raze/source/games
Christoph Oelckers 0577b678d2 - all of int_ang in aizombf.cpp
Note that the z-offset in ThrowSeqCallback was not correct - eyeHeight is in pixels, but this was passed as a Build-z-parameter which is scaled by 256, effectively rendering the offset almost ineffective.
2022-10-25 07:07:07 +02:00
..
blood - all of int_ang in aizombf.cpp 2022-10-25 07:07:07 +02:00
duke - Eliminate remaining calls to TAngle<T>::fromBuildf(). 2022-10-25 07:07:03 +02:00
exhumed - Cut over to DAngle from fixedhoriz and remove the latter. 2022-10-25 07:06:55 +02:00
sw - Cut over to DAngle from fixedhoriz and remove the latter. 2022-10-25 07:06:55 +02:00