Simon
1a25d96c3d
Remove asserts
2023-06-20 22:18:16 +01:00
Simon
0a7fac269f
Fixed using turret guns when saber equipped
...
by switch to WP_NONE
2023-06-20 22:17:59 +01:00
Simon
0723c2335e
Make saber combat in JKA match JKO
...
g_saberRealisticCombat should be set to "1"
g_dismemberment should be set to "4"
g_saberMoreRealistic is no longer used
changed logic so that it should be the same approach for dealing damage as JKO with the above settings when TBDC is enabled
fixed saber bounce in JKA too
2023-06-15 22:07:24 +01:00
Simon
0bc707c11e
Update Version to 1.1.8
2023-06-08 22:41:10 +01:00
Simon
5a6ef6f77a
If saber model name is missing, just use the default saber model
...
looks better than no saber model at all and right now I can't be bothered to dig any deeper into this one
2023-06-08 22:31:52 +01:00
Simon
fc72b58bb6
TBDC and more..
...
- Merged TBDC changes from JKO
- Made B/Y buttons not switch when switched sticks (so saber toggle is on correct hand)
- Fixed issue with switched sticks making item selector scroll use wrong thumbstick
- Fix crash when using built in menu to choose alternative saber (need to find out where model has gone though)
2023-06-07 23:33:59 +01:00
Simon
72fc1b9b83
Fix missing melee icon in JKO
...
and don't draw crosshair when melee active
2023-06-01 23:04:31 +01:00
Simon
3116c5296c
Proper 6DoF for Flechette alt-fire
2023-05-29 08:03:17 +01:00
Simon
b074d1cbf6
Get the ATST working correctly in JKA
2023-05-27 12:17:20 +01:00
Simon
2a3efff83e
Fix crash when entering AT-ST in JKA
2023-05-27 00:14:10 +01:00
Simon
ff6827a4ed
Fix missing hand in JKO when saber equipped
2023-05-26 23:16:44 +01:00
Simon
62eec97249
Proper fist models
...
.. for fisting stormtroopers with
Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2023-05-26 22:04:16 +01:00
Simon
beb5a6d7c6
Small tweaks to the melee
2023-05-22 21:28:54 +01:00
Simon
dfa54a439a
A number of changes
...
- Made Melee available - punch stormtroopers to death! (default melee damage is now 25)
- Draw hand models when in melee (to be replaced with fists soon)
- Made movement not reactivate saber by default (cvar controlled)
- Draw open hand when saber is thrown
2023-05-21 22:38:42 +01:00
Simon
b7fed25470
Make alt-fire of concussion rifle 6DoF
2023-05-21 14:46:08 +01:00
Simon
4e94e0ee8b
Fix for vanishing tauntaun
2023-05-15 22:02:16 +01:00
Simon
948b6fb281
Hide hands when in vehicles
2023-05-15 22:02:05 +01:00
Simon
26487d6233
Lots of changes to get vehicles/animals working nicely
...
also fixed some of the 3rd person 6DoF movement
ensure force speed briefly affects FOV
2023-05-14 22:50:24 +01:00
Simon
7faa7755dd
Implement stance switching in 3rd person JKA
2023-05-12 18:41:08 +01:00
Simon
374e2f956c
Fix sky over Hoth
2023-05-09 23:04:55 +01:00
Simon
a7318c2d89
Fix insta-death on elevator situation
...
seems gesture use was triggering the "hurt_touch" function of the elevator entity which was inflicting 10000 fall damage to the player!
2023-05-09 22:49:33 +01:00
Simon
4405c2214f
Fix quick save crash
2023-05-09 22:06:11 +01:00
Simon
176d7efead
Update version
...
and remove an assert that was causing an issue in debug with the dark forces mod
2023-05-04 19:53:52 +01:00
Simon
88e4e2f8ba
Fix for crash in Dark Forces mod
2023-05-04 19:48:56 +01:00
Petr Bartos
cc79e8ae3f
Allow to override weapon adjustment
2023-05-01 09:48:03 +01:00
Simon
1764c82c59
Update version number
2023-04-28 19:45:13 +01:00
Simon
0674c3080f
haptic feedback when saber is burning scorch marks or boiling water
2023-04-26 21:18:56 +01:00
Simon
86b974ea2e
Hopefully final fix to prevent Kata attack being triggered in 1st person when throwing saber
2023-04-26 21:18:33 +01:00
Simon
0e3c88fb1c
make saber throw in JKA work the same as JKO
2023-04-24 22:40:52 +01:00
Simon
4ada169242
version number update
2023-04-24 22:18:17 +01:00
Simon
ec9aab5f6f
Prevent black screen on Bakura level
...
