Bill Currie
|
98a0da742a
|
Prefill the sfx stream buffer to ensure the decoders have allocated any memory they might need. Problem found using jack_interposer (http://repo.or.cz/w/jack_interposer.git).
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2010-08-06 00:41:42 +00:00 |
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Bill Currie
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6e2a8f1e3d
|
Do not allow sounds to start when we have no connection to the jack server. This fixes the shutdown hang when the connection to the server is lost.
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2010-08-05 07:20:50 +00:00 |
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Bill Currie
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997102fea8
|
audit the usage of "only"
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
|
2010-01-13 06:42:26 +00:00 |
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Bill Currie
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f315a122e5
|
attempt to handle jack shutdown. this should avoid locking up on client shutdown when jack disappears
|
2009-12-24 06:35:15 +00:00 |
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Bill Currie
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0af43cf016
|
make the resampling state a little more self-contained. this should make
|
2009-01-08 07:48:08 +00:00 |
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Bill Currie
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9c9f79d05c
|
provide the ability to control which jack server to connect to
|
2007-07-03 10:30:13 +00:00 |
|
Bill Currie
|
d93670df3b
|
cleanup some cruft
|
2007-06-09 07:48:44 +00:00 |
|
Bill Currie
|
c6d7a19851
|
Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound).
|
2007-05-31 06:30:46 +00:00 |
|
Bill Currie
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e6a5994cd0
|
patch from raorn for new flac
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2007-05-30 22:06:47 +00:00 |
|
Bill Currie
|
201f01b66c
|
hopefully speed up byte swaps
|
2007-05-26 23:18:46 +00:00 |
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Bill Currie
|
253795ca7f
|
better handling of missing sound files. fixes the seg when the cd track isn't available.
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2007-05-21 21:40:59 +00:00 |
|
Bill Currie
|
1be73a528a
|
don't seg when non-jack isn't available either :P
|
2007-05-21 21:39:59 +00:00 |
|
Bill Currie
|
cfb13eac71
|
behave properly when using jack but jackd isn't there
|
2007-05-21 11:20:36 +00:00 |
|
Bill Currie
|
01f7bd440e
|
slightly cleaner
|
2007-05-08 10:49:54 +00:00 |
|
Bill Currie
|
fd6a856ae1
|
clean out some old debug code that's confusing me
|
2007-05-08 09:33:24 +00:00 |
|
Bill Currie
|
3c78eaaa49
|
should fix hikaru's seg
|
2007-05-07 21:50:31 +00:00 |
|
Bill Currie
|
097be5a093
|
fix file handle leak
|
2007-05-07 14:03:36 +00:00 |
|
Bill Currie
|
dd1adc0431
|
remove S_TouchSound: it doesn't seem to be necessary
|
2007-05-07 12:20:38 +00:00 |
|
Bill Currie
|
7af2378e03
|
turn on graph generation in the doxygen output. very slow, but the diagrams are worth it. Also make the data member of sfx_t a union rather than void so doxygen can see the relationships (and gets rid of a bunch of casts that I never liked anyway).
|
2007-05-07 05:20:24 +00:00 |
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Bill Currie
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2ee461fc24
|
this seems to fix the sound cutouts. I /think/ this is the correct fix as cached sfxs are shared and thus nulling the buffer pointer isn't a particularly good idea for every release.
|
2007-05-06 08:35:28 +00:00 |
|
Bill Currie
|
93ee2e489b
|
more vc2005 patches from phrosty
|
2007-04-11 22:03:36 +00:00 |
|
Bill Currie
|
323052bd2b
|
survive across gamedir changes
|
2007-04-07 07:44:07 +00:00 |
|
Bill Currie
|
ff132bb536
|
64bit windows patch from phrosty
|
2007-04-04 07:48:14 +00:00 |
|
Bill Currie
|
8d5b5fdf04
|
cleanup of channel stopping and fix cd_file's pause/resume
|
2007-03-27 06:15:57 +00:00 |
|
Bill Currie
|
f2dc7bd02c
|
Cleanup SND_StaticSound a bit.
