Commit graph

1784 commits

Author SHA1 Message Date
Brian Koropoff
acbd838b09 Fixed a format string and added a cast to some pointer arithmetic. This
fix compile problems on non-intel archs.
2002-11-17 00:12:14 +00:00
Brian Koropoff
d4b1c74866 Added the string::findsub builtin. Added a reset function to the cbuf
interpreter struct so that custom cbuf data can be reset after an error.
This fixes a bug where GIB would think it was still waiting for a return
value after an error occurred in an embedded command.
2002-11-16 20:56:04 +00:00
Brian Koropoff
ac8169ba54 Changed file::find to take the path and glob as one argument. Made some
miscellaneous file access cleanups.
2002-11-16 03:52:07 +00:00
Bill Currie
f26ec7377c fix an uninitialized variable 2002-11-16 02:03:39 +00:00
Brian Koropoff
78785a90f8 Added a primitive interactive mode to carne and modified the file::read
GIB builtin to use Qopen instead of COM_LoadHunkFile.  This makes it work
properly in carne.
2002-11-15 23:27:07 +00:00
Bill Currie
06df342655 fix a stray ; 2002-11-15 14:56:57 +00:00
Bill Currie
2ad18a404b don't double print Sys_Error messages when the print function is still
the default
2002-11-14 22:17:25 +00:00
Bill Currie
d1199f23da get categories working in the runtime :) 2002-11-14 20:42:48 +00:00
Bill Currie
e544c1247f fix a clobbered by longjump warning 2002-11-14 15:37:09 +00:00
Brian Koropoff
625e1e36d6 Added Sys_PathType, which reports whether a path is absolute, relative
below, or relative above (uses .. to ascend the filesystem). Changed
file functions in GIB to use this.  GIB can now be initialized in a
non-sandboxed mode, which at the moment means that GIB scripts run with
carne can access the entire filesystem.
2002-11-14 05:28:54 +00:00
Brian Koropoff
7b0c24a386 Added carne, the stand-alone GIB interpreter. Made a few changes to GIB
to accommodate it.  Added the strict flag to cbufs, which causes an error
to be generated when a command is not found instead of just warning the
user.  GIB buffers have the strict flag set by default.
2002-11-14 02:10:55 +00:00
Bill Currie
6ce0abe536 more alpha compile fixes. Closes: #60 because while it started out for
0.1.1 it developed into an alpha compile issue for 0.5.2
2002-11-13 20:20:50 +00:00
Bill Currie
836c469737 sys.[ch]:
handle SIGFPE and allow the registered signal handler to do recovery
	rather than bail
progs.h, pr_exec.c, pr_load.c:
	if pr_faultchecks is 1 (0 is default), handle division by 0 gracefully
	by loading the maximum representable number into the answer
	Closes: #58
the rest:
	kill the SIGFPE stuff
2002-11-13 19:26:44 +00:00
Brian Koropoff
cef0d957e2 Added useful error messages to the math parser, cleaned up implied
multiplication a bit, and added some whitespace to cbuf errors for
readability.
2002-11-13 03:03:37 +00:00
Brian Koropoff
0f71b02fd7 Changed the name of GIB builtins from string.length to string::length, etc.
Made a few miscellaneous cleanups and enhancements to builtins and changed
all the GIB scripts in CVS to reflect the new naming conventions.
2002-11-11 01:57:34 +00:00
Bill Currie
aa5ad0f0f9 don't use glXGetProcAddressARB to look up the glX functions. hopefully fixes
the nvidea segfault
2002-11-10 23:31:19 +00:00
Bill Currie
498bdcc406 compile fixes for alpha linux 2002-11-10 02:50:42 +00:00
Bill Currie
5f606a2829 \r terminates a line only if followed by \n or the end of the buffer 2002-11-09 07:58:34 +00:00
Brian Koropoff
b40400d59c Moved GIB into libs/gib and made util no longer depend on it. Cleaned up
some cruft from a previous incarnation of GIB.
2002-11-09 07:13:52 +00:00
Bill Currie
1dfbf4ba7e win32 compile fixes 2002-11-08 23:13:52 +00:00
Bill Currie
a5ead00f8e small bit of cleanup 2002-11-08 17:13:23 +00:00
Bill Currie
3d44623b57 change Cmd_Exec_File's api so it can conditionally use normal or quake
file system accesses. fixes the map.cfg exec problem
2002-11-08 16:39:28 +00:00
Bill Currie
d46b37f940 use COM_CompressPath 2002-11-08 03:35:22 +00:00
Bill Currie
ec0273e3dc do a pre and post pass for maps/mapname.cfg and use maps_default.cfg if
maps/mapname.cfg doesn't exist.
2002-11-08 02:43:04 +00:00
Bill Currie
71e95ee26f stop lying about responding to Delete events 2002-11-06 17:09:01 +00:00
Bill Currie
eeb4e4f9a9 how that got past my compile tests is beyond me 2002-11-06 14:56:39 +00:00
Bill Currie
ca4b3acd6c big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
2002-11-05 19:12:51 +00:00
Bill Currie
1a6a9f177d make error reporting a little saner (hopefully) 2002-10-31 23:00:13 +00:00
Bill Currie
7a195bb910 revert my fs code subversion (2001/07/17 22:10:20 utc commit) as it's no
longer necessary with the new progs loading code
2002-10-30 03:35:20 +00:00
Bill Currie
37e2aa8ad5 remove some dead functions 2002-10-30 02:43:23 +00:00
Bill Currie
912db0336e clean out the cmdlib crap from quakefs.c and nuke qfcc's last dependency
on cmdlib.h (and nuke qfcc's cmdlib.h itself:)
2002-10-30 02:31:29 +00:00
Bill Currie
98563c15d6 fix vorbis include handling when --with-vorbis is needed 2002-10-30 02:03:24 +00:00
Bill Currie
aa36b85ba6 add PR_StringValid and PR_EdictValid to check the validity of progs string
and entity values without crashing.
2002-10-29 05:07:10 +00:00
Brian Koropoff
99e18513f0 Added support for escape characters of the form \### where ### is the
decimal value of the desired character.
2002-10-26 03:09:38 +00:00
Brian Koropoff
01a7740f1b Added bind.get builtin that returns the command currently bound to a key.
Fixed gib_builtin.h to include another needed header.
