-crash-fix' into 'next'
Flicky mapload crash fix (and other tmthing-related fixes)

Closes #81

See merge request STJr/SRB2!1522
2021-06-01 14:58:01 -04:00
flarn2006
172454f108 Fix offset_tags array indices 2021-06-01 10:09:57 -04:00
Nev3r
f7ee0dacf2 Merge branch 'lua_mapnumber' into 'next'
Expose M_MapNumber to Lua

See merge request STJr/SRB2!1521
2021-06-01 07:43:33 -04:00
Nev3r
2d155fa366 Merge branch 'remove-fracunit-2' into 'next'
I have no idea why software does this.

See merge request STJr/SRB2!1517
2021-06-01 07:42:36 -04:00
Nev3r
de0a91729b Merge branch 'buttered-lua' into 'next'
Expose P_ButteredSlope to lua

See merge request STJr/SRB2!1397
2021-06-01 07:39:19 -04:00
Nev3r
6edad47788 Merge branch 'no-airwalking-springs' into 'next'
No airwalking (from horizontal springs)

See merge request STJr/SRB2!1428
2021-06-01 07:38:04 -04:00
Nev3r
b49238f7c4 Merge branch 'remove-iterdeclarations' into 'next'
Remove TAG_ITER_DECLARECOUNTER

See merge request STJr/SRB2!1398
2021-06-01 07:36:50 -04:00
Nev3r
ab06ff011e Merge branch 'colorfret' into 'next'
Respect mobj->color while enemies & bosses flash (resolves #531)

Closes #531

See merge request STJr/SRB2!1513
2021-06-01 02:31:22 -04:00
Nev3r
9e7d619a5b Merge branch 'golden-nitpicks-use-of-base-10' into 'next'
Use more readable hex constants in the Software Renderer splat and floorsprite drawers.

See merge request STJr/SRB2!1442
2021-06-01 02:29:53 -04:00
sphere
4908712641 Merge branch 'go-away' into 'next'
Make a few messages more helpful (resolves #485)

Closes #485

See merge request STJr/SRB2!1519
2021-05-31 16:32:42 -04:00
sphere
65350e59c9 Merge branch 'rollout-stuff' into 'next'
Rollout rock improvements

Closes #445, #221, and #532

See merge request STJr/SRB2!1401
2021-05-31 16:12:17 -04:00
Radicalicious
3e91a8b2d4 Revert "Update p_user.c"
This reverts commit 92209bf246
2021-05-31 19:23:37 +00:00
Radicalicious
92209bf246 Update p_user.c 2021-05-31 15:09:54 -04:00
sphere
33d0438033 Merge branch 'fuckeggguard' into 'next'
Make Armageddon Shield instantly kill Egg Guards (Closes #225)

Closes #225

See merge request STJr/SRB2!1378
2021-05-31 09:34:14 -04:00
sphere
aec209ad2d Merge branch 'slider' into 'next'
Allow sliders passage through spin gaps (resolves #576)

Closes #576

See merge request STJr/SRB2!1520
2021-05-31 08:31:42 -04:00
sphere
ae9e0e7f08 Merge branch 'text-loops' into 'next'
Custom title card bruh moments

See merge request STJr/SRB2!1501
2021-05-31 08:25:43 -04:00
Nev3r
a48af30465 Merge branch 'easings' into 'next'
Easing functions

See merge request STJr/SRB2!1467
2021-05-31 02:34:02 -04:00
flarn2006
0b51b391f1 Make 96's flags consistent with 97-99 by default 2021-05-30 12:16:15 -04:00
sphere
fb4b3b8130 Merge branch 'ogl-fof-wall-slope-fix2' into 'next'
Take slopes into account in FOF wall cutoff in HWR_ProcessSeg

Closes #192

See merge request STJr/SRB2!1361
2021-05-30 11:32:30 -04:00
Monster Iestyn
d10cf4faf5 A_Custom3DRotate: don't scale hspeed and vspeed - they are angular speeds, not linear!
(I added the scaling to this action somewhere between 7-9 years ago, and somehow never knew I made this mistake until now, welp.)
2021-05-29 22:54:58 +01:00
flarn2006
f8fe763df2 Fix linedef type 99 2021-05-29 12:28:06 -04:00
flarn2006
2d4411d077 Remove empty 'else' block (also leftover) 2021-05-29 12:23:35 -04:00
flarn2006
5090de5809 Remove leftover debug printfs 2021-05-29 12:09:30 -04:00
flarn2006
93de054786 Fix linedef type 96 (I had it all wrong) 2021-05-29 11:08:57 -04:00
Nev3r
b978bc4507 Merge branch 'sw-tilted-npo2-span-opt' into 'next'
NPO2 slope span optimization

