Commit graph

1243 commits

Author SHA1 Message Date
Bill Currie
a703956553 split up most of bsp5.h and get things compiling again 2010-08-18 17:52:13 +09:00
Bill Currie
54fc922f6c better error checking while reading streamed data 2010-08-13 01:48:20 +00:00
Bill Currie
ce5658416d add support for up to 8 channels in sound effect files
The sounds are down-mixed to 2 channels (qf does not (yet) support more than
2 channel output), but this allows pretty much anything to be used for a
source of music. Only 5.1 (6 channel), stereo and mono have been tested, but
the others should work (any issues would be mis-interpretation/implementation
of the channel layout).
2010-08-12 02:28:27 +00:00
Bill Currie
b1620616b9 reset the "resampler" when seeking 2010-08-11 23:47:31 +00:00
Bill Currie
22e8698827 resampling now works
However, no fallback for when libsamplerate is missing.
2010-08-11 23:47:03 +00:00
Bill Currie
1c985bc925 bah, forgot these 2010-08-11 23:46:28 +00:00
Bill Currie
7502cd9ec5 making slow progress on sound quality
streamed oggs playback cleaning when not resampling, but flacs are still crap
2010-08-11 23:45:09 +00:00
Bill Currie
65a748fc3c floating point mixer now working
the resampler is being badly abused for streams, and it's not yet properly
autoconfiscated, but things are working. Better yet, at the correct pitch and
speed.
2010-08-11 23:44:34 +00:00
Bill Currie
de35661d5d hopefully correct comment 2010-08-11 23:43:54 +00:00
Bill Currie
2bb2d14b89 make "sample counts" frame based rather than mono sample based
that was always horribly confusing
2010-08-11 23:43:35 +00:00
Bill Currie
46a067b2f6 Do proper error handling when loading sound files.
This fixes the segfault grg got when trying to play a 5.1 channel file.
2010-08-08 03:02:55 +00:00
Bill Currie
0dfff8fd58 ignore stuff 2010-08-07 10:42:09 +00:00
Bill Currie
997102fea8 audit the usage of "only"
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie
0a203c0ab5 qccx (etc) "integer" autodetection.
Check for usage of denormal floats and if found, either bail with a
descriptive error message or give a mild warning that things will probably
break. This avoids the possibility of things like RuneQuake getting "lucky"
and doing real harm, and certainly avoids the segfaults.
2010-01-13 06:36:54 +00:00
Bill Currie
00e590f5f5 Really nail down the args param in rua_obj_msg_sendv(). 2010-01-13 06:36:16 +00:00
Bill Currie
dc3fc291f6 fix a bunch of comments 2010-01-13 06:30:36 +00:00
Bill Currie
6eae016d3e minor cleanups
fix some comments, cleanup some whitespace, and don't explicitly call
PR_RelocateBuiltins as it is called (indirectly) by PR_LoadProgs.
2010-01-13 06:28:28 +00:00
Bill Currie
36fe939ea5 don't hang when processing \{N} escape sequences and fix a comment 2010-01-13 06:21:29 +00:00
Bill Currie
58c167eaed correct a bogus comment 2009-12-23 11:21:34 +00:00
Bill Currie
4b0320f341 glx, gly, glwidth and glheight are now gone too. also GL_BeginRendering 2009-12-23 08:20:29 +00:00
Bill Currie
f2004abecc nuke scr_width and scr_height 2009-12-23 07:00:42 +00:00
Bill Currie
a2fa2d425b fix viewsize interaction with the cleaned up screen size handling 2009-12-23 06:29:11 +00:00
Bill Currie
4ff2cb88cf bigscreen patch from Philippe Troin 2009-12-20 05:34:41 +00:00
Bill Currie
b14fcccd8f get qf compiling with gcc 4.4 2009-12-19 10:54:23 +00:00
Bill Currie
0b1cc3d21f Support Japanese keyoards (yay, I can finally toggle the console :P) 2009-03-18 00:26:34 +00:00
Bill Currie
59c077638a Fix the annoying "Unknown interpreter 'id'" error. It was both bogus and a symptom of other problems (also fixed). 2009-03-16 11:49:52 +00:00
Bill Currie
0af43cf016 make the resampling state a little more self-contained. this should make 2009-01-08 07:48:08 +00:00
Bill Currie
9ac15436d9 More docs.
Enhance qfprogs qfo debugging.

Make sure functions marked as extern don't emit anything. Fixes the segfault
when building klik.
