Commit graph

5765 commits

Author SHA1 Message Date
Christoph Oelckers
f3bae2b0b8 - deleted several unused functions. 2022-10-25 07:07:12 +02:00
Christoph Oelckers
7684b64b28 - floatified GENDUDEEXTRA::fireDist and all related things. 2022-10-25 07:07:12 +02:00
Christoph Oelckers
47dff8e656 - added clean handling for the one case where a custom range needs to be passed to actFireVector.
This removes one godawful hack that forced an otherwise constant data table to be non-const.
2022-10-25 07:07:12 +02:00
Christoph Oelckers
e52c311592 - added a wrapper for VECTORDATA::maxDist 2022-10-25 07:07:12 +02:00
Christoph Oelckers
f0b9509503 - deleted integer actFireThing version. 2022-10-25 07:07:12 +02:00
Christoph Oelckers
b30c6137d5 - used maptoworld in Quake code. 2022-10-25 07:07:12 +02:00
Christoph Oelckers
2afea7c477 - TranslateSector cleanup. 2022-10-25 07:07:12 +02:00
Christoph Oelckers
c6e8f0bcdb - merged the TranslateSector wrapper into the main function.
No floatification yet.
2022-10-25 07:07:12 +02:00
Christoph Oelckers
3df5fb112e - remove leftover conversion code. 2022-10-25 07:07:12 +02:00
Christoph Oelckers
ca96a2b41c - move coordinate conversion from GetClosestSpriteSectors to CheckProximityWall. 2022-10-25 07:07:11 +02:00
Christoph Oelckers
3c2e4a9c59 - deleted integer GetActorExtents version 2022-10-25 07:07:11 +02:00
Christoph Oelckers
5ab75f45e9 - floatified and consolidated throwPower handling. 2022-10-25 07:07:11 +02:00
Christoph Oelckers
a87c4809f5 - deleted unused mulscale30r functions. 2022-10-25 07:07:11 +02:00
Christoph Oelckers
b176ceda38 - floatified playerFireThing 2022-10-25 07:07:11 +02:00
Christoph Oelckers
cab00d05dc - got rid of the int version of playerFireMissile 2022-10-25 07:07:11 +02:00
Christoph Oelckers
8673d692f0 - floatified genDudeAdjustSlope's dist. 2022-10-25 07:07:11 +02:00
Christoph Oelckers
77d712dbc4 - got rid of the int aiSetTarget variant. 2022-10-25 07:07:11 +02:00
Christoph Oelckers
fbed29e6ca - bubbletime has no relation to world size so it should not use worldtoint. 2022-10-25 07:07:10 +02:00
Christoph Oelckers
310eff6e71 - clean out many wrappers. 2022-10-25 07:07:10 +02:00
Christoph Oelckers
d013e6fbd9 - eliminate the last 5 Sin calls 2022-10-25 07:07:10 +02:00
Christoph Oelckers
312b96fedc - floatified aim and relAim 2022-10-25 07:07:10 +02:00
Christoph Oelckers
a9095a5a1e - floatified all FireSpread functions. 2022-10-25 07:07:10 +02:00
Christoph Oelckers
bd011c69a6 - wrapped most of aim 2022-10-25 07:07:10 +02:00
Christoph Oelckers
1283c4d757 - renamed aim and relAim 2022-10-25 07:07:10 +02:00
Christoph Oelckers
b2dc69ad5d - floatified dudeSlope. 2022-10-25 07:07:10 +02:00
Christoph Oelckers
27c0a00df6 - use dudeslope wrappers. 2022-10-25 07:07:10 +02:00
Christoph Oelckers
e44759d2ea - renamed dudeSlope 2022-10-25 07:07:09 +02:00
Christoph Oelckers
f286565abc - floatifying player::slope, part 2 2022-10-25 07:07:09 +02:00
Christoph Oelckers
1a03c56eec - floatifying player::slope, part 1 2022-10-25 07:07:09 +02:00
Christoph Oelckers
22cf0ea2ad -deleted approxDist 2022-10-25 07:07:09 +02:00
Christoph Oelckers
f1b5bba035 - length calculation in teslaHit. 2022-10-25 07:07:09 +02:00
Christoph Oelckers
3814dfcf0e - floatified distance in AltFireVoodoo 2022-10-25 07:07:09 +02:00
Christoph Oelckers
b2bf137d72 - floatified UpdateAimVector
the biggest mess of all.