See merge request STJr/SRB2!1216
2021-05-29 09:30:58 -04:00
flarn2006
eee894581a Make linedef 96 skip the control sector 2021-05-29 00:54:31 -04:00
flarn2006
7d71d534d4 Add missing "/ FRACUNIT" to texture offset code 2021-05-29 00:40:06 -04:00
flarn2006
8d8f62baef Add additional multitagging functionality 2021-05-28 23:59:39 -04:00
SteelT
ad2b4b1809 Merge branch 'save-skin-names' into 'next'
Save skin names in save files instead of skin numbers

See merge request STJr/SRB2!1503
2021-05-28 22:05:20 -04:00
SteelT
c0f8cb29aa Merge branch 'select-heading-no-gaps' into 'next'
[SUGOI] Level select no longer assumes that games will always be linear

See merge request STJr/SRB2!1492
2021-05-28 21:51:52 -04:00
SteelT
2cb920a5a6 Merge branch 'failed-level-lua' into 'next'
[SUGOI] Make stagefailed more useful, add linedef executor to toggle, and expose to Lua

Closes #361

See merge request STJr/SRB2!1463
2021-05-28 21:51:00 -04:00
SteelT
a72d6bba22 Merge branch 'skin-unlocks-sanity' into 'next'
[SUGOI] Remove skin->availability, add SECRET_SKIN

See merge request STJr/SRB2!1474
2021-05-28 21:30:16 -04:00
Riku Salminen
22aaffa35d non-misleading comment 2021-05-28 22:32:11 +03:00
Riku Salminen
21dab7bd66 Add previous demo version to acceptable demo versions for demo comparison 2021-05-28 22:30:43 +03:00
Monster Iestyn
45b1223f3e My mistake, P_PreTicker calls P_MapStart and P_MapEnd too, so rework my earlier fix a bit 2021-05-28 18:56:32 +01:00
Monster Iestyn
ada6ec07db Fix Lua versions of P_ZMovement and its clones as well as P_MovePlayer so tmthing changes don't linger afterwards 2021-05-28 18:47:09 +01:00
Monster Iestyn
07801a2a18 move P_MapEnd call in P_LoadLevel further down, so that the P_MapStart/End pair also encloses cached actions and the MapLoad Lua hook 2021-05-28 18:42:19 +01:00
flarn2006
fd82357d4f Expose M_MapNumber to Lua 2021-05-27 18:35:15 -04:00
sphere
75938e2dfa Merge branch 'software-slope-plane-uv-fix-attempt' into 'next'
Fix slope plane rotation and alignment (resolves #508)

Closes #508

See merge request STJr/SRB2!1464
2021-05-27 16:56:16 -04:00
katsy
6286fc8b05 add sliding flag to spinheight conditions 2021-05-26 02:37:46 -04:00
katsy
a1235e144d allow sliders passage through spin gaps 2021-05-26 01:09:56 -05:00
katsy
b2ae7c79e7 make a few messages more helpful 2021-05-24 00:00:01 -05:00
Jaime Ita Passos
75397c347d Remove FRACUNIT/2 2021-05-22 21:09:06 -03:00
Jaime Ita Passos
a1553c4623 Update r_opengl.c 2021-05-22 20:08:11 -03:00
Jaime Ita Passos
75ebdda31b Merge remote-tracking branch 'origin' into gl-texfmt-p8-ap88-a8-ai8-fix 2021-05-22 19:44:57 -03:00
lachablock
750bdd9d60 Respect mobj->color while enemies & bosses flash, but in OpenGL 2021-05-22 23:25:36 +10:00
lachablock
99ad188263 Fix models interpolating to frame 0 from a same-sprite2 FF_SPR2ENDSTATE state 2021-05-22 18:17:48 +10:00
lachablock
4e5c3566c9 Respect mobj->color while enemies & bosses flash 2021-05-22 16:52:01 +10:00
lachablock
7c11bc8ac5 Remove camera dependency from P_GetPlayerControlDirection 2021-05-21 20:28:50 +10:00
Steel Titanium
d9395b0a73 Merge branch 'master' into next 2021-05-19 23:09:14 -04:00
Steel Titanium
7862a557c8 Merge branch 'bugfix-1' of https://github.com/rjpfonseca/SRB2 into rjpfonseca-bugfix-1 2021-05-19 22:57:38 -04:00
SteelT
695722269b Merge branch 'warnings' into 'master'
Fix some compiler warnings

See merge request STJr/SRB2!1504
2021-05-19 22:54:48 -04:00
sphere
60bbf1d8bc Merge branch 'fix-pit_checkthing-crash' into 'next'
Check against null tmpusher source before attempting to push a thing.