2008-08-01 13:54:24 +00:00
Bill Currie
23e3fc0cb8 document most of obj_file.h (and a few other doc tweaks) 2008-08-01 00:47:38 +00:00
Bill Currie
e3b47c9c6d This should make stdint stuff work better in general (can't test properly due to my mingw setup being borked) 2007-11-25 04:44:53 +00:00
Bill Currie
1a307e306f Con_Printf actually has a use after all: it prints to the console /only/ (no redirects, etc) 2007-11-07 08:19:17 +00:00
Bill Currie
2b81eaea6c console.h include cleanup 2007-11-06 12:40:38 +00:00
Bill Currie
d66934942d nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
Bill Currie
5c73d81e00 Python style long strings ("""...""") now supported for parsing. Any such strings will be written out as standard strings with escaped quotes when writing the plist. 2007-10-13 07:55:58 +00:00
Bill Currie
37ad41ecb7 MOD_TraceLine doesn't need to return anything... 2007-09-17 11:24:42 +00:00
Bill Currie
3e50aae01f "print" command for dumping values in the progs and add return type info to the debugging information 2007-09-15 07:47:31 +00:00
Bill Currie
d1e2b6b7d2 make the raw particle creation functions available and use them for creating the location marker effect rather than WizSpikeEffect 2007-09-15 04:20:45 +00:00
Bill Currie
ca0bbd909c correctly save and restore the parameters when calling +initialize. fixes the segfault in the qwaq test. 2007-06-09 13:44:06 +00:00
Bill Currie
d93670df3b cleanup some cruft 2007-06-09 07:48:44 +00:00
Bill Currie
ce2ba56c47 gcc 4.2 clean 2007-05-31 05:58:33 +00:00
Bill Currie
201f01b66c hopefully speed up byte swaps 2007-05-26 23:18:46 +00:00
Bill Currie
a72f2046f5 speed up PL_WritePropertyList by ~3x. 2007-05-13 03:13:01 +00:00
Bill Currie
57bd43fc52 make the watchpoint (optionally) conditional 2007-05-08 02:25:01 +00:00
Bill Currie
fe4a4a9e55 "hardware" (haha) watch points (one!) in progs. only catches changes done by progs, and the expression parser is as flaky as anything, but it's better than nothing :) 2007-05-08 02:04:47 +00:00
Bill Currie
839c00b97b back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution. 2007-05-07 14:58:53 +00:00
Bill Currie
dd1adc0431 remove S_TouchSound: it doesn't seem to be necessary 2007-05-07 12:20:38 +00:00
Bill Currie
72daa2fd2b add some sounds to the menus (not yet finished) 2007-05-07 12:17:12 +00:00
Bill Currie
c2894dcfce make backbuf max size tunable (for the big packets) 2007-05-07 12:09:10 +00:00
Bill Currie
7af2378e03 turn on graph generation in the doxygen output. very slow, but the diagrams are worth it. Also make the data member of sfx_t a union rather than void so doxygen can see the relationships (and gets rid of a bunch of casts that I never liked anyway). 2007-05-07 05:20:24 +00:00
Bill Currie
52f7bd4bb4 MAX_ENTITIES patch from phrosty 2007-04-19 07:36:12 +00:00
Bill Currie
59498cd5e7 make the edict macros consistent in return type 2007-04-09 08:55:05 +00:00
Bill Currie
b5e6aa4519 for pr_debug 1, don't dump disassembly when tracing, just source lines. pr_debug >= 2 forces disassembly. detailed disassembly now on pr_debug >= 3 figure out the types of arguments in a function call 2007-04-09 06:16:03 +00:00
Bill Currie
7925e16d73 audit the usage of view_draw. It is really meant for draw callbacks, not direct usage by the application. 2007-04-09 00:22:17 +00:00
Bill Currie
2894182ec5 The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
Bill Currie
1d2a7e2eff add z order comments 2007-04-08 09:01:07 +00:00
Bill Currie
ab01262675 document the view api 2007-04-08 08:48:13 +00:00
Bill Currie
323052bd2b survive across gamedir changes 2007-04-07 07:44:07 +00:00
Bill Currie
c6ea999d4d whee, finally. stateful console mode :) nukes cl_chatmode. 2007-04-07 05:50:29 +00:00
Bill Currie
124506fda2 Fix the access alignment bug on 64 bit archs. 2007-04-07 01:41:23 +00:00
Bill Currie
df2bebde7e more vc build patches from phrosy 2007-04-06 01:09:58 +00:00
Bill Currie
5b761bac83 make progs related code a little more consistent with its int type usage 2007-04-06 00:47:41 +00:00
Bill Currie
38254186da other than floats, progs should now be int size safe 2007-04-04 12:30:49 +00:00
Bill Currie
6ca2a6da05 fix a missed param in the docs 2007-04-04 12:11:41 +00:00
Bill Currie
fcf464ef99 make riff int-size safe 2007-04-04 09:23:10 +00:00
Bill Currie
ac02c36aaf interim linux compile fixes for the in64 fixes (hah) 2007-04-04 08:27:49 +00:00
Bill Currie
d8b91afa4b and the icon that was supposed to be in the patch 2007-04-04 07:53:46 +00:00
