HarrievG
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44c4ba9e46
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- if no meshname is given while trying to load a idRenderModelGLTF, add all primitives from the default scene of that gltf as surfaces
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2022-06-19 22:19:27 +02:00 |
|
HarrievG
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1f22320d37
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- correct axis transform for gltf assets
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2022-06-19 21:58:43 +02:00 |
|
HarrievG
|
72b535f0ac
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- Fixed bsp/worldspawn scene node traversal
|
2022-06-19 01:26:16 +02:00 |
|
Robert Beckebans
|
0cb72166f8
|
Added missing copyright notices
|
2022-06-18 11:09:09 +02:00 |
|
Robert Beckebans
|
fd6c589da0
|
( ), ( void ) -> ()
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2022-06-18 10:43:30 +02:00 |
|
Robert Beckebans
|
35d809a145
|
Astyle
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2022-06-18 10:36:48 +02:00 |
|
HarrievG
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e5ecb219e5
|
- hierarchical bsp/worldmodel loading
- gltf support for model def. Looks up item within the "models" scene of the target gltf!
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2022-06-18 01:18:28 +02:00 |
|
Robert Beckebans
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b147183658
|
Don't generate collision models for every rendermodel in advance
(cherry picked from commit 82928cce8b6544466f4131b9bfd602ab2fa033d6)
|
2022-06-16 12:32:58 +02:00 |
|
Robert Beckebans
|
2d133b6910
|
Made hashing faster in MapPolygonMesh::GetGeometryCRC()
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2022-06-11 11:54:01 +02:00 |
|
Robert Beckebans
|
f7db9d0ab7
|
Simplified allocations and fixed potential crash if materials are missing
|
2022-06-11 11:45:09 +02:00 |
|
HarrievG
|
a6d4ca7694
|
material name is now used as texture/idMaterial
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2022-06-10 22:06:38 +02:00 |
|
HarrievG
|
faa9207d01
|
- Fixed GLTF Mesh -> Polygon Mesh creaton
|
2022-06-10 10:27:17 +02:00 |
|
Robert Beckebans
|
c0a5f1233d
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Fixed collision detection and shading
|
2022-06-09 10:51:20 +02:00 |
|
Robert Beckebans
|
c576583b28
|
Don't add indices from other polygons
|
2022-06-08 23:06:17 +02:00 |
|
Robert Beckebans
|
c74ed79e8d
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Support the Valve 220 texture projection in MapPolygonMesh::ConvertFromBrush()
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2022-06-08 21:34:04 +02:00 |
|
Robert Beckebans
|
9216f47572
|
Automatically remove map collision .cm, .bcm files before running dmap
|
2022-06-08 21:12:38 +02:00 |
|
Robert Beckebans
|
86b94dc8be
|
Crashfix: Don't refesh the screen using prints during engine shutdown.
