quakeforge/include
2007-03-17 03:10:45 +00:00
..
QF most of the hacking needed to break out the common code from snd_dma.c 2007-03-17 03:10:45 +00:00
qw a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft 2007-03-10 04:21:32 +00:00
win32 dirent.c and dirent.h brought in from cygwin for win32 builds 2004-01-12 02:23:36 +00:00
.gitignore
adivtab.h
alsa_funcs_list.h can't adjust dmix's buffer size, so print a message when it seems it's 2005-08-12 02:39:37 +00:00
anorm_dots.h make the two normals arrays consistent 2003-08-26 07:00:13 +00:00
anorms.h
asm_draw.h
asm_i386.h a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft 2007-03-10 04:21:32 +00:00
block8.h
block16.h
buildnum.h
compat.h more cvs->svn conversion stuff and fix double include of config.h 2005-10-23 14:11:38 +00:00
context_sdl.h
context_x11.h gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
d_iface.h
d_ifacea.h
d_local.h
dga_check.h
exp.h
fbset.h
garbage.h Added a finalize method to all Objects and modified the garbage 2003-12-09 06:57:35 +00:00
getopt.h
gib_buffer.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_builtin.h
gib_classes.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_execute.h
gib_function.h Add support for named arguments in GIB functions and methods, fix a few 2003-10-19 00:51:47 +00:00
gib_handle.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_object.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_parse.h
gib_process.h
gib_regex.h Add support for run-time regex options (REG_NOTBOL and REG_NOTEOL), 2003-07-15 21:40:37 +00:00
gib_semantics.h
gib_thread.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_tree.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_vars.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gl_draw.h clean up the draw interface a bit 2006-12-02 10:07:08 +00:00
gl_warp_sin.h
in_win.h
logos.h
Makefile.am fix a missing header from the distribution 2007-03-08 13:03:09 +00:00
net_dgrm.h
net_loop.h
net_udp.h
net_vcr.h
net_wins.h
netchan.h gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
netmain.h
old_keys.h
ops.h
qstring.h
quakeasm.h
r_cvar.h more tree recovering. This includes Despair's anisotropy support work. 2005-01-02 14:23:20 +00:00
r_dynamic.h more tree recovering. This includes Despair's anisotropy support work. 2005-01-02 14:23:20 +00:00
r_local.h more tree recovering. This includes Despair's anisotropy support work. 2005-01-02 14:23:20 +00:00
r_screen.h final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00
r_shared.h
regex.h
rua_internal.h resource usage cleanup 2004-11-11 07:57:00 +00:00
sbar.h final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00
skin_stencil.h
snd_render.h most of the hacking needed to break out the common code from snd_dma.c 2007-03-17 03:10:45 +00:00
varrays.h more cvs->svn conversion stuff and fix double include of config.h 2005-10-23 14:11:38 +00:00
vgamodes.h
view.h
vregset.h
winquake.h more cvs->svn conversion stuff and fix double include of config.h 2005-10-23 14:11:38 +00:00
world.h box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc. 2006-12-24 03:13:29 +00:00