Bill Currie
ff132bb536 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
Bill Currie
4cab5b90e6 new cache allocation scheme. still a couple warts, but at least now there's something to work with, and more importantly, there won't be cache movement anywhere near as often. 2007-03-28 13:09:49 +00:00
Bill Currie
e5b972529b take a chainsaw to the existing code, cleaning out anything that's obviously unnecessary. preparation for the cache re-write 2007-03-28 09:52:01 +00:00
Bill Currie
8d5b5fdf04 cleanup of channel stopping and fix cd_file's pause/resume 2007-03-27 06:15:57 +00:00
Bill Currie
f2e524491d reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
Bill Currie
1d1982fddf more improvements to the sound offsetting 2007-03-25 08:12:43 +00:00
Bill Currie
02c41feabc make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though) 2007-03-24 10:13:10 +00:00
Bill Currie
818756ace5 add a debug function 2007-03-23 12:36:55 +00:00
Bill Currie
81a57bb3fa patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00
Brian Koropoff
0c237ccc08 Allow cbuf interpreter to handle completion finding. Enhance completion logic a bit. 2007-03-20 21:31:07 +00:00
Bill Currie
ca37474f0d remove the magic numbers from the download protocol 2007-03-20 14:41:54 +00:00
Bill Currie
fa011b55d1 client side of http transfer support (untested) 2007-03-20 14:16:43 +00:00
Brian Koropoff
c3e8b5de3d Add naive QFS_IsDirectory and QFS_FilelistEnumerate until more intelligent pak handling is added 2007-03-19 10:43:29 +00:00
Bill Currie
d67cbeae7f bring cd_file in line with the new sound api 2007-03-18 12:54:59 +00:00
Bill Currie
bbdca8428a channel leak plugged 2007-03-18 11:20:47 +00:00
Bill Currie
5a0e2460a3 whee, lockless channel management. still have a problem with unbalanced retain/release, though. 2007-03-18 10:32:01 +00:00
Brian Koropoff
25fdbdab58 More C++ compatibility fixes 2007-03-18 07:12:45 +00:00
Brian Koropoff
39d8a90336 Allow interpreter providers for the console to be registered and allow on-the-fly interpreter switching. 2007-03-18 03:48:09 +00:00
Brian Koropoff
ab310cb443 Allow compatibility with C++ 2007-03-18 02:16:10 +00:00
Bill Currie
44aaec4f22 make the cache/stream setup code common. 2007-03-18 01:44:46 +00:00
Brian Koropoff
fc293864dc Fix visibility of VectorNormalize and other math functions 2007-03-17 21:06:00 +00:00
Bill Currie
916a698ac5 it makes noise, but dies due to caching bugs 2007-03-17 07:05:24 +00:00
Bill Currie
cde6e60848 most of the hacking needed to break out the common code from snd_dma.c 2007-03-17 03:10:45 +00:00
Bill Currie
0105754f6f clean out some no-op functions 2007-03-10 14:17:52 +00:00
Bill Currie
99c0954b47 the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
Bill Currie
15088746d4 realized this really is mostly general 2007-03-10 06:01:28 +00:00
Bill Currie
b8d3579c8c interface docs done. yay 2007-03-10 05:54:27 +00:00
Bill Currie
d4719db021 a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft 2007-03-10 04:21:32 +00:00
Bill Currie
6f017f18ac add some documentation to QF/sound.h and move renderer private stuff into snd_render.h 2007-03-10 01:06:00 +00:00
Bill Currie
e25d7b2fe5 fix a missing header from the distribution 2007-03-08 13:03:09 +00:00
Bill Currie
45d467d748 box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc. 2006-12-24 03:13:29 +00:00
Bill Currie
961f30f846 correct some harmless c&p errors 2006-12-18 13:11:26 +00:00
Bill Currie
70ec9848e7 add PL_RemoveObjectForKey and make PL_D_AddObject take a normal C string for key instead of a pl string. 2006-12-09 06:00:36 +00:00
Bill Currie
c290e9a988 use plists for save-games. old save-games can still be read, but new ones will always be in the new format. might be a good idea to back up any old saves until more testing has been done. 2006-12-09 02:35:44 +00:00
Bill Currie
9cbac0bbc1 add array item removal 2006-12-09 02:33:08 +00:00
Bill Currie
2a79f42eb5 progs now internally uses plists for entity/global initialization, with support for direct conversion from id's format. This means that the entity string in a map (or the external ent file) can be a plist. 2006-12-09 00:02:57 +00:00
Bill Currie
ab1102bcd0 fix an open commment 2006-12-07 13:40:00 +00:00
Bill Currie
6fbddc3d43 so that's the right way to do groups and subgroups... 2006-12-05 11:40:00 +00:00
Bill Currie
42f1334b87 I've discovered \par :) 2006-12-04 13:08:52 +00:00
Bill Currie