2002-10-25 06:33:16 +00:00
Bill Currie
8b46193e4d seeking to 1 byte before the beginning of the file doesn't seem to be such
a good idea
2002-10-24 22:36:15 +00:00
Bill Currie
012cc58eb4 move the debug related stuff from pr_exec.c to pr_debug.c 2002-10-23 20:42:02 +00:00
Bill Currie
3a3da6a1c4 nuke PR_InitEdicts as it's redundant and only used in the tools due to
forgetting to remove it
2002-10-23 15:55:38 +00:00
Bill Currie
a4a5bb2d72 split out the parsing code 2002-10-23 04:57:08 +00:00
Brian Koropoff
20d47cde2f Added the global.delete builtin to clean up old global variables. Updated
cb.gib to use it.
2002-10-23 03:56:57 +00:00
Bill Currie
80e85226b9 pr_xstatement now always reflects the currently executing statement making
debugging easier in the event of a segfault
2002-10-22 15:07:54 +00:00
Brian Koropoff
9fd055e183 A null ifs now causes every character to be considered a separate field in
a for loop. You can now pass a field separator string to a for loop that
will override the value of ifs.  Added the field.get command that returns
a single field from a list.  It also can take a field separator string that
overrides ifs.
2002-10-22 05:34:59 +00:00
Bill Currie
1d96156936 make sure files loaded by the progs engine can be freed safely 2002-10-22 04:30:20 +00:00
Bill Currie
6203d450eb resture pr_xstatement on return from PR_ExecuteProgram so recursive calls
don't mangle things with the new semantics of builtin calls
2002-10-22 02:51:57 +00:00
Bill Currie
aad04efe25 move the correct amount of bytes (I keep forgetting the * 4 :P) 2002-10-21 16:38:45 +00:00
Bill Currie
b345f510fa provide Hash_Buffer so buffers can be hashed 2002-10-20 03:30:22 +00:00
Bill Currie
4810046f39 copy the correct number of bytes 2002-10-17 19:33:06 +00:00
Bill Currie
4da662eb47 implement pr_obj_msg_sendv 2002-10-16 22:17:26 +00:00
Bill Currie
be4b8096d4 two new instructions: move and movep: basicly memmove. qfcc support coming
as soon as I get it working :)
2002-10-16 06:44:41 +00:00
Brian Koropoff
8c2afef44c Changed GIB_Arg* into macros. Cleaned up GIB file access a bit and added
file.move and file.delete builtins.  Added Qremove to quakeio.[ch]. Did
a little cleaning and commenting in gib_parse.c.  Added support for \t
and \r escape characters.
2002-10-16 04:59:34 +00:00
Bill Currie
68b41f9b44 make dstring_adjust `grow' in increments of 1024. this should speed up
multiple appends nicely.
also create davsprintf and dasprintf to /append/ the printed strings to the
dstring rather than overwriting it as is done with dvsprintf and dsprintf.
2002-10-15 19:52:46 +00:00
Bill Currie
1f0b6e84a5 change pr_obj_msgSend and pr_obj_msgSend_super so they either call builtin
methods directly or setup the progs struct for a normal function call to
call a progs method rather than recursively calling PR_ExecuteProgram. This
will reduce method call overhead (both cpu and stack usage), fix the loss
of tracing when calling a method and makes it possible to break out of the
progs engine simply if threaded progs are ever implemented.
2002-10-15 18:53:33 +00:00
Bill Currie
99350cf4f1 cleanup some bitrot that caused qf to seg when using the null sound driver 2002-10-15 17:32:47 +00:00
Brian Koropoff
72e1ab0c57 Added the sleep console command that waits for a specified amount of time.
Note that this isn't a GIB-specific command but is very useful in GIB
threads.  Fixed the range GIB command to respect the ifs local variable.
2002-10-13 19:46:47 +00:00
Brian Koropoff
70c1fee4c9 Fixed some missing commas that resulted in garbled cbuf error messages. 2002-10-13 19:18:10 +00:00
Brian Koropoff
8b31103e6f Var substitution is now handled in the same pass as embedded return values.
This prevents var substitution from being performed on the return value
of a function.  The local variable ifs can now be set to specify a custom
field separator for use in for loops.  file.find will also insert ifs
between file names instead of a space if it is set.  file.find will also
no longer put . and .. in a list of file names.
2002-10-13 05:52:06 +00:00
Bill Currie
652907bc58 X overlays crash fix from Vincent Cojot 2002-10-11 21:32:17 +00:00
Bill Currie
9f7c669370 various win32 compile fixes for the latest mingw (not fully working due to
LPCWAVEFORMATEX)
2002-10-11 20:47:17 +00:00
Bill Currie
a055269654 workaround for buggy glibc memcpy (Closes: #28) 2002-10-11 03:29:39 +00:00
Bill Currie
d7e7b7de7d cause the model to load into a calloced buffer rather than the hunk temp
region to avoid the data getting corrupted by cache shufflings. This
/should/ fix the bad extents bug (Closes: #37)
2002-10-11 02:54:02 +00:00
Ragnvald Maartmann-Moe IV
00b798c5b6 MORE whitespace. Will it never end? 2002-10-10 20:12:32 +00:00
Ragnvald Maartmann-Moe IV
0b0f9ee371 More whitespace. 2002-10-10 20:03:23 +00:00
Ragnvald Maartmann-Moe IV
ef47bf6e12 gl_skymultipass -> gl_sky_multipass. Much nicer tab completion. 2002-10-10 19:49:36 +00:00
Ragnvald Maartmann-Moe IV
b025a4e9aa Wh17e5p@c3! 2002-10-10 19:44:27 +00:00
Ragnvald Maartmann-Moe IV
0d28f4d63a More whitespace. 2002-10-10 19:32:19 +00:00
Ragnvald Maartmann-Moe IV
9648fbf181 Whitespace. 2002-10-10 19:24:36 +00:00
Jeff Teunissen
575689296a Tidy up progs dump output, and do some whitespace. 2002-10-08 19:46:42 +00:00
Brian Koropoff
9c4f2d32ca Add print and print.center GIB commands and fix a nasty bug with threads
that could cause a double free.
