mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-21 20:11:12 +00:00
Update CMakeLists.txt to use Sourcefiles
This establishes (near) parity of source code file lists between the Makefile and CMakeLists.txt To make that change I messed around CMakeLists.txt a bit. It now uses target_sources and target_compile_definitions. I also removed some MSVC stuff since we don't actually care about MSVC--it made things easier. CMake minimum version 3.0 -> 3.13 for target_sources.
This commit is contained in:
parent
3d7205d494
commit
f9813844e7
5 changed files with 47 additions and 491 deletions
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@ -1,4 +1,4 @@
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cmake_minimum_required(VERSION 3.0)
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cmake_minimum_required(VERSION 3.13)
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# Enable CCache early
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set(SRB2_USE_CCACHE OFF CACHE BOOL "Use CCache")
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@ -34,12 +34,11 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
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### Useful functions
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# Prepend sources with current source directory
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function(prepend_sources SOURCE_FILES)
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foreach(SOURCE_FILE ${${SOURCE_FILES}})
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set(MODIFIED ${MODIFIED} ${CMAKE_CURRENT_SOURCE_DIR}/${SOURCE_FILE})
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endforeach()
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set(${SOURCE_FILES} ${MODIFIED} PARENT_SCOPE)
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# Add sources from Sourcefile
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function(target_sourcefile type)
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file(STRINGS Sourcefile list
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REGEX "[-0-9A-Za-z_]+\.${type}")
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target_sources(SRB2SDL2 PRIVATE ${list})
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endfunction()
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# Macro to add OSX framework
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@ -118,8 +117,10 @@ set(SRB2_SDL2_EXE_NAME srb2 CACHE STRING "Executable binary output name")
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include_directories(${CMAKE_CURRENT_BINARY_DIR}/src)
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add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32)
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add_subdirectory(src)
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#add_subdirectory(assets)
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add_subdirectory(assets)
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## config.h generation
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@ -1,224 +1,12 @@
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# SRB2 Core
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# Core sources
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set(SRB2_CORE_SOURCES
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am_map.c
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b_bot.c
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command.c
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comptime.c
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console.c
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d_clisrv.c
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d_main.c
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d_net.c
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d_netcmd.c
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d_netfil.c
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dehacked.c
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f_finale.c
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f_wipe.c
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filesrch.c
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g_demo.c
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g_game.c
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g_input.c
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hu_stuff.c
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i_tcp.c
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info.c
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lzf.c
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m_aatree.c
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m_anigif.c
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m_argv.c
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m_bbox.c
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m_cheat.c
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m_cond.c
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m_fixed.c
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m_menu.c
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m_misc.c
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m_queue.c
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m_random.c
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md5.c
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mserv.c
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http-mserv.c
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s_sound.c
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screen.c
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sounds.c
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st_stuff.c
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#string.c
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tables.c
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v_video.c
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w_wad.c
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y_inter.c
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z_zone.c
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)
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target_sourcefile(c)
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target_sources(SRB2SDL2 PRIVATE comptime.c md5.c config.h)
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set(SRB2_CORE_HEADERS
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am_map.h
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b_bot.h
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byteptr.h
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command.h
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console.h
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d_clisrv.h
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d_event.h
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d_main.h
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d_net.h
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d_netcmd.h
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d_netfil.h
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d_player.h
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d_think.h
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d_ticcmd.h
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dehacked.h
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doomdata.h
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doomdef.h
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doomstat.h
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doomtype.h
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endian.h
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f_finale.h
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fastcmp.h
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filesrch.h
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g_demo.h
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g_game.h
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g_input.h
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g_state.h
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hu_stuff.h
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i_joy.h
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i_net.h
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i_sound.h
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i_system.h
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i_tcp.h
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i_video.h
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info.h
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keys.h