5062930bad bit more cleanup and some documentation 2006-12-03 06:25:57 +00:00
Bill Currie
f37cfefc5a fix the doxygen comments to produce proper docs 2006-12-02 23:02:34 +00:00
Bill Currie
7bca4cf8af clean up the draw interface a bit 2006-12-02 10:07:08 +00:00
Ragnvald Maartmann-Moe IV
b218de3c30 whitespace 2006-12-01 06:58:41 +00:00
Ragnvald Maartmann-Moe IV
42d51bc486 Remove SDLK_WORLD_*, as they are no longer supported. Add SDLK_UNDO. 2006-12-01 06:58:23 +00:00
Bill Currie
d28952dfcc fix a bunch of gcc-4.1 warnings (thanks for the heads up, jordi) 2006-11-30 22:52:36 +00:00
Bill Currie
a2b2261913 this should fix a couple warnings found by raorn 2006-09-11 22:56:16 +00:00
Bill Currie
88543d6e86 add Qfopen: basicly wrap a QFile around an existing FILE. gzip is NOT supported 2006-05-24 11:17:18 +00:00
Bill Currie
088ae9d697 more cvs->svn conversion stuff and fix double include of config.h 2005-10-23 14:11:38 +00:00
Bill Currie
87cc09233c "long" audit. can't use long when we want 32 bits. May be a few more cases. 2005-10-23 13:19:21 +00:00
Bill Currie
6705140f76 can't adjust dmix's buffer size, so print a message when it seems it's
likely to be an issue
2005-08-12 02:39:37 +00:00
Bill Currie
e3c9cfd3d2 some documentation work 2005-07-27 12:14:35 +00:00
Bill Currie
dff68bfed0 beginnings of flac support. compiles but untested. if this doesn't crash,
I'll be surprised :)
2005-06-15 10:02:50 +00:00
Bill Currie
3a709cac0f revamp the server curses code to use views (planning on "watch windows" for
debugging things)
2005-06-14 11:30:33 +00:00
Bill Currie
76305e7e6b attempt to fix choppy audio in alsa caused by non-power-of 2 buffer size 2005-06-14 05:37:26 +00:00
Bill Currie
762aefc9b1 implement Raven's calling convention (rcall: first 2 params in opb and
opc). should give a general speedup to most progs.
2005-06-12 09:54:01 +00:00
Bill Currie
501180aaac gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
Bill Currie
a409ea4a74 spawn code complete 2005-05-08 08:04:50 +00:00
Bill Currie
a154ad2835 patch from sunspot/shadows to make net_drop non-global and a bunch more
work on qtv
2005-05-08 06:35:46 +00:00
Bill Currie
ac96f94658 fix broken mvds (and probably qtv streams, for that matter) 2005-05-05 13:36:01 +00:00
Bill Currie
966b5ee387 "mvd" stuff now gets streamed to the qtv proxy :) 2005-05-05 07:31:31 +00:00
Bill Currie
63d787d9e9 add MSG_WriteUTF8 and MSG_ReadUTF8 to handle 31 bit values nicely for
future protocol extensions. Equivalent to MSG_*Byte or MSG_*Char. Use
MSG_ReadString and MSG_WriteString with the appropriate libc functions for
utf8 strings.
2005-05-05 00:27:04 +00:00
Bill Currie
925ea16e1d we get to "spawn". whee. not long now and I'll have to work on the client
side :)
2005-05-02 09:00:17 +00:00
Bill Currie
cd2f9434fc proxy now stays connected :) also gets the server data packet. most changes
due to move of pmove.h
2005-05-02 04:09:15 +00:00
Bill Currie
d308d324cc o misc little cleanups
o add plent_state_t, packet_players_t and delta_t in preparation for
    re-worked delta compression code.
  o use plent_state_t in the client.
2005-04-30 03:59:23 +00:00
Bill Currie
2697671a9b make MSG_ReadDeltaUsercmd use a param rather than global to read the
message.
2005-04-27 12:16:15 +00:00
Bill Currie
10232acdfe make droptofloor continue the trace if it starts solid. fixes the ceiling
hugging sng in e1m7.
2005-04-24 13:31:47 +00:00
Bill Currie
b7def83d19 patch from raorn ("Alexey I. Froloff" <sir_raorn@immo.ru>) to fix
interaction between -hipnotic (etc) and -game
2005-02-14 09:08:32 +00:00
Bill Currie
d63e7b609e net_socket must be "int" for sane systems 2005-01-26 01:19:36 +00:00
Bill Currie
23f71485d1 more tree recovering. This includes Despair's anisotropy support work. 2005-01-02 14:23:20 +00:00
Bill Currie
2488465bc9 resurrect Z_Print.
This is an imperfect revision of history.
2004-11-14 00:49:00 +00:00
Bill Currie
0e324d1851 use the script api for parsing ent data and savegames
This is an imperfect revision of history.
2004-11-12 02:39:00 +00:00
Bill Currie
aadf6ebf6a "finish" qfplist
This is an imperfect revision of history.
2004-11-11 11:18:00 +00:00
Bill Currie
ff47490c48 resource usage cleanup
This is an imperfect revision of history.
2004-11-11 07:57:00 +00:00
Bill Currie
5ef382d2a7 Add a rua wrapper for scripts (seems, to work, too:). Also added generic resource handle support based on strref handling in pr_strings.c.
This is an imperfect revision of history.
