Commit graph

500 commits

Author SHA1 Message Date
Bill Currie
104701a8c5 the beginnings of the console lib (using plugins for the client/server type
consoles). Currently, doesn't affect anybody other than the need to
re-bootstrap.
2001-07-16 20:41:10 +00:00
Bill Currie
1c9e1b176f fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Adam Olsen
155b46b8c8 More diff noise reductions. yay! 2001-07-15 01:48:03 +00:00
Adam Olsen
08cb34e0e0 Diff noise reduction. Stop me if I break it :) 2001-07-15 00:21:48 +00:00
Adam Olsen
fb0fe95e7e Diff noise reduction 2001-07-15 00:03:11 +00:00
Adam Olsen
484f5494b8 Add my strlen and charcount functions as quakec builtins. strlen
returns the total string length, and charcount returns the number of
times the given character appears.
2001-07-13 22:58:31 +00:00
Adam Olsen
dcaa0b205f Make coop play possible in qw. Create a progs variable called 'current_skill'
and you'll get the nq edict pruning behavior.
2001-07-13 22:47:11 +00:00
Bill Currie
7a06a2254a rename the Con_Printf in sv_send.c to SV_Printf and change all the calls to
Con_Printf in the server code to SV_Printf.
nuke Con_DPrintf from sv_send.c
2001-07-11 23:11:29 +00:00
Bill Currie
7ca4383790 move a Key function out of console and into keys.
replace a Con_Print call with Con_Printf ("%s", ...) (I want to make Con_Print
private)
2001-07-11 19:17:58 +00:00
Bill Currie
4cf5648fcc no longer need /that/ hack as SV_Frame does it now 2001-07-11 03:19:18 +00:00
Bill Currie
eb66aa03ee sv_console.c:
/finally/, the input line works to my satisfaction
sv_main.c:
	call Con_ProcessInput to get the cursor in the right position on the
	screen (yeah, horrible kludge until someone figures out a nice console
	api)
2001-07-11 03:11:53 +00:00
Bill Currie
038e2c9287 the input line is almost perfect: just some problems with the scroll
indicators
2001-07-11 00:19:39 +00:00
Bill Currie
5642ac87cb cursor keys now work (per window keypad mode, hmm) 2001-07-10 23:03:13 +00:00
Bill Currie
f9f31ad4b3 ncurses console for the server. input handling is currently a nasty bit of
code duplication, but it seems to work nicely (except for cursor movement
keys) and even gives tab completion to the server :)
2001-07-10 22:36:22 +00:00
Bill Currie
ecff96258f cmd.[ch]:
api change: Cmd_Args () now takes a parameter inidcating which arg to
	start at for grabbing the un-parsed command line
qw/source/sv_ccmds.c:
	implement kk's tell command and user name matching (though # is used for
	the wildcard and it's still case sensitive)
everything else:
	adjust for the new Cmd_Args protype
2001-07-10 18:25:54 +00:00
Bill Currie
001f178e86 rcon and say improvements from kkqwsv
server.h:
	add rcon_from_user
sv_ccmds.c:
	add SV_ConSay_Info_f (sayinfo) for quiet info messages and revamp the
	rest of SV_ConSay_f accordingly. Also include deactivated commands for
	cuff, mute, tell and ban (coming soon).
sv_main.c:
	revamp the rcon system to support both `root' rcon and admin rcon and
	provide better logging. admin_password is the cvar holding the password
	for admin access (used the same way as rcon_password)
2001-07-09 23:33:35 +00:00
Bill Currie
41e07f08a4 oops, re-using freed memory is a nono :/ 2001-07-06 20:04:05 +00:00
Bill Currie
bb084d5f14 fix the case when the expansion is both an exact match and a sub-string 2001-07-06 19:47:44 +00:00
Bill Currie
e3c38e7774 rework tab completion a bit so that it expands as much as possible 2001-07-06 19:43:01 +00:00
Bill Currie
03c0216dde force_centerview is back 2001-07-06 17:42:04 +00:00
Bill Currie
0fddfe4931 just typing map will give the current map name. In nq, doesn't work too well
during a demo (doesn't die, just gives "map is ", or likely the last map
actually played on).
2001-07-06 17:38:17 +00:00
Bill Currie
fc09d2b00f port Bruce Momjian's patches from newtree with a less incestuous
implementation of his sound/focus patch. NOTE: only alsa 0.9 is tested
(Rhamph, can you test 0.5, please?) and only the alsa drivers stop the
hardware right ow.

