Move player.h to misc/

This commit is contained in:
Yamagi Burmeister 2011-10-09 15:58:20 +00:00
parent f4cc8ff99d
commit 27b41e697a
6 changed files with 4 additions and 92 deletions

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@ -25,7 +25,7 @@
*/
#include "header/local.h"
#include "monster/header/player.h"
#include "monster/misc/player.h"
char *
ClientTeam(edict_t *ent)

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@ -1,88 +0,0 @@
/*
* Copyright (C) 1997-2001 Id Software, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* =======================================================================
*
* Turret rider animations.
*
* =======================================================================
*/
#define FRAME_stand201 0
#define FRAME_stand202 1
#define FRAME_stand203 2
#define FRAME_stand204 3
#define FRAME_stand205 4
#define FRAME_stand206 5
#define FRAME_stand207 6
#define FRAME_stand208 7
#define FRAME_stand209 8
#define FRAME_stand210 9
#define FRAME_stand211 10
#define FRAME_stand212 11
#define FRAME_stand213 12
#define FRAME_stand214 13
#define FRAME_stand215 14
#define FRAME_stand216 15
#define FRAME_stand217 16
#define FRAME_stand218 17
#define FRAME_stand219 18
#define FRAME_stand220 19
#define FRAME_stand221 20
#define FRAME_stand222 21
#define FRAME_stand223 22
#define FRAME_stand224 23
#define FRAME_stand225 24
#define FRAME_stand226 25
#define FRAME_stand227 26
#define FRAME_stand228 27
#define FRAME_stand229 28
#define FRAME_stand230 29
#define FRAME_stand231 30
#define FRAME_stand232 31
#define FRAME_stand233 32
#define FRAME_stand234 33
#define FRAME_stand235 34
#define FRAME_stand236 35
#define FRAME_stand237 36
#define FRAME_stand238 37
#define FRAME_stand239 38
#define FRAME_stand240 39
#define FRAME_stand241 40
#define FRAME_stand242 41
#define FRAME_stand243 42
#define FRAME_stand244 43
#define FRAME_stand245 44
#define FRAME_stand246 45
#define FRAME_stand247 46
#define FRAME_stand248 47
#define FRAME_stand249 48
#define FRAME_stand250 49
#define FRAME_stand251 50
#define FRAME_stand252 51
#define FRAME_stand253 52
#define FRAME_stand254 53
#define FRAME_stand255 54
#define FRAME_stand256 55
#define FRAME_stand257 56
#define FRAME_stand258 57
#define FRAME_stand259 58
#define FRAME_stand260 59
#define MODEL_SCALE 1.000000

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@ -25,7 +25,7 @@
*/
#include "../header/local.h"
#include "../monster/header/player.h"
#include "../monster/misc/player.h"
void ClientUserinfoChanged(edict_t *ent, char *userinfo);
void SP_misc_teleporter_dest(edict_t *ent);

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@ -25,7 +25,7 @@
*/
#include "../header/local.h"
#include "../monster/header/player.h"
#include "../monster/misc/player.h"
static edict_t *current_player;
static gclient_t *current_client;

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@ -25,7 +25,7 @@
*/
#include "../header/local.h"
#include "../monster/header/player.h"
#include "../monster/misc/player.h"
#define FRAME_FIRE_FIRST (FRAME_ACTIVATE_LAST + 1)
#define FRAME_IDLE_FIRST (FRAME_FIRE_LAST + 1)