Jonathan Gray
1f9d6084b6
OpenBSD port
2012-08-18 09:53:03 +02:00
Yamagi Burmeister
ae99562741
Seed the game PRNG at startup
2012-06-26 14:31:01 +02:00
Yamagi Burmeister
341014eda0
Merge branch 'scanbuild' into windows
2012-06-14 12:18:15 +02:00
Yamagi Burmeister
73e6dc6307
Revert "Convert random() to randk() and crandom() to crandk()"
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This reverts commit 12ce981d64
.
2012-06-14 12:12:57 +02:00
Yamagi Burmeister
58c3b22c8a
Add platform defines for Windows
2012-06-05 10:17:01 +02:00
Yamagi Burmeister
1deb069085
Remove dead assignments
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
36a41f9746
Prevent a divion by zero
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
b1dfcb7aff
Convert random() to randk() and crandom() to crandk()
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
35e5bbb48b
Convert rand(), crand() and frand() to randk(), crandk() and frandk()
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
edae2b0473
Change atof() to strtod()
2012-06-04 09:13:28 +02:00
Yamagi Burmeister
e9c90e16a9
Change atoi() to strtol()
2012-06-04 09:13:28 +02:00
Yamagi Burmeister
6befae2ffd
Remove dead assignments
2012-06-02 13:21:22 +02:00
Yamagi Burmeister
4ece3714aa
Prevent a divion by zero
2012-06-02 12:56:07 +02:00
Yamagi Burmeister
12ce981d64
Convert random() to randk() and crandom() to crandk()
2012-06-02 12:30:20 +02:00
Yamagi Burmeister
40ff7a6b09
Convert rand(), crand() and frand() to randk(), crandk() and frandk()
2012-06-02 11:55:12 +02:00
Yamagi Burmeister
881b935b65
Change atof() to strtod()
2012-06-02 10:33:28 +02:00
Yamagi Burmeister
67dbe816c9
Change atoi() to strtol()
2012-06-02 10:24:52 +02:00
Yamagi Burmeister
b6325d7858
Remove unused variables and dead code (patch submitted by Christoph
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Mallon)
2012-04-30 10:02:58 +02:00
Christoph Mallon
ab034114b4
Whitespace fixes.
2012-04-30 08:25:59 +02:00
Yamagi Burmeister
b6bb97e223
- add support for big endian CPUs
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- enable the build on SPARC64
- add runtime-requirements for SPARC64
- bump version number to 4.10
2012-04-16 06:54:48 +00:00
Yamagi Burmeister
7eee82d981
Add a quirk for the broken intermission in fact1
2011-11-11 11:47:17 +00:00
Yamagi Burmeister
184bbee145
Do not alter the existing info_player_start, create a new one instead
2011-10-24 10:08:02 +00:00
Yamagi Burmeister
a01bcd5972
Fix manual loading of some maps:
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- create an unnamed info_player_start when necessary
- increase the fixup radius of the coop-connector to 550
- some formation improvemens
- add SP_CreateUnnamedSpawn to the savegames and break them again
2011-10-24 09:26:58 +00:00
Yamagi Burmeister
034e72dced
Add a comment for the last revision
2011-10-23 21:02:55 +00:00
Yamagi Burmeister
ef85571d07
Fix coop startup points in case that the map was loaded via console
2011-10-23 20:34:17 +00:00
Yamagi Burmeister
1d6872caa7
Use the actual RIGHT fix -_-
2011-10-13 12:27:17 +00:00
Yamagi Burmeister
4db397a9c6
Add a missing negiator, resulting in skyboxes not hurting the player
2011-10-13 12:08:14 +00:00
Yamagi Burmeister
4ab909892f
Fix a brainfart (do not show deathmatch items in coop)
2011-10-11 09:51:39 +00:00
Yamagi Burmeister
133ac1e5d6
Fix comment
2011-10-11 09:20:29 +00:00
Yamagi Burmeister
db9de69884
- Bump savegame version
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- Bump client version
2011-10-09 16:56:33 +00:00
Yamagi Burmeister
24b5f7fe97
Remove ctf/ from Makefile and simplify it.
2011-10-09 16:55:23 +00:00
Yamagi Burmeister
69b465fb1e
Move game one dir up
2011-10-09 16:12:53 +00:00
Yamagi Burmeister
fb56085d0d
Move ctf/ into it's own subproject.
