Tiny fix for printing Bink audio stream sample format

This commit is contained in:
Stephen Saunders 2022-03-03 16:31:49 -05:00
parent 8f474b9cb4
commit 1ac9baca5d

View file

@ -910,7 +910,7 @@ bool idCinematicLocal::InitFromBinkDecFile( const char* qpath, bool amilooping )
{
trackIndex = 0; // SRS - Use the first audio track - is this reasonable?
binkInfo = Bink_GetAudioTrackDetails( binkHandle, trackIndex );
common->Printf( "Cinematic audio stream found: Sample Rate=%d Hz, Channels=%d\n", binkInfo.sampleRate, binkInfo.nChannels );
common->Printf( "Cinematic audio stream found: Sample Rate=%d Hz, Channels=%d, Format=16-bit\n", binkInfo.sampleRate, binkInfo.nChannels );
cinematicAudio->InitAudio( &binkInfo );
}