WARNING!!! you /will/ have to re-install your plugins, or you will get
segfaults when the window gains/loses focus.

How do you tell if a window has focus on first mapping in X11?
2001-07-05 20:18:23 +00:00
Bill Currie
b4ac2446a1 Put knghtbrd's sys cleanup changes back in, but with Sys_MakeCodeWriteable
in sys/util.c rather than limbo (the crux of the problem that caused the
previous reversal). I'll look into his Sys_Printf changes next.
2001-07-05 03:28:40 +00:00
Bill Currie
e659c2a44f revert kntbrds recent sys changes as they break sw static builds 2001-07-05 00:12:43 +00:00
Bill Currie
ce3eddb89c move the node number validation out of RecursiveHullCheck and into the bsp
loader
2001-07-04 16:28:54 +00:00
Joseph Carter
eb71edb5d4 taniwha, please have a look at this to make sure I'm doing it the "right"
way..  Sys_Printf is now Sys_StdPrintf for now.  Sys_Printf is a function
pointer and will end up replacing Con_Printf as well.  Names will change
to something intelligent when I'm done.  Win32 is not yet touched, but I
haven't forgotten it.

The reason for this is the assumption that Con_Printf and Sys_Printf do
not overlap.  The new server console WILL change that, requiring that we
change how we handle both functions.  The plan:  Default to using stubs
and swap them for full-featured functions on Console init which do all
the things we expect.  Will also do a stderr version later.
2001-07-02 18:11:34 +00:00
Joseph Carter
d478e6b1d9 These aren't used anymore as their functions have moved to libs/util 2001-07-01 00:14:46 +00:00
Bill Currie
c350bb2b1b a slight oopsie on the location of WriteFloat and friends :P plus nq is now
endian/size clean.
2001-06-29 06:50:29 +00:00
Bill Currie
39872aad5b qw's demo code is now endian and type size clean 2001-06-29 06:29:24 +00:00
Bill Currie
6eef7f2988 fix an incorrect setting of colormap when it should have been colormod 2001-06-29 04:24:01 +00:00
Bill Currie
f61ca0e321 fix the persistent fires. For sanity's sake, the non-renderer specific parts
of gl_dyn_fires.c have been moved to r_main.c (for now).
2001-06-29 02:43:04 +00:00
Chris Ison
85d2176bb6 make -3dfx compile again, may need fixing for mesa specific functions listed in vid_3dfxsvga.c 2001-06-29 02:10:52 +00:00
Bill Currie
443196e66b very nice command line tab completeion from Shawn Walker
<eviltypeguy@qeradiant.com>
2001-06-28 04:05:14 +00:00
Zephaniah E. Hull
3715430479 This is changing more then I wanted to at once, however.
The major change is that we no longer require libGL to even exist on the
system at compile time for the GL targets, we dynamicly link to the
libGL of choice at run time. (This probably breaks most non-linux
systems, and all GL targets except -glx, some fixup will be needed.)
(This also kills glquake, dead dead DEAD! GONE FOREVER! WHEE!)

Some gl_draw cleanup.

Commented out equake alias model occlusion test stuff, very experimental.

Added the .lo and .la patterns to the .gitignore files.