2011-10-09 16:11:15 +00:00
Yamagi Burmeister
038b7f0126
Remove target_actor and misc_actor. They were never fully implemented
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and unused
2011-10-09 16:08:49 +00:00
Yamagi Burmeister
27b41e697a
Move player.h to misc/
2011-10-09 15:58:20 +00:00
Yamagi Burmeister
f4cc8ff99d
Correct description
2011-10-09 15:52:10 +00:00
Yamagi Burmeister
36f279fe83
cleanup tank/ and add sanity checks
2011-10-09 15:51:52 +00:00
Yamagi Burmeister
321eef5ec0
cleanup supertank/ and add sanity checks
2011-10-09 15:51:43 +00:00
Yamagi Burmeister
4f1c803c9a
cleanup soldier/ and add sanity checks
2011-10-09 15:51:19 +00:00
Yamagi Burmeister
98d026c97d
cleanup parasite/ and add sanity checks
2011-10-09 15:51:02 +00:00
Yamagi Burmeister
7040761a4c
cleanup mutant/ and add sanity checks
2011-10-09 15:50:37 +00:00
Yamagi Burmeister
0f907646db
cleanup misc/ and add sanity checks
2011-10-09 15:50:23 +00:00
Yamagi Burmeister
75821cba17
cleanup medic/ and add sanity checks
2011-10-09 15:50:07 +00:00
Yamagi Burmeister
9f8610d806
cleanup insane/ and add sanity checks
2011-10-09 15:49:44 +00:00
Yamagi Burmeister
5369804a6f
cleanup infantry/ and add sanity checks
2011-10-09 15:49:04 +00:00
Yamagi Burmeister
71dca0bc24
cleanup hover/ and add sanity checks
2011-10-09 15:48:48 +00:00
Yamagi Burmeister
e589731fa1
cleanup header/ and add sanity checks
2011-10-09 15:48:36 +00:00
Yamagi Burmeister
7442bb1b98
cleanup gunner/ and add sanity checks
2011-10-09 15:48:03 +00:00
Yamagi Burmeister
fbf51542fb
cleanup gladiator/ and add sanity checks
2011-10-09 15:47:46 +00:00
Yamagi Burmeister
41e0b6dfdd
cleanup flyer/ and add sanity checks
2011-10-09 15:47:30 +00:00
Yamagi Burmeister
ea92ba9fe6
cleanup float/ and add sanity checks
2011-10-09 15:46:59 +00:00
Yamagi Burmeister
1cc82146a2
cleanup flipper/ and add sanity checks
2011-10-09 15:46:18 +00:00
Yamagi Burmeister
caf17d1c3e
Cleanup chick and add sanity checks
2011-10-07 16:05:30 +00:00
Yamagi Burmeister
c08a7e1bbe
Rework brain and add sanity checks
2011-10-07 07:23:31 +00:00
Yamagi Burmeister
c64d346e7f
Rework boss3 and add sanity checks
2011-10-07 06:47:52 +00:00
Yamagi Burmeister
3576645846
Rework boss2 and add sanity checks.
2011-10-07 06:20:34 +00:00
Yamagi Burmeister
cf2fb96cce
Rework berserker and add sanity checks
2011-10-07 06:09:55 +00:00
Yamagi Burmeister
7274f27131
Let ctf use the files in common/
2011-10-06 09:13:56 +00:00
Yamagi Burmeister
feaa8a6f21
Move q_shared.c, q_shared.h and m_flash.c into common/
2011-10-06 08:52:26 +00:00
Yamagi Burmeister
77130008cc
Revert CTF macro stuff
2011-10-06 08:04:42 +00:00
Yamagi Burmeister
91ffbf0ba5
Reorder game files
2011-10-06 07:54:45 +00:00
Yamagi Burmeister
bc8a06bdd4
Roll the ctf crap back. It won't work this way, since some low level
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parts of the code (g_local.h) differ too much. We need a better
solution...
2011-10-05 19:57:25 +00:00
Yamagi Burmeister
c958563b2b
Merge the uncommented rest of the CTF code and fix the Makefile
2011-10-05 18:46:23 +00:00
Yamagi Burmeister
293e360333
COmmit what we have so far. CTF is still broken
2011-10-05 17:28:30 +00:00
Yamagi Burmeister
a729ad3701
- Add header guards
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- Bring the CTF files over
2011-10-05 16:33:04 +00:00
Yamagi Burmeister
56b41dd705
Merge generic parts of ctf/ with baseq2/. This should have any impact on
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the baseq2/ source path.
2011-10-05 15:30:11 +00:00
Yamagi Burmeister
b9d907f7ea
Fix a bug introduced in r663
2011-10-04 16:46:51 +00:00
Yamagi Burmeister
9300c3c7e4
Use a better bounding box for rotating brush models.