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2022-06-08 21:10:36 +02:00 |
|
Robert Beckebans
|
4e0199b75c
|
Entity glTF2 Y-Up -> Doom coord conversion
|
2022-06-07 22:48:36 +02:00 |
|
Robert Beckebans
|
e095e95173
|
glTF2 -> dmap triangulation bugfixes
|
2022-06-07 22:39:16 +02:00 |
|
Robert Beckebans
|
e86a8d1734
|
Crash fix when closing the engine
|
2022-06-07 22:04:43 +02:00 |
|
Robert Beckebans
|
d69db4ebad
|
Fixed rebase conflicts
|
2022-06-06 17:36:18 +02:00 |
|
Robert Beckebans
|
c3098186b5
|
Small glTF2 coords change
|
2022-06-06 17:24:47 +02:00 |
|
Robert Beckebans
|
24845c7edf
|
gltf2 -> idMapFile fixes. dmap and map commands work
# Conflicts:
# neo/idlib/containers/List.h
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2022-06-06 17:24:47 +02:00 |
|
HarrievG
|
50bb904e22
|
[!] compile fix
|
2022-06-06 17:24:38 +02:00 |
|
HarrievG
|
e19e4f2b05
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Update Model_local.h
|
2022-06-06 17:24:38 +02:00 |
|
HarrievG
|
c1c5917cda
|
+ id style gltf2 parser
+ initial attempt to dmap glb/gltf
[!] added blend file and glb for debugging purposes
# Conflicts:
# neo/idlib/containers/List.h
|
2022-06-06 17:24:37 +02:00 |
|
Robert Beckebans
|
1d62816a77
|
Fixed most annoying compiler warnings on Linux
|
2022-05-19 16:47:24 +02:00 |
|
Robert Beckebans
|
f1139f7a33
|
Fixed unknown event 772 error on Linux
|
2022-05-09 14:07:19 +02:00 |
|
Stephen Saunders
|
511e18d9fd
|
Check Vulkan header version for macro compatibility, improve VkPhysicalDeviceProperties2 variable names
(cherry picked from commit 6399dc2a48829ea25be649213cc059d5bfd1b379)
|
2022-04-19 16:30:22 -04:00 |
|
Stephen Saunders
|
23044c8e43
|
Enable VK_KHR_portability_enumeration for macOS on Vulkan SDK 1.3.211.0 or later
|
2022-04-19 16:28:47 -04:00 |
|
Stephen Saunders
|
308d0138cb
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sound/OpenAL/AL_CinematicAudio.cpp: Zero out music buffer on shutdown
|
2022-03-23 23:17:06 +01:00 |
|
Davide Beatrici
|
d88fa4f694
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cm/CollisionModel: Initialize "material" and "id" fields in "contactInfo_t"
The Dark Mod only does it in idCollisionModelManagerLocal::ContentsTrm().
Prey only initializes "id", in idCollisionModelManagerLocal::Translation().
|
2022-03-18 03:11:35 +01:00 |
|
Davide Beatrici
|
229496cffb
|
sound/OpenAL/AL_CinematicAudio.cpp: Remove address check against array
neo/sound/OpenAL/AL_CinematicAudio.cpp:246:6: warning: address of array 'this->alMusicBuffercin' will always evaluate to 'true' [-Wpointer-bool-conversion]
if( alMusicBuffercin )
~~ ^~~~~~~~~~~~~~~~
|
2022-03-15 09:30:57 +01:00 |
|
Robert Beckebans
|
5b98d387ce
|
Fixed compiling of the Vulkan backend
|
2022-03-06 10:26:37 +01:00 |
|
Robert Beckebans
|
219033e26a
|
Fixed black screen after reloadImages #621
|
2022-03-06 10:10:18 +01:00 |
|
Robert Beckebans
|
2ce90cf97b
|
Applied Astyle
|
2022-03-06 08:59:13 +01:00 |
|
Robert Beckebans