2004-11-11 04:06:00 +00:00
Bill Currie
64cc8c60d2 compile time protocol support seems to be complete now. fortunatly, protocols had never been written out so the corrections to the protocol related stuctures do not need a progs version bump. runtime protocol support hasn't been fully tested yet.
+load runtime support seems to be working.

This is an imperfect revision of history.
2004-11-11 00:34:00 +00:00
Bill Currie
b35561504c do proper selector registration. unfortunatly, I discovered I'd created pr_method_t incorrectly and so had to bump the progs version again
This is an imperfect revision of history.
2004-11-10 05:37:00 +00:00
Bill Currie
78d98ea787 remove the time pointer (not really needed)
This is an imperfect revision of history.
2004-11-09 22:32:00 +00:00
Bill Currie
8770df39e5 start documenting things (progs building still borked)
This is an imperfect revision of history.
2004-11-08 23:27:00 +00:00
Bill Currie
0bfac8dd88 win32 compile fixes
This is an imperfect revision of history.
2004-11-06 02:21:00 +00:00
Bill Currie
f5bc90a53a clean up some redundant progs functions (may be broken for a while)
This is an imperfect revision of history.
2004-11-05 11:49:00 +00:00
Bill Currie
2cb81b37f9 move the *_RecursiveHullCheck functions from pmovetst.c and world.c to MOD_TraceLine in libs/models/trace.c, at the same time rewriting the code to work itteratively rather than recursively.
This is an imperfect revision of history.
2004-11-02 08:40:00 +00:00
Bill Currie
9a5cce7c14 hash.h: update the description of FindList quakefs.c: didn't need va there
This is an imperfect revision of history.
2004-11-02 07:39:00 +00:00
Bill Currie
8e2f392d2d pr_obj.h: add the structure for static instances rua_obj.c: add support for +initialize test.r: add some test code for +initialize main.c: don't need to initialize the hunk any more and fix a buffer overflow
This is an imperfect revision of history.
2004-11-02 05:12:00 +00:00
Bill Currie
25484f415b move the script parser from qfbsp into libQFutil and correct a spelling error
This is an imperfect revision of history.
2004-11-02 05:05:00 +00:00
Bill Currie
33bc7858f7 avoid using the hunk in the progs engine (except for the override-able load and alloc functions) so tools (qfprogs and qwaq) don't need to create it.
register only the first instance of a progs provided string

This is an imperfect revision of history.
2004-11-02 04:59:00 +00:00
Chris Ison
db112dd83f added ddraw.h include 2004-07-12 05:32:38 +00:00
Bill Currie
cefc6df98c grievre's patch to trade (minor) frame rate for frame (non-)latency 2004-07-10 02:32:30 +00:00
Bill Currie
67f913289c move wad_extract into the wad utility and make QFS_CreatePath more
generally usable
2004-05-09 22:58:37 +00:00
Bill Currie
8a237169c3 patches to allow for multiple view ports 2004-05-07 03:54:35 +00:00
Bill Currie
9ed9832789 bring back the alpha setting for dlights (finally found out what it was
for) and "fix" the wayward dlights in mvds: caused by svc_muzzleflash being
written before the player updates. Should probably fix properly that in the
server too.
2004-05-03 06:21:39 +00:00
Bill Currie
fc4211c257 the rest of Grievre's lighting tweaks 2004-05-02 21:21:00 +00:00
Bill Currie
1c0735d0c9 * taniwha mutters about end-runs (sorry, Grievre) 2004-04-28 04:07:50 +00:00
Bill Currie
785307fd9a Grievre's lighting tweeks 2004-04-27 22:18:23 +00:00
Brian Koropoff
c16194cf76 Disable libQFobject from being built or used, since it doesn't serve
any purpose right now.
2004-04-27 21:58:21 +00:00
Bill Currie
2d671955fb fix an oopsie that broke skyboxlist (early morning paper routes are bad for
coding:)
2004-04-23 22:53:39 +00:00
Bill Currie
616be68bdd strip parameter to QFS_FilelistFill and add rua support 2004-04-20 22:52:09 +00:00
Bill Currie
e8f9761d33 move the filelist building code into quakefs 2004-04-20 22:25:52 +00:00
Bill Currie
8fdd8a0888 make local command ip address checking sane 2004-04-12 23:38:09 +00:00
Bill Currie
633dada682 quaternion conjugate support (engine side) 2004-04-08 04:57:17 +00:00
Bill Currie
8d6f634f30 engine side quaternion support 2004-04-08 00:56:30 +00:00
Bill Currie
39685d0c63 more readability and add the quaternion functions 2004-04-07 18:01:45 +00:00
Bill Currie
524c02e97a make the vector macros more readable 2004-04-07 02:29:41 +00:00
Bill Currie
27da4ad233 add quat_t for quaternions (not used yet) 2004-04-07 02:29:12 +00:00
Bill Currie
ab52e74874 Grievre's skin DoS fix 2004-04-04 02:34:05 +00:00
Bill Currie
c2d633bf69 haven't needed that for a while 2004-03-31 21:40:33 +00:00
Bill Currie
9c9b6714be the initial event mask now needs to include mouse motion events otherwise
the x11 clients will "lock up" when they start fullscreened
2004-03-21 05:39:59 +00:00
Bill Currie
7feaa3d631 Want for the mouse to move when going fullscreen before moving the
viewport. This should fix the uncetnered viewport when going fullscreen.
