mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-21 20:11:12 +00:00
2.2.9 prep
This commit is contained in:
parent
6053740ef7
commit
3159d5a6e4
5 changed files with 9 additions and 8 deletions
|
@ -1,4 +1,4 @@
|
|||
version: 2.2.8.{branch}-{build}
|
||||
version: 2.2.9.{branch}-{build}
|
||||
os: MinGW
|
||||
|
||||
environment:
|
||||
|
|
|
@ -34,12 +34,13 @@
|
|||
* Last updated 2020 / 07 / 10 - v2.2.6 - player.dta & patch.pk3
|
||||
* Last updated 2020 / 09 / 27 - v2.2.7 - patch.pk3
|
||||
* Last updated 2020 / 10 / 02 - v2.2.8 - patch.pk3
|
||||
* Last updated 2020 / 05 / 06 - v2.2.9 - patch.pk3 & zones.pk3
|
||||
*/
|
||||
#define ASSET_HASH_SRB2_PK3 "0277c9416756627004e83cbb5b2e3e28"
|
||||
#define ASSET_HASH_ZONES_PK3 "f7e88afb6af7996a834c7d663144bead"
|
||||
#define ASSET_HASH_ZONES_PK3 "f8f3e2b5deacf40f14e36686a07d44bb"
|
||||
#define ASSET_HASH_PLAYER_DTA "49dad7b24634c89728cc3e0b689e12bb"
|
||||
#ifdef USE_PATCH_DTA
|
||||
#define ASSET_HASH_PATCH_PK3 "466cdf60075262b3f5baa5e07f0999e8"
|
||||
#define ASSET_HASH_PATCH_PK3 "7d467a883f7887b3c311798ee2f56b6a"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -4201,7 +4201,7 @@ void A_CustomPower(mobj_t *actor)
|
|||
return;
|
||||
}
|
||||
|
||||
if (locvar1 >= NUMPOWERS)
|
||||
if (locvar1 >= NUMPOWERS || locvar1 < 0)
|
||||
{
|
||||
CONS_Debug(DBG_GAMELOGIC, "Power #%d out of range!\n", locvar1);
|
||||
return;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#define SRB2VERSION "2.2.8"/* this must be the first line, for cmake !! */
|
||||
#define SRB2VERSION "2.2.9"/* this must be the first line, for cmake !! */
|
||||
|
||||
// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ).
|
||||
// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
|
||||
|
@ -9,7 +9,7 @@
|
|||
// it's only for detection of the version the player is using so the MS can alert them of an update.
|
||||
// Only set it higher, not lower, obviously.
|
||||
// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
|
||||
#define MODVERSION 49
|
||||
#define MODVERSION 50
|
||||
|
||||
// Define this as a prerelease version suffix
|
||||
// #define BETAVERSION "RC1"
|
||||
|
|
|
@ -76,8 +76,8 @@ END
|
|||
#include "../doomdef.h" // Needed for version string
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 2,2,8,0
|
||||
PRODUCTVERSION 2,2,8,0
|
||||
FILEVERSION 2,2,9,0
|
||||
PRODUCTVERSION 2,2,9,0
|
||||
FILEFLAGSMASK 0x3fL
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS 0x1L
|
||||
|
|
Loading…
Reference in a new issue