|
d212e5b948
|
Merge remote-tracking branch 'SRSaunders/master'
|
2022-03-06 08:34:02 +01:00 |
|
Robert Beckebans
|
e3101a6b05
|
Added Zoomap categories railing, pipe and ladder and changed it to look for .bobj and .bdae files
|
2022-03-05 18:55:30 +01:00 |
|
Robert Beckebans
|
f1668b7db8
|
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
|
2022-03-05 18:27:27 +01:00 |
|
Stephen Saunders
|
1ac9baca5d
|
Tiny fix for printing Bink audio stream sample format
|
2022-03-03 16:31:49 -05:00 |
|
Stephen Saunders
|
8f474b9cb4
|
Tiny fix for printing RoQ cinematic filename
|
2022-03-03 11:59:32 -05:00 |
|
Stephen Saunders
|
bd3c82c930
|
Align frame logic for Cinematic decoders (ffmpeg, Bink, RoQ), use correct shaders, fix bugs in RoQ looping and testVideo cmd
|
2022-03-02 20:49:26 -05:00 |
|
Robert Beckebans
|
5ebbbf32e4
|
Added support for the prototype.wad in the convertMapQuakeToDoom cmd
|
2022-03-02 17:47:05 +01:00 |
|
Robert Beckebans
|
6d7ebabcbf
|
Fixed a divide by zero bug in the convertMapToValve220 cmd
|
2022-03-02 09:27:09 +01:00 |
|
Robert Beckebans
|
daf5ed43c0
|
Export FGD files to base/_tb/fgd/*.fgd
|
2022-02-27 17:26:58 +01:00 |
|
Robert Beckebans
|
3de739ae32
|
Added small hack to load autogenerated genmodel_ entities
|
2022-02-27 16:58:25 +01:00 |
|
Robert Beckebans
|
920df3df63
|
Tweaked export to TrenchBroom cmds with proxymodels
|
2022-02-27 13:56:14 +01:00 |
|
Stephen Saunders
|
69be2f1e05
|
Enabled RoQ & ffmpeg decoders in testVideo cmd, fixed RoQ looping with ffmpeg decoder
|
2022-02-26 18:51:01 -05:00 |
|
Robert Beckebans
|
67aaf93af8
|
Added 2D Bin Packing library
|
2022-02-26 18:48:15 +01:00 |
|
Robert Beckebans
|
5368eb5521
|
Added more categories to makeZooMapForModels cmd
|
2022-02-26 15:53:14 +01:00 |
|
Robert Beckebans
|
60d7801780
|
Added category sorting to makeZooMapForModels cmd
|
2022-02-26 15:29:39 +01:00 |
|
Robert Beckebans
|
75d55a7ed3
|
Tweaked makeZooMapForModels cmd with better sorting
|
2022-02-25 22:14:45 +01:00 |
|
Stephen Saunders
|
c4bc217d26
|
Linux case sensitivity hack for opening RoQ files with ffmpeg
|
2022-02-25 01:13:54 -05:00 |
|
Robert Beckebans
|
9cc5fa7a3a
|
Write labels above model groups in zoo maps
|
2022-02-24 22:14:40 +01:00 |
|
Stephen Saunders
|
27c1fe476a
|
Close all ffmpeg contexts, remove packet queue, support ffmpeg RoQ decoding with audio
|
2022-02-24 02:04:30 -05:00 |
|
Robert Beckebans
|
cbc9a31b74
|
Added cmd makeZooMapForModels
|
2022-02-23 22:52:23 +01:00 |
|
Stephen Saunders
|
f24d7ecc16
|
Fix XAudio2 and OpenAL errors on shutdown, improve cinematic audio queue mgmt
(cherry picked from commit 4bfdf622f94b52eae52faece058c0e3d6139551e)
|
2022-02-22 20:16:31 -05:00 |
|
Stephen Saunders
|
22cd420513
|
More cinematic audio memory mgmt fixes, support cinematic audio looping
(cherry picked from commit bb0b260baa187d2dd88ef2a631e7b7f163095b10)
|
2022-02-22 19:52:24 -05:00 |
|
Robert Beckebans
|
b2f68faffe
|
