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Fix a brainfart (do not show deathmatch items in coop)
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1 changed files with 0 additions and 10 deletions
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@ -662,16 +662,6 @@ SpawnEntities(const char *mapname, char *entities, const char *spawnpoint)
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continue;
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}
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}
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/* This statement was added by Yamagi. */
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else if (coop->value)
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{
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if ( ent->spawnflags & SPAWNFLAG_NOT_COOP )
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{
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G_FreeEdict (ent);
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inhibit++;
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continue;
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}
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}
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else
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{
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if (((skill->value == 0) &&
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