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lzf.h
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m_aatree.h
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m_anigif.h
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m_argv.h
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m_bbox.h
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m_cheat.h
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m_cond.h
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m_dllist.h
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m_fixed.h
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m_menu.h
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m_misc.h
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m_queue.h
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m_random.h
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m_swap.h
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md5.h
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mserv.h
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p5prof.h
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s_sound.h
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screen.h
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sounds.h
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st_stuff.h
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tables.h
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v_video.h
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w_wad.h
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y_inter.h
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z_zone.h
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config.h.in
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)
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set(SRB2_CORE_RENDER_SOURCES
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r_bsp.c
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r_data.c
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r_draw.c
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r_main.c
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r_plane.c
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r_segs.c
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r_skins.c
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r_sky.c
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r_splats.c
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r_things.c
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r_textures.c
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r_picformats.c
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r_portal.c
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r_bsp.h
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r_data.h
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r_defs.h
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r_draw.h
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r_local.h
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r_main.h
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r_plane.h
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r_segs.h
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r_skins.h
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r_sky.h
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r_splats.h
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r_state.h
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r_things.h
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r_textures.h
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r_picformats.h
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r_portal.h
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)
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set(SRB2_CORE_GAME_SOURCES
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p_ceilng.c
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p_enemy.c
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p_floor.c
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p_inter.c
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p_lights.c
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p_map.c
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p_maputl.c
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p_mobj.c
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p_polyobj.c
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p_saveg.c
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p_setup.c
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p_sight.c
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p_slopes.c
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p_spec.c
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p_telept.c
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p_tick.c
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p_user.c
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p_local.h
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p_maputl.h
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p_mobj.h
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p_polyobj.h
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p_pspr.h
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p_saveg.h
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p_setup.h
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p_slopes.h
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p_spec.h
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p_tick.h
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)
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if(NOT (CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
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set(SRB2_CORE_SOURCES ${SRB2_CORE_SOURCES} string.c)
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endif()
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prepend_sources(SRB2_CORE_SOURCES)
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prepend_sources(SRB2_CORE_HEADERS)
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prepend_sources(SRB2_CORE_RENDER_SOURCES)
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prepend_sources(SRB2_CORE_GAME_SOURCES)
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set(SRB2_CORE_HEADERS ${SRB2_CORE_HEADERS} ${CMAKE_CURRENT_BINARY_DIR}/config.h)
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source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS})
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source_group("Renderer" FILES ${SRB2_CORE_RENDER_SOURCES})
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source_group("Game" FILES ${SRB2_CORE_GAME_SOURCES})
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set(SRB2_ASM_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/vid_copy.s
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)
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set(SRB2_NASM_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/tmap_mmx.nas
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${CMAKE_CURRENT_SOURCE_DIR}/tmap.nas
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)
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if(MSVC)
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list(APPEND SRB2_NASM_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/tmap_vc.nas)
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endif()
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set(SRB2_NASM_OBJECTS
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${CMAKE_CURRENT_BINARY_DIR}/tmap_mmx.obj
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${CMAKE_CURRENT_BINARY_DIR}/tmap.obj
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)
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if(MSVC)
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list(APPEND SRB2_NASM_OBJECTS ${CMAKE_CURRENT_BINARY_DIR}/tmap_vc.obj)
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endif()
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source_group("Assembly" FILES ${SRB2_ASM_SOURCES} ${SRB2_NASM_SOURCES})
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set(SRB2_ASM_SOURCES vid_copy.s)
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set(SRB2_NASM_SOURCES tmap_mmx.nas tmap.nas)
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### Configuration
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set(SRB2_CONFIG_HAVE_PNG ON CACHE BOOL
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@ -254,90 +42,7 @@ if(${CMAKE_SYSTEM} MATCHES "Windows") ###set on Windows only
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"Use SRB2's internal copies of required dependencies (SDL2, PNG, zlib, GME, OpenMPT).")
