Commit Graph

549 Commits

Author SHA1 Message Date
Bill Currie cfb13eac71 behave properly when using jack but jackd isn't there 2007-05-21 11:20:36 +00:00
Bill Currie 01f7bd440e slightly cleaner 2007-05-08 10:49:54 +00:00
Bill Currie fd6a856ae1 clean out some old debug code that's confusing me 2007-05-08 09:33:24 +00:00
Bill Currie 3c78eaaa49 should fix hikaru's seg 2007-05-07 21:50:31 +00:00
Bill Currie 097be5a093 fix file handle leak 2007-05-07 14:03:36 +00:00
Bill Currie dd1adc0431 remove S_TouchSound: it doesn't seem to be necessary 2007-05-07 12:20:38 +00:00
Bill Currie 72daa2fd2b add some sounds to the menus (not yet finished) 2007-05-07 12:17:12 +00:00
Bill Currie 7af2378e03 turn on graph generation in the doxygen output. very slow, but the diagrams are worth it. Also make the data member of sfx_t a union rather than void so doxygen can see the relationships (and gets rid of a bunch of casts that I never liked anyway). 2007-05-07 05:20:24 +00:00
Bill Currie b5592b3e6e optionally treat tracks as playlists 2007-05-06 11:50:49 +00:00
Bill Currie 2ee461fc24 this seems to fix the sound cutouts. I /think/ this is the correct fix as cached sfxs are shared and thus nulling the buffer pointer isn't a particularly good idea for every release. 2007-05-06 08:35:28 +00:00
Bill Currie 93ee2e489b more vc2005 patches from phrosty 2007-04-11 22:03:36 +00:00
Bill Currie 323052bd2b survive across gamedir changes 2007-04-07 07:44:07 +00:00
Bill Currie ff132bb536 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
Bill Currie 3cb9e089ef make -nocdaudio wor 2007-03-31 23:36:13 +00:00
Bill Currie 8d5b5fdf04 cleanup of channel stopping and fix cd_file's pause/resume 2007-03-27 06:15:57 +00:00
Bill Currie f2dc7bd02c Cleanup SND_StaticSound a bit. 2007-03-27 04:12:04 +00:00
Bill Currie 5d73a80887 use ch->sfx in one place only. doesn't really fix anything though. 2007-03-27 03:49:42 +00:00
Bill Currie 72a1aeb74b d'oh 2007-03-27 03:43:52 +00:00
Bill Currie e994e622b5 I'm getting pretty annoyed with this cache-release bug :P 2007-03-27 03:42:11 +00:00
Bill Currie 3bc7921a99 plug a potential channel leak 2007-03-27 00:50:08 +00:00
Bill Currie 522b069433 wow, wasn't thinking well with that one. fixes the seg with the default renderer 2007-03-27 00:49:20 +00:00
Bill Currie b987d5e887 mixer is a bit more reliable, but still getting cut-offs :( 2007-03-26 13:30:56 +00:00
Bill Currie 970408769f opps, that wasn't meant to go in 2007-03-26 11:49:54 +00:00
Bill Currie f2e524491d reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
Bill Currie b93615940e remove some debug 2007-03-25 08:30:06 +00:00
Bill Currie 1d1982fddf more improvements to the sound offsetting 2007-03-25 08:12:43 +00:00
Bill Currie 2f7d686a3c make things a little quieter (less likely to clip) 2007-03-25 08:11:52 +00:00
Bill Currie f2d7630ac1 better sound offsetting 2007-03-25 07:45:13 +00:00
Bill Currie 33a7c395dc allow initially silent channels to be active incase they are later audible 2007-03-25 06:48:19 +00:00
Bill Currie 0a142265cc ensure silent channels get freed 2007-03-25 06:42:14 +00:00
Bill Currie 6678e67f05 clamp the default renderer to 44100 too, and spew messages when running out of channels. 2007-03-25 01:02:03 +00:00
Bill Currie cc6ec57772 fix a weird naming issue that caused uninitialized error (weird mostly because it snuck past me) 2007-03-24 11:46:41 +00:00
Bill Currie 984d42df3b fix an unitialized variable (won't fix the bug, though) 2007-03-24 11:11:19 +00:00
