Commit graph

  • 958501a9e3 Added ToDo.txt files to cgame, game, and ui. Walter Julius Hennecke 2011-12-05 10:33:40 +0100
  • 2116049ae7 forgot to commit those Walter Julius Hennecke 2011-12-05 10:18:05 +0100
  • 28e548969f same as last commit Walter Julius Hennecke 2011-12-05 10:15:56 +0100
  • 31bc452408 Removed even more unused things Walter Julius Hennecke 2011-12-05 10:06:14 +0100
  • 12ed3c567a Removed more unsued stuff, renamed more files Walter Julius Hennecke 2011-12-05 09:58:30 +0100
  • 339b3a9e0b Fixed cgame Makefile Walter Julius Hennecke 2011-12-05 09:45:34 +0100
  • 70fec391d2 Added missing , in bg_public.h Walter Julius Hennecke 2011-12-05 09:42:23 +0100
  • ff55f1a1ab Removed unused files, renamed some files Walter Julius Hennecke 2011-12-05 09:29:58 +0100
  • 428e4d1c0b Prep for some additional SP-FX I'm going to try and port. Also I reintegrated the damage-support for fx_steam and made some 'Means of Death' more fitting. Harry Young 2011-12-04 22:44:54 +0100
  • f7a4f7443c Merge branch 'master' of git://github.com/UberGames/RPG-X2.git Harry Young 2011-12-03 16:02:18 +0100
  • 71435c116d Added Disruptor-Effect to fx_phaser Harry Young 2011-12-03 15:59:57 +0100
  • 85fadd0039 . Walter Hennecke 2011-12-01 13:55:01 +0100
  • f34221f03b Code cleanup Walter Hennecke 2011-11-24 13:54:54 +0100
  • f4ceb2f558 Started work on adding Mac support (non rpgxEF) Walter Hennecke 2011-11-22 11:52:50 +0100
  • 491d98d1c2 *new version of borg1 to test connectivity with the new system. Harry Young 2011-11-18 09:59:02 +0100
  • 03f2bdfbd0 *Fixes to the Exit-Screen-Strings (Pretty cheap, I know ^^) Needs to be put in the .pak3 *new g_turrets.c with what I've done so far with the Laser. Need sth to get the color done... Harry Young 2011-11-16 22:08:30 +0100
  • d6ec1d5ffd Without wanting to offend but I believe I earned this. Harry Young 2011-11-15 00:05:21 +0100
  • 166804ef93 *added Getter and Setter for 'wait' *updated Borg1 to new Setters and made use of the hooks where possible Harry Young 2011-11-14 23:27:35 +0100
  • 6e8bfa7963 Okay, here's some: *fixed the Lua-Hooks so they finally give Entities (g_local.h and g_lua.c) *excluded a dummy that was causing a compile warning (lua_entity.c) *Fixed CenterPrint and ClientPrint so they give the Text instead of the Clientnumber Harry Young 2011-11-14 13:33:07 +0100
  • 1ffa454382 uploaded a new folder with a not working 'fix' for the lua-hooks. I really have no idea what is causing the crash here. also readded 1 line of code I accidently removed. Harry Young 2011-11-09 19:27:26 +0100
  • 03f3b522cc removed clientnumber frum lua_prints and slimmed them found the issue that was likely causing the error on the stasis-door (trap_LinkEntity) but now it causes a signal caught. Harry Young 2011-11-09 00:07:13 +0100
  • b81b1875ab Buggy version of a restructured and partly rewritten func_stasis_door somehow the trigger won't either spawn as anticipated or will not call it's touch-function i put some debug-notes in the code for orientation Harry Young 2011-11-04 20:05:17 +0100
  • a9f3959099 restructured how to compile for rpgxef and added a missing cgame-file Harry Young 2011-11-01 10:35:04 +0100
  • ffd4e606e8 Fixed game.MessagePrint so it gives Message instead of quiet center print. Harry Young 2011-10-31 22:06:57 +0100
  • 45005c64b9 restructuring of lua-doku-folder -put the old files in a subfolder -put my new files in the main folder Harry Young 2011-10-29 10:44:19 +0200
  • fbad5668f4 Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com> Harry Young 2011-10-29 09:58:44 +0200
  • 1c0613c59a Added target_shaderremap provided by Harry Young UberGames 2011-10-17 11:43:14 +0200
  • e03c490c2f Some fixes ... UberGames 2011-08-02 23:56:32 +0200
  • f10493a98d Some minor fixes... UberGames 2011-08-02 13:55:24 +0200
  • bc4ea34bba Some fixes as well as some recoded functions in lua entity lib. UberGames 2011-07-28 18:34:17 +0200
  • cf0a8dfaea Fixes to some Getters and Setters for lua entity lib as well as a few new getters and setters. UberGames 2011-07-28 18:00:52 +0200
