..
QF
add MSG_WriteUTF8 and MSG_ReadUTF8 to handle 31 bit values nicely for
2005-05-05 00:27:04 +00:00
qw
we get to "spawn". whee. not long now and I'll have to work on the client
2005-05-02 09:00:17 +00:00
win32
dirent.c and dirent.h brought in from cygwin for win32 builds
2004-01-12 02:23:36 +00:00
.gitignore
Clean up TODO a bit, make gitignore actually ignore all generated files...
2001-10-03 21:38:54 +00:00
adivtab.h
Merge adivtab.h while I'm at it.
2001-05-09 17:24:41 +00:00
alsa_funcs_list.h
Argh.
2004-01-19 21:48:45 +00:00
anorm_dots.h
make the two normals arrays consistent
2003-08-26 07:00:13 +00:00
anorms.h
Merge anorms.h and anorm_dots.h.
2001-05-09 17:22:27 +00:00
asm_draw.h
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
asm_i386.h
export BoxOnPlaneSide properly in windows so it doesn't cause a segfault
2004-01-22 02:26:08 +00:00
block8.h
More header merging.
2001-05-09 17:29:07 +00:00
block16.h
More header merging.
2001-05-09 17:29:07 +00:00
buildnum.h
More merging. Become one with the shoggoth. Poor hungry shoggoth...
2001-05-10 02:29:38 +00:00
compat.h
Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL.
2002-06-26 22:20:12 +00:00
context_sdl.h
missed this file
2003-01-06 20:01:13 +00:00
context_x11.h
the initial event mask now needs to include mouse motion events otherwise
2004-03-21 05:39:59 +00:00
d_iface.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
d_ifacea.h
Minor bugfix.
2002-01-04 04:05:46 +00:00
d_local.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00
dga_check.h
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
exp.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
fbset.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00
garbage.h
Added a finalize method to all Objects and modified the garbage
2003-12-09 06:57:35 +00:00
getopt.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
gib_buffer.h
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
2003-09-11 06:03:13 +00:00
gib_builtin.h
Moved gib_*.h into include/ and moved the necessary declarations and struct
2003-04-13 22:07:58 +00:00
gib_classes.h
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
2003-09-11 06:03:13 +00:00
gib_execute.h
Moved gib_*.h into include/ and moved the necessary declarations and struct
2003-04-13 22:07:58 +00:00
gib_function.h
Add support for named arguments in GIB functions and methods, fix a few
2003-10-19 00:51:47 +00:00
gib_handle.h
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
2003-09-11 06:03:13 +00:00
gib_object.h
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
2003-09-11 06:03:13 +00:00
gib_parse.h
Moved gib_*.h into include/ and moved the necessary declarations and struct
2003-04-13 22:07:58 +00:00
gib_process.h
Moved gib_*.h into include/ and moved the necessary declarations and struct
2003-04-13 22:07:58 +00:00
gib_regex.h
Add support for run-time regex options (REG_NOTBOL and REG_NOTEOL),
2003-07-15 21:40:37 +00:00
gib_semantics.h
Moved gib_*.h into include/ and moved the necessary declarations and struct
2003-04-13 22:07:58 +00:00
gib_thread.h
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
2003-09-11 06:03:13 +00:00
gib_tree.h
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
2003-09-11 06:03:13 +00:00
gib_vars.h
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
2003-09-11 06:03:13 +00:00
gl_warp_sin.h
Ack, where did all the chairs go!
2001-05-09 18:45:38 +00:00
in_win.h
make stuff static that can be and nuke some useless stuff
2002-12-16 23:26:14 +00:00
logos.h
*shuffle*
2001-05-10 04:16:39 +00:00
Makefile.am
proxy now stays connected :) also gets the server data packet. most changes
2005-05-02 04:09:15 +00:00
net_dgrm.h
link in hw, move the qw and nq networking code into libs/net and make
2003-02-11 22:48:57 +00:00
net_loop.h
link in hw, move the qw and nq networking code into libs/net and make
2003-02-11 22:48:57 +00:00
net_udp.h
link in hw, move the qw and nq networking code into libs/net and make
2003-02-11 22:48:57 +00:00
net_vcr.h
link in hw, move the qw and nq networking code into libs/net and make
2003-02-11 22:48:57 +00:00
net_wins.h
link in hw, move the qw and nq networking code into libs/net and make
2003-02-11 22:48:57 +00:00
netchan.h
make local command ip address checking sane
2004-04-12 23:38:09 +00:00
netmain.h
missed a net.h -> netmain.h
2003-02-12 20:08:55 +00:00
old_keys.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
ops.h
Removed the 'random' GIB builtin and replaced it with the rand() math
2003-02-23 22:14:07 +00:00
qstring.h
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
quakeasm.h
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
r_cvar.h
more tree recovering. This includes Despair's anisotropy support work.
2005-01-02 14:23:20 +00:00
r_dynamic.h
more tree recovering. This includes Despair's anisotropy support work.
2005-01-02 14:23:20 +00:00
r_local.h
more tree recovering. This includes Despair's anisotropy support work.
2005-01-02 14:23:20 +00:00
r_screen.h
final (?) cleanup of center printing. turns out there's no reason to keep
2004-03-02 03:55:18 +00:00
r_shared.h
first stab at colored alias model lighting
2002-08-12 06:14:55 +00:00
regex.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
rua_internal.h
resource usage cleanup
2004-11-11 07:57:00 +00:00
sbar.h
final (?) cleanup of center printing. turns out there's no reason to keep
2004-03-02 03:55:18 +00:00
skin_stencil.h
don't install skin_stencil.h
2001-11-05 16:22:03 +00:00
snd_render.h
extend the sound api slightly to ease things like cd_file and make cd_file
2004-01-21 02:52:12 +00:00
varrays.h
Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
2003-03-20 19:58:18 +00:00
vgamodes.h
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
view.h
start getting const-correct on vec3_t params
2002-01-03 05:29:38 +00:00
vregset.h
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
winquake.h
added ddraw.h include
2004-07-12 05:32:38 +00:00
world.h
make droptofloor continue the trace if it starts solid. fixes the ceiling
2005-04-24 13:31:47 +00:00