exportModelsToTrenchBroom writes another FGD with helper entities
|
2022-02-22 21:36:00 +01:00 |
|
Robert Beckebans
|
2282cfb9d8
|
Differentiate between classic func_groups and TB layers
|
2022-02-19 14:43:49 +01:00 |
|
Stephen Saunders
|
922f9eddef
|
Cinematic Video and Audio memory management fixes
(cherry picked from commit 40a9190283d30180a3b7e4ab9b77f3c3728dad4f)
|
2022-02-18 14:01:53 -05:00 |
|
Robert Beckebans
|
1f2df87be7
|
Fixed a couple of func_groups with TrenchBroom related bugs
|
2022-02-18 18:00:09 +01:00 |
|
Robert Beckebans
|
c23709c2db
|
Formatted code with Astyle
|
2022-02-12 12:55:46 +01:00 |
|
Robert Beckebans
|
4bba6b3e46
|
Merge remote-tracking branch 'SRSaunders/gpu-support'
|
2022-02-12 10:54:56 +01:00 |
|
Stephen Saunders
|
1c6ec627f2
|
Minor fix for astyle-code.sh compatibility with macOS grep
(cherry picked from commit 82206ebeaac285d68add1042e1f151857e67e53b)
|
2022-02-10 10:40:43 -05:00 |
|
Stephen Saunders
|
d0d3917ba1
|
Simplify ffmpeg audio code, sync ffmpeg audio frames to video, enable Bink cinematic audio, ensure audio buffers are released
(cherry picked from commit 62853bfc0307d1507903f0454bd062f387f775e2)
|
2022-02-10 10:40:30 -05:00 |
|
Stephen Saunders
|
846c00c885
|
Fix XAudio2 cinematic audio and restore Windows build
(cherry picked from commit f09a3083e220f1a715816e097e0e5342ca48456d)
|
2022-02-05 21:08:27 -05:00 |
|
Stephen Saunders
|
3be85d9c4b
|
ffmpeg 5 compatibility plus cinematic audio playback on OpenAL & XAudio2
(cherry picked from commit bcb683e8e6ba6cb23acac2f1121c6e3eece1ed01)
|
2022-02-05 21:08:11 -05:00 |
|
Robert Beckebans
|
cde21c018d
|
Did a little Quake to Doom experiment
|
2022-02-05 15:49:50 +01:00 |
|
Stephen Saunders
|
813767feea
|
Generalize handling of heap avoid flags in Vulkan and VMA Allocators
(cherry picked from commit 7c49b044d37ff65599470103d360b8d46045bfb5)
|
2022-02-01 14:38:59 -05:00 |
|
Stephen Saunders
|
6d41dae922
|
Add display of VK_MEMORY_HEAP_MULTI_INSTANCE_BIT to Vulkan_PrintHeapInfo console command
(cherry picked from commit 794d8e52c81448c09b537b4b9b9767d69dbfc563)
|
2022-02-01 01:18:27 -05:00 |
|
Robert Beckebans
|
2ea2db396d
|
Fixed random alpha values within exportImagesToTrenchBroom cmd
|
2022-01-31 16:40:29 +01:00 |
|
Stephen Saunders
|
552ada02d7
|
macOS Vulkan: Check and disable MoltenVK's use of Metal argument buffers for shader allocation scalability
(cherry picked from commit 939ab3b6396bd7196ce7f0c16cf59c83ebdc6a4e)
|
2022-01-30 12:41:12 -05:00 |
|
Stephen Saunders
|
96da1f3eed
|
Fix heap flags check in Vulkan Allocator and add heap flags check to VMA Allocator
(cherry picked from commit 488f8d27616570029de9429cf4794886f6d209e1)
|
2022-01-29 13:28:10 -05:00 |
|
Robert Beckebans
|
e978d92aeb
|
Added TrenchBroom helper entities like func_door_model
|
2022-01-29 18:10:54 +01:00 |
|
Stephen Saunders
|
e4021513d1
|
Fixes for: Vulkan+BinkDec validation errors, BinkDec replay in PDAs, macOS Vulkan+BinkDec stall, VK_EXT_debug_utils handling, Vulkan gfxInfo on Windows & Linux, idVulkanAllocator::Free(), idCinematicLocal::GetStartTime(), ImGui timings for timedemo first pass