..when enemies use their clocking devices
Also use old style force effect for push/pull as the new effect doesn't actually work correctly (compared with flatscreen)
2023-04-24 22:17:52 +01:00
Simon
c5c6c1dfb6
Make sure you can exit security cameras!
2023-04-21 09:56:40 +01:00
Simon
9202d2896e
Improved dual saber haptics
2023-04-20 19:55:48 +01:00
Simon
34bb30d714
Fix staff saber top blade not actually blocking shots
2023-04-19 23:51:56 +01:00
Simon
abedc8d96c
JKA Weapon Haptics & Fix for unresponsive menu after training in JKA
2023-04-19 22:53:48 +01:00
Simon
ccd581c8d0
FOV fix for remote turrets on JKA
2023-04-16 22:25:18 +01:00
Simon
195cfb8251
Fix FOV on Lady Luck turret
2023-04-16 22:14:25 +01:00
Petr Bartos
5acadef11e
Fix AT-ST usable hint icon
2023-04-16 15:18:57 +02:00
Petr Bartos
539bfa8956
Ensure proper menu defaults on the very first start
2023-04-15 00:02:59 +02:00
Petr Bartos
216a225aa6
Fix storing of force crosshair option
2023-04-14 22:41:24 +02:00
Petr Bartos
48c2486aad
Merge remote-tracking branch 'origin/main' into contributions
2023-04-14 22:23:24 +02:00
Petr Bartos
a72ca459c5
Intern all default values; Remove no longer needed configuration files
2023-04-14 22:19:47 +02:00
Petr Bartos
32c4e6eac1
Ensure weapon adjustment is applied when resetting to defaults
2023-04-14 20:59:41 +02:00
Grant Bagwell
2433ae4110
Change Force Crosshair
2023-04-14 18:55:56 +02:00
Grant Bagwell
4ab6a6024a
Fixed player knockback.... hopefully
2023-04-14 17:01:16 +02:00
Grant Bagwell
7deeee7a6f
Increased Force Power Visibility
2023-04-14 17:01:00 +02:00
Petr Bartos
fada09a0bb
Fix remote turret on-screen help
2023-04-13 20:38:13 +02:00
Petr Bartos
82af313786
Merge branch 'main' into contributions
2023-04-13 18:59:46 +02:00
Petr Bartos
7680cb1288
Fix use action when controlling droid; fix droid view help
2023-04-12 22:26:44 +02:00
Grant Bagwell
37d5ac4184
Changes to TBDC
...
Different menu text + added vanilla mode
2023-04-12 18:12:07 +02:00
Simon
c7c66e46a7
Revert "Arrange quick save icons horizontally"
...
This reverts commit 20f8fff3fe
.
Also make the icons white
2023-04-12 08:37:36 +01:00
Simon
20f8fff3fe
Arrange quick save icons horizontally
2023-04-11 21:00:09 +01:00
Simon
d3dcac8f9d
Save game crash fix in JKO
2023-04-11 20:58:56 +01:00
Simon
3b2ffd7289
Attempted fix for save game crash
...
- Not really a proper fix, but might at least workaround it
2023-04-11 08:39:32 +01:00
Simon
a2ff16b576
Quick Save/Load in Selector
...
Haven't been able to test yet!
2023-04-10 19:42:06 +01:00
Petr Bartos
b9d0314a6a
Make getting into AT-ST easier
2023-04-09 19:38:32 +02:00
Petr Bartos
d121206f83
Tune touch gesture distance; Improve use interaction in 3rd person.
