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Remove the last "static" function in the game code
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@ -294,7 +294,7 @@ void parasite_pain (edict_t *self, edict_t *other, float kick, int damage)
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}
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static qboolean parasite_drain_attack_ok (vec3_t start, vec3_t end)
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qboolean parasite_drain_attack_ok (vec3_t start, vec3_t end)
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{
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vec3_t dir, angles;
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