Some minor sbar cleanup. (We don't use the disc in use symbol for
anything.)
2001-06-24 09:25:55 +00:00
Bill Currie
560b475880 gcc 3.0 compile fixes 2001-06-19 22:05:13 +00:00
Joseph Carter
d5dabdf3d8 Fix -lqfnet errors 2001-06-18 01:07:09 +00:00
Chris Ison
3456b5f479 part 1 of slist fixup, added ping and game filtering, also fixed some potential bugs. flame me later 2001-06-17 08:14:22 +00:00
Adam Olsen
0bb5db78af Add a sv_gc cvar, which makes it run the string gc every n frames.
Defaults to 0 (disabled).
2001-06-16 22:39:41 +00:00
Adam Olsen
4f28b39b01 depend on libqfnet.la instead of libqfnet.a 2001-06-16 22:33:56 +00:00
Bill Currie
4901dd0a53 net_udp.c:
header shuffle
net_udp6.c:
	get compiling under mingw. some icky hacks (and the version of the tpipv6
	headers I managed to get had some errors), but it compiles cleanly.
2001-06-15 18:08:26 +00:00
Bill Currie
8c13809e9c don't process .S files when not using asm (either --disable-asmopt or non-x86
platforms). Done by moving the asm objects into libasm.la (yes, there's one in
each dir that needs it) so that the Makefiles don't explode.
2001-06-14 19:52:38 +00:00
Adam Olsen
29188c9f33 typo 2001-06-14 17:31:53 +00:00
Adam Olsen
2a1f323df4 precache some lightning models 2001-06-14 17:31:15 +00:00
Chris Ison
a3d2d83e18 fixed master list to the 7 (known) working master 2001-06-12 23:53:58 +00:00
Chris Ison
3526371ff0 oops, forgot to remove debug code 2001-06-12 12:34:59 +00:00
Chris Ison
75fe232052 Sorted server list, sl_sortby 0 = by name, sl_sortby 1 = by ping 2001-06-12 12:31:01 +00:00
Chris Ison
5b16c38974 quick bug fix for slist update seg 2001-06-09 15:42:22 +00:00
Chris Ison
8d3247ff00 added set server name after refresh, and fixed slist update not resetting the list 2001-06-09 15:24:42 +00:00
Chris Ison
12ae6750af moved slist stuff out of cl_main.c and into cl_slist.c, enabled getting server list from master servers. to switch between servers.txt list (default) and list of servers from master servers use slist switch 2001-06-09 09:12:24 +00:00
Bill Currie
b9f35283f4 make dist fixes + a --disable-asmopt fix for mingw 2001-06-08 02:47:30 +00:00
Bill Currie
62c783f47a eval_t is no more: too many evil casts involved in using it (which can result
it bad code being generated by gcc).
2001-06-08 00:13:06 +00:00
Bill Currie
735a35b2f9 compile fixes from Artur Frysiak <wiget@pld.org.pl> 2001-06-05 17:23:03 +00:00
Bill Currie
e339e82c01 hash.h is now const correct as is a lot of qfcc 2001-06-04 04:52:14 +00:00
Bill Currie
4c8f84adc5 fix for CustomTF menu truncation 2001-06-03 01:28:11 +00:00
