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https://git.code.sf.net/p/quake/quakeforge
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haven't needed that for a while
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2 changed files with 1 additions and 112 deletions
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@ -6,7 +6,7 @@ EXTRA_DIST = asm_i386.h alsa_funcs_list.h adivtab.h anorm_dots.h anorms.h \
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context_x11.h d_iface.h d_ifacea.h d_local.h dga_check.h exp.h fbset.h \
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garbage.h getopt.h gib_buffer.h gib_builtin.h gib_classes.h gib_execute.h gib_function.h \
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gib_handle.h gib_object.h gib_parse.h gib_process.h gib_regex.h gib_semantics.h \
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gib_thread.h gib_tree.h gib_vars.h gl_warp_sin.h in_win.h logos.h menu.h \
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gib_thread.h gib_tree.h gib_vars.h gl_warp_sin.h in_win.h logos.h \
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net_dgrm.h net_loop.h net_udp.h net_vcr.h net_wins.h netchan.h netmain.h \
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old_keys.h ops.h qstring.h quakeasm.h regex.h r_cvar.h r_dynamic.h \
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r_local.h r_screen.h r_shared.h rua_internal.h sbar.h skin_stencil.h \
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111
include/menu.h
111
include/menu.h
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@ -1,111 +0,0 @@
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/*
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menu.h
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menu subsystem
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Copyright (C) 2001 Joseph Carter <knghtbrd@debian.org>
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Author: Joseph Carter <knghtbrd@debian.org>
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Date: 16 Apr 2001
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef __MENU_H
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#define __MENU_H
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typedef enum {
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M_Static,
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M_Menu,
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M_Toggle,
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M_Slide,
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M_SelectStr,
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M_SelectInt,
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M_Command,
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M_Engine,
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M_Progs
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} mitem_type;
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typedef enum {
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MHook_None,
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MHook_Engine,
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MHook_Progs
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} mhook_type;
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typedef struct menuitem_s {
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char *title;
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// char *desc; // FIXME: Implement or remove?
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mitem_type type;
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union mitem {
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/* NOTHING */ // M_Static
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struct menu_s *menu; // M_Menu
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struct cvar_s *var; // M_Toggle
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struct {
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float min, max, step;
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struct cvar_s *var;
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} slide; // M_Slide
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struct {
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char **choices;
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char **strings;
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struct cvar_s *var;
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} selectstr; // M_SelectStr
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struct {
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char **choices;
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int *values;
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struct cvar_s *var;
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} selectint; // M_SelectInt
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char *cmd; // M_Command
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void (*engine)(void); // M_Engine
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char *progs; // M_Progs
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};
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// engine/progs function hook for dynamic things, called at display
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mhook_type hook;
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union mhook {
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void (*engine_hook)(struct menuitem_s *item);
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char *progs_hook;
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};
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struct menuitem_s *prev;
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struct menuitem_s *next;
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} menuitem_t;
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typedef struct menu_s {
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char *title;
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// for any of the screen is "reserved" for hooks
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int lofs, rofs; // 0-319 scale
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int tofs, bofs; // 0-199 scale
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// engine/progs function hook for menu title
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mhook_type hook;
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union mthook {
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void (*engine_hool)(char *title);
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char *progs_hook;
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};
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menuitem_t *items;
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} menu_t;
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#endif // __MENU_H
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