2002-10-06 04:40:18 +00:00
Bill Currie
6917d2c1a3 fix a silly pointed out by sixk@ifrance.com 2002-10-05 02:21:44 +00:00
Ragnvald Maartmann-Moe IV
998d68a833 In GL, have r_speeds 1 display particle count. 2002-10-02 04:15:23 +00:00
Bill Currie
9aa84f4ead case i has 7 visits, not 6 :P 2002-10-02 01:58:29 +00:00
Chris Ison
7c9f1a51ec Bug Fix, mouse didn't work in svga client.Fixed by closing the mouse before initing it due to vga_init initing the mouse when called 2002-09-30 23:16:20 +00:00
Bill Currie
3d668334e6 copy that fix for the other renderers 2002-09-30 21:35:13 +00:00
Bill Currie
d7bbe82efd make sure the bottom part of the console gets updated properly if it covers
the status bar.
2002-09-30 21:25:24 +00:00
Bill Currie
ffb90a510a win32 compile fixes 2002-09-30 16:40:06 +00:00
Bill Currie
4a1db5a998 fix the crash on focus loss when using in_snd_block and -nosound 2002-09-30 03:59:55 +00:00
Bill Currie
6a96697080 use int_val instead of value for vid_fullscreen 2002-09-30 03:31:22 +00:00
Bill Currie
979d885776 get Qseek working properly (d'oh) and Qtell (forgot it needed adjusting) 2002-09-27 05:46:30 +00:00
Bill Currie
9d8d570269 using Qseek on a pak sub-file should work better. this should make oggs in
paks work.
2002-09-27 04:27:19 +00:00
Bill Currie
c745d2a868 make gzipped oggs explicitly unsupported 2002-09-26 20:57:48 +00:00
Bill Currie
5b9d4fb241 close the file if vorbis doesn't like it 2002-09-26 19:37:01 +00:00
Bill Currie
d25ee82838 provide a tighter accuracy (but slower) _VectorNormalize for the tools 2002-09-25 21:35:49 +00:00
Bill Currie
b0629d24fa handle the new case Despair discovered. 2002-09-23 06:18:48 +00:00
Bill Currie
dd5cac488c fix a few memory access bugs 2002-09-20 22:44:29 +00:00
Bill Currie
56843557f6 make _VectorCompare use EQUAL_EPSILON (VectorCompare is still the fast
macro) and use it instead of VectorCompare in the map tools. This (and, it
seems, RINT) fixes qfbsp on spc. Also, jump /all/ entities that get hit
by the filler in qfbsp
2002-09-20 17:02:53 +00:00
Bill Currie
0cd34d155f qfbsp now mostly works. only known issue is multiple texture wads don't
load properly and possibly a "reached occupant" issue (dunno if it's the
map or qfbsp)
2002-09-19 20:39:33 +00:00
Bill Currie
e8d74f3a26 round off the offsets/sizes again 2002-09-19 15:28:16 +00:00
Bill Currie
24a9b48127 rewrite bspfile.[ch] so they work off an object rather than global data.
The direct filesystem access is also removed. Fix up qfvis and qflight to
compile with the new bspfile. qfvis seems to work, qflight probably doesn't
2002-09-19 05:35:17 +00:00
Bill Currie
86f542a971 kill the last VFile ref and make the calculate the file size on opening for
reading (Qfilesize works only when Qopen is used in read mode).
2002-09-19 05:11:42 +00:00
Bill Currie
5189ffeae9 fix software model lighting 2002-09-18 14:38:41 +00:00
Bill Currie
599fea0edb redo bspfile to use dynamic allocation for the arrays to avoid buffer
overflows. also fix up the verbosity levels in qfvis.c
2002-09-18 06:07:38 +00:00
Ragnvald Maartmann-Moe IV
a9b16f5de5 Tweak ramp decay on new spark shower. 2002-09-17 05:13:13 +00:00
Ragnvald Maartmann-Moe IV
d6a2b54252 Use ramps for spark showers, so they fade in color as well as alpha.
Lightning doesn't have a ramp, so it doesn't use this feature yet.
2002-09-17 02:14:58 +00:00
Bill Currie
75c7119cd8 gamma correct the loaded lightmaps so swgamma works better (MUCH better:) 2002-09-15 05:04:14 +00:00
Bill Currie
eec3b7d8bc fix missed header commit 2002-09-14 07:51:53 +00:00
Jeff Teunissen
e551c1f22b New dump format for progs. It looks like assembly code. setting pr_debug to 2
or higher adds more debug information.
2002-09-14 07:00:40 +00:00
Bill Currie
b8829faac4 bspfile.c:
start rewriting for saner code starting with making the private
	functions static
cmdlib.[ch]:
	win32 compile fixes (remove redundant function)
2002-09-13 15:07:48 +00:00
Bill Currie
f7b4dffcc0 get larger player skins working in gl 2002-09-13 05:32:28 +00:00
Ragnvald Maartmann-Moe IV
2a8896d4a1 Grr, what's with cvs today? 2002-09-13 01:08:21 +00:00
Ragnvald Maartmann-Moe IV
ca50e1945b Oops. 2002-09-13 00:23:58 +00:00
Ragnvald Maartmann-Moe IV
cb241c50bf Replace * with # in map names, rather than _. Seems to be the "standard" for replacement textures. 2002-09-10 23:40:13 +00:00
Bill Currie
899ad6bebe use the correct palette when writing out screen shots 2002-09-10 15:13:12 +00:00
Bill Currie
ecdd537183 beat sw gamma handling till GL works. after a fasion. it /looks/ like it was
beaten on.
2002-09-10 06:35:32 +00:00
Bill Currie
9f6f50699d remove vid_basepal, creating vid.palette (current palette) and host_basepal 2002-09-10 03:51:10 +00:00
Brian Koropoff
11293819a5 Comments are now stripped out when a script is loaded instead of during
execution.
2002-09-10 01:26:02 +00:00
Bill Currie
f6ab24e6bc min-clamp ambientcolor instead of shadecolor. should make for more visible
players
2002-09-09 23:06:08 +00:00
Bill Currie
bf53f43e13 make PR_break do a backtrace instead of crashing the server 2002-09-07 06:48:15 +00:00
Ragnvald Maartmann-Moe IV
b7c2f5efa3 Allow loading textures from textures directory, as well as from maps. 2002-09-06 21:52:11 +00:00
Ragnvald Maartmann-Moe IV
c4609f5195 Experimentally allow external texture loading. Also prevent loading RGB textures as RGBA, which wastes a lot of texture memory, and looks ugly on 16bpp boards. 2002-09-06 21:37:22 +00:00
Bill Currie
5597dc2408 make maplist work over rcon 2002-09-04 18:56:53 +00:00
Ragnvald Maartmann-Moe IV
92db391e7c Optimize model rendering a hair. WildCode spotted that minimum shade was only being applied to the view model (why do we set it up for other stuff if it's not going to be used?). While looking at that, I noticed we could do the divide by 200 in model setup. 2002-09-01 23:45:22 +00:00
Brian Koropoff
b32173db96 GIB: White space at the start of a list in a for loop is ignored. The
line where an error occurs in a cbuf is now printed.
