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Remove prints
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dc6851dabc
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a583027006
1 changed files with 0 additions and 12 deletions
12
src/m_menu.c
12
src/m_menu.c
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@ -8656,8 +8656,6 @@ static void M_ReadSavegameInfo(UINT32 slot)
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if (backwardsCompat != NEWSKINSAVES)
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{
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CONS_Printf("Old behavior for %d\n", slot);
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// Backwards compat
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savegameinfo[slot].skinnum = backwardsCompat & ((1<<5) - 1);
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@ -8665,14 +8663,10 @@ static void M_ReadSavegameInfo(UINT32 slot)
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|| !R_SkinUsable(-1, savegameinfo[slot].skinnum))
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BADSAVE
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CONS_Printf("Read skinnum successfully\n");
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savegameinfo[slot].botskin = backwardsCompat >> 5;
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if (savegameinfo[slot].botskin-1 >= numskins
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|| !R_SkinUsable(-1, savegameinfo[slot].botskin-1))
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BADSAVE
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CONS_Printf("Read botskin successfully\n");
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}
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else
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#endif
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@ -8680,8 +8674,6 @@ static void M_ReadSavegameInfo(UINT32 slot)
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boolean haveBot = false;
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char ourSkinName[SKINNAMESIZE+1];
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CONS_Printf("New behavior for %d\n", slot);
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CHECKPOS
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READSTRINGN(sav_p, ourSkinName, SKINNAMESIZE);
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savegameinfo[slot].skinnum = R_SkinAvailable(ourSkinName);
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@ -8690,8 +8682,6 @@ static void M_ReadSavegameInfo(UINT32 slot)
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|| !R_SkinUsable(-1, savegameinfo[slot].skinnum))
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BADSAVE
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CONS_Printf("Read skinnum successfully\n");
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CHECKPOS
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haveBot = (boolean)READUINT8(sav_p);
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@ -8707,8 +8697,6 @@ static void M_ReadSavegameInfo(UINT32 slot)
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|| !R_SkinUsable(-1, savegameinfo[slot].botskin-1))
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BADSAVE
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}
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CONS_Printf("Read botskin successfully\n");
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}
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CHECKPOS
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