Bill Currie
652069d3f2 This one's for Mercury :) (cvar control of pmodel and emodel) 2001-06-02 23:29:41 +00:00
Bill Currie
a0796826ee Back out Mercury's removal of emodel and pmodel. They are /required/ by some
servers.
2001-06-02 22:20:34 +00:00
Zephaniah E. Hull
380dcf5c9b Some gl_draw cleanups for glpic.
Some sbar cleanups (still broken, suspect driver issues.).
Removal of pmodel and emodel infokeys, waste of info space.
For servers allow people downloading to hear people talking.
2001-06-02 20:39:54 +00:00
Ragnvald Maartmann-Moe IV
28638a9a98 Remove merge ghosts. Aren't there for Taniwha. cvs quirks, whee. 2001-06-02 04:35:16 +00:00
Ragnvald Maartmann-Moe IV
85333a9f96 Convert cd audio libs to plugins. Windows untested, dos and sgi not converted yet. 2001-06-01 22:55:33 +00:00
Bill Currie
7ad0f7ed2b various compile fixes for mingw. 2001-06-01 00:39:31 +00:00
Adam Olsen
4620b8fdfd Add the cl_showscoresuid cvar I mentioned before 2001-06-01 00:29:55 +00:00
Bill Currie
06064ec390 compat.h:
create a field_offset macro that takes a structure type and a field and
	returns the offset of the field within the structure
everything else:
	use field_offset to calculate the size of variable sized structs
2001-05-31 18:11:05 +00:00
Bill Currie
d2a4faae6e oops :) (packet log fixes: segs aren't nice) 2001-05-31 15:38:08 +00:00
Bill Currie
323015b11a include/QF header cleanup. including config.h (or any file from include) is
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie
6bf58ab1af no header includes cvar.h now 2001-05-31 03:41:35 +00:00
Bill Currie
a488af9bf5 add a net_packetlog_zap command (those files can get big:) 2001-05-31 03:04:39 +00:00
Bill Currie
4babd979d6 nuke --enable-packetlog in favor of a net_packetlog cvar so packetlogging is
always available. also change the packet log open mode from truncate to append.
2001-05-31 02:43:48 +00:00
Bill Currie
889b9ce740 try to dump the packet resulting in an overflow 2001-05-30 23:44:21 +00:00
Bill Currie
940598f240 merge pcx.c, tga.c and wad.c. util seemed the most logical place, but LoadPCX
had to be modified to get away from vid.h (better designe now IMO anyway)
2001-05-30 20:56:53 +00:00
Bill Currie
80be659b4a white space 2001-05-30 20:55:28 +00:00
Adam Olsen
de4ab28d38 re-add support for changing client port (use +set cl_port foo) 2001-05-30 18:50:17 +00:00
Adam Olsen
8ca626dacc add -export-dynamic to linker lines, so you can use sound plugins with static builds. 2001-05-30 18:35:19 +00:00
Joseph Carter
05adfd0e53 quakefs.h -> vfs.h
quakeio.h -> vfile.h