|
2007-03-27 04:12:04 +00:00 |
|
Bill Currie
|
5d73a80887
|
use ch->sfx in one place only. doesn't really fix anything though.
|
2007-03-27 03:49:42 +00:00 |
|
Bill Currie
|
72a1aeb74b
|
d'oh
|
2007-03-27 03:43:52 +00:00 |
|
Bill Currie
|
e994e622b5
|
I'm getting pretty annoyed with this cache-release bug :P
|
2007-03-27 03:42:11 +00:00 |
|
Bill Currie
|
3bc7921a99
|
plug a potential channel leak
|
2007-03-27 00:50:08 +00:00 |
|
Bill Currie
|
522b069433
|
wow, wasn't thinking well with that one. fixes the seg with the default renderer
|
2007-03-27 00:49:20 +00:00 |
|
Bill Currie
|
b987d5e887
|
mixer is a bit more reliable, but still getting cut-offs :(
|
2007-03-26 13:30:56 +00:00 |
|
Bill Currie
|
970408769f
|
opps, that wasn't meant to go in
|
2007-03-26 11:49:54 +00:00 |
|
Bill Currie
|
f2e524491d
|
reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope).
|
2007-03-26 11:44:52 +00:00 |
|
Bill Currie
|
b93615940e
|
remove some debug
|
2007-03-25 08:30:06 +00:00 |
|
Bill Currie
|
1d1982fddf
|
more improvements to the sound offsetting
|
2007-03-25 08:12:43 +00:00 |
|
Bill Currie
|
2f7d686a3c
|
make things a little quieter (less likely to clip)
|
2007-03-25 08:11:52 +00:00 |
|
Bill Currie
|
f2d7630ac1
|
better sound offsetting
|
2007-03-25 07:45:13 +00:00 |
|
Bill Currie
|
33a7c395dc
|
allow initially silent channels to be active incase they are later audible
|
2007-03-25 06:48:19 +00:00 |
|
Bill Currie
|
0a142265cc
|
ensure silent channels get freed
|
2007-03-25 06:42:14 +00:00 |
|
Bill Currie
|
6678e67f05
|
clamp the default renderer to 44100 too, and spew messages when running out of channels.
|
2007-03-25 01:02:03 +00:00 |
|
Bill Currie
|
cc6ec57772
|
fix a weird naming issue that caused uninitialized error (weird mostly because it snuck past me)
|
2007-03-24 11:46:41 +00:00 |
|
Bill Currie
|
984d42df3b
|
fix an unitialized variable (won't fix the bug, though)
|
2007-03-24 11:11:19 +00:00 |
|
Bill Currie
|
da1b11ff3b
|
I'm tired of the cache bug, but it hides nicely behind gamedir changes, so I'll just leave it for now with a FIXME
|
2007-03-24 10:42:34 +00:00 |
|
Bill Currie
|
02c41feabc
|
make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though)
|
2007-03-24 10:13:10 +00:00 |
|
Bill Currie
|
54139a1742
|
don't try to release an sfx when the cache has been flushed: our held sfx gets ripped out from underneath us.
|
2007-03-24 08:37:04 +00:00 |
|
Bill Currie
|
b8c11cc7ec
|
bah, that line was needed after all. still don't know why (it shouldn't be)
|
2007-03-23 14:41:53 +00:00 |
|
Bill Currie
|
4ccb6675a6
|
fix the "Cache_Release: already released!" error
|
2007-03-23 12:33:04 +00:00 |
|
Bill Currie
|
81a57bb3fa
|
patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
|
2007-03-22 23:20:57 +00:00 |
|
Bill Currie
|
9d165f317f
|
fix lost channels (fixes both running out of channels and non-stop loops)
|
2007-03-22 08:27:54 +00:00 |
|
Bill Currie
|
04639c7ab8
|
remove some stuff I forgot about
|
2007-03-21 14:37:16 +00:00 |
|
Bill Currie
|
5a1c57fd87
|
better channel selection: don't bother. having problems with looped sounds that can't be stopped and getting the wrong sfx at times.