2023-04-08 22:49:28 +02:00
Petr Bartos
260d501776
Fix and improve weapon adjustment helper axes
2023-04-08 22:34:59 +02:00
Petr Bartos
4a1d90e729
Merge branch 'main' into contributions
2023-04-06 19:12:07 +02:00
Simon Brown
67b7d26de8
Merge pull request #4 from DrBeef/TBDC
...
TBDC Scales in Code
2023-04-06 16:54:01 +01:00
Grant Bagwell
ccd63d4eec
Forced for Extended Menu
2023-04-06 16:57:36 +02:00
Grant Bagwell
d6b3e8eb65
TBDC Scales in Code
2023-04-06 16:55:02 +02:00
Simon Brown
316c2a2904
Merge pull request #2 from DrBeef/TBDC
...
Team Beef Directors Cut
2023-04-06 10:02:01 +01:00
Simon
a271b61ac7
Switch to use Bummser's NPC file if TBDC is disabled
2023-04-06 09:58:18 +01:00
Simon
a2f1644d72
Update version to 1.0.0 for release
2023-04-06 08:39:02 +01:00
Grant Bagwell
70468332d6
TBDC Cleanup
2023-04-05 22:19:45 +02:00
Grant Bagwell
95950f2390
Updated ratios per difficulty
2023-04-05 20:08:10 +02:00
Simon
a3fdb460c4
Prevent crash when throwing Saber
...
seems it is indexing the g2 model surface that doesn't exist, might be something to do with the new hilt and the old hilt being in the save. Not sure, but this stops it crashing.
2023-04-04 23:03:31 +01:00
Grant Bagwell
4c751fcb59
Y Close Datapad
2023-04-04 23:59:12 +02:00
Grant Bagwell
a1216665c8
Merge pull request #1 from DrBeef/main
...
Main -> TDBC
2023-04-04 23:48:20 +02:00
Grant Bagwell
1939a26542
TBDC
...
Laser Saber deflections
Guns balancing.
2023-04-04 23:37:41 +02:00
Petr Bartos
fe9e12a3f9
Merge branch 'main' into contributions
2023-04-03 22:55:29 +02:00
Simon
2b255ac3ea
Improved version string
2023-04-03 21:26:39 +01:00
Grant Bagwell
7175c872a9
Knockback settings TBDC
2023-04-03 00:36:46 +02:00
Simon
dd71a05e36
Put version at the bottom of the main menu
2023-04-02 22:51:49 +01:00
Grant Bagwell
cb52d310c1
TBDC Weapons
2023-04-02 23:18:28 +02:00
Simon
64ab392fc5
JKA: Some CVAR change to increase performance
2023-04-02 19:42:39 +01:00
Simon
d43de53e8a
Added missed saber blocking check
...
might explain why some people find JKA a bit easy if it is auto-blocking in 1st person
2023-04-02 19:41:50 +01:00
Petr Bartos
e3524e8e48
Add use haptic feedback; Fix use in 3rd person mode
2023-04-02 09:16:00 +01:00
Petr Bartos
05fc4d5ab4
Fix menu haptics
2023-04-02 09:16:00 +01:00
Petr Bartos
eec46c183d
Add use haptic feedback; Fix use in 3rd person mode
2023-04-01 18:48:42 +02:00
Petr Bartos
fe9891f8db
Fix menu haptics
2023-04-01 12:07:13 +02:00
Petr Bartos
21483d0d5a
Make weapon adjustment mode independent for each weapon; Optimize loading of weapon adjustments
2023-04-01 11:25:11 +02:00
Petr Bartos
baec8832ab
Merge branch 'main' into contributions
2023-04-01 11:15:25 +02:00
Simon
52fcc8a49e
Revert "Removed the no-backface-culling for weapons as it is no longer needed"
...
This reverts commit b899b99178
.