Also discard mouse events caused by fullscreen toggling to avoid chaning
orientation.
2004-03-21 05:21:27 +00:00
Bill Currie
0b808b0c49 so that's why you would want to use XMaskEvent... don't lose the FocusIn
and EnterNotify events when starting fullscreened
2004-03-21 00:34:24 +00:00
Bill Currie
78fd6d2513 minor cleanup of window position handling. hopefully no more window off
screen issues (wait for ConfigureNotify instead of MapNotify on window
creation (ConfigureNotify gives us our window position)).
2004-03-19 20:24:26 +00:00
Bill Currie
9099baeb6d minor cleanups preparing for an overhaul 2004-03-18 06:05:59 +00:00
Bill Currie
ff5b215c13 multi statement macro fixes as pointed out by Grievre 2004-03-16 04:15:07 +00:00
Bill Currie
e24cbd75e0 M_BUTTON6 and M_BUTTON7. nuff said :) 2004-03-16 04:12:28 +00:00
Ragnvald Maartmann-Moe IV
29502c8f5a Lots of optimizations, particularly for GL state changes, and tweak lighting a
bit more.

Also a cleanup from Grievre: Use VectorIsZero in two places in gl_mod_alias.c.
2004-03-15 21:32:19 +00:00
Ragnvald Maartmann-Moe IV
9cd16b8dfd Grievre's lighting patch, plus some of my own changes.
My changes:
Emit normals if truform is enabled.
Attempt to avoid 0,0,0 normals (makes lighting & tesselation unhappy).
Fix some (ancient) apparent bugs in GetAliasFrameVerts16().
Clamp minlight, instead of adding it.
Apply colormod as glColor, rather than adding it to emission, to prevent QSG2
 issues with fullbrights.
Rearrange init code, and don't go quite as wild with responsiveness to lights.

Material & lightmode settings will need tweaking & testing to work well on all
 cards. Feedback needed there.
2004-03-10 08:14:38 +00:00
Ragnvald Maartmann-Moe IV
b7df0b5278 Remove gl_doublebright, remove fractional overbrights, clean up init a bit,
uglify init a bit. Stuff for taniwha to look at. Nothing to see here, move
along.
2004-03-07 23:51:29 +00:00
Bill Currie
37024a4419 final (?) cleanup of center printing. turns out there's no reason to keep
it in the renderer and every reason to pull it out (ok, some might
disagree:)
2004-03-02 03:55:18 +00:00
Bill Currie
39fc0fe721 more centerprint cleanup. 2004-03-02 00:58:13 +00:00
Bill Currie
2955fac550 first step of centerprint/finale cleanup. fixes the misplaced text for
end-of-episode text
2004-03-01 23:47:39 +00:00
Ragnvald Maartmann-Moe IV
0c133699d0 Whee. 2004-02-29 02:58:15 +00:00
Ragnvald Maartmann-Moe IV
44c89c1904 Optimize fullbright testing for brushes, assorted other cleanups, test for
functions built into current GL drivers, as well as the old extensions, and
add incorrectly rendering BGRA support.
Whee!
2004-02-24 20:50:55 +00:00
Bill Currie
f7a8645fad make dist fix 2004-02-23 21:40:23 +00:00
Bill Currie
f9b95cee92 some micro-optimisations 2004-02-23 07:17:41 +00:00
Ragnvald Maartmann-Moe IV
872498a1f0 Reorder a lot of code, removing tons of ifs. multitexture paths are a bit more
sane now. Also optimize QSG2 color handling, and fix some QSG2 bugs. Not that
anyone cares, nobody uses it anyways.
Should be faster, but isn't here. *grmbl*
2004-02-22 06:00:15 +00:00
Bill Currie
b502cfc3ce move ClientReliable* from sv_nchan to MSG_Reliabe* in msg_backbuf so the
backbuffer code can be shared between qw-server and qtv
2004-02-22 05:40:08 +00:00
Ragnvald Maartmann-Moe IV
5157f668ad Fix a bunch of state leaks that made multitextured fullbrights smear the world.
Now just have one (known) issue with bmodels with fullbright textures not
rendering their base texture. Floating fullbrights are nifty!

Also a number of optimizations, which need wider performance testing.
2004-02-21 05:36:19 +00:00
Bill Currie
6e6df349e4 move the ucmd message code into a common qw lib (more will likely follow) 2004-02-21 05:09:02 +00:00
Bill Currie
1033f7e322 move qw/include/protocol.h to include/qw/protocol.h making life easier
qtv can now connect to a server (won't stay connected though)
2004-02-21 02:31:22 +00:00
Bill Currie
2262d02b1a disable logging for outgoing packets until I come up with a clean way of
enabling it
2004-02-19 23:11:15 +00:00
Bill Currie
0e1a9e5082 a bit more netchan cleanup 2004-02-19 23:06:47 +00:00
Bill Currie
fa58b795f2 except for packet logging, netchan is much cleaner (no more cls in the
server!)