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endif()
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set(SRB2_LUA_SOURCES
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lua_baselib.c
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lua_blockmaplib.c
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lua_consolelib.c
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lua_hooklib.c
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lua_hudlib.c
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lua_infolib.c
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lua_maplib.c
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lua_mathlib.c
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lua_mobjlib.c
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lua_playerlib.c
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lua_script.c
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lua_skinlib.c
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lua_thinkerlib.c
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)
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set(SRB2_LUA_HEADERS
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lua_hook.h
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lua_hud.h
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lua_libs.h
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lua_script.h
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)
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prepend_sources(SRB2_LUA_SOURCES)
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prepend_sources(SRB2_LUA_HEADERS)
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source_group("LUA" FILES ${SRB2_LUA_SOURCES} ${SRB2_LUA_HEADERS})
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set(SRB2_BLUA_SOURCES
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blua/lapi.c
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blua/lauxlib.c
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blua/lbaselib.c
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blua/lcode.c
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blua/ldebug.c
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blua/ldo.c
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blua/ldump.c
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blua/lfunc.c
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blua/lgc.c
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blua/linit.c
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blua/liolib.c
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blua/llex.c
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blua/lmem.c
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blua/lobject.c
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blua/lopcodes.c
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blua/lparser.c
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blua/lstate.c
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blua/lstring.c
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blua/lstrlib.c
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blua/ltable.c
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blua/ltablib.c
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blua/ltm.c
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blua/lundump.c
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blua/lvm.c
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blua/lzio.c
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)
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set(SRB2_BLUA_HEADERS
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blua/lapi.h
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blua/lauxlib.h
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blua/lcode.h
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blua/ldebug.h
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blua/ldo.h
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blua/lfunc.h
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blua/lgc.h
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blua/llex.h
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blua/llimits.h
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blua/lmem.h
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blua/lobject.h
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blua/lopcodes.h
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blua/lparser.h
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blua/lstate.h
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blua/lstring.h
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blua/ltable.h
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blua/ltm.h
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blua/lua.h
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blua/luaconf.h
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blua/lualib.h
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blua/lundump.h
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blua/lvm.h
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blua/lzio.h
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)
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prepend_sources(SRB2_BLUA_SOURCES)
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prepend_sources(SRB2_BLUA_HEADERS)
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source_group("LUA\\Interpreter" FILES ${SRB2_BLUA_SOURCES} ${SRB2_BLUA_HEADERS})
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add_subdirectory(blua)
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if(${SRB2_CONFIG_HAVE_GME})
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if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
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@ -353,7 +58,7 @@ if(${SRB2_CONFIG_HAVE_GME})
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endif()
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if(${GME_FOUND})
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set(SRB2_HAVE_GME ON)
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add_definitions(-DHAVE_LIBGME)
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target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_LIBGME)
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else()
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message(WARNING "You have specified that GME is available but it was not found.")
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endif()
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@ -373,7 +78,7 @@ if(${SRB2_CONFIG_HAVE_OPENMPT})
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endif()
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if(${OPENMPT_FOUND})
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set(SRB2_HAVE_OPENMPT ON)
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add_definitions(-DHAVE_OPENMPT)
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target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_OPENMPT)
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else()
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message(WARNING "You have specified that OpenMPT is available but it was not found.")
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endif()
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@ -396,8 +101,7 @@ if(${SRB2_CONFIG_HAVE_MIXERX})
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endif()
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if(${MIXERX_FOUND})
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set(SRB2_HAVE_MIXERX ON)
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set(SRB2_SDL2_SOUNDIMPL mixer_sound.c)
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add_definitions(-DHAVE_MIXERX)
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target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_MIXERX)
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else()
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message(WARNING "You have specified that SDL Mixer X is available but it was not found.")
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endif()
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@ -417,7 +121,7 @@ if(${SRB2_CONFIG_HAVE_ZLIB})
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endif()
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if(${ZLIB_FOUND})
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set(SRB2_HAVE_ZLIB ON)
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add_definitions(-DHAVE_ZLIB)
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target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_ZLIB)
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else()
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message(WARNING "You have specified that ZLIB is available but it was not found. SRB2 may not compile correctly.")