2022-10-25 07:07:09 +02:00
Christoph Oelckers
a843c0bdb6 - removed some unnecessary factors. 2022-10-25 07:07:09 +02:00
Christoph Oelckers
8ac5884232 - the first HitScan_ variant is gone. 2022-10-25 07:07:08 +02:00
Christoph Oelckers
fcc0d3bfea - deprecating HitScan_. 2022-10-25 07:07:08 +02:00
Christoph Oelckers
702553d65e - floatified HitScan call in nnextCanMove. 2022-10-25 07:07:08 +02:00
Christoph Oelckers
7f5ae54f93 - 3x use proper HitScan call. 2022-10-25 07:07:08 +02:00
Christoph Oelckers
e793b878c1 3 HitScan fixes 2022-10-25 07:07:08 +02:00
Christoph Oelckers
b7c63e08ec - floatified DoSectorPanning 2022-10-25 07:07:08 +02:00
Christoph Oelckers
580bbccdf5 - handle angles in voodooTarget 2022-10-25 07:07:08 +02:00
Christoph Oelckers
56429ebbba - floatified MGunFireSeqCallback 2022-10-25 07:07:08 +02:00
Christoph Oelckers
32ed2dd596 - some trivial things. 2022-10-25 07:07:08 +02:00
Christoph Oelckers
0577b678d2 - all of int_ang in aizombf.cpp
Note that the z-offset in ThrowSeqCallback was not correct - eyeHeight is in pixels, but this was passed as a Build-z-parameter which is scaled by 256, effectively rendering the offset almost ineffective.
2022-10-25 07:07:07 +02:00
Christoph Oelckers
e4f8178947 - all int_ang() in aiunicult.cpp 2022-10-25 07:07:07 +02:00
Christoph Oelckers
049220239c - get rid of vel wrappers for nnext conditions.
The fixed point conversion here is unavoidable, so make it explcit.
2022-10-25 07:07:07 +02:00
Christoph Oelckers
5dc2d467ee - the last remaining approxDist calls in nnexts. 2022-10-25 07:07:07 +02:00
Christoph Oelckers
cf2d29e921 - floatified aiFightGetFineTargetDist 2022-10-25 07:07:07 +02:00
Christoph Oelckers
139f68c804 - deleted unused GetDistToLine 2022-10-25 07:07:07 +02:00
Christoph Oelckers
2692684e73 - floatified distance checks in unicultThinkChase 2022-10-25 07:07:07 +02:00
Christoph Oelckers
2eb068e4a6 - deleted unused CheckProximityPoint and cleaned up earthquake calculations. 2022-10-25 07:07:07 +02:00
Christoph Oelckers
d99ed7676b - reroute player firing functions directly to the floating point variants of the actor versions. 2022-10-25 07:07:06 +02:00
Christoph Oelckers
607f119bad - floatified aiPatrolAlarmFull 2022-10-25 07:07:06 +02:00
Christoph Oelckers
99da5d78ab - floatified GetZRangeAtXYZ 2022-10-25 07:07:06 +02:00
Christoph Oelckers
9b9116986b - removed redundant function call. 2022-10-25 07:07:06 +02:00
Christoph Oelckers
6e03f87671 - floatified GetZRange 2022-10-25 07:07:06 +02:00
Christoph Oelckers
60e9e4d93a - floatified EnemyBubble 2022-10-25 07:07:06 +02:00
Christoph Oelckers
caf6dacbb5 - floatified PlayerBubble 2022-10-25 07:07:06 +02:00
Christoph Oelckers
a63527c892 - floatified fxDynPuff 2022-10-25 07:07:06 +02:00
Christoph Oelckers
24f4e1894c - floatified fxFlameLick 2022-10-25 07:07:05 +02:00
Christoph Oelckers
d349eabcbc - floatified dudeLeechOperate 2022-10-25 07:07:05 +02:00
Christoph Oelckers
e54719e6f5 - floatified coordinate stuff in ThrowThing 2022-10-25 07:07:05 +02:00
Christoph Oelckers
e8718826ba - renamed Heardist to HearDist.
This had to wait until the variable was refactored out.
2022-10-25 07:07:05 +02:00
Christoph Oelckers
94403684b2 - changed 2 seeDist references to the SeeDist() wrapper.
Although not necessary this makes it easier later to refactor DUDEINFO.