(cherry picked from commit 2a93ad2380374e1a327f7af4f8e71c27b2b51528)
|
2022-01-28 10:33:07 -05:00 |
|
Robert Beckebans
|
b31840bda1
|
Moved CommandlineProgressBar out of RenderCommon.h to its own files
|
2022-01-22 16:20:21 +01:00 |
|
Robert Beckebans
|
c7499aeb8e
|
Bumped version to 1.4.0
|
2022-01-22 14:55:03 +01:00 |
|
Robert Beckebans
|
da947328f0
|
Fixed some wrong texture projections with convertMapToValve220
|
2022-01-21 19:38:58 +01:00 |
|
Robert Beckebans
|
92c5cbf758
|
convertMapToValve220 now works with just the .resource files
|
2022-01-21 18:33:42 +01:00 |
|
Robert Beckebans
|
7279cd5d05
|
Small export path change
|
2022-01-20 22:28:18 +01:00 |
|
Robert Beckebans
|
7a0ac78762
|
Added cmd exportImagesToTrenchBroom
|
2022-01-20 22:25:06 +01:00 |
|
Stephen Saunders
|
bf889b9631
|
Vulkan: Simplify Instance error checking, fix validation errors when using BINK decoder, check GPU's maxSamplerAnisotropy
(cherry picked from commit f0f7536e888e4a4b70a71510d5b61313aa4ebb6a)
|
2022-01-19 23:41:18 -05:00 |
|
Stephen Saunders
|
0c6e72be37
|
Improve Vulkan instance extension setup, add Vulkan instance and driver info to gfxInfo
(cherry picked from commit 631358eda14468bdc3f8dd5c0ed7998b8e0be0eb)
|
2022-01-19 23:40:45 -05:00 |
|
Robert Beckebans
|
b7f952ad80
|
Extended idFileSystem::ListFilesTree to recursive .resources files
|
2022-01-10 23:22:26 +01:00 |
|
Robert Beckebans
|
55abfc26aa
|
Added entityDef misc_model helper for TB
|
2022-01-09 11:41:01 +01:00 |
|
Robert Beckebans
|
ef47fc9092
|
Fixed bug by last filesystem change
|
2022-01-08 18:33:55 +01:00 |
|
Robert Beckebans
|
c104fff7ea
|
Autoremove rotation keyword for TrenchBroom
|
2022-01-08 14:30:19 +01:00 |
|
Robert Beckebans
|
3cc6c0744e
|
Added exportModelsToTrenchBroom console command
|
2022-01-07 18:46:35 +01:00 |
|
Stephen Saunders
|
a6675c1689
|
Improve GPU Vendor detection for OpenGL renderer
(cherry picked from commit 5556575dc7620a2f25e91ad65306d335dc03588c)
|
2022-01-07 01:28:16 -05:00 |
|
Stephen Saunders
|
1b865406c0
|
Add support for Apple GPUs (e.g. M1) and fill-in gfxInfo data for Vulkan renderer
(cherry picked from commit 22f38cef0bbc3997c24990b5ee0f16c05e10de53)
|
2022-01-07 01:27:45 -05:00 |
|
Robert Beckebans
|
a89dc048e8
|
DOOM_CLASSIC is ON by default again. closes #627
|
2022-01-06 18:13:16 +01:00 |
|
Robert Beckebans
|
2b727db4c2
|
Merge branch 'master' of github.com:RobertBeckebans/RBDOOM-3-BFG
|
2021-11-16 22:11:31 +01:00 |
|
Robert Beckebans
|
362e7484e4
|
Added explanation about the difference between lite and full packages
|
2021-11-16 22:11:27 +01:00 |
|
Tobias Frost
|
b11cd5d1b5
|
Fix identation of CMakeLists.txt
The mixing of tabs and space lead to confusion; Changes back to tabs,
like the rest of the file
|
2021-11-15 07:33:05 +01:00 |
|
Tobias Frost
|
9c368cbf56
|
Fix linking of open_al.