  • aaa362beea Fixes for getter and setter in lua entity library. UberGames 2011-07-28 14:14:06 +0200
  • b3067d177f Fixed Lua Setters for apos1 and apos2. UberGames 2011-07-28 13:27:10 +0200
  • b968dcbd47 All String getters now either return a valid string or nil. UberGames 2011-07-28 13:20:12 +0200
  • c8ae3d00e2 Added some usefull comments... UberGames 2011-07-27 14:28:54 +0200
  • b727fc85ca Same as last ... UberGames 2011-07-27 14:12:55 +0200
  • ca789d1b4a Same as last ... UberGames 2011-07-27 13:49:02 +0200
  • 42f36da22d Same as last ^^ UberGames 2011-07-26 22:53:46 +0200
  • 5d200c8947 Even more getters and setters... and I'm far from finished xD. UberGames 2011-07-26 18:19:18 +0200
  • ef8ad59929 More getters and setters ... UberGames 2011-07-26 15:28:30 +0200
  • 3788108592 More getters and setters for lua entity library. UberGames 2011-07-26 14:46:59 +0200
  • bb98fca47a Bugfixes ... UberGames 2011-07-26 13:12:05 +0200
  • a7ce8bdabb Set maximum number of lua VMs to 3 on game: one for maps, one for lua mods, and one for customizeable weapons (WIP, slow progress). Started adding a lot of getters and setters to lua entity library. UberGames 2011-07-26 13:08:07 +0200
  • 166ef0cad7 Added lua library cvar which allows to get the values of cvars in lua. UberGames 2011-07-26 00:02:53 +0200
  • 363aa41389 Merge branch 'master' of github.com:UberGames/RPG-X2 UberGames 2011-07-25 20:03:18 +0200
  • af89563973 Added Multithreading to Lua where it made sense. UberGames 2011-07-25 20:02:07 +0200
  • 3ca7a1a660 Added forgotten line of modification on target_delay. UberGames 2011-07-25 09:37:38 -0700
  • 69de94a8dd Lua now opens the lua coroutines library. UberGames 2011-07-24 19:18:27 +0200
  • 93df28e396 Finished lua trace library. Needs testing ... UberGames 2011-07-24 13:27:57 +0200
  • 0564166919 Started work on lua library for trace_t. Started work on lua library for weapons. UberGames 2011-07-24 00:29:04 +0200
  • 8af8e25a22 Debugged LUA PlaySound function. Changed version to "Beta 8.4.7 wc1", Beta 8.4.7 working copy 1. UberGames 2011-07-22 22:08:45 +0200
  • d559a1dc46 Added soundDeactivate to target_turbolift and target_warp. UberGames 2011-07-22 11:14:35 +0200
  • e68e67b8da Modified basic spawn function of func_stasis_door. UberGames 2011-07-22 10:59:09 +0200
  • e304aea758 Added changes to target_levlchange suggested by Harry Young and fixed a bug in it I discovered by doing so. Fixed a bug in target_serverchange. UberGames 2011-07-22 10:52:53 +0200
  • 2a5e54ae23 Fixed fix for target_delay. Added a basic spawn function for func_stasis door. UberGames 2011-07-20 17:16:10 +0200
  • e037905d97 Fixed target_delay. UberGames 2011-07-20 17:06:50 +0200
  • ec6287e156 Added modified version of a fix for fx_fountain submitted by Harry Young. Thank you. UberGames 2011-07-19 13:59:59 +0200
  • 2a1f7b4263 lol don't know what I fixed/added anymore sorry UberGames 2011-07-19 13:51:15 +0200
  • 0eed14f78c fixed all compile warning in ui UberGames 2011-06-15 09:13:31 +0200
  • 685e93ad79 some minor fixes UberGames 2011-06-15 08:46:11 +0200
  • e82140f5a1 Merge branch 'master' of github.com:UberGames/RPG-X2 UberGames 2011-06-15 08:42:45 +0200
  • de69e11dbc ... GSIO01 2011-06-15 08:35:22 +0200
  • f5f25895d8 fixed all compile warning in game UberGames 2011-06-09 13:31:41 +0200
  • 37b6c87082 fixed all compile warning in cgame UberGames 2011-06-09 12:27:51 +0200
  • c8b40cb31b Removed an obsolete file ... UberGames 2011-06-09 00:27:29 +0200
  • e41930f270 Merge branch 'master' of github.com:UberGames/RPG-X2 UberGames 2011-06-09 00:23:34 +0200
  • 1d584d1f22 - UberGames 2011-06-09 00:18:20 +0200
  • eb2bd43add - fixed game Makefile - added basic cinematic camera mode (needs much more work until it is finished) UberGames 2011-06-09 00:16:25 +0200
  • 294d84609b Edited README.txt via GitHub UberGames 2011-06-03 04:54:45 -0700
  • a1b782613a fixed crash when accessing emote menu on Windows UberGames 2011-06-01 14:35:21 +0200
  • bbdc52c075 initial commit UberGames 2011-06-01 14:20:56 +0200
  • 377fe84668 - UberGames 2011-06-01 14:19:16 +0200
  • ce3b57ddd4 first commin UberGames 2011-06-01 14:15:34 +0200