2002-08-29 22:12:51 +00:00
Bill Currie
9a577c2233 make the old keyname message a little clearer 2002-08-29 18:56:55 +00:00
Ragnvald Maartmann-Moe IV
e7f6930efa Hacky key repeat handling, just like in_x11.c! 2002-08-29 04:00:30 +00:00
Brian Koropoff
85465efb1d Made for use whitespace as a field separator and nuked list.get until
I figure out a standard way to specify a custom field separator.
2002-08-28 23:00:30 +00:00
Bill Currie
be24d628af bah, thought I tested that. why dstrings were being used anyway I don't know... 2002-08-28 21:03:24 +00:00
Bill Currie
246ab0009c Change Con_ClearTyping to take a save flag that will cause the current line
(if not empty) to be saved in the inputline history.

Clear the input (but put in history) of say or say team when pressing escape.

Don't say or say_team if the text is empty.
2002-08-28 16:02:43 +00:00
Brian Koropoff
7cc9f48207 Whoops. I broke looping under some circumstances in GIB. Fixed. 2002-08-28 08:28:05 +00:00
Brian Koropoff
33d132fc4e Added initial support for newline-delimeted lists to GIB, including a for
loop that takes a variable through all elements of such a list.
2002-08-28 08:00:35 +00:00
Bill Currie
e1a9cfb6f0 rename gl_max_vaelements to gl_vaelements_max 2002-08-28 07:44:58 +00:00
Bill Currie
a99329eff9 add a cvar to control the maximum vertex array size for buggy drivers.
defaults to 0 (no limit).
2002-08-28 01:35:50 +00:00
Brian Koropoff
250a920ae2 Added file access builtins to GIB. 2002-08-27 23:25:52 +00:00
Bill Currie
7adaf456a1 plug a memory leak 2002-08-27 22:13:34 +00:00
Bill Currie
be8df8bdaa fix a nasty bug with looped vorbis sound effects. samples with loop lengths
smaller than their unlooped sections were causing qf to hang.
2002-08-27 19:44:13 +00:00
Ragnvald Maartmann-Moe IV
c1a8a02762 Whitespace. 2002-08-27 19:38:04 +00:00
Bill Currie
a7380fef66 nuke msg_suppress_1 in favor of Sys_DPrintf 2002-08-27 18:05:59 +00:00
Bill Currie
68f607de3c sanity check the strings to snprintf in open_file as we seem to somehow be
getting a stack overflow in there.
2002-08-27 17:53:24 +00:00
Bill Currie
f473a4fa17 more thorough reporting on bad surface extents 2002-08-27 16:01:51 +00:00
Bill Currie
f1938f6b36 fix some segfaults caused by my menu_item->text changes 2002-08-27 08:11:10 +00:00
Bill Currie
ec47e08e1c go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
Brian Koropoff
77445fe3c2 Forgot a newline 2002-08-27 06:46:49 +00:00
Brian Koropoff
98fc04e041 Added threads and callbacks to GIB, as well as several QW callbacks dealing
with player status.
2002-08-27 04:47:49 +00:00
Bill Currie
c72f721eac fix the multiple frees of menus 2002-08-26 23:40:30 +00:00
Bill Currie
7f5c99efdc fix -sdl32 crashing on startup (vid_bitdepth init got lost) 2002-08-26 22:43:34 +00:00
Chris Ison
38f68330bb tanihwa fix for reloading the menu.dat only when gamedir changes 2002-08-26 19:50:00 +00:00
Bill Currie
8c82a54ac7 fix a 0 byte allocation 2002-08-26 00:30:31 +00:00
Ragnvald Maartmann-Moe IV
d11fbc0b5c Change from if/else if/else function for setting scale in a number of particle effects, to scale = pow (count, 0.23). Smooth particle size changes with varying count, and doesn't seem any slower in my benchmarks. 2002-08-26 00:11:16 +00:00
Ragnvald Maartmann-Moe IV
cfedb80d1d Rest of support for qflight/qfvis. bspfile.c and quakefs.c will need cleaning up, compare to previous cvs versions... 2002-08-25 23:10:57 +00:00
Ragnvald Maartmann-Moe IV
e2e605841f Code in variable declarations. Yuck. *thwaps taniwha* 2002-08-25 16:51:30 +00:00
Ragnvald Maartmann-Moe IV
ddb90e1acd More whitespace. Eek. 2002-08-25 16:35:22 +00:00
Ragnvald Maartmann-Moe IV
89412eee10 One step closer to BSD working. Now just needs some work on autoconfiscation... Yech. 2002-08-25 16:34:28 +00:00
Ragnvald Maartmann-Moe IV
19315a399f Whitespace, comment cleanups. 2002-08-25 14:25:38 +00:00
Ragnvald Maartmann-Moe IV
ff03367bc2 Whitespace and comment cleanups. 2002-08-25 05:55:28 +00:00
Ragnvald Maartmann-Moe IV
46456158e8 Whitespace. 2002-08-25 04:47:57 +00:00
Ragnvald Maartmann-Moe IV
9d6bdf5fca Attempt to work around BSD segfault. 2002-08-24 07:40:10 +00:00
Brian Koropoff
876eaa467c Added a few useful builtins and began adding GIB hooks into quakeworld.
The player global branch variable is now updated with useful information
and the location.get builtin is available to return the current location
of the player based on loc files.  Fixed a bug with zooming out in zoom.gib.
2002-08-24 05:14:46 +00:00
Ragnvald Maartmann-Moe IV
147f940510 Kill dead gl_occlusion cvar. 2002-08-23 21:55:59 +00:00
Brian Koropoff
32f4e53aa5 Fixed the GIB math evaluator to handle unary operators properly, made
indexing/clipping more like python, made some cosmetic changes to zoom.gib,
and added the ability for GIB builtins to return values.