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endif()
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@ -438,14 +142,9 @@ if(${SRB2_CONFIG_HAVE_PNG} AND ${SRB2_CONFIG_HAVE_ZLIB})
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endif()
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if(${PNG_FOUND})
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set(SRB2_HAVE_PNG ON)
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add_definitions(-DHAVE_PNG)
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add_definitions(-D_LARGEFILE64_SOURCE)
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set(SRB2_PNG_SOURCES apng.c)
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set(SRB2_PNG_HEADERS apng.h)
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prepend_sources(SRB2_PNG_SOURCES)
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prepend_sources(SRB2_PNG_HEADERS)
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source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS}
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${SRB2_PNG_SOURCES} ${SRB2_PNG_HEADERS})
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target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_PNG)
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target_compile_definitions(SRB2SDL2 PRIVATE -D_LARGEFILE64_SOURCE)
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target_sources(SRB2SDL2 PRIVATE apng.c)
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else()
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message(WARNING "You have specified that PNG is available but it was not found. SRB2 may not compile correctly.")
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endif()
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@ -466,7 +165,7 @@ if(${SRB2_CONFIG_HAVE_CURL})
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endif()
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if(${CURL_FOUND})
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set(SRB2_HAVE_CURL ON)
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add_definitions(-DHAVE_CURL)
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target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_CURL)
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else()
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message(WARNING "You have specified that CURL is available but it was not found. SRB2 may not compile correctly.")
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endif()
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@ -474,59 +173,19 @@ endif()
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if(${SRB2_CONFIG_HAVE_THREADS})
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set(SRB2_HAVE_THREADS ON)
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set(SRB2_CORE_HEADERS ${SRB2_CORE_HEADERS} ${CMAKE_CURRENT_SOURCE_DIR}/i_threads.h)
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add_definitions(-DHAVE_THREADS)
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target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_THREADS)
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endif()
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if(${SRB2_CONFIG_HWRENDER})
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add_definitions(-DHWRENDER)
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set(SRB2_HWRENDER_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_batching.c
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_bsp.c
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_cache.c
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_clip.c
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_draw.c
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_light.c
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_main.c
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2.c
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2load.c
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md3load.c
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_model.c
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/u_list.c
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)
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set (SRB2_HWRENDER_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_batching.h
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_clip.h
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_data.h
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_defs.h
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_dll.h
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_drv.h
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_glob.h
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_light.h
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_main.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2load.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md3load.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_model.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/u_list.h
|
||||
)
|
||||
|
||||
set(SRB2_R_OPENGL_SOURCES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/r_opengl/r_opengl.c
|
||||
)
|
||||
|
||||
set(SRB2_R_OPENGL_HEADERS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/r_opengl/r_opengl.h
|
||||
)
|
||||
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHWRENDER)
|
||||
add_subdirectory(hardware)
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HWRENDER} AND ${SRB2_CONFIG_STATIC_OPENGL})
|
||||
find_package(OpenGL)
|
||||
if(${OPENGL_FOUND})
|
||||
add_definitions(-DHWRENDER)
|
||||
add_definitions(-DSTATIC_OPENGL)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHWRENDER)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DSTATIC_OPENGL)
|
||||
else()
|
||||
message(WARNING "You have specified static opengl but opengl was not found. Not setting HWRENDER.")