2023-04-01 09:47:48 +01:00
Petr Bartos
822d1ddbba
Merge branch 'main' into contributions
2023-03-31 08:43:50 +02:00
Simon
5f56cf48fc
Camera shake fix part 2
2023-03-30 22:16:37 +01:00
Simon
3dd7833cd0
Disable camera shake when charging a weapon's alt fire
2023-03-30 22:06:18 +01:00
Petr Bartos
6d49f87150
Do not check angle on non-facing triggers
2023-03-30 21:50:11 +01:00
Petr Bartos
926c64c691
Add angle check for triggers touched by hand
2023-03-30 21:50:11 +01:00
Simon
b899b99178
Removed the no-backface-culling for weapons as it is no longer needed
...
used only for hand models now
2023-03-30 21:45:10 +01:00
Simon
9877859676
Update to the VC+Elin weapons pack
...
includes a sweet new saber hilt
2023-03-30 21:44:36 +01:00
Petr Bartos
15d932c75f
Do not check angle on non-facing triggers
2023-03-30 19:26:36 +02:00
Petr Bartos
402277e717
Add angle check for triggers touched by hand
2023-03-30 17:54:33 +02:00
Petr Bartos
9b22378c88
Add special delay for re-triggering security cameras
2023-03-30 17:52:26 +02:00
Simon
c4cc218f8b
Turn the stun baton into an "always active" weapon
...
movement still triggers the sound, but it will always shock an enemy when it makes contact
2023-03-29 22:44:50 +01:00
Petr Bartos
94e82c2da3
Fix subtitles rendering; Fix rendering of other centered texts
2023-03-28 22:44:38 +01:00
Petr Bartos
40128567be
Add help to menu
2023-03-28 22:43:42 +01:00
Simon
62b9a0bfab
Hide force power aura when item selector is shown
2023-03-28 13:52:45 +01:00
Simon
f452b9cf06
Slight tweak to NPC Combat
2023-03-28 13:51:49 +01:00
Simon
1b22652e5c
Fixed aiming of bowcaster and demp alt fire
2023-03-27 21:38:46 +01:00
Simon
895b09041f
JKA - Ensure UseVR Position is only true when in first person
2023-03-27 21:38:25 +01:00
Simon
3897531544
JKO - Ensure UseVR Position is only true when in first person
2023-03-27 21:38:17 +01:00
Simon
3b5121e349
Render Special Effects on hand/weapon when force power is activated for protection etc
2023-03-27 21:37:49 +01:00
Simon
1968a7d8ba
Always use right hand as saber home
2023-03-26 16:33:22 +01:00
Simon
74dcd955d2
Fix crash in JKA
2023-03-26 16:32:49 +01:00
Simon
134dec8264
Fix possible crash on JK2
2023-03-26 16:31:53 +01:00
Simon
858c5b7f31
Made stun baton a velocity triggered weapon
2023-03-22 20:34:12 +00:00
Simon
d00d0a6a26
Do-not-wrap-cursor-Do-not-switch-menu-controls
...
Thanks @MuadDib!
Co-Authored-By: petr666 <5103207+petr666@users.noreply.github.com>
2023-03-21 20:10:40 +00:00
Simon
ec021f9b2e
Two handed saber improvement
2023-03-21 20:04:54 +00:00
Simon
0517b987e2
Fix missing muzzle flash in JKA
...
Not really sure why it didn't work, but this specific handling for the player seems to fix it
2023-03-20 22:15:58 +00:00
Simon
1534cad9cf
Add missing code from JKO for enemy aim at player
2023-03-20 21:34:26 +00:00
Simon
8a6e37b216
Fix crash with security camera on Artus Mine level
2023-03-19 10:53:12 +00:00
Simon
93efed3b24
Corrected logic error with saber-lock hilt rendering scenario
2023-03-13 19:37:13 +00:00
Simon
7528b8dc40
Ensure hand is drawn if dual sabering, but holding a different weapon
2023-03-12 10:58:23 +00:00
Simon
a67dc074cb
Draw sabers in correct position when in enemy lock
...
and don't draw in security camera views
2023-03-12 10:49:04 +00:00
Simon
be59694bc5
Fix force push/pull use when dual saber but holding other weapon
2023-03-12 10:48:31 +00:00
Simon
0d5162626d
Realistic Saber (dismemberment)
2023-03-12 10:03:25 +00:00
Simon
f46644c08c
slight FOV warping in water
2023-03-11 23:28:38 +00:00
Simon
4e6b7c226a
Ensure sky box renders correctly when looking through a weapon scope
...
