Cleanup and Astyle

This commit is contained in:
Robert Beckebans 2021-09-11 18:02:16 +02:00
parent 2f58f2b0c2
commit cbf17d4f36
6 changed files with 16 additions and 11 deletions

5
.gitignore vendored
View file

@ -3,6 +3,11 @@ eclipse*
neo/ipch
*~
*.gch
*.dll
*.exe
*.7z
*.zip
imgui.ini
Doom3BFG.exe
base/_common.crc

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@ -3088,7 +3088,7 @@ void idCollisionModelManagerLocal::ConvertBrushSides( cm_model_t* model, const i
{
planes[i] = mapBrush->GetSide( i )->GetPlane();
planes[i].FixDegeneracies( DEGENERATE_DIST_EPSILON );
// Admer: also offset em
idVec3 reverseOriginOffset = originOffset * -1.0f;
planes[i].TranslateSelf( reverseOriginOffset );

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@ -801,10 +801,10 @@ idMapBrush::IsOriginBrush
*/
bool idMapBrush::IsOriginBrush() const
{
for ( int i = 0; i < GetNumSides(); i++ )
for( int i = 0; i < GetNumSides(); i++ )
{
const idMaterial* material = declManager->FindMaterial( sides[i]->GetMaterial() );
if ( material && material->GetContentFlags() & CONTENTS_ORIGIN )
if( material && material->GetContentFlags() & CONTENTS_ORIGIN )
{
return true;
}
@ -1316,25 +1316,25 @@ void idMapEntity::CalculateBrushOrigin()
{
// Collect the origin brushes
idList<idMapBrush*> originBrushes;
for ( int i = 0; i < primitives.Num(); i++ )
for( int i = 0; i < primitives.Num(); i++ )
{
if ( primitives[i]->GetType() == idMapPrimitive::TYPE_BRUSH )
if( primitives[i]->GetType() == idMapPrimitive::TYPE_BRUSH )
{
idMapBrush* brush = static_cast<idMapBrush*>( primitives[i] );
if ( brush->IsOriginBrush() )
if( brush->IsOriginBrush() )
{
originBrushes.Append( brush );
}
}
}
if ( !originBrushes.Num() )
if( !originBrushes.Num() )
{
return;
}
// Accumulate and average the origin brushes centres
for ( int i = 0; i < originBrushes.Num(); i++ )
for( int i = 0; i < originBrushes.Num(); i++ )
{
MapPolygonMesh mesh;
idBounds bounds;

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@ -72,7 +72,7 @@ enum jobListParallelism_t
// Admer: prevent Visual Studio from incorrectly highlighting AddJob, as the same is defined in winspool.h
#ifdef AddJob
#undef AddJob
#undef AddJob
#endif
/*

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@ -2437,7 +2437,7 @@ void idMaterial::ParseMaterial( idLexer& src )
unsmoothedTangents = true;
continue;
}
else if ( !token.Icmp( "origin" ) )
else if( !token.Icmp( "origin" ) )
{
SetMaterialFlag( MF_ORIGIN );
contentFlags = CONTENTS_ORIGIN;

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@ -5909,7 +5909,7 @@ void idRenderBackend::DrawViewInternal( const viewDef_t* _viewDef, const int ste
Tonemap( _viewDef );
}
if ( !r_skipBloom.GetBool() )
if( !r_skipBloom.GetBool() )
{
Bloom( _viewDef );
}