Bill Currie da1b11ff3b I'm tired of the cache bug, but it hides nicely behind gamedir changes, so I'll just leave it for now with a FIXME 2007-03-24 10:42:34 +00:00
Bill Currie 02c41feabc make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though) 2007-03-24 10:13:10 +00:00
Bill Currie 54139a1742 don't try to release an sfx when the cache has been flushed: our held sfx gets ripped out from underneath us. 2007-03-24 08:37:04 +00:00
Bill Currie b8c11cc7ec bah, that line was needed after all. still don't know why (it shouldn't be) 2007-03-23 14:41:53 +00:00
Bill Currie 4ccb6675a6 fix the "Cache_Release: already released!" error 2007-03-23 12:33:04 +00:00
Bill Currie 81a57bb3fa patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00
Bill Currie 9d165f317f fix lost channels (fixes both running out of channels and non-stop loops) 2007-03-22 08:27:54 +00:00
Bill Currie 04639c7ab8 remove some stuff I forgot about 2007-03-21 14:37:16 +00:00
Bill Currie 5a1c57fd87 better channel selection: don't bother. having problems with looped sounds that can't be stopped and getting the wrong sfx at times. 2007-03-21 12:56:43 +00:00
Bill Currie 62df1f2c31 fix some missing symbols 2007-03-21 12:50:41 +00:00
Bill Currie f0a4c4ace5 remove a bogus "done" and use 1 instead of 2 (holdover from a previous itteration of the code) 2007-03-21 11:41:34 +00:00
Bill Currie 7252ef1e54 allow the mixer to run even when sound blocked. prevents sounds piling up 2007-03-21 11:39:01 +00:00
Bill Currie 03e5ae136e print noisy reminder to fix resampler 2007-03-20 13:37:38 +00:00
Bill Currie 988898ca4a fix segfault when setting ambient_level to 0 2007-03-20 13:29:10 +00:00
Bill Currie e52940a3db add snd_force_unblock as an attempt to work around stuck sound on focus changes 2007-03-19 22:20:13 +00:00
Bill Currie 48e7b65f51 don't seg on shutdown when jackd wasn't there 2007-03-18 22:09:51 +00:00
Bill Currie 0f1cd876b2 cleaner sfx handling in dynamic sounds 2007-03-18 13:29:58 +00:00
Bill Currie d9b7ccd5e3 seems to fix going from start to e1m1 in nq 2007-03-18 13:07:20 +00:00
Bill Currie d67cbeae7f bring cd_file in line with the new sound api 2007-03-18 12:54:59 +00:00
Bill Currie 9baefa94bb write 0s to the buffer when sound is blocked 2007-03-18 11:58:54 +00:00
Bill Currie bbdca8428a channel leak plugged 2007-03-18 11:20:47 +00:00
Bill Currie 1315d4178f found the missing retain 2007-03-18 10:45:29 +00:00
Bill Currie 5a0e2460a3 whee, lockless channel management. still have a problem with unbalanced retain/release, though. 2007-03-18 10:32:01 +00:00
Bill Currie 7043dd14f9 forgot to do midi's stream_open 2007-03-18 01:51:37 +00:00
Bill Currie 44aaec4f22 make the cache/stream setup code common. 2007-03-18 01:44:46 +00:00
Bill Currie 8205ac4544 this should fix the asla seg 2007-03-18 01:15:57 +00:00
Bill Currie 3a6ab1ae38 enable blocking control (doesn't fix the thread problems, though) 2007-03-17 09:33:21 +00:00
Bill Currie ee12f44ff6 d'oh. anyway, with midi, sounds great (so long as jackd isn't suffering xruns) 2007-03-17 07:28:32 +00:00
Bill Currie b4cb4afdb0 oops, didn't have wildmidi installed, so this bitrotted a bit 2007-03-17 07:18:01 +00:00
Bill Currie 916a698ac5 it makes noise, but dies due to caching bugs 2007-03-17 07:05:24 +00:00
Bill Currie 9691afb782 connects to jack server and auto-wires the ports 2007-03-17 06:20:52 +00:00
Bill Currie 973cf9acce forgot to add these 2007-03-17 03:14:41 +00:00
Bill Currie cde6e60848 most of the hacking needed to break out the common code from snd_dma.c 2007-03-17 03:10:45 +00:00
Bill Currie 0105754f6f clean out some no-op functions 2007-03-10 14:17:52 +00:00