See merge request STJr/SRB2!1413
2021-05-19 08:12:30 -04:00
sphere
dc5572ba21 Merge branch 'trns-chunk-fix' into 'next'
tRNS chunk fix

See merge request STJr/SRB2!1393
2021-05-19 06:07:38 -04:00
sphere
bcd3a6b82b Merge branch 'optimize-getpatchpixel' into 'next'
Optimize Picture_GetPatchPixel

See merge request STJr/SRB2!1342
2021-05-19 06:07:23 -04:00
sphere
186ef0479d Merge branch 'death-of-musicslots2' into 'next'
Remove music slot compatibility

See merge request STJr/SRB2!1321
2021-05-19 05:27:31 -04:00
Jaime Ita Passos
5b86b8991c Use floating point trigonometry 2021-05-16 21:43:52 -03:00
Jaime Ita Passos
7500d12eeb Merge remote-tracking branch 'origin' into software-slope-plane-uv-fix-attempt 2021-05-16 20:56:53 -03:00
Steel Titanium
a2667f4dc9 Merge branch 'master' into next 2021-05-11 20:08:44 -04:00
James R
c13e1a74dd Reject banned players with refusereason 2021-05-10 18:10:53 -07:00
James R
8486a9386d serverinfo: enumerate refusereason 2021-05-10 18:10:16 -07:00
James R
22bfc2db78 Refactor HandleConnect refusals
Also removed some version fields from serverconfig_pak and
clientconfig_pak. Client version will be checked with
SRB2APPLICATION and MODVERSION.

Not updating PACKETVERSION because those packets shouldn't
have been packetversion'd in the first place.
2021-05-10 17:50:01 -07:00
James R
0edbca5e02 Actually report server version mismatches
Incompatible servers get dropped from the server list. It
turns out the server list is also used when connecting
directly to a server. This meant that if you tried
connecting to a server that was incompatible, you'd just
get an infinite connection screen, as if the server was
completely unreachable.

Now it won't drop the server if you are directly
connecting to it. I also copied some incompatibility
messages from HandleConnect.
2021-05-10 16:51:18 -07:00
sphere
d915da6509 Merge branch 'dashaction' into 'next'
Scale minimum dashmode thok speed on actionspd, not normalspeed

See merge request STJr/SRB2!1311
2021-05-10 08:45:26 -04:00
Lach
5cab285b2c Merge branch 'make-ghosts-target-origin' into 'next'
Set the target of a spawned ghost to where it came from.

Closes #517

See merge request STJr/SRB2!1358
2021-05-10 08:40:41 -04:00
Lach
5fb4b34f8c Merge branch 'steamed' into 'next'
Make steam apply sprung flag

See merge request STJr/SRB2!1365
2021-05-10 08:39:06 -04:00
Lach
e1843841bc Merge branch 'lunch' into 'next'
Don't apply pw_justlaunched if the player didn't actually launch off a slope

See merge request STJr/SRB2!1447
2021-05-10 08:37:55 -04:00
Lach
58a070ca03 Merge branch 'no-fire-shield-palflash' into 'next'
No fire shield palflash (resolves #512)

Closes #512

See merge request STJr/SRB2!1473
2021-05-10 08:37:20 -04:00
Lach
ecd59feafb Merge branch 'rosycolormap-raspberry' into 'next'
Change Raspberry's chat colormap to V_ROSYMAP

See merge request STJr/SRB2!1441
2021-05-10 08:36:26 -04:00
sphere
c25ecfc35f Merge branch 'more-slope-copying' into 'next'
Add more actions for slope copying

See merge request STJr/SRB2!1406
2021-05-10 07:43:03 -04:00
sphere
44f3edb218 Merge branch 'binary-multitagging' into 'next'
Add linedef specials for multitagging in binary maps

