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QF
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Con_Printf actually has a use after all: it prints to the console /only/ (no redirects, etc)
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2007-11-07 08:19:17 +00:00 |
qw
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back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution.
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2007-05-07 14:58:53 +00:00 |
win32
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more vc build patches from phrosy
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2007-04-06 01:09:58 +00:00 |
.gitignore
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adivtab.h
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alsa_funcs_list.h
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can't adjust dmix's buffer size, so print a message when it seems it's
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2005-08-12 02:39:37 +00:00 |
anorm_dots.h
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anorms.h
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asm_draw.h
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asm_i386.h
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a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft
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2007-03-10 04:21:32 +00:00 |
block8.h
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block16.h
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buildnum.h
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compat.h
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more cvs->svn conversion stuff and fix double include of config.h
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2005-10-23 14:11:38 +00:00 |
context_sdl.h
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context_x11.h
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gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time)
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2005-06-08 06:35:48 +00:00 |
d_iface.h
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make the raw particle creation functions available and use them for creating the location marker effect rather than WizSpikeEffect
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2007-09-15 04:20:45 +00:00 |
d_ifacea.h
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d_local.h
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dga_check.h
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exp.h
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fbset.h
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garbage.h
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Added a finalize method to all Objects and modified the garbage
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2003-12-09 06:57:35 +00:00 |
getopt.h
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gib_buffer.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_builtin.h
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gib_classes.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_execute.h
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gib_function.h
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Add support for named arguments in GIB functions and methods, fix a few
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2003-10-19 00:51:47 +00:00 |
gib_handle.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_object.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_parse.h
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gib_process.h
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gib_regex.h
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gib_semantics.h
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gib_thread.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_tree.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gib_vars.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
gl_draw.h
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clean up the draw interface a bit
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2006-12-02 10:07:08 +00:00 |
gl_warp_sin.h
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in_win.h
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logos.h
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Makefile.am
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The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job.
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2007-04-09 00:10:10 +00:00 |
net_dgrm.h
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net_loop.h
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net_udp.h
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net_vcr.h
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net_wins.h
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netchan.h
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gcc 4.2 clean
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2007-05-31 05:58:33 +00:00 |
netmain.h
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old_keys.h
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ops.h
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qstring.h
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quakeasm.h
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r_cvar.h
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more tree recovering. This includes Despair's anisotropy support work.
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2005-01-02 14:23:20 +00:00 |
r_dynamic.h
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make the raw particle creation functions available and use them for creating the location marker effect rather than WizSpikeEffect
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2007-09-15 04:20:45 +00:00 |
r_local.h
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more tree recovering. This includes Despair's anisotropy support work.
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2005-01-02 14:23:20 +00:00 |
r_screen.h
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final (?) cleanup of center printing. turns out there's no reason to keep
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2004-03-02 03:55:18 +00:00 |
r_shared.h
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regex.h
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rua_internal.h
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add some sounds to the menus (not yet finished)
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2007-05-07 12:17:12 +00:00 |
sbar.h
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final (?) cleanup of center printing. turns out there's no reason to keep
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2004-03-02 03:55:18 +00:00 |
skin_stencil.h
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snd_render.h
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cleanup some cruft
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2007-06-09 07:48:44 +00:00 |
sv_console.h
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The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job.
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2007-04-09 00:10:10 +00:00 |
varrays.h
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more cvs->svn conversion stuff and fix double include of config.h
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2005-10-23 14:11:38 +00:00 |
vgamodes.h
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view.h
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vregset.h
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winquake.h
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console.h include cleanup
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2007-11-06 12:40:38 +00:00 |
world.h
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MOD_TraceLine doesn't need to return anything...
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2007-09-17 11:24:42 +00:00 |