|
2007-03-21 12:56:43 +00:00 |
|
Bill Currie
|
62df1f2c31
|
fix some missing symbols
|
2007-03-21 12:50:41 +00:00 |
|
Bill Currie
|
f0a4c4ace5
|
remove a bogus "done" and use 1 instead of 2 (holdover from a previous itteration of the code)
|
2007-03-21 11:41:34 +00:00 |
|
Bill Currie
|
7252ef1e54
|
allow the mixer to run even when sound blocked. prevents sounds piling up
|
2007-03-21 11:39:01 +00:00 |
|
Bill Currie
|
03e5ae136e
|
print noisy reminder to fix resampler
|
2007-03-20 13:37:38 +00:00 |
|
Bill Currie
|
988898ca4a
|
fix segfault when setting ambient_level to 0
|
2007-03-20 13:29:10 +00:00 |
|
Bill Currie
|
e52940a3db
|
add snd_force_unblock as an attempt to work around stuck sound on focus changes
|
2007-03-19 22:20:13 +00:00 |
|
Bill Currie
|
48e7b65f51
|
don't seg on shutdown when jackd wasn't there
|
2007-03-18 22:09:51 +00:00 |
|
Bill Currie
|
0f1cd876b2
|
cleaner sfx handling in dynamic sounds
|
2007-03-18 13:29:58 +00:00 |
|
Bill Currie
|
d9b7ccd5e3
|
seems to fix going from start to e1m1 in nq
|
2007-03-18 13:07:20 +00:00 |
|
Bill Currie
|
d67cbeae7f
|
bring cd_file in line with the new sound api
|
2007-03-18 12:54:59 +00:00 |
|
Bill Currie
|
9baefa94bb
|
write 0s to the buffer when sound is blocked
|
2007-03-18 11:58:54 +00:00 |
|
Bill Currie
|
bbdca8428a
|
channel leak plugged
|
2007-03-18 11:20:47 +00:00 |
|
Bill Currie
|
1315d4178f
|
found the missing retain
|
2007-03-18 10:45:29 +00:00 |
|
Bill Currie
|
5a0e2460a3
|
whee, lockless channel management. still have a problem with unbalanced retain/release, though.
|
2007-03-18 10:32:01 +00:00 |
|
Bill Currie
|
7043dd14f9
|
forgot to do midi's stream_open
|
2007-03-18 01:51:37 +00:00 |
|
Bill Currie
|
44aaec4f22
|
make the cache/stream setup code common.
|
2007-03-18 01:44:46 +00:00 |
|
Bill Currie
|
3a6ab1ae38
|
enable blocking control (doesn't fix the thread problems, though)
|
2007-03-17 09:33:21 +00:00 |
|
Bill Currie
|
ee12f44ff6
|
d'oh. anyway, with midi, sounds great (so long as jackd isn't suffering xruns)
|
2007-03-17 07:28:32 +00:00 |
|
Bill Currie
|
b4cb4afdb0
|
oops, didn't have wildmidi installed, so this bitrotted a bit
|
2007-03-17 07:18:01 +00:00 |
|
Bill Currie
|
916a698ac5
|
it makes noise, but dies due to caching bugs
|
2007-03-17 07:05:24 +00:00 |
|
Bill Currie
|
9691afb782
|
connects to jack server and auto-wires the ports
|
2007-03-17 06:20:52 +00:00 |
|
Bill Currie
|
973cf9acce
|
forgot to add these
|
2007-03-17 03:14:41 +00:00 |
|
Bill Currie
|
cde6e60848
|
most of the hacking needed to break out the common code from snd_dma.c
|
2007-03-17 03:10:45 +00:00 |
|
Bill Currie
|
0105754f6f
|
clean out some no-op functions
|
2007-03-10 14:17:52 +00:00 |
|
Bill Currie
|
99c0954b47
|
the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
|
2007-03-10 12:00:59 +00:00 |
|
Bill Currie
|
17875bee39
|
move the handling of -nosound out of the plugin so it can control loading of the plugin
|
2007-03-10 07:22:32 +00:00 |
|
Bill Currie
|
d8f6d8a5fb
|
split out the resample code from the memory code
|
2007-03-10 06:38:24 +00:00 |
|
Bill Currie
|
81a5a90450
|
all static data now
|
2007-03-10 06:31:50 +00:00 |
|
Bill Currie
|
b0543b9ca2
|
asm's been ditched for sound...