Bill Currie 99c0954b47 the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
Bill Currie 58523becc7 oops 2007-03-10 07:30:12 +00:00
Bill Currie 17875bee39 move the handling of -nosound out of the plugin so it can control loading of the plugin 2007-03-10 07:22:32 +00:00
Bill Currie d8f6d8a5fb split out the resample code from the memory code 2007-03-10 06:38:24 +00:00
Bill Currie 81a5a90450 all static data now 2007-03-10 06:31:50 +00:00
Bill Currie b0543b9ca2 asm's been ditched for sound... 2007-03-10 06:17:09 +00:00
Bill Currie d4719db021 a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft 2007-03-10 04:21:32 +00:00
Bill Currie 99e05d2188 warning cleanup patch from raorn 2007-01-06 21:31:03 +00:00
Bill Currie a2b2261913 this should fix a couple warnings found by raorn 2006-09-11 22:56:16 +00:00
Bill Currie 87cc09233c "long" audit. can't use long when we want 32 bits. May be a few more cases. 2005-10-23 13:19:21 +00:00
Bill Currie 6705140f76 can't adjust dmix's buffer size, so print a message when it seems it's
likely to be an issue
2005-08-12 02:39:37 +00:00
Bill Currie 3fb03fc2be hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
2005-08-04 15:27:09 +00:00
Bill Currie 72e375d96a this should fix the snd_output_alsa0_9_PluginInfo undefined symbol issue 2005-06-19 05:30:54 +00:00
Bill Currie bcb45a7958 oops, messed up HAVE_VORBIS and HAVE_FLAC (cut&paste error:) 2005-06-19 05:24:19 +00:00
Bill Currie 9b7d8a9eca cached and 8 bit and/or mono flacs now work 2005-06-16 00:35:55 +00:00
Bill Currie d083fb4150 read the samples out of the buffer properly. fixes the horrible sounds :)
streamed flacs now work. cached not tested yet (haven't got any flacs that
small:)
2005-06-16 00:06:37 +00:00
Bill Currie a2f0cd94e8 fix gcc-4 warnings 2005-06-15 22:20:40 +00:00
Bill Currie 13e8b00da5 almost works. samples are mangled 2005-06-15 11:56:03 +00:00
Bill Currie 98f53c2c1c forgot to update the header 2005-06-15 10:06:55 +00:00
Bill Currie dff68bfed0 beginnings of flac support. compiles but untested. if this doesn't crash,
I'll be surprised :)
2005-06-15 10:02:50 +00:00
Bill Currie 2cc2da74ba fix the 0x0 dma buffer mis-reportage 2005-06-14 11:43:42 +00:00
Bill Currie 76305e7e6b attempt to fix choppy audio in alsa caused by non-power-of 2 buffer size 2005-06-14 05:37:26 +00:00
Bill Currie df91ce0275 automaticly select the best available sound output driver as default 2005-06-08 10:12:28 +00:00
Bill Currie 501180aaac gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
Bill Currie 9f0903e4ba wildcode and despair's automake 1.9 patch
This is an imperfect revision of history.
2004-11-18 06:08:00 +00:00
Bill Currie 201252c1c0 FIXME cleanup and a missed win32 compile fix
This is an imperfect revision of history.
2004-11-06 02:21:00 +00:00
Bill Currie c99a011f21 make sure sample length is never 0 2004-04-29 03:00:25 +00:00
Bill Currie c456eb1f80 fix a 64bit warning 2004-04-29 01:13:37 +00:00
Ragnvald Maartmann-Moe IV db1f68347b Fixes compilation with current GCC. Also a safety improvement (if macro should
use param more than once), taniwha tells me.
2004-03-21 04:59:02 +00:00
Ragnvald Maartmann-Moe IV d2a2ac036e Slightly ugly fix for an optimization bug. 2004-03-01 21:09:56 +00:00
Ragnvald Maartmann-Moe IV 08de21404f Space, the final frontier... 2004-03-01 11:51:34 +00:00
Ragnvald Maartmann-Moe IV 2342dfcd8f A couple of small optimizations. If you are exiting early, avoid some stuff
only needed later. And reduce worst-case number of if tests in a few places.
