comment cleanup

This commit is contained in:
Shane Ellis 2021-06-30 01:36:28 -04:00
parent ee765d1043
commit 94441d6eee

View file

@ -25,8 +25,6 @@ void B_UpdateBotleader(player_t *player)
fixed_t neardist = INT32_MAX;
player_t *nearplayer = NULL;
//Find new botleader
//if (!player->botleader)
//{
for (i = 0; i < MAXPLAYERS; i++)
{
if (players[i].bot || players[i].playerstate != PST_LIVE || players[i].spectator || !players[i].mo)
@ -46,7 +44,6 @@ void B_UpdateBotleader(player_t *player)
}
//Set botleader to best candidate (or null if none available)
player->botleader = nearplayer;
//}
}
static inline void B_ResetAI(botmem_t *mem)
@ -102,7 +99,6 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
if (tails->player->powers[pw_carry] == CR_MACESPIN || tails->player->powers[pw_carry] == CR_GENERIC)
{
boolean isrelevant = (sonic->player->powers[pw_carry] == CR_MACESPIN || sonic->player->powers[pw_carry] == CR_GENERIC);
//dist = P_AproxDistance(tails->x-sonic->x, tails->y-sonic->y); //! This is totally redundant.
if (sonic->player->cmd.buttons & BT_JUMP && (sonic->player->pflags & PF_JUMPED) && isrelevant)
cmd->buttons |= BT_JUMP;
if (isrelevant)
@ -402,8 +398,6 @@ void B_KeysToTiccmd(mobj_t *mo, ticcmd_t *cmd, boolean forward, boolean backward
{
player_t *player = mo->player;
// don't try to do stuff if your sonic is in a minecart or something
//if (players[consoleplayer].powers[pw_carry] && players[consoleplayer].powers[pw_carry] != CR_PLAYER)
//!!!
if (&player->botleader && player->botleader->powers[pw_carry] && player->botleader->powers[pw_carry] != CR_PLAYER)
return;
// Turn the virtual keypresses into ticcmd_t.
@ -576,7 +570,6 @@ void B_RespawnBot(INT32 playernum)
player->powers[pw_spacetime] = sonic->player->powers[pw_spacetime];
player->powers[pw_gravityboots] = sonic->player->powers[pw_gravityboots];
player->powers[pw_nocontrol] = sonic->player->powers[pw_nocontrol];
//!!! Nuke the speed equivalencies
player->pflags |= PF_AUTOBRAKE|(sonic->player->pflags & PF_DIRECTIONCHAR);
P_TeleportMove(tails, x, y, z);