|
||||
endif()
|
||||
|
@ -548,11 +207,11 @@ if(${SRB2_CONFIG_USEASM})
|
|||
enable_language(ASM_NASM)
|
||||
endif()
|
||||
set(SRB2_USEASM ON)
|
||||
add_definitions(-DUSEASM)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DUSEASM)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -msse3 -mfpmath=sse")
|
||||
else()
|
||||
set(SRB2_USEASM OFF)
|
||||
add_definitions(-DNONX86 -DNORUSEASM)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DNONX86 -DNORUSEASM)
|
||||
endif()
|
||||
|
||||
# Targets
|
||||
|
@ -588,7 +247,7 @@ if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
|
|||
set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} -Wno-absolute-value)
|
||||
endif()
|
||||
|
||||
add_definitions(-DCMAKECONFIG)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DCMAKECONFIG)
|
||||
|
||||
#add_library(SRB2Core STATIC
|
||||
# ${SRB2_CORE_SOURCES}
|
||||
|
|
1
src/blua/CMakeLists.txt
Normal file
1
src/blua/CMakeLists.txt
Normal file
|
@ -0,0 +1 @@
|
|||
target_sourcefile(c)
|
1
src/hardware/CMakeLists.txt
Normal file
1
src/hardware/CMakeLists.txt
Normal file
|
@ -0,0 +1 @@
|
|||
target_sourcefile(c)
|
|
@ -21,46 +21,25 @@ if(${SRB2_CONFIG_SDL2_USEMIXER})
|
|||
endif()
|
||||
if(${SDL2_MIXER_FOUND})
|
||||
set(SRB2_HAVE_MIXER ON)
|
||||
set(SRB2_SDL2_SOUNDIMPL mixer_sound.c)
|
||||
target_sources(SRB2SDL2 PRIVATE mixer_sound.c)
|
||||
else()
|
||||
message(WARNING "You specified that SDL2_mixer is available, but it was not found. Falling back to sdl sound.")
|
||||
set(SRB2_SDL2_SOUNDIMPL sdl_sound.c)
|
||||
target_sources(SRB2SDL2 PRIVATE sdl_sound.c)
|
||||
endif()
|
||||
elseif(${MIXERX_FOUND})
|
||||
set(SRB2_SDL2_SOUNDIMPL mixer_sound.c)
|
||||
target_sources(SRB2SDL2 PRIVATE mixer_sound.c)
|
||||
else()
|
||||
set(SRB2_SDL2_SOUNDIMPL sdl_sound.c)
|
||||
target_sources(SRB2SDL2 PRIVATE sdl_sound.c)
|
||||
endif()
|
||||
|
||||
set(SRB2_SDL2_SOURCES
|
||||
dosstr.c
|
||||
endtxt.c
|
||||
hwsym_sdl.c
|
||||
i_main.c
|
||||
i_net.c
|
||||
i_system.c
|
||||
i_ttf.c
|
||||
i_video.c
|
||||
#IMG_xpm.c
|
||||
ogl_sdl.c
|
||||
target_sourcefile(c)
|
||||
|
||||
${SRB2_SDL2_SOUNDIMPL}
|
||||
)
|
||||
|
||||
set(SRB2_SDL2_HEADERS
|
||||
endtxt.h
|
||||
hwsym_sdl.h
|
||||
i_ttf.h
|
||||
ogl_sdl.h
|
||||
sdlmain.h
|
||||
)
|
||||
target_sources(SRB2SDL2 PRIVATE ogl_sdl.c)
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_THREADS})
|
||||
set(SRB2_SDL2_SOURCES ${SRB2_SDL2_SOURCES} i_threads.c)
|
||||
target_sources(SRB2SDL2 PRIVATE i_threads.c)
|
||||
endif()
|
||||
|
||||
source_group("Interface Code" FILES ${SRB2_SDL2_SOURCES} ${SRB2_SDL2_HEADERS})
|
||||
|
||||
# Dependency
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(SDL2_FOUND ON)
|
||||
|
@ -76,79 +55,31 @@ else()
|
|||
endif()
|
||||
|