2004-02-19 08:58:42 +00:00
Bill Currie
8069becadf pkgincludedir and pkglibdir patch from
"Alexey I. Froloff" <sir_raorn@immo.ru> (raorn)
2004-02-18 06:28:37 +00:00
Chris Ison
6642686e33 removal of legacy MGL block_drawing variable. Fixed window restore bug that prevented the screen from being updated. 2004-02-15 03:40:50 +00:00
Ragnvald Maartmann-Moe IV
fef9b30bd7 QF, now complete with underbrights, thanks to Grievre.
Play with gl_overbright and gl_doublebright. That's an order.
2004-02-15 00:02:04 +00:00
Bill Currie
85a268c62f Grievre's lightmap/fullbright multitexture patch (fbs not tested due to
lack of drivers supporting 3 tmus)
2004-02-14 05:10:29 +00:00
Bill Currie
f34335a0c9 provide a builtin to draw a crosshair. 2004-02-13 23:16:33 +00:00
Bill Currie
a821f048a0 change FNC to FN and fnc to fn for function based opcodes 2004-02-11 06:52:19 +00:00
Bill Currie
c3f41e3e69 new opcode: state.f. same as state, but takes a 3rd float operand to
specify the step for calculating nextthink. accessed using
[frame, think, step] (state is [frame, think])
2004-02-11 01:43:33 +00:00
Ragnvald Maartmann-Moe IV
c4402e07bd Working towards merging q2 model, sprite, and map support. Check back in a few
years, might be finished. ;)
2004-02-08 02:49:38 +00:00
Bill Currie
8ea7690530 serious cleanup of refdef calculations. 2004-02-08 00:37:11 +00:00
Bill Currie
893d3ec290 hash.[ch]:
add Hash_NumElements to get the number of elements in the hash table
qfplist.[ch]:
	add PL_A_NumObjects and PL_D_NumKeys, to get the number of objects or
	number of keys in the array or dictionary, respectively
2004-02-07 07:47:23 +00:00
Bill Currie
a45981bc6a don't look up the gl functions until after the context has been setup, just
incase it affects which functions glGetProcAddress actually returns.
2004-02-06 00:58:35 +00:00
Bill Currie
77d266d938 use a little less make recursion. should speed up builds a bit 2004-02-04 07:36:47 +00:00
Bill Currie
9784ba5954 Grievre's gamedir callback patch to fix mangled sounds on gamedir change
plus a couple minor tweaks I notcied needed doing.
2004-02-03 03:01:06 +00:00
Bill Currie
24294c8778 make printing of global contents in PR_PrintStatement optional so
disassembly output is cleaner
2004-01-31 04:26:01 +00:00
Ragnvald Maartmann-Moe IV
0e6681a069 Add QFGL_WANT, and ability to handle non-required extensions. 2004-01-28 02:49:57 +00:00
Ragnvald Maartmann-Moe IV
e1146a541c TruForm support. Controlled by gl_tessellate 2004-01-26 00:13:47 +00:00
Bill Currie
bb31308953 ruamoko math functions from Grievre 2004-01-22 05:43:18 +00:00
Bill Currie
db32c8394b export BoxOnPlaneSide properly in windows so it doesn't cause a segfault 2004-01-22 02:26:08 +00:00
Bill Currie
390ca99a92 first step to making qfdefs redundant. "standard" progs now get resolved
staticly rather than looking up the defs. "broken" progs should now work.
2004-01-21 08:09:47 +00:00
Bill Currie
d5a33c9545 extend the sound api slightly to ease things like cd_file and make cd_file
work as intended :)
2004-01-21 02:52:12 +00:00
Bill Currie
19ef80c555 this should fix static win32 builds 2004-01-21 00:15:35 +00:00
Bill Currie
f7fe0a4a8c remove two redundant functions from cd_funcs_t and convert all the cd
plugins to using pre-initialized structs
2004-01-20 08:34:57 +00:00
Bill Currie
6d02004ca8 Mike Gorchak's <mike@malva.ua> second (final for now:) QNX patch. renames
msg_t to qmsg_t.
