quakeforge/libs/audio/renderer
Ragnvald Maartmann-Moe IV 2342dfcd8f A couple of small optimizations. If you are exiting early, avoid some stuff
only needed later. And reduce worst-case number of if tests in a few places.
2004-03-01 11:51:01 +00:00
..
.gitignore Put the sound renderer in it's proper place: as a full-fledged plugin. 2001-08-23 04:01:46 +00:00
Makefile.am added SND_NoResampleStereo so that streams that don't need resampling aren't forced to, also added midi support via libWildMidi, MIDI FILES RULE 2003-09-10 05:20:51 +00:00
midi.c more sound static cleanup 2004-01-08 01:48:02 +00:00
snd_dma.c A couple of small optimizations. If you are exiting early, avoid some stuff 2004-03-01 11:51:01 +00:00
snd_mem.c A couple of small optimizations. If you are exiting early, avoid some stuff 2004-03-01 11:51:01 +00:00
snd_mix.c A couple of small optimizations. If you are exiting early, avoid some stuff 2004-03-01 11:51:01 +00:00
snd_mixa.S be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
vorbis.c this seems to fix the "end of file" issues on streams 2003-04-26 04:30:07 +00:00
wav.c this seems to fix the "end of file" issues on streams 2003-04-26 04:30:07 +00:00