and hopefully in other circumstances too
2023-03-11 20:20:20 +00:00
Simon
0de97cb8e9
Fixed Model FOV in Character creation screen
2023-03-11 20:19:23 +00:00
Simon
c8fa750c6e
Prevent random weapon position being stuck
...
pretty sure it is an uninit variable (vr.saberBlockDebounce)
2023-03-11 15:39:22 +00:00
Simon
2eafff44ee
Force powers aimed using controllers
2023-03-10 22:54:28 +00:00
Simon
25f46bbf52
@MuadDib: Fix-detection-of-expanded-menu-mod
2023-03-10 17:54:58 +00:00
Simon
fce7d4865a
@MuadDib: Allow-1000-saves-instead-of-100
2023-03-10 17:53:49 +00:00
Simon
e19f8b9c1d
Force Crosshair & Force See effect correct
2023-03-08 22:56:45 +00:00
Simon
174350d86a
Throwable Thermal Detonators
2023-03-08 22:56:21 +00:00
Simon
f16e6b2e7e
Various changes
...
- Force Speed FOV changes
- Fix skybox
- Scoped weapons
2023-03-08 21:06:51 +00:00
Simon
3930f6d514
JKVR -> JKXR
2023-03-08 21:05:48 +00:00
Simon
80f4e9520a
Improved font scaling
2023-03-07 22:52:55 +00:00
Simon
6d6b4cf3da
Warning when force power too low to use selected force
2023-03-07 22:52:30 +00:00
Simon
3f869386a3
Off-hand-use-gesture-savegame-fix
2023-03-05 19:53:50 +00:00
Simon
4127f788e8
Academy-Bowcaster-angle-fix
2023-03-05 19:53:18 +00:00
Simon
5813c42b30
Academy-IRL-Crouch
2023-03-05 19:52:49 +00:00
Simon
ac8ac8f6d9
Update to credits (further changes pending)
...
also default gesture use to be on
2023-03-05 16:13:44 +00:00
Simon
911d89557d
@MuadDib's Fix-security-cameras-with-single-view
2023-03-05 08:52:35 +00:00
Simon
9e00445947
@MuadDib's Improve-security-camera-controls
2023-03-05 08:51:50 +00:00
Simon
5ba176fced
@MuadDib's Usable-objects-hint
2023-03-05 08:50:51 +00:00
Simon
b00d5053dd
@MuadDib's Multi-hand-use-gesture
2023-03-05 08:48:31 +00:00
Simon
a4b8ffc635
Enable optimisations when building release
2023-03-02 21:42:34 +00:00
Simon
6b40649ef5
Added missing shaders and comfort vignette drawing
2023-03-01 23:20:26 +00:00
Simon
1597349f9d
Prevent haptics triggering when an NPC is using the force
2023-03-01 22:59:45 +00:00
Simon
72ba9972d8
Renaming JKQuest to JKXR
...
Rename JKQuest -> JKXR
Renaming JKQuest to JKXR
Renaming JKQuest to JKXR
Renaming JKQuest to JKXR
2023-03-01 22:14:44 +00:00
Simon
614d0ec605
MuadDib's changes for patreon credits and more!
2023-03-01 20:56:41 +00:00
Simon
eed4ea9e15
Allow demo assets map to be played
...
only register appropriate weapon models if playing the demo map
2023-02-26 15:08:31 +00:00
Simon
82ace54c07
Start of proper changes for JKA
2023-02-26 09:45:41 +00:00
Simon
373ffaa413
Move some openxr stuff into the jni folder
2023-02-04 10:30:48 +00:00
Simon
0b27c1c0e9
Changes to allow a single APK to run on both Quest and Pico
...
Link against the generic Android openxr_loader then load the correct loader library at runtime on start-up
2023-02-03 23:00:13 +00:00
Simon
348bd46f62
Support for first person sabers - including dual wield and two-handed
...
needs more work, but going well
2023-02-02 22:53:34 +00:00
Simon
b67d87fd5c
Patched immersive camera changes from JKO
2023-02-02 22:52:28 +00:00