See merge request STJr/SRB2!1485
2021-05-10 07:42:55 -04:00
RJPFonseca
69647eb78d Used spaces instead of tabs in Makefile.cfg 2021-05-09 19:10:53 +01:00
James R
35244fa736 Clang: fix -Wimplicit-const-int-float-conversion
Some of these integers exceed the precision of float. In
that case the number is rounded. The rounding shouldn't
matter too much anyway, so just shut the compiler up.
2021-05-08 16:49:23 -07:00
James R
210c9419e4 Ignore -Wtrigraphs 2021-05-08 16:49:18 -07:00
Sally Coolatta
ec8e884a31 Removed this function 2021-05-08 12:56:33 -04:00
Sally Coolatta
5d93f86499 Merge branch 'next' into skin-unlocks-sanity 2021-05-08 12:55:46 -04:00
lachablock
d2db204058 Fix rollout rock controls in 2D mode 2021-05-08 18:34:32 +10:00
lachablock
755cf6e952 Merge remote-tracking branch 'origin/next' into rollout-stuff 2021-05-08 13:03:18 +10:00
lachablock
3880263f1f Add machine dashmode as a condition for gap passage.
(Also remove the sprite2 check, we don't need to be that stingy since PlayerHeight hooks allow greater control over that now!)
2021-05-08 12:27:29 +10:00
lachablock
47f465ccea Merge remote-tracking branch 'origin/next' into dashmode-lowroad 2021-05-08 12:16:46 +10:00
James R
87afa7655a CMake: fix ASM compile
- target_sources from correct directory
- enable_language must be used in add_executable directory
2021-05-07 18:59:51 -07:00
Sally Coolatta
d136c60a3f Add some comments, write an empty string instead of a boolean determining if the bot skin exists or not.
I was a little scared of doing this at first, but after a bit of thought & some testing that it'll be fine.
2021-05-07 20:13:16 -04:00
Sally Coolatta
a583027006 Remove prints 2021-05-07 19:52:29 -04:00
Sally Coolatta
dc6851dabc Save skin name instead of skin number into save files
Allows you to save a game as any character, and you don't have to load the files in a specific order to access the save file.
2021-05-07 19:41:44 -04:00
James R
9e7d80c2c4 Makefile: suppress DEL error 2021-05-07 16:08:24 -07:00
Monster Iestyn
a98b0834a6 Merge branch 'deh-buffer-unclog' into 'next'
Fix a series of buffer overflows in SOC (primarily Character section) loading

See merge request STJr/SRB2!1457
2021-05-07 18:47:51 -04:00
Monster Iestyn
70052a099c Merge branch 'acos' into 'next'
arccosine Lua exposure

See merge request STJr/SRB2!1455
2021-05-07 18:33:55 -04:00
James R
c06817d008 Makefile: fix mingw/64 swapped with 32-bit 2021-05-07 15:30:46 -07:00
Monster Iestyn
529d297895 Merge branch 'soc-caption' into 'next'
[SUGOI] Allow setting sound captions in SOC

See merge request STJr/SRB2!1469
2021-05-07 18:21:48 -04:00
Monster Iestyn
d00726cbe9 Merge branch 'monster-cleaning-up-again' into 'next'
Monster cleaning up again

See merge request STJr/SRB2!1433
2021-05-07 17:33:00 -04:00
Monster Iestyn
fa140c1eb3 Merge branch 'load-netgame-error-fixes' into 'next'
Load netgame error fixes

See merge request STJr/SRB2!1482
2021-05-07 17:27:19 -04:00
James R
ee72312dea Merge remote-tracking branch 'origin/master' into makefile-revision-final 2021-05-07 13:32:19 -07:00
Monster Iestyn
b7ff0164e9 Merge branch 'polyobject-ffloor-fix' into 'next'
Polyobject over 3D floor fix for software renderer

See merge request STJr/SRB2!1488
2021-05-07 16:11:03 -04:00
Sally Coolatta
4478265400 Fix title card patches not actually having enough room for an entire lump name 2021-05-07 14:15:37 -04:00
Sally Coolatta
8e8881b534 Fix custom title card text not looping properly 2021-05-07 14:14:31 -04:00
LJ Sonic
07e69c5eb3 Add copyright date ranges for files created in 2020 2021-05-07 18:04:30 +02:00
LJ Sonic
d325c7e6d3 The year is 2021 2021-05-07 17:45:56 +02:00
lachablock
8b021ec16b but if you close your eyes EH OH, EH OH 2021-05-07 12:38:24 +10:00
Tatsuru
3159d5a6e4 2.2.9 prep 2021-05-06 21:58:21 -03:00
sphere
6053740ef7 Merge branch 'light-userdata-is-wrong' into 'next'
Stop using metatables with light userdata

See merge request STJr/SRB2!1495
2021-05-06 12:14:36 -04:00
sphere
413c8563c9 Merge branch 'things-to-tide-you-over' into 'next'
Update URL on the addon screen

See merge request STJr/SRB2!1489
2021-05-06 08:18:12 -04:00
James R
ec8b63d675 Makefile: remove last of unused flags 2021-05-05 21:21:55 -07:00
James R
f9813844e7 Update CMakeLists.txt to use Sourcefiles
This establishes (near) parity of source code file lists
between the Makefile and CMakeLists.txt

To make that change I messed around CMakeLists.txt a bit.
It now uses target_sources and target_compile_definitions.
I also removed some MSVC stuff since we don't actually
care about MSVC--it made things easier.

CMake minimum version 3.0 -> 3.13 for target_sources.
2021-05-05 04:00:44 -07:00