Closes #623
|
2021-11-15 07:32:50 +01:00 |
|
Robert Beckebans
|
cbf0ffbcca
|
Fixed UV projections within convertMapToValve220 cmd
|
2021-11-09 21:30:49 +01:00 |
|
Robert Beckebans
|
8863db872e
|
Added CMake options STANDALONE and DOOM_CLASSIC
|
2021-11-09 19:47:06 +01:00 |
|
Robert Beckebans
|
ebdea5f6c9
|
Tweaked exportFGD command for new icons
|
2021-11-06 19:09:40 +01:00 |
|
Robert Beckebans
|
d0f5cd7308
|
Added new GFX options for SSAO and Ambient Lighting
|
2021-10-30 17:54:07 +02:00 |
|
Robert Beckebans
|
5b252f82d1
|
Fixed DPI Scaling problems #616
|
2021-10-28 11:12:07 +02:00 |
|
Robert Beckebans
|
50a722ec38
|
Started to port bswf JSON importer to Blender 2.93
|
2021-10-27 16:24:30 +02:00 |
|
Robert Beckebans
|
84f238fc00
|
Added _extra_ents.map files for ROE campaign
|
2021-10-23 16:02:08 +02:00 |
|
Robert Beckebans
|
083b031373
|
_extra_ents.map files can override entities
|
2021-10-20 14:49:45 +02:00 |
|
Robert Beckebans
|
b65bef4d62
|
Use snapped origin of env_probes for new naming convention
|
2021-10-12 21:08:59 +02:00 |
|
Robert Beckebans
|
77f8031eb9
|
Allow _extra_ents.map files next to the map files
|
2021-10-10 17:47:24 +02:00 |
|
Robert Beckebans
|
e1db32fe30
|
Little TrenchBroom interop fixes
|
2021-10-09 18:37:53 +02:00 |
|
Robert Beckebans
|
1d7bcb5f27
|
Tweaked exportFGD further to support sprite icons
|
2021-10-08 22:46:30 +02:00 |
|
Robert Beckebans
|
efcf72fae4
|
Tweaked exportFGD to support sprite icons
|
2021-10-08 20:51:08 +02:00 |
|
Stephen Saunders
|
aeefb34561
|
Revert commit using getters for gameThread times - wrong type size
|
2021-10-01 00:29:09 -04:00 |
|
Robert Beckebans
|
79b28779b7
|
Astyle cleanup
|
2021-09-28 09:58:48 +02:00 |
|
Stephen Saunders
|
af08e7d414
|
Use proper getters & setters for gameThread and renderSync times
|
2021-09-27 22:58:32 -04:00 |
|
Stephen Saunders
|
09e0a4c5c8
|
Fix Frame time calculation to properly handle CPU/GPU parallelism
|
2021-09-27 17:56:45 -04:00 |
|
Stephen Saunders
|
3d7cfe7351
|
Added Total CPU time to Perf Stats overlay, fixed Frame time calculation
|
2021-09-24 09:03:27 -04:00 |
|
Stephen Saunders
|
45b9850546
|
Disable detailed GUI timestamps only when 3D timestamps are active
|
2021-09-23 10:21:03 -04:00 |
|
Stephen Saunders
|
945684f55c
|
Add CPU+GPU total time to Perf Stats & Fix Idle time for non-smp modes
|
2021-09-23 01:11:05 -04:00 |
|
Stephen Saunders
|
6f3f0ca491
|
Fix CPU timer scaling on Win64 + minor format changes for FPS overlay
|
2021-09-22 17:57:19 -04:00 |
|
Stephen Saunders
|
f75701a9ab
|
Fix overwrite of RC_DRAW_VIEW_3D timestamps by RC_DRAW_VIEW_GUI rendering pass
|
2021-09-22 17:40:11 -04:00 |
|
Stephen Saunders
|
1c41e52fc0
|
Change libMoltenVK.dylib path in CMakeLists for MoltenVK custom build flexibility
|
2021-09-20 11:38:34 -04:00 |
|
Stephen Saunders
|
0306b6189a
|
Improve accuracy of gpuMicroSec timer on macOS OpenGL
|
2021-09-17 14:44:30 -04:00 |
|
Robert Beckebans
|
cbf17d4f36
|
Cleanup and Astyle
|
2021-09-11 18:02:16 +02:00 |
|
Admer
|
2f58f2b0c2
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
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Admer
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474a299a27
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Use idMapFile instead of CM for brush origin offsets
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2021-09-11 17:43:50 +02:00 |
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Admer
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302c4aa14d
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Supress Windows API's DrawText macro, for proper highlighting of idRenderWorld::DrawText
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2021-09-11 17:43:50 +02:00 |
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Admer
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9381796d3f
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idEntity: use origin brush offsets
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2021-09-11 17:43:50 +02:00 |
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Admer
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17068426e4
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dmap: write origin brushes to .cm files
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2021-09-11 17:43:50 +02:00 |
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Admer
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677025bf6c
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idMaterial: origin flags
# Conflicts:
# neo/renderer/Material.h
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2021-09-11 17:43:50 +02:00 |
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Admer
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1e18029909
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idParallelJobList: fix syntax highlighting for AddJob
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2021-09-11 17:43:50 +02:00 |
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Admer
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a1e1bec54a
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r_skipBloom CVar
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2021-09-11 17:43:50 +02:00 |
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Robert Beckebans
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80c48e3895
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Astyle
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2021-09-11 13:02:59 +02:00 |
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Robert Beckebans
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6510531ad8
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Merge pull request #606 from SRSaunders/game-return-fix
Update gameReturn_t() to explicitly initialize sessionCommand
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2021-09-11 12:55:00 +02:00 |
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Stephen Saunders
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0a6e7c976f
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Update gameReturn_t() to explicitly initialize sessionCommand vs. compiler-specific behaviour
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2021-09-03 22:13:56 -04:00 |