2004-03-01 11:51:01 +00:00
Ragnvald Maartmann-Moe IV 6880b42182 More improvements from ashridah. 2004-02-08 02:39:44 +00:00
Bill Currie f6cac11478 another tidy-up patch from ashridah 2004-02-07 07:50:11 +00:00
Bill Currie 85cd891d8c loop cleanup patch from ashridah 2004-02-07 07:00:25 +00:00
Bill Currie 6342a9bdd7 comment fixups 2004-02-07 06:21:57 +00:00
Bill Currie 6b2d5b6d64 implement pause properly. works for me, hopefully for others 2004-02-07 06:18:56 +00:00
Bill Currie 9038ae2be9 correct a couple function calls 2004-02-07 06:09:06 +00:00
Ragnvald Maartmann-Moe IV e4410cd914 Grr. 2004-02-07 05:56:49 +00:00
Bill Currie eee61d261c ashridah's cd info patch with some whitespace and string handling tweaks 2004-02-07 05:46:43 +00:00
Ragnvald Maartmann-Moe IV 7ae804b8cf Whitespace, codingstyle, clean out dead comments, redundant returns, and
generally sanitize the cd plugins.
2004-02-07 05:35:15 +00:00
Jeff Teunissen 5e3ea6c00c strip a couple of unnecessary braces 2004-02-07 04:48:36 +00:00
Jeff Teunissen 8811dd520e Misc. cleanups. 2004-02-07 04:47:38 +00:00
Jeff Teunissen cad6fedad8 Whitespace and coding style. 2004-02-06 15:16:50 +00:00
Jeff Teunissen 950a5b34c4 Updates from ashridah. 2004-02-06 14:59:29 +00:00
Bill Currie 50f83f7701 cleanup patch from ashridah
basically, moves all the tracklist work into a single function, moves a few
functions around, cleans up a few issues with things like reset, and whatnot
2004-02-06 05:44:54 +00:00
Bill Currie 9784ba5954 Grievre's gamedir callback patch to fix mangled sounds on gamedir change
plus a couple minor tweaks I notcied needed doing.
2004-02-03 03:01:06 +00:00
Timothy C. McGrath 53f8424912 Patch from Grievre to fix cd_file so it does not cause the game to segmentation
fault when snd_output is set to null. Also some debugging stuff added just in
case.

This was tested only with making sure that it works when snd_output is null and
non null. Whoever authored this might want to go test this and make sure it
still works :)

Timothy C. McGrath
(Hikaru)
2004-01-28 10:07:31 +00:00
Bill Currie e763507c71 segfault fix from ashridah 2004-01-26 01:21:06 +00:00
Bill Currie c376982588 this should fix thuglife's segfault 2004-01-25 19:59:49 +00:00
Bill Currie f1ae56a8a7 make "file" the default cd plugin 2004-01-21 21:06:13 +00:00
Bill Currie e379238126 used the function I'd created for loading sounds :P (fixes cd_file plugin
loading)
2004-01-21 19:35:17 +00:00
Bill Currie 62c3d7cefb oops, uninitialized variable 2004-01-21 03:16:16 +00:00
Bill Currie 93b01bdf25 make some prints developer 2004-01-21 02:59:09 +00:00
Bill Currie d5a33c9545 extend the sound api slightly to ease things like cd_file and make cd_file
work as intended :)
2004-01-21 02:52:12 +00:00
Bill Currie 9aa9d4e3dc whitespace 2004-01-20 22:20:38 +00:00
Bill Currie 9f79e620c8 snd_alsa.c doesn't work for 0.9.x so don't mention it :) 2004-01-20 22:14:11 +00:00
Bill Currie 1583961b36 fix a couple of compile issues with older gcc 2004-01-20 08:47:19 +00:00
Bill Currie f7fe0a4a8c remove two redundant functions from cd_funcs_t and convert all the cd
plugins to using pre-initialized structs
2004-01-20 08:34:57 +00:00
Bill Currie 52968be46d ashridah's file based cd plugin (ie, it will play any sound file QF can
load as background music).
2004-01-20 06:58:42 +00:00
Bill Currie 283d49bd8e first chunk of Mike Gorchak's <mike@malva.ua> QNX patches 2004-01-20 05:57:39 +00:00
Bill Currie e154c9add5 be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
Ragnvald Maartmann-Moe IV 459503e61b Argh. 2004-01-19 21:48:45 +00:00
Bill Currie 77b2942982 several libs can now get built as dlls in windows: console, gamecode,
gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Chris Ison 1d8cb8614c add snd_bits/rate/stereo cvars to win and dx sound targets 2004-01-18 09:18:45 +00:00
Ragnvald Maartmann-Moe IV 25a8748dc9 Bring back alsa 0.9 support as a separate module. 2004-01-17 22:41:53 +00:00
Ragnvald Maartmann-Moe IV a42a0aa974 Check return conditions during ALSA setup.