|
2007-03-10 06:17:09 +00:00 |
|
Bill Currie
|
d4719db021
|
a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft
|
2007-03-10 04:21:32 +00:00 |
|
Bill Currie
|
87cc09233c
|
"long" audit. can't use long when we want 32 bits. May be a few more cases.
|
2005-10-23 13:19:21 +00:00 |
|
Bill Currie
|
3fb03fc2be
|
hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
|
2005-08-04 15:27:09 +00:00 |
|
Bill Currie
|
bcb45a7958
|
oops, messed up HAVE_VORBIS and HAVE_FLAC (cut&paste error:)
|
2005-06-19 05:24:19 +00:00 |
|
Bill Currie
|
9b7d8a9eca
|
cached and 8 bit and/or mono flacs now work
|
2005-06-16 00:35:55 +00:00 |
|
Bill Currie
|
d083fb4150
|
read the samples out of the buffer properly. fixes the horrible sounds :)
streamed flacs now work. cached not tested yet (haven't got any flacs that
small:)
|
2005-06-16 00:06:37 +00:00 |
|
Bill Currie
|
a2f0cd94e8
|
fix gcc-4 warnings
|
2005-06-15 22:20:40 +00:00 |
|
Bill Currie
|
13e8b00da5
|
almost works. samples are mangled
|
2005-06-15 11:56:03 +00:00 |
|
Bill Currie
|
98f53c2c1c
|
forgot to update the header
|
2005-06-15 10:06:55 +00:00 |
|
Bill Currie
|
dff68bfed0
|
beginnings of flac support. compiles but untested. if this doesn't crash,
I'll be surprised :)
|
2005-06-15 10:02:50 +00:00 |
|
Bill Currie
|
501180aaac
|
gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time)
|
2005-06-08 06:35:48 +00:00 |
|
Bill Currie
|
9f0903e4ba
|
wildcode and despair's automake 1.9 patch
This is an imperfect revision of history.
|
2004-11-18 06:08:00 +00:00 |
|
Bill Currie
|
201252c1c0
|
FIXME cleanup and a missed win32 compile fix
This is an imperfect revision of history.
|
2004-11-06 02:21:00 +00:00 |
|
Bill Currie
|
c99a011f21
|
make sure sample length is never 0
|
2004-04-29 03:00:25 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
d2a2ac036e
|
Slightly ugly fix for an optimization bug.
|
2004-03-01 21:09:56 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
08de21404f
|
Space, the final frontier...
|
2004-03-01 11:51:34 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
2342dfcd8f
|
A couple of small optimizations. If you are exiting early, avoid some stuff
only needed later. And reduce worst-case number of if tests in a few places.
|
2004-03-01 11:51:01 +00:00 |
|
Bill Currie
|
9784ba5954
|
Grievre's gamedir callback patch to fix mangled sounds on gamedir change
plus a couple minor tweaks I notcied needed doing.
|
2004-02-03 03:01:06 +00:00 |
|
Bill Currie
|
e763507c71
|
segfault fix from ashridah
|
2004-01-26 01:21:06 +00:00 |
|
Bill Currie
|
d5a33c9545
|
extend the sound api slightly to ease things like cd_file and make cd_file
work as intended :)
|
2004-01-21 02:52:12 +00:00 |
|