restructured how to compile for rpgxef and added a missing cgame-file

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
This commit is contained in:
Harry Young 2011-11-01 10:35:04 +01:00
parent ffd4e606e8
commit a9f3959099

View file

@ -1,3 +1,9 @@
To compile for rpgxEF change the following things:
q_shared.h line 54: #define XTRA 0 to #define XTRA 1
bg_public.h line 6: #define XTRA 0 to #define XTRA 1
To compile for rpgxEF set the following lines to #define XTRA 1.
To compile for other engines set the following lines to #define XTRA 0.
in cgame:
cg_public.h line 11
in game:
bg_public.h line 6
q_shared.h line 54