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Use the actual RIGHT fix -_-
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@ -656,7 +656,7 @@ T_Damage(edict_t *targ, edict_t *inflictor, edict_t *attacker,
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asave += save;
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/* team damage avoidance */
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if (!(dflags & DAMAGE_NO_PROTECTION))
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if (!(dflags & DAMAGE_NO_PROTECTION) && false)
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{
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return;
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}
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