2002-08-23 21:18:00 +00:00
Ragnvald Maartmann-Moe IV
7bf21e20ed Use R_CullSphere for rotated bsp models. 2002-08-23 21:14:43 +00:00
Ragnvald Maartmann-Moe IV
d757c10f07 Only need one define for R_Cull* 2002-08-23 20:46:19 +00:00
Brian Koropoff
5e9330ca21 Cleaned up the return builtin and made variable stripping ([foo:bar])
more robust.
2002-08-23 07:45:46 +00:00
Ragnvald Maartmann-Moe IV
6e8bd2aeb0 defines and ifdefs for R_CullSphere, just like R_CullBox. 2002-08-23 07:04:29 +00:00
Ragnvald Maartmann-Moe IV
aa85219dc4 Commit R_CullSphere use for alias models. Only a 3.3% speed hit for me, and should quiet "foo is disappearing" whinging. 2002-08-23 04:09:00 +00:00
Brian Koropoff
0715464bb1 Yay for escape characters. 2002-08-22 22:43:47 +00:00
Brian Koropoff
06e6c92da8 Fixed some bugs related to comments and global variables. Updated zoom.gib
to work with the new GIB parser.  It should be fully functional.
2002-08-22 20:50:12 +00:00
Ragnvald Maartmann-Moe IV
44e2fbaa87 More whitespace. 2002-08-22 20:06:30 +00:00
Ragnvald Maartmann-Moe IV
6ab0175cfc Whitespace... 2002-08-22 19:16:44 +00:00
Ragnvald Maartmann-Moe IV
e6e920747c Whoops, more whitespace. 2002-08-22 19:08:33 +00:00
Bill Currie
c44ec1993d handle up to 512x512 map textures /properly/. would be nicer if the max
could be dynamic
2002-08-22 19:00:55 +00:00
Ragnvald Maartmann-Moe IV
27f9b7a1c0 Whitespace. 2002-08-22 18:45:58 +00:00
Ragnvald Maartmann-Moe IV
87b5d2ec5b Whitespace. 2002-08-22 18:38:07 +00:00
Bill Currie
9f1cedf812 don't seg if given a null table (ie, no vars in this context) 2002-08-22 16:20:06 +00:00
Bill Currie
42c03bb9e1 fix an out-by-one error that was causing segfaults for single line commands
ending with a // comment
2002-08-21 22:52:29 +00:00
Ragnvald Maartmann-Moe IV
9bf3ccd813 SDL-using targets are now aware if the cursor is in the window or not. in_snd_block now works for them.
(Also cursor hiding when in window was fixed for -sgl, already committed)
2002-08-21 06:06:05 +00:00
Ragnvald Maartmann-Moe IV
f92c2d8525 Whitespace cleanups and some cruft removal. 2002-08-21 06:00:08 +00:00
Ragnvald Maartmann-Moe IV
9d2e09feee Whitespace. 2002-08-21 05:59:00 +00:00
Bill Currie
84afd9e299 d'oh, dunno why I did 8 bit that way, put /it/ back to the old shared buffer
way because it always worked and it really doesn't need the slowdown.
2002-08-21 05:15:08 +00:00
Bill Currie
be75ff490f fix -x11 screenshots and remove some dead code 2002-08-21 04:58:47 +00:00
Bill Currie
09d89a3214 move bi_keys from csqc to pr_keys in targets allowing the server to link
with libQFcsqc (need a new name:P)
2002-08-21 02:25:51 +00:00
Bill Currie
6b559077dc Nuke the screen saver code as it hasn't been needed since we stopped using
dga keyboard input
2002-08-21 02:10:47 +00:00
Ragnvald Maartmann-Moe IV
1489ee8648 Remove old keyboard/mouse grabber cruft. 2002-08-21 01:55:31 +00:00
Bill Currie
c12518de26 windows knows only a subset of the signals 2002-08-21 01:51:27 +00:00
Ragnvald Maartmann-Moe IV
b96617e935 Some more whitespace, plus stop unconditionally resuming cd audio and sound when focus restored. 2002-08-21 01:40:21 +00:00
Ragnvald Maartmann-Moe IV
ee7e3326e0 Merging common SDL video code into context_sdl.c, to make adding SDL features easier. 2002-08-21 00:05:27 +00:00
Ragnvald Maartmann-Moe IV
168915faed Some header cleanup, some whitespace. 2002-08-21 00:04:35 +00:00
Bill Currie
5009213564 Move the signal handling code from video/targets/* to sys.c (I'm leaving
the SDL target files for Despair since he's working on the currently). Also
make progs segfault handling much more robust (and general: sigill etc too:)
2002-08-20 23:04:57 +00:00
Bill Currie
d328e18de2 implement the "new" inputline api making it possible to pull the Draw_*
functions out of bi_inputline.c. now somebody can be insane enough to
implement a qc controled console for the server ;) (more importantly, one
step closer to being able to have the server link with libQFcsqc (hah!))
2002-08-20 21:19:53 +00:00
Bill Currie
099e2739b5 various msvc fixes thanks to muzzy (hope he doesn't give up:) 2002-08-20 19:16:11 +00:00
Bill Currie
c927b2e834 quakefs.c:
allow . and .. in a path so long as the result doesn't escape from the
	game directory
cl_menu/Makefile.am:
	don't strip source paths
optoins.qc:
	use InputLine object
def.c:
	use notice to show stray temps
emit.c:
	make sure expression args get emitted for function calls
expr.c:
	'C' is a cast
	rewrite cast_expr to handle casted pointere derefs
2002-08-20 06:11:10 +00:00
Ragnvald Maartmann-Moe IV
c91f1a2aea Rename Length to VectorLength. 2002-08-20 02:22:40 +00:00
Bill Currie
b99a72e876 pr_obj.c:
call obj_find_message with super instead of class when doing a super
	lookup
client_menu.[ch]:
	use the InputLine object instead of directly using the api
InputLine.r:
	builint functions are = #0, not = 0 :P
function.[ch]:
	provide copy_params
method.[ch]
	provide copy_keywordargs
expr.c:
	call inc_users for the parm temp if it's a bind expression
	revers a copy of the selector when building the selector name so the
	selector doesn't get mangled
qc-parse.y:
	catch erronous func = const inintializers (should be func = #const)
2002-08-20 02:09:34 +00:00
Ragnvald Maartmann-Moe IV
32a85e7130 Clipping cleanups.
Calculate radius for alias models as well as brush.
Culling is no longer optional on alias models (was only ever disabled for viewmodel, which is a lot of extra effort to avoid clip testing 1 thing out of hundreds).