Error checking during setup is a good thing...
2004-01-17 22:03:58 +00:00
Bill Currie 17db1f42f2 don't block if the sound device is busy (from Grievre) 2004-01-16 02:50:26 +00:00
Chris Ison 9113ea6fd4 fix dereferencing type-punned pointer errors 2004-01-12 05:34:46 +00:00
Bill Currie 1bfef95a29 name changes to make figuring out what's private and what's not easier 2004-01-09 03:48:00 +00:00
Bill Currie ccfa9081b0 fix shm properly :) 2004-01-08 03:46:11 +00:00
Bill Currie deb8137db7 more sound static cleanup 2004-01-08 01:48:02 +00:00
Bill Currie e639e5efc3 clean up snd.c a little 2004-01-08 00:25:52 +00:00
Ragnvald Maartmann-Moe IV 2485bed45a Codestyle. Grr! 2004-01-07 08:45:18 +00:00
Bill Currie e4416c1f66 fix some weird whitespace 2004-01-07 08:16:59 +00:00
Ragnvald Maartmann-Moe IV 3d14b29b38 Whitespace 2004-01-06 03:24:46 +00:00
Ragnvald Maartmann-Moe IV 5f76017d2a Update ALSA sound target to support 1.0.
Breaks 0.9 support, but 1.0 is in 2.6.0. So either update, or revert to older
snd_alsa.c & alsa_funcs_list.h.
2003-12-22 01:07:49 +00:00
Chris Ison d2d0cb211c proper implementation to prevent the fastforward effect 2003-10-15 20:40:53 +00:00
Chris Ison 392902f5af added SND_NoResampleStereo so that streams that don't need resampling aren't forced to, also added midi support via libWildMidi, MIDI FILES RULE 2003-09-10 05:20:51 +00:00
Bill Currie 89833cb4d7 support streams that don't want any resampling 2003-09-09 22:20:10 +00:00
Bill Currie 0e6c56aa92 drop alsa 0.5 support and rename snd_alsa_0_9.c to snd_alsa.c. also rename
the alsa0_9 plugin to alsa.
2003-09-09 18:43:38 +00:00
Bill Currie ba4ca3515d make the default pcm device "default" 2003-09-08 22:56:06 +00:00
Bill Currie 07d7f81e14 hopefully fix the alsa-lib assertion bug 2003-08-04 03:36:55 +00:00
Bill Currie 9210829573 PLUGIN_INFO decl cleanup 2003-08-01 19:53:46 +00:00
Bill Currie 14a9ff2e6b make dx default 2003-07-23 16:43:25 +00:00
Bill Currie 6efa0ca736 if at first you don't succeed... 2003-07-10 22:20:29 +00:00
Bill Currie 855fc53709 handle alloca properly 2003-07-09 06:28:09 +00:00
Bill Currie 21f7365bcc make "win" the default for snd_output on windows 2003-07-08 20:09:23 +00:00
Brian Koropoff 9e57425f4f Make the playcenter hack not screw up sound spatialization. 2003-05-28 04:49:09 +00:00
Brian Koropoff 124d90f84f Add the playcenter command to play a sound without 3d spatialization. 2003-05-15 22:39:34 +00:00
Bill Currie 5f3573143a the beginnings of a jihad against buffer overflows 2003-05-08 23:24:02 +00:00
Bill Currie 06608fbf37 round the mmap length up to the nearest page size 2003-04-30 14:55:58 +00:00
Bill Currie 95ae17acc1 I don't know why MAP_SHARED is needed, but it's not compatable with
write-only mode, so make it part of snd_oss_rw
2003-04-30 02:52:41 +00:00
Bill Currie 30b25af44b bring back the rw/wo code 2003-04-29 03:14:37 +00:00
Bill Currie 4a73d5dc45 this seems to fix the "end of file" issues on streams 2003-04-26 04:30:07 +00:00
Bill Currie 7d06343b2f make the opened sfx name usable 2003-04-21 18:09:53 +00:00
Bill Currie 848bb891b3 win32 compile fix 2003-04-21 17:28:56 +00:00
Bill Currie eac5b83ea5 remove some debug info 2003-04-21 01:44:55 +00:00
Bill Currie 194c9aa097 fix the file handle leak 2003-04-21 01:39:07 +00:00
Bill Currie efe9dd844f fix the segfault on starting a map only to die from file handle starvation :P 2003-04-21 01:24:53 +00:00
Bill Currie 714bd341fc 'copy' streams on openning. fixes the shared stream issues, though other