2004-01-20 06:11:00 +00:00
Bill Currie
e154c9add5 be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
Ragnvald Maartmann-Moe IV
459503e61b Argh. 2004-01-19 21:48:45 +00:00
Bill Currie
77b2942982 several libs can now get built as dlls in windows: console, gamecode,
gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Bill Currie
eb69be5e5a more doxygen fixes 2004-01-17 08:09:30 +00:00
Bill Currie
249aee2e9f move the OO runtime support code from libQFgamecode to libQFruamoko where
it really belongs :)
2004-01-16 08:02:31 +00:00
Bill Currie
e7ffad8772 more rua cleanups: now just one init function to call (it calls the rest) 2004-01-16 07:03:58 +00:00
Bill Currie
01392c78bb move the bulk of what whas libQFcsqc to libQFruamoko. 2004-01-16 05:46:19 +00:00
Ragnvald Maartmann-Moe IV
710a6c9e2d Fix headers for alsa 0.9. 2004-01-16 00:45:42 +00:00
Bill Currie
31d970aca0 can now dump a map's textures to a wad file (name currently based on bsp
file name (eg, foo.bsp -> foo.wad)
2004-01-15 07:16:44 +00:00
Bill Currie
2a399cc4b4 Sys_PathType has been unnecessary for a while so nuke it 2004-01-13 21:30:13 +00:00
Chris Ison
0d755a0dd6 dirent.c and dirent.h brought in from cygwin for win32 builds 2004-01-12 02:23:36 +00:00
Bill Currie
03a24be4de partial work on wad file access cleanup in preparation of making a wad
utility
2004-01-09 23:34:32 +00:00
Bill Currie
808baf2198 doxygen didn't like that construct 2004-01-09 03:32:00 +00:00
Bill Currie
c5c5c33e7d I had forgotten the free string refs list /had/ to be in the progs vm 2004-01-08 04:03:47 +00:00
Bill Currie
ccfa9081b0 fix shm properly :) 2004-01-08 03:46:11 +00:00
Bill Currie
deb8137db7 more sound static cleanup 2004-01-08 01:48:02 +00:00
Bill Currie
16f0a54a84 fix some inconsistencies pointed out by doxygen 2004-01-07 20:06:15 +00:00
Bill Currie
b3f76e1e48 add some string builtins (only the basics for now, but enough to deal with
temporary strings) and fix the game load/save menus.
2004-01-07 07:36:17 +00:00
Jeff Teunissen
eb6b179add plist functions that add objects return qboolean, not int. Also doc fixes. 2004-01-07 07:01:31 +00:00
Bill Currie
9c92a916ff change the dict and array add functions to return true/false and add some
more docs
2004-01-07 06:19:11 +00:00
Bill Currie
e455b760ca use a cycled pool of "return strings". I'd love to come up with something
better, but this will do (similar to what qwe does, but qf style:)
2004-01-07 05:22:57 +00:00
Jeff Teunissen
d1b4c5df72 Change PL_D_AddObject() so that it replaces values instead of stacking them.
Add PL_D_AllKeys(), which returns a list of all keys in a dictionary.
Rename PL_FreeItem() to PL_Free() -- what was I smoking?
Document some of the property list system for doxygen.
2004-01-06 11:09:40 +00:00
Bill Currie
133879f8fa provide builtin mappings for id (none, really), qf and ktpro/qwe (qw only),
add qwe builtin extensions to qw-server. provide sv_progs_ext to control
the builtin mapping. valid values are "id", "qf" (our old static builtins),
"qwe"/"ktpro" (either works. for ktpro mod support) and "none" (no
mapping). any other value is equivalent to "none".
2004-01-06 07:00:39 +00:00
Bill Currie
d7592781d7 add builtin mapping support (not used yet) and fix an uninitialized
variable
2004-01-06 06:08:59 +00:00
Bill Currie
acd54afff7 move to using a hash table for builtin number -> builtin lookup so sparse
ranges can be used efficiently. move the auto-allocated builtins to
0x10000000-0x7fffffff. should be more than enough :)

use static builtin tables ("nul" terminated) instead of a series of
function calls to add builtins to a vm. should be more memory efficient.
2004-01-06 05:51:09 +00:00
Bill Currie
595280decb do the builtin function lookup at load time rather than runtime and store
the function address in the progs function descriptor. this will speed up
calls to builtin functions, especially when ranges get introduced.
2004-01-05 08:08:46 +00:00
Bill Currie
dfc83c1f5f add PR_PushFrame and PR_PopFrame so temp strings are easy to use for
parameters to progs functions.

double the progs stack sizes (call depth of 32? eek)

allow one extra call on the progs stack :)

misc minor cleanups
2004-01-05 07:10:32 +00:00
Bill Currie
dfe7f263c7 new internal printf engine for progs, mostly thanks to Deek.
also a few cleanup bits
2004-01-04 07:42:43 +00:00
Bill Currie
a533761770 Nuke PR_GarbageCollect as it's both redundant with the new temp strings
and wrong anyway (could free strings it wasn't supposed to).

Don't free the string pointed to by a strref since it's already been
implicity freed (whole memory space nuked). Fixes new map crash.
2004-01-04 02:03:30 +00:00
Bill Currie
bd561fafc3 o all progs strings are now stored in progs memory
o  temporary strings automaticly get freed when the function they're
    created in (results of str + str and most strings returned from
	builtins). a way to keep temp strings will be provided later
 o	fix up qwaq to test the temp strings
2004-01-03 08:43:57 +00:00
Ragnvald Maartmann-Moe IV
1be98dcf08 gl_external_textures -> gl_textures_external, plus whitespace & codingstyle. 2003-12-23 20:05:52 +00:00