Clip QSG2 scaled alias models with a scaled bbox.
2002-08-20 00:48:59 +00:00
Ragnvald Maartmann-Moe IV
e9febea31c Whitespace. 2002-08-19 06:00:31 +00:00
Bill Currie
55cdde81da rename clmodel to model 2002-08-19 04:15:46 +00:00
Bill Currie
b1a180b25e move the view model check for min_light into the model loader (checks for
progs/v_*)
2002-08-19 04:05:02 +00:00
Bill Currie
2b1fd8e8c0 fix the menu keybinding not working bug 2002-08-19 02:48:38 +00:00
Bill Currie
451eaba2e1 change the value type for MSG_Write(Byte|Short|Long) from unsigned int to
int to avoid float -> unsigned int conversion problems
2002-08-19 01:58:01 +00:00
Bill Currie
3431b7ce82 float -> unsigned int needs to pass though int otherwise we lose the negative
range on the ps2 (nasal demons:)
2002-08-19 00:05:51 +00:00
Bill Currie
c1c6c05cf5 pr_obj.c:
delay class fixups so order doesn't matter
class.c:
	write out the class and category diffs properly
2002-08-16 22:53:37 +00:00
Bill Currie
c1f5659977 bi_inputline.c:
add InputLine_SetUserData
pr_resolve.c:
	report the correct missing symbol (self instead of time)
2002-08-16 21:52:37 +00:00
Bill Currie
4b1ceb9795 hopefully take care of glGetProcAddress type once and for all :) 2002-08-16 18:29:21 +00:00
Ragnvald Maartmann-Moe IV
3b65cbc35d Raorn's SDL_GL_GetProc support. Makes -sgl targets work again, hopefully on windows as well as linux.
Now just need to get key repeat, focus handling and sound blocking on focus loss working like x11 input system does, and sdl support will be in pretty good shape. And clean out all the stupid #ifdefs...
2002-08-16 07:53:11 +00:00
Bill Currie
f753dd82ae put \n on some error messages 2002-08-15 19:06:21 +00:00
Bill Currie
141df55965 zap some FIXMEs 2002-08-14 20:01:23 +00:00
Bill Currie
8adad57941 Make the cbuf api use a supplied cbuf rather than allocating its own. Kills
a FIXME and (Closes: #32)
2002-08-14 18:45:09 +00:00
Bill Currie
1a0cf8d1f4 remove some redundant/incorrect code 2002-08-14 06:28:38 +00:00
Bill Currie
7ed7938b1c get colored lighting working reasonably well 2002-08-14 05:45:50 +00:00
Brian Koropoff
513b5737f9 Got indexing into variables working and cleaned up variables a bit.
Partially translated zoom.gib into the new language, but it isn't done yet.
2002-08-14 05:28:07 +00:00
Jeff Teunissen
87fd1adadb Enable compiling the null plugin by default. 2002-08-14 05:16:11 +00:00
Jeff Teunissen
2037db210c whitespace. 2002-08-14 05:12:57 +00:00
Bill Currie
2abaf27cdc attempt to fix the dark models at centers of dlights 2002-08-12 15:36:52 +00:00
Bill Currie
8e97d6279a first stab at colored alias model lighting 2002-08-12 06:14:55 +00:00
Bill Currie
1afd2d95b2 break out the 1 vs 3 lightmap components code into separate functions and
do preliminary support for colored alias model lighting
2002-08-12 04:42:29 +00:00
Bill Currie
7e4e294089 fix the unlit models in full light bug 2002-08-12 02:05:45 +00:00
Bill Currie
4123d74e5e don't segfault when a surface uses the `null' texture (r_notexture_mip) 2002-08-09 06:07:25 +00:00
Bill Currie
ff8ea15c09 solaris compile fixes 2002-08-09 04:06:17 +00:00
Brian Koropoff
0390fe22ce Added tree variables (blah.1, blah.2, blah.1.foobar, etc), global variables,
made var substitution more robust, and began adding proper comments to
the code.
2002-08-08 09:20:00 +00:00
Ragnvald Maartmann-Moe IV
30012cc753 Fix K_RCTRL handling. 2002-08-08 05:53:58 +00:00
Bill Currie
cbde41c669 damnit! 2002-08-08 04:41:41 +00:00
Bill Currie
3baec9e856 clean out the dead mtex code 2002-08-08 04:27:49 +00:00
Bill Currie
0963c2476d improved server logging. "logfile" is gone from qw-server to be replaced
with "sv_logfile" and thus giving nq-server logging as well.
2002-08-07 18:46:53 +00:00
Bill Currie
c05db51069 add Qputs 2002-08-07 18:43:35 +00:00
Bill Currie
ca92e5885f part of the macroizing 2002-08-07 18:21:36 +00:00
Bill Currie
e171146582 Make Sys_Error repeat it's message to stderr to increase the changes of the
error being seen. (Closes: #39)
2002-08-07 15:31:56 +00:00
Brian Koropoff
5c60be3a49 If and while now work, and embedded commands use backticks instead of <> now
to prevent conflicts with math expressions.  All clients and servers are set
to create buffers with the normal parser.  However, scripts ending in .gib
are now executed in a GIB buffer, and the export command can be used to
make specific GIB functions available to normal command buffers (i.e. the
console).
2002-08-07 06:17:50 +00:00
Brian Koropoff
666c3fce07 Embedded commands now work without any bugs I can detect. Next up are
loops, branching, and getting the tokenizer to give special treatment
to certain builtin functions.  But first I should get some sleep :)
2002-08-06 08:15:20 +00:00
Brian Koropoff
bdd0f69f17 Declared variable in the wrong spot. Don't know why gcc 3 accepted it. 2002-08-05 05:58:17 +00:00
Brian Koropoff
87f0f480e4 Local variables work, preparing to get embedded commands done. 2002-08-05 00:01:06 +00:00
Ragnvald Maartmann-Moe IV
f773e1fa36 Minor alias model rendering speedup. 2002-08-03 07:07:23 +00:00
Ragnvald Maartmann-Moe IV
10c3f91a24 Revert taniwha's broken-radeon workaround. 2002-08-03 07:07:00 +00:00
Bill Currie
9c08f5b169 fix a typo that caused weirdness with the lerping 2002-08-03 06:13:35 +00:00
Brian Koropoff
cf48363c6e More of GIB done: builtins, functions, various cleanups, math, etc. 2002-08-03 06:04:00 +00:00
Bill Currie
c5192540c8 remove an accidental commit 2002-08-03 01:29:26 +00:00
Chris Ison
c6217dc7a7 fix bug where -commands where executed and command buffer could be filled when key repeated 2002-08-03 00:19:41 +00:00
Ragnvald Maartmann-Moe IV
97d6f46f75 Speed up 16bit coord alias models a bit. (only one VectorScale per vertex now) 2002-08-02 18:07:53 +00:00
Brian Koropoff
3c3844d2ac Checked in the beginnings of GIB mark III and modified qw-server to use
it for its console.