problems might arrise (eg, running out of file handles or memory)
2003-04-20 07:19:51 +00:00
Bill Currie 52f41f8095 make streams work in chunks of 256 samples (won't work so well for non power
of 2 resample rates :/)
2003-04-20 03:42:19 +00:00
Bill Currie e4ba0ad5e5 move to static initialization for plugin info 2003-04-20 02:05:28 +00:00
Bill Currie 49571b257d crystal clear playback on resampled streams :) (still borked when shared,
though :/)
2003-04-17 17:43:21 +00:00
Bill Currie 51f7b934d1 more headpos resetage 2003-04-17 03:58:16 +00:00
Bill Currie 28cc2e24ef headpos needs resetting too at sfx end 2003-04-17 03:53:54 +00:00
Bill Currie 772b8d5961 more triage :P 2003-04-17 02:55:26 +00:00
Bill Currie 87025a4598 get sound (generally) working again 2003-04-17 02:40:17 +00:00
Bill Currie eb099ae0d3 make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
Bill Currie 63e6ae2869 report the name of the stream if reading is truncated 2003-04-15 21:11:41 +00:00
Bill Currie 37fa93e8e5 horrible hack for `fixing' glitchy sound effects when a stream is shared by
more than one object
2003-04-15 04:19:33 +00:00
Bill Currie 5505aba316 minor cleanups 2003-04-15 04:03:02 +00:00
Bill Currie 130a3f4d59 fix the -ve reads 2003-04-15 03:21:29 +00:00
Bill Currie da44c783fb get the new sound system mostly working. just getting a bogus read count
in the stream reader at the moment, otherwise it's working wonderfully :)
2003-04-15 02:34:17 +00:00
Bill Currie dfff6bcdb7 duplicate the vorbis file info when creating a stream 2003-04-14 16:28:20 +00:00
Bill Currie 9fda72c119 streamed sounds /almost/ work. sound like crap but no crashes 2003-04-14 15:47:08 +00:00
Bill Currie aab4dcf931 getting there with streams. just need to get the painters working, I think.
(streaming currently disabled for anything < 30s :)
2003-04-14 06:11:53 +00:00
Bill Currie 38ef81ca78 set the buffer length as early as possible for cached sounds 2003-04-14 01:40:40 +00:00
Bill Currie 1b2d7b79a6 streams getting closer, not working yet, though 2003-04-13 06:46:24 +00:00
Bill Currie 23278d0706 fix looping 2003-04-12 00:03:56 +00:00
Bill Currie 4eaeb91cc4 disable debug 2003-04-11 23:52:18 +00:00
Bill Currie b7ff08fba4 effectively disable streamed oggs for now 2003-04-11 23:50:45 +00:00
Bill Currie e3f8c833ad getting closer. wav's successfully load, but playback is always looped (?).
oggs hang
2003-04-11 21:14:38 +00:00
Bill Currie 948c97a6a4 cached wav files almost work (seems cached ogg are borked now :/) 2003-04-11 18:59:14 +00:00
Bill Currie 725f1d0595 don't compile any vorbis code if it's unavailable 2003-04-11 14:38:31 +00:00
Bill Currie 8012a408b8 90% there for cache wav support. will likely segfault :) 2003-04-11 04:39:51 +00:00
Bill Currie 12724f5fa7 cached oggs work 2003-04-11 02:58:24 +00:00
Bill Currie 21e0e342a0 fix the calling of a null pointer (oops:) 2003-04-11 02:21:25 +00:00
Bill Currie ccb56eea39 half way though the sfx loader re-write. nothing works :) 2003-04-11 01:17:48 +00:00
Bill Currie c9f0652a95 start of split-out wav loader. not done yet (probably doesn't compile) but
easier to keep track of here :)
2003-04-09 07:30:49 +00:00
Bill Currie b80357afda change _FOpenFile to take a dstring for foundname plugging a potential
buffer overflow.
2003-04-09 05:55:41 +00:00
Bill Currie dd297bc12a start work on support for stereo samples 2003-04-08 22:23:16 +00:00
Bill Currie ff2a40a7c6 WildCode's dx cleanups 2003-03-11 06:31:30 +00:00