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Debugged LUA PlaySound function.

Changed version to "Beta 8.4.7 wc1", Beta 8.4.7 working copy 1.
This commit is contained in:
UberGames 2011-07-22 22:08:45 +02:00
parent d559a1dc46
commit 8af8e25a22
4 changed files with 3 additions and 3 deletions

View file

@ -10,7 +10,7 @@
// because games can change separately from the main system version, we need a
// second version that must match between game and cgame
#define RPGX_VERSION "2.2 Beta 8.4.6"
#define RPGX_VERSION "2.2 Beta 8.4.7 wc1"
#define RPGX_COMPILEDATE "20/05/11"
#define RPGX_COMPILEDBY "GSIO01"
//const char GAME_VERSION[] = strcat("RPG-X v",RPGX_VERSION);

View file

@ -11,7 +11,7 @@ static int Sound_PlaySound(lua_State *L) {
lent_t *l;
l = Lua_GetEntity(L,1);
if(!l || l->e) return 0;
if(!l || !l->e) return 0;
sound = (char*)luaL_checkstring(L,2);
if(!sound[0]) return 0;

View file

@ -1,5 +1,5 @@
// Current version of holomatch game
#define Q3_VERSION "RPG-X v2.2 Beta 8.4.6"
#define Q3_VERSION "RPG-X v2.2 Beta 8.4.7 wc1"
// end

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