NOTE: All development is now done in the rpgxEF repo.
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Walter Julius 'GSIO01' Hennecke e0b5334b35 Added defualt .gitignore file
2012-09-07 17:11:31 +02:00
cgame Synch with rpgxEF Edition (Updated Makefiles) 2012-07-06 15:48:30 +02:00
game Synch with rpgxEF Edition (Updated Makefiles) 2012-07-06 15:48:30 +02:00
lcc/bin initial commit 2011-06-01 14:20:56 +02:00
lua *new version of borg1 to test connectivity with the new system. 2011-11-18 09:59:02 +01:00
mysql initial commit 2011-06-01 14:20:56 +02:00
old_code Did some cleanup and added additional cvars 2012-03-23 15:24:16 +01:00
qcommon Forgot to comit those changes 2012-01-24 09:26:54 +01:00
RPG-X2 *Added Selfdestruct-sounds and a map to test them with both english and german audio-settings 2012-07-25 03:22:33 +02:00
RPG-X2 Lua Documentation Finished the update as good as I could. 2011-12-09 15:52:19 +01:00
testingstuff *Added Selfdestruct-sounds and a map to test them with both english and german audio-settings 2012-07-25 03:22:33 +02:00
ui Synch with rpgxEF Edition (Updated Makefiles) 2012-07-06 15:48:30 +02:00
.gitignore Added defualt .gitignore file 2012-09-07 17:11:31 +02:00
AnimList.txt initial commit 2011-06-01 14:20:56 +02:00
BuildQVM.dsp initial commit 2011-06-01 14:20:56 +02:00
buildqvm.dsw initial commit 2011-06-01 14:20:56 +02:00
buildqvm.opt initial commit 2011-06-01 14:20:56 +02:00
BuildQVM.vcproj initial commit 2011-06-01 14:20:56 +02:00
buildvms.bat initial commit 2011-06-01 14:20:56 +02:00
cg_view_bak.c initial commit 2011-06-01 14:20:56 +02:00
codetidbits.txt initial commit 2011-06-01 14:20:56 +02:00
HowTo compile for rpgxEF.txt restructured how to compile for rpgxef and added a missing cgame-file 2011-11-01 10:35:04 +01:00
Internal Version Change Log.txt initial commit 2011-06-01 14:20:56 +02:00
lua_client_effects.txt initial commit 2011-06-01 14:20:56 +02:00
main.model initial commit 2011-06-01 14:20:56 +02:00
MakeAMod_readme.txt initial commit 2011-06-01 14:20:56 +02:00
Makefile Modified Makefile 2011-12-13 13:38:36 +01:00
pak5_beta7.pk3 initial commit 2011-06-01 14:20:56 +02:00
README.txt Updated README.txt 2012-05-05 14:13:02 +02:00
RPG-X Lua Doc.txt initial commit 2011-06-01 14:20:56 +02:00
rpgx initial commit 2011-06-01 14:20:56 +02:00
rpgx_entities.def initial commit 2011-06-01 14:20:56 +02:00
STEF Game Source License.doc initial commit 2011-06-01 14:20:56 +02:00
StefGame Dll.sln.old initial commit 2011-06-01 14:20:56 +02:00
stefgame.dsw initial commit 2011-06-01 14:20:56 +02:00
stefgame.opt initial commit 2011-06-01 14:20:56 +02:00
stefgame.sln initial commit 2011-06-01 14:20:56 +02:00
stefgame.suo Did some more cleanup 2012-03-23 16:28:47 +01:00
stvoyVM-bugfixes-beta1.diff initial commit 2011-06-01 14:20:56 +02:00
temp.patch initial commit 2011-06-01 14:20:56 +02:00

*-----------------------------------------------*
RPG-X 2.2 Beta Source Code
By UberGames
*-----------------------------------------------*

File Info:
----------
This a official Source Code release for RPG-X v2.2 beta.
As this is a beta many bugs can be expected to occure.

Compile Info:
-------------
Each part (game, cgame, ui) has it's own Makefile in it's 
folder.

On Linux:
- Make sure you have installed Mysql client
- just run make in the game, cgame, and/or, ui folder to 
  build the shared libraries
- make clean removes all compiled files (including the 
  shared libraries)

On Windows:
- Install mingw and msys correctly
- start the msys console
- just run make in the game, cgame, and/or, ui folder to 
  build the shared libraries
- make clean removes all compiled files (including the 
  shared libraries)

Cross Compiling for Windows:
Not yet but hopefully soon.

Mac OSX:
Not yet but hopefully soon.

Bug Reports and Patch/Feature Suggestions:
--------------
We have a bug report system set up at http://bugs.rpg-x.net
If you see an error in the game, or if the game crashes,
please let us know! Also if you fixed a bug in the code of 
have coded a new feature feels free suggest us adding it
there (please upload a *.diff file).

Note:
As the UberGames bug tracker is down right now use
http://bugs.hennecke-online.net instead.


Contact:
--------------
Come join our forum at http://forums.ubergames.net/


Legal Notice:
-------------
All assets used in this file and/or git repository are copyrighted
to the UberGames and/or their original creators. Any external 
use of these assets without explicit permission from their original 
creators is not allowed. Feel free to use the source code included 
in this file and/or git repository for your own mod as long as you
give full credit to UberGames. The Ubergames and other conributers 
to the RPG-X Mod cannot be held accountable for any damage that may 
have been caused by playing the game.