More diff reduction between trunk and my VFS code.  Also took the time to
put some headers in order and fix a few #include's pointed out by moving
things around a bit.
2001-05-30 04:34:06 +00:00
Joseph Carter
186d577818 s/QFile/VFile/g - makes my diffs much smaller and more manageable for the
VFS work.
2001-05-30 03:21:19 +00:00
Bill Currie
18fd21da77 merge the particle system 2001-05-29 19:58:35 +00:00
Bill Currie
78702c07e4 make gl_dyn_part.c and sw_rpart.c independent of client.h and host.h 2001-05-29 19:43:15 +00:00
Bill Currie
7708a2ddd1 remove netlogger (unused cvar) and rename netloglevel to net_loglevel so it
matches the user visible name
2001-05-29 18:24:29 +00:00
Bill Currie
87bf3a2b5e cl_main.c:
move the packet loging init call to the right place and remove a duplicate
	PI_Init call
net_packetlog.c:
	don't be so invasive when dumping packets. use a private msg_t that gets
	initialized from the analysed packet, rather than net_packet (which
	tended to corrupt incoming packets)
2001-05-29 18:14:12 +00:00
Bill Currie
f0cfc46cb7 model.h:
add a crc field to aliashdr_t
model_alias.c:
	set it for all models
cl_parse.c:
	set the pmodel and emodel info keys to the crcs of the player and eye
	models
2001-05-29 17:37:48 +00:00
Bill Currie
d441a61bf3 make sure that the reliable packets from soundlist, modellist and the skins
info get acked. This is done by sending a no-op packet (0 byte didn't work
because the runt packet detector throws them out before the ack is seen).
2001-05-29 03:29:51 +00:00
Bill Currie
3c66182588 fix the sound precache lookup code in net_packetlog.c 2001-05-28 22:16:27 +00:00
Bill Currie
6eadd402ab when I say I want packet loggin, I want packet logging, not undefined symbols 2001-05-28 21:34:27 +00:00
Zephaniah E. Hull
2ab7077e0e Minor clipping. 2001-05-27 18:35:08 +00:00
Chris Ison
9b4f09ff0f fix for qw skin upload every frame bug, thank deek for the fix and help 2001-05-27 09:19:24 +00:00
Bill Currie
4c5b977902 move cl_math.S into renderer/sw/transform.S (never before realised it was
part of the renderer)
2001-05-26 03:33:09 +00:00
Chris Ison
3035224bec disable cl_math.S asm 2001-05-25 22:57:25 +00:00
Bill Currie
1038f88a64 disable asm in the software renderer for now. This will allow me to fix the
files one at a time and allow others to use software independent of asm usage
(even if a little slowly (~14% slower on my dual c450)).
2001-05-25 14:57:31 +00:00
Bill Currie
a87c4bbd93 vid.c:
Don't bother checking vid_gamma for CVAR_ROM becuase it is impossible to
	get to VID_UpdateGamma when it is set except for when the cvar is
	initially created, and we /want/ the code to execute in that case.
vid.h:
	add initialized to viddef_t
vid_common_gl.c:
	actually /use/ gammatable (it tends to help)
vid_*.c:
	clean up rendundant decls of gammatable, vid_initialized (now
	vid.initialized) and make sure vid.initialized gets set.
gl_view.c:
	remove gammatable decls
2001-05-25 04:03:47 +00:00
Bill Currie
5ed553f876 more files missed in the move 2001-05-25 02:45:57 +00:00
Bill Currie
600bcfb108 forgot to remove these 2001-05-24 19:28:07 +00:00
Bill Currie
73e6e1684f FINALLY, the nq and qw renderers are merged. the view and particle subsystems
are not yet merged due to their dependence on the client, but that will come
soon.
2001-05-24 19:22:35 +00:00
Bill Currie
05f9470b7c oops, got a little too agressive with the V_CheckGamma cleanup 2001-05-24 18:50:02 +00:00
Bill Currie
f21ad90ba4 total nukage of brighten, brightness and contrast. 2001-05-24 16:30:25 +00:00
Bill Currie
a3518d44ed Nuke V_CheckGamma, moving its sole contribution to VID_UpdateGamma in vid.c 2001-05-24 15:48:39 +00:00
Bill Currie
d87d374fcf white space 2001-05-24 04:50:12 +00:00
Chris Ison
3cc3392a8a fixed paused being displayed by default in gl 2001-05-23 10:20:27 +00:00
Bill Currie
1a25bc9349 gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
Bill Currie
ec7335029d gl_draw.c is now client clean. 2001-05-23 04:05:10 +00:00
Bill Currie
f49608b881 copy it to nq and clean out the commented out code 2001-05-23 03:33:39 +00:00
Bill Currie
3b7d356416 helps if I upload the texture in the correct format :) 2001-05-23 03:31:54 +00:00
Bill Currie
a8e1da5d99 make dist and compile fixes for mingw cross building 2001-05-22 19:13:23 +00:00
Zephaniah E. Hull
e65c1bd7e1 Make sure the message gets to the client. 2001-05-22 13:40:21 +00:00
Zephaniah E. Hull
98a8db2f0e Coderjoe's fix from newtree. (The other part of the DOS fix.)
Prevent an infinite loop in a fairly rare case, where the infostring is
too full to accept a new name when there is a duplicate name.
2001-05-22 13:30:35 +00:00
Zephaniah E. Hull
5245f56012 Validate userinfo strings on connect. (Part of a nasty DOS fix.) 2001-05-22 12:00:45 +00:00
Joseph Carter
2b4c31b7ae Noise reduction in draw vs gl_draw 2001-05-22 09:24:56 +00:00
Joseph Carter
954b2148f7 Fix a gcc warning in cl_ngraph.c 2001-05-22 09:19:53 +00:00
Bill Currie
4a80639556 sw and gl rmisc are now client clean. the graphing functions ahve been pulled
out into r_graph.c (Time and Z graph), cl_ngraph.c (Net graph), and
{gl,sw}_graph.c (R_LineGraph). gl_