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Started work on adding Mac support (non rpgxEF)
Maybe even for rpgxEF if I manage to get rpgxEF compiled for it.
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@ -21,6 +21,9 @@
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#elif defined WIN32
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#define HOSTARCH "WIN32"
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#define EXTENSION "dll"
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#elif defined __APPLE__
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#define HOSTARCH "UNIX"
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#define EXTENSION "dylib"
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#endif
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#define Lua_RegisterGlobal(L, n, v) (lua_pushstring(L, v), lua_setglobal(L, n))
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