2022-10-25 07:07:05 +02:00
Christoph Oelckers
f0dc95597b - deleted several unused wrappers and overloads. 2022-10-25 07:07:05 +02:00
Christoph Oelckers
9cd5766cd0 - deleted unused GetWallAngle function and comment cleanup 2022-10-25 07:07:05 +02:00
Christoph Oelckers
89cdd17cc2 - floatified PukeSeqCallback 2022-10-25 07:07:05 +02:00
Christoph Oelckers
8dd646a24f - floatified HackSeqCallback 2022-10-25 07:07:04 +02:00
Christoph Oelckers
8edd0530cb - renamed two functions. 2022-10-25 07:07:04 +02:00
Christoph Oelckers
7ae1d6fdc1 - floatified another Tchernobog callback. 2022-10-25 07:07:04 +02:00
Christoph Oelckers
65d696c2bb - floatified sub_71BD4 2022-10-25 07:07:04 +02:00
Christoph Oelckers
dcde92d629 - floatified cerberusThinkGoto 2022-10-25 07:07:04 +02:00
Christoph Oelckers
8c00af40d0 - eliminated the last set_int_bvel call in fxZombieBloodSpurt 2022-10-25 07:07:04 +02:00
Christoph Oelckers
d213f7c92f - floatified useUniMissileGen 2022-10-25 07:07:04 +02:00
Christoph Oelckers
0999ffd5c0 - floatified fxSpawnEjectingBrass/Shell and got rid of the inlines. 2022-10-25 07:07:03 +02:00
Christoph Oelckers
ee255b533d - floatified SpidBirthSeqCallback 2022-10-25 07:07:03 +02:00
Christoph Oelckers
4376bd6581 - floatified SpidBiteSeqCallback and SpidJumpSeqCallback 2022-10-25 07:07:03 +02:00
Christoph Oelckers
3abd6aa996 - floatified ratBiteSeqCallback 2022-10-25 07:07:03 +02:00
Christoph Oelckers
c58e0d84ad - floatified podAttack 2022-10-25 07:07:03 +02:00
Christoph Oelckers
c2fbbfbefe - floatified the remaining parts of aihound.cpp. 2022-10-25 07:07:03 +02:00
Christoph Oelckers
0a2274a41d - the remaining bits in aigilbst.cpp 2022-10-25 07:07:03 +02:00
Mitchell Richters
bb6e12a2b1 - Eliminate remaining calls to TAngle<T>::fromBuildf(). 2022-10-25 07:07:03 +02:00
Christoph Oelckers
b7afaf3ed5 - floatified most of aiPatrolSearchTargets 2022-10-25 07:07:02 +02:00
Christoph Oelckers
769565997f - floatified zombfThinkChase 2022-10-25 07:07:02 +02:00
Christoph Oelckers
5ba2eb4f64 - floatified myThinkTarget 2022-10-25 07:07:02 +02:00
Christoph Oelckers
211c77138b - floatified most of unicultThinkChase 2022-10-25 07:07:02 +02:00
Christoph Oelckers
8382f12af2 - floatified sub_725A4 2022-10-25 07:07:02 +02:00
Christoph Oelckers
2620a8f644 - floatified ratThinkChase 2022-10-25 07:07:02 +02:00
Christoph Oelckers
edf6c69159 - floatified gillThinkChase 2022-10-25 07:07:02 +02:00
Christoph Oelckers
523400772e - floatified zombaThinkChase and zombaThinkPonder 2022-10-25 07:07:01 +02:00
Christoph Oelckers
4388401e6e - floatified unicultThinkGoto 2022-10-25 07:07:01 +02:00
Christoph Oelckers
6b72414038 - floatified tchernobogThinkChase 2022-10-25 07:07:01 +02:00
Christoph Oelckers
0385897be4 - floatified spidThinkChase 2022-10-25 07:07:01 +02:00
Christoph Oelckers
9586a2f16d - floatified aiPodChase 2022-10-25 07:07:01 +02:00
Christoph Oelckers
6b6ab4e81e - floatified innocThinkChase. 2022-10-25 07:07:01 +02:00
Christoph Oelckers
648ff00caf - floatified houndThinkChase. 2022-10-25 07:07:01 +02:00
Christoph Oelckers
71c1840566 - floatified handThinkChase 2022-10-25 07:07:01 +02:00
Christoph Oelckers
21afef19e9 - floatified gillBeastSwimChase. 2022-10-25 07:07:00 +02:00
Christoph Oelckers
5d78c81acb - 11x replacing the same pattern. 2022-10-25 07:07:00 +02:00
Christoph Oelckers
e3cc9879eb - floatified ghostThinkGoto 2022-10-25 07:07:00 +02:00