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Stephen Saunders
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aa767c360c
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Properly delete renderWorld, soundWorld, and menuSoundWorld on shutdown
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2021-08-31 10:49:57 -04:00 |
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Robert Beckebans
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87bbebac1c
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Applied Astyle
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2021-08-28 15:05:12 +02:00 |
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Robert Beckebans
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306e980f8e
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Merge pull request #601 from SRSaunders/master
Support for macOS Universal Binary builds and README updates
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2021-08-28 14:57:23 +02:00 |
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Robert Beckebans
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530e96657e
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Merge pull request #600 from SRSaunders/x11xcb-fixes
Remove X11_XCB dependencies for Linux and macOS
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2021-08-28 14:55:03 +02:00 |
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Stephen Saunders
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a8f870ef18
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Add support for macOS universal binary builds (x86_64 & arm64)
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2021-08-20 02:13:19 -04:00 |
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Stephen Saunders
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04ac31b058
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CMakeLists: define VULKAN_USE_PLATFORM_SDL for all UNIX platforms - remove Linux/macOS restriction
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2021-08-16 16:57:24 -04:00 |
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Stephen Saunders
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c80d601276
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Remove all X11_XCB platform-specific code from RBDoom3BFG
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2021-07-30 14:08:44 -04:00 |
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Robert Beckebans
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b02eaf8f6b
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Merge pull request #599 from SRSaunders/binkdec-fixes
Support FFmpeg / BinkDec optionality for macOS
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2021-07-30 09:17:15 +02:00 |
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Robert Beckebans
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8fb98c011c
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Merge pull request #598 from SRSaunders/master
Fix broken glslang include path in CMakeLists.txt
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2021-07-30 09:16:02 +02:00 |
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Robert Beckebans
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9772dfd88b
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Merge pull request #594 from tomgreen66/rbdoom3_osxcpufreqfix
Fix odd output for CPU frequency on Mac
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2021-07-30 09:09:04 +02:00 |
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Stephen Saunders
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9e57d60850
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Disable FFmpeg and enable libbinkdec for macOS release and retail builds
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2021-07-29 21:03:18 -04:00 |
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Stephen Saunders
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d71eb2bf36
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Disable X11_XCB dependencies for Linux and macOS
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2021-07-29 00:10:13 -04:00 |
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Stephen Saunders
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cbb9610a1b
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Enable FFmpeg / BinkDec optionality for macOS
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2021-07-27 17:24:01 -04:00 |
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Stephen Saunders
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7e50d6dcb8
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Fix broken glslang include path in CMakeLists.txt
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2021-07-27 15:42:54 -04:00 |
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Robert Beckebans
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c4030850ab
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Merge pull request #595 from r-a-sattarov/master
loongarch64: added initial support of LoongArch64 CPU architecture
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2021-07-26 09:36:48 +02:00 |
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Robert Beckebans
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34cc04358d
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idMath::FLT_EPSILON -> idMath::FLOAT_EPSILON for system define clash on macOS
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2021-07-26 08:51:44 +02:00 |
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Robert Beckebans
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9a0a89dbbd
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idMath::INFINITY -> idMath::INFINITUM for system define clash on macOS
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2021-07-26 08:46:39 +02:00 |
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r-a-sattarov
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c82bc9c52b
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loongarch64: added initial support of LoongArch64 CPU architecture
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2021-07-25 21:03:25 +03:00 |
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