2002-08-02 04:07:25 +00:00
Bill Currie
4bd940e619 d'oh 2002-08-02 03:26:55 +00:00
Bill Currie
5f4c21d796 casting from (signed) char to int does not one whit of good towards avoiding
the problems associated with signed chars being used to index arrays. must
cast to usigned char so the bit expansion is done on an unsigned value to
avoid the sign extension.
2002-08-02 03:22:32 +00:00
Bill Currie
2ce0f2ded2 we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+).
This gives us a bunch more flexibility. plugins no longer have the "lib"
prefix or the version suffix, they're now installed in
$fs_sharepath/QFplugins,, builds should take much less time (in general,
only one of pic or non-pic versions are build), bins and libs can have
individual CFLAGS
2002-08-01 19:49:10 +00:00
Bill Currie
612f5c2a31 attempt to fix the win32 server input 2002-08-01 04:49:16 +00:00
Brian Koropoff
4e85063b52 Added support for execution stacks, misc. cleanups. 2002-08-01 02:42:19 +00:00
Brian Koropoff
439f9838d3 Whoops, missed some stuff that needed to be in idparse.h 2002-07-31 22:13:15 +00:00
Brian Koropoff
a93b221272 Split off the old console parser into idparse.[ch] and prepared the cbuf
struct and support functions for GIB mark III.

Oh yeah, I'm back.
2002-07-31 22:03:53 +00:00
Bill Currie
4b9382d4a8 nuke GGI_CFLAGS (never set) 2002-07-31 18:51:34 +00:00
Bill Currie
0bb6769204 fix the non-parsing of quakeforge.conf 2002-07-31 06:06:44 +00:00
Bill Currie
ad6e025a91 take cmd.[ch] back to basics. the gib code is temporarily gone pending
renovations. cmd_source handling is a little hacky in nq, but it's working.
2002-07-31 05:19:03 +00:00
Bill Currie
021decc7bd start on the cleanup of cmd.c. these aren't used yet, but the parsing is
working
2002-07-30 17:08:53 +00:00
Bill Currie
46ee46fdc6 dead code removal 2002-07-30 04:55:33 +00:00
Bill Currie
b9d364d7b7 whitespace clean up 2002-07-30 02:06:37 +00:00
Bill Currie
e0aa405e76 remove some dead code 2002-07-30 01:56:07 +00:00
Bill Currie
5fd916a0da looped oggs now work so long as they have a CUEPOINT= comment 2002-07-29 22:25:32 +00:00
Bill Currie
d00ed9619f give dstring_adjust a prototype and fix up some whitespace 2002-07-29 19:52:19 +00:00
Bill Currie
0514d37458 don't accept absurdly large vertex arrays 2002-07-27 16:46:58 +00:00
Bill Currie
d04eeb3ba2 get -wgl working again 2002-07-27 06:43:28 +00:00
Bill Currie
01228a8be0 set the file mode before seeking 2002-07-27 06:42:52 +00:00
Bill Currie
b3d6875e61 _vsnprintf doesn't like a null pointer in windows 2002-07-27 02:00:06 +00:00
Bill Currie
587ac5670b using R_FLOAT for setting individual fields of the return vector ain't so
good a thing to do.
2002-07-25 14:58:02 +00:00
Ragnvald Maartmann-Moe IV
587de27849 Another step towards QSG2 compliance. 2002-07-25 14:43:36 +00:00
Ragnvald Maartmann-Moe IV
3c7d65a798 Whitespace. 2002-07-25 14:42:41 +00:00
Ragnvald Maartmann-Moe IV
4ed68266ea Speedup when r_waterripple = 0, and small speedup to texture coordinate calculation. 2002-07-25 14:01:36 +00:00
Bill Currie
2f57f95783 don't show the single player menu line 2002-07-25 05:33:16 +00:00
Bill Currie
51e4cad3fe get Draw_SubImage doing transparencies 2002-07-25 05:04:22 +00:00
Bill Currie
51b189f56a make Draw_SubPic do transparent pics 2002-07-25 04:30:50 +00:00
Bill Currie
de22355371 use P_* for params and R_* for return values in builtins code 2002-07-24 21:42:33 +00:00
Bill Currie
defcedec49 give access to Draw_SubPic 2002-07-24 21:39:03 +00:00
Ragnvald Maartmann-Moe IV
d3fc8c5fb6 No need for function pointers on R_AddDynamicLights_*, they are never called from outside the R_BuildLightMaps_* function that matches them.
Nice spotting, taniwha!
2002-07-24 15:30:28 +00:00
Ragnvald Maartmann-Moe IV
85c7e43aef Split lightmaps off from surface drawing. 2002-07-23 19:57:47 +00:00
Ragnvald Maartmann-Moe IV
227da6afba Change pr_boundscheck default to 0. *grmbl* 2002-07-21 23:35:36 +00:00
Bill Currie
acf9ce392c move pakfile.[ch] into libQFutil and make quakefs.c use it instead of its
own code. This also removes the evil pak file count limit :)
2002-07-21 06:11:28 +00:00
Bill Currie
bff6291bfb don't need to force developer now 2002-07-16 22:06:52 +00:00
Bill Currie
ac1392eb74 object.r:
define __obj_exec_class, obj_msgSend and obj_msgSend_super for the way
	qfcc now handles these defs
pr_edict.c:
	PR_ValueString now checks that the function is valid before trying to
	print its name.
class.c:
	__obj_exec_class is now extern
linker.c:
	fix more mangled relocs
method.c:
	obj_msgSend and obj_msgSend_super are now extern
qfcc.c:
	fixes so obj_module_t doesn't get zapped
type.c:
	fixes so obj_module_t doesn't get zapped
2002-07-16 19:03:56 +00:00
Bill Currie
35d224f1da a little more info and force developer on for now 2002-07-16 15:39:49 +00:00
Bill Currie
34fa421638 whitespace 2002-07-13 03:41:33 +00:00
Ragnvald Maartmann-Moe IV
1f8a1d613f Fix r_particles_nearclip being forced to max. 2002-07-08 00:05:33 +00:00
Ragnvald Maartmann-Moe IV
d297c2b3a3 Colormod & alpha for brushmodels, excluding skypoly emittors. 2002-07-07 06:15:36 +00:00
Ragnvald Maartmann-Moe IV
edc4e27124 Minor order fixup. 2002-07-07 02:34:48 +00:00
Bill Currie
1337b8bd3d be a little more verbose with the "Bad surface extents" error. 2002-07-03 21:03:49 +00:00
Jeff Teunissen
065ec7ff39 Clean up the "fxMesa" error message so it makes more sense, and so most people
will actually see it if they need it.