||||
if(${SDL2_FOUND})
|
||||
set(SRB2_SDL2_TOTAL_SOURCES
|
||||
${SRB2_CORE_SOURCES}
|
||||
${SRB2_CORE_HEADERS}
|
||||
${SRB2_PNG_SOURCES}
|
||||
${SRB2_PNG_HEADERS}
|
||||
${SRB2_CORE_RENDER_SOURCES}
|
||||
${SRB2_CORE_GAME_SOURCES}
|
||||
${SRB2_LUA_SOURCES}
|
||||
${SRB2_LUA_HEADERS}
|
||||
${SRB2_BLUA_SOURCES}
|
||||
${SRB2_BLUA_HEADERS}
|
||||
${SRB2_SDL2_SOURCES}
|
||||
${SRB2_SDL2_HEADERS}
|
||||
)
|
||||
|
||||
source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS}
|
||||
${SRB2_PNG_SOURCES} ${SRB2_PNG_HEADERS})
|
||||
source_group("Renderer" FILES ${SRB2_CORE_RENDER_SOURCES})
|
||||
source_group("Game" FILES ${SRB2_CORE_GAME_SOURCES})
|
||||
source_group("Assembly" FILES ${SRB2_ASM_SOURCES} ${SRB2_NASM_SOURCES})
|
||||
source_group("LUA" FILES ${SRB2_LUA_SOURCES} ${SRB2_LUA_HEADERS})
|
||||
source_group("LUA\\Interpreter" FILES ${SRB2_BLUA_SOURCES} ${SRB2_BLUA_HEADERS})
|
||||
|
||||
if(${SRB2_CONFIG_HWRENDER})
|
||||
set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES}
|
||||
${SRB2_HWRENDER_SOURCES}
|
||||
${SRB2_HWRENDER_HEADERS}
|
||||
${SRB2_R_OPENGL_SOURCES}
|
||||
${SRB2_R_OPENGL_HEADERS}
|
||||
)
|
||||
|
||||
source_group("Hardware" FILES ${SRB2_HWRENDER_SOURCES} ${SRB2_HWRENDER_HEADERS})
|
||||
source_group("Hardware\\OpenGL Renderer" FILES ${SRB2_R_OPENGL_SOURCES} ${SRB2_R_OPENGL_HEADERS})
|
||||
endif()
|
||||
|
||||
if(${SRB2_USEASM})
|
||||
set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES}
|
||||
${SRB2_NASM_SOURCES}
|
||||
)
|
||||
if(MSVC)
|
||||
set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES}
|
||||
${SRB2_NASM_OBJECTS}
|
||||
)
|
||||
set_source_files_properties(${SRB2_NASM_OBJECTS} PROPERTIES GENERATED ON)
|
||||
else()
|
||||
list(APPEND SRB2_SDL2_TOTAL_SOURCES ${SRB2_ASM_SOURCES})
|
||||
set_source_files_properties(${SRB2_ASM_SOURCES} PROPERTIES LANGUAGE C)
|
||||
set_source_files_properties(${SRB2_ASM_SOURCES} PROPERTIES COMPILE_FLAGS "-x assembler-with-cpp")
|
||||
endif()
|
||||
target_sources(SRB2SDL2 PRIVATE ${SRB2_ASM_SOURCES}
|
||||
${SRB2_NASM_SOURCES})
|
||||
set_source_files_properties(${SRB2_ASM_SOURCES} PROPERTIES LANGUAGE C)
|
||||
set_source_files_properties(${SRB2_ASM_SOURCES} PROPERTIES COMPILE_FLAGS "-x assembler-with-cpp")
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Windows)
|
||||
set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES}
|
||||
${CMAKE_SOURCE_DIR}/src/win32/win_dbg.c
|
||||
${CMAKE_SOURCE_DIR}/src/win32/Srb2win.rc
|
||||
)
|
||||
target_sources(SRB2SDL2 PRIVATE
|
||||
../win32/win_dbg.c
|
||||
../win32/Srb2win.rc)
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Darwin)
|
||||
set(MACOSX_BUNDLE_ICON_FILE Srb2mac.icns)
|
||||
set_source_files_properties(macosx/Srb2mac.icns PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