2011-10-04 16:31:28 +00:00
Yamagi Burmeister
58f1ec91cd
Fix the rare "SZ_GetSpace: overflow" bug, triggered by too much gibs or
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debris
2011-10-04 16:02:31 +00:00
Yamagi Burmeister
9047d873ab
Do not use the bodyqueue in single player
2011-10-04 15:49:22 +00:00
Yamagi Burmeister
b1b2815b66
Add file headers
2011-10-04 15:30:03 +00:00
Yamagi Burmeister
169145bf80
Reject savegames from another game.so
2011-10-04 15:16:43 +00:00
Yamagi Burmeister
bd5d37c06d
Fix radius damage, broken in r660
2011-10-04 13:18:41 +00:00
Yamagi Burmeister
89f808185d
Remove an unused variable
2011-10-04 13:12:50 +00:00
Yamagi Burmeister
8ba8373440
Commit the cool, amazing and outresolving savegame
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system. Savegames don't break anymore when the
game.so is recompiled or changed. :)
2011-10-04 13:02:52 +00:00
Yamagi Burmeister
7258574e7f
Add some comments to empty functions
2011-10-04 07:42:28 +00:00
Yamagi Burmeister
212aed50e5
Remove the last "static" function in the game code
2011-10-04 07:38:38 +00:00
Yamagi Burmeister
e1f2b10d5e
Rework q_shared.* and add sanity checks
2011-10-03 17:04:35 +00:00
Yamagi Burmeister
aa9f0cce93
Cleanup of g_local.h
2011-10-03 16:28:11 +00:00
Yamagi Burmeister
f3ca824048
Rework p_weapon.c and add sanity checks
2011-10-03 16:02:22 +00:00
Yamagi Burmeister
1f95708b3d
Add sanity checks to p_view.c
2011-10-03 15:38:43 +00:00
Yamagi Burmeister
6d96faf298
Cleanup of p_view.c, first step
2011-10-03 15:26:23 +00:00
Yamagi Burmeister
daaaebe859
Rework p_trail.c and add sanity checks
2011-10-03 09:06:32 +00:00
Yamagi Burmeister
8c084636f8
Rework p_hud.c
2011-10-03 08:35:27 +00:00
Yamagi Burmeister
0f1de339c2
Add file header and remove static keywords
2011-10-03 08:22:14 +00:00
Yamagi Burmeister
68d82aa2b5
Rework p_client.h again and add sanity checks.
2011-10-03 08:19:44 +00:00
Yamagi Burmeister
b768cea818
Rework g_wepon.c and add sanity checks
2011-10-02 09:02:03 +00:00
Yamagi Burmeister
e9220c468a
Rework g_utils.c and fix the removal of some entity classes
2011-10-02 08:33:36 +00:00
Yamagi Burmeister
6a105cf71d
Rework g_trigger.c, add sanity checks and a bugfix for cases in which a
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monster spawns in a trigger_hurt.
2011-10-01 11:10:57 +00:00
Yamagi Burmeister
6d5c445ca5
Rework targets and add sanity checks. Add a new mapquirk for fact2 by
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KMQuake2 and trigger activators via cross level triggers. While this
is unused by baseq2 some editors supported this and thus some custom
maps may use it.
2011-10-01 09:34:28 +00:00
Yamagi Burmeister
04dbcffa03
Rework g_svcmds.c and add sanity checks
2011-10-01 08:47:41 +00:00
Yamagi Burmeister
74ff11850b
Rework g_spawn.c, add sanity checks and plug a memory
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leak. Honor the COOP-Flag of item, this should be
unused by the main game data but maybe some mappers
used it.
2011-10-01 08:36:02 +00:00
Yamagi Burmeister
e426e7ab82
Rework g_phys.c again. Port some minor bugfixes from Lazarus
2011-09-30 10:08:10 +00:00
Yamagi Burmeister
f17cd52aa1
Make static functions normal
2011-09-30 09:06:48 +00:00
Yamagi Burmeister
2b4f223566
Rework g_monster.c again and add sanity checks. Some minor
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bugs were fixed too:
- Comment two lines back in which were removed by id. They
SEEM to bee correct
- Slime shouldn't destroy dead monsters (this was lost some
versions ago)
2011-09-30 09:04:35 +00:00
Yamagi Burmeister
f1d3040cde
Rework g_misc.c again and add sanity checks. Fix the rare crash at
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biggun exit (code ripped from "sculler"). Fix suddenly disapearing black
hole generator model.
2011-09-29 14:04:36 +00:00
Yamagi Burmeister
7f5431c51a
Make functions non static (for new savegame code)
2011-09-28 20:13:41 +00:00
Yamagi Burmeister
45194cad7e
Rework g_main.c
2011-09-28 16:38:01 +00:00
Yamagi Burmeister
717bdcd658
Rework g_items.c again and add sanity checks
2011-09-28 16:26:41 +00:00
Yamagi Burmeister
9c25987531
Rework g_func.c again, add sanity checks and comments.
2011-09-28 08:59:35 +00:00