2002-07-03 06:31:03 +00:00
Ragnvald Maartmann-Moe IV
e1854315ac Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit. 2002-07-02 20:34:51 +00:00
Bill Currie
91dc5b20db nuke MSG_ReadChar. Other than the sign extention, it's redundant and nothing
a suitable typecast can't take care of.
2002-07-02 19:15:29 +00:00
Ragnvald Maartmann-Moe IV
5e5fdb7bc2 Kill MSG_WriteChar. 2002-07-02 19:13:53 +00:00
Bill Currie
e5d8781150 win32 compile fixes. still have problems with DDActive, but Despair's going
to look at that.
2002-07-02 18:45:50 +00:00
Ragnvald Maartmann-Moe IV
a49177c605 Merge a few more lines into queue_character, and prepare for optimizing gl Draw_nString. 2002-06-28 17:47:26 +00:00
Bill Currie
1828cbff5a get the type for getProcAddress right 2002-06-28 17:15:49 +00:00
Ragnvald Maartmann-Moe IV
a6d999dfa4 Speed up most of the MSG_Write* functions by reducing the number of times SZ_GetSpace gets called. 2002-06-28 04:48:07 +00:00
Ragnvald Maartmann-Moe IV
4e467ac8df Whitespace. 2002-06-27 18:50:26 +00:00
Bill Currie
e77d730054 windows really sucks 2002-06-27 16:37:16 +00:00
Ragnvald Maartmann-Moe IV
fd1ded5c4a Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL. 2002-06-26 22:20:12 +00:00
Ragnvald Maartmann-Moe IV
e6e11af426 Move the contents of gl_funcs.c out of the renderer, and into targets where they belong. Also some cleanups. -sgl target is temporarily broken, all others should work. 2002-06-24 21:35:37 +00:00
Chris Ison
70d8026067 Removing -3dfx's dependancy on clide 2002-06-24 15:56:01 +00:00
Ragnvald Maartmann-Moe IV
c8bc5dfb4c QSG2 glows almost working. Plus lots of typos killed. 2002-06-18 21:41:24 +00:00
Ragnvald Maartmann-Moe IV
c25cfe6c9e A couple extra glFinishes a frame just aren't good for performance, even if they are a handy workaround for taniwha's text rendering bug... 2002-06-18 15:40:30 +00:00
Bill Currie
1486c97b8f move the vertex setup and va flushing code into inline functions, killing a
lot of duplicate code. Performance is not harmed :)
also some whitespace
2002-06-18 04:13:46 +00:00
Bill Currie
717127e0d8 don't print ! on uninitialized global defs that are the correct type for
the instruction
2002-06-17 05:31:08 +00:00
Bill Currie
59dba829f2 fix an out-by-one error caused by over-optimisation of floats. 2002-06-17 00:26:13 +00:00
Bill Currie
2264c28310 pr_strings:
remove a bogus 0x which caused confusion in an error message
def.c:
	vector fields still need an extra 3 globals for their component fields
2002-06-16 05:24:58 +00:00
Bill Currie
76704e9daf the other part of the rename 2002-06-16 04:22:51 +00:00
Ragnvald Maartmann-Moe IV
00f5d82a86 Make wizard spike hits visible, plus a couple minor cleanups. 2002-06-15 10:54:26 +00:00
Ragnvald Maartmann-Moe IV
2a4f2a77fb Whitespace. 2002-06-15 10:52:14 +00:00
Bill Currie
930ba48862 other than sounds that are ment to loop not looping (due to losing that info
when converting to ogg (I've got some ideas on that)), ogg/vorbis support is
working. Doesn't seem to be too much of a load-time hit.
2002-06-15 05:43:56 +00:00
Bill Currie
ddf4f257f4 *sigh*, sometimes I hate automake 2002-06-15 03:20:59 +00:00
Bill Currie
9f1e6f9c82 make the vorbis support mostly work. qf segs in Cache_TryAlloc when loading
a map, but I think that's related to some of our other sound resample bugs.
2002-06-14 22:55:57 +00:00
Bill Currie
f2f6041e05 at long last, vorbis support :) load time only, though, so not yet suitable
for huge samples.
Also, change the file search order so that .gz is checked before the
requested file.
2002-06-14 20:36:28 +00:00
Bill Currie
b65c96ad99 don't call draw_z_sky_polys for modes that don't need it 2002-06-14 19:25:32 +00:00
Ragnvald Maartmann-Moe IV
df55030fa8 Fix alias bounding box sizes, so that large critters don't disappear when at edge of view frustrum...
(Taken and debugged from tutorial on quakesrc.org)
2002-06-14 09:33:37 +00:00
Ragnvald Maartmann-Moe IV
eaf0f90c2f Undo thinko. 2002-06-14 06:23:11 +00:00
Ragnvald Maartmann-Moe IV
c7432caf2e Fixes to shadow rendering, plus get QSG scale working for alias models. Which breaks viewmodel rendering until we figure out how that is escaping getting scale set. 2002-06-14 06:08:45 +00:00
Ragnvald Maartmann-Moe IV
f12af8a3d4 Minor cleanup/optimization of sprite model rendering. 2002-06-14 06:06:38 +00:00
Ragnvald Maartmann-Moe IV
463ac44d9f Minor optimization for shadows, and make translucent objects have shadows matching their alpha. 2002-06-14 04:14:52 +00:00
Ragnvald Maartmann-Moe IV
942bf55c06 Flush console text before rendering menus, and a tiny optimization to fullscreen blend rendering in GL. 2002-06-13 22:51:43 +00:00