|
||||
set(SRB2_SDL2_MAC_SOURCES
|
||||
target_sources(SRB2SDL2 PRIVATE
|
||||
macosx/mac_alert.c
|
||||
macosx/mac_alert.h
|
||||
macosx/mac_resources.c
|
||||
macosx/mac_resources.h
|
||||
macosx/Srb2mac.icns
|
||||
)
|
||||
source_group("Interface Code\\OSX Compatibility" FILES ${SRB2_SDL2_MAC_SOURCES})
|
||||
set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES} ${SRB2_SDL2_MAC_SOURCES})
|
||||
endif()
|
||||
|
||||
add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32 ${SRB2_SDL2_TOTAL_SOURCES})
|
||||
if(${CMAKE_SYSTEM} MATCHES Windows)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME srb2win)
|
||||
elseif(${CMAKE_SYSTEM} MATCHES Linux)
|
||||
|
@ -205,18 +136,6 @@ if(${SDL2_FOUND})
|
|||
set(ASM_ASSEMBLER_OBJFORMAT ${CMAKE_ASM_NASM_OBJECT_FORMAT})
|
||||
set_source_files_properties(${SRB2_NASM_SOURCES} LANGUAGE ASM_NASM)
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
# using assembler with msvc doesn't work, must do it manually
|
||||
foreach(ASMFILE ${SRB2_NASM_SOURCES})
|
||||
get_filename_component(ASMFILE_NAME ${ASMFILE} NAME_WE)
|
||||
set(ASMFILE_NAME ${ASMFILE_NAME}.obj)
|
||||
add_custom_command(TARGET SRB2SDL2 PRE_LINK
|
||||
COMMAND ${ASM_ASSEMBLER_TEMP} ARGS -f ${ASM_ASSEMBLER_OBJFORMAT} -o ${CMAKE_CURRENT_BINARY_DIR}/${ASMFILE_NAME} ${ASMFILE}
|
||||
COMMENT "assemble ${ASMFILE_NAME}."
|
||||
)
|
||||
endforeach()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set_target_properties(SRB2SDL2 PROPERTIES VERSION ${SRB2_VERSION})
|
||||
|
@ -230,31 +149,6 @@ if(${SDL2_FOUND})
|
|||
)
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(SDL2_MAIN_FOUND ON)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(SDL2_MAIN_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/SDL2/x86_64-w64-mingw32/include/SDL2)
|
||||
set(SDL2_MAIN_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/SDL2/x86_64-w64-mingw32/lib -lSDL2main")
|
||||
else() # 32-bit
|
||||
set(SDL2_MAIN_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/SDL2/i686-w64-mingw32/include/SDL2)
|
||||
set(SDL2_MAIN_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/SDL2/i686-w64-mingw32/lib -lSDL2main")
|
||||
endif()
|
||||
else()
|
||||
find_package(SDL2_MAIN REQUIRED)
|
||||
endif()
|
||||
target_link_libraries(SRB2SDL2 PRIVATE
|
||||
${SDL2_MAIN_LIBRARIES}
|
||||
)
|
||||
target_compile_options(SRB2SDL2 PRIVATE
|
||||
/Umain
|
||||
/D_CRT_SECURE_NO_WARNINGS # something about string functions.
|
||||
/D_CRT_NONSTDC_NO_DEPRECATE
|
||||
/DSDLMAIN
|
||||
/D_WINSOCK_DEPRECATED_NO_WARNINGS # Don't care
|
||||
)
|
||||
endif()
|
||||
|
||||
target_include_directories(SRB2SDL2 PRIVATE
|
||||
${SDL2_INCLUDE_DIRS}
|
||||
${SDL2_MIXER_INCLUDE_DIRS}
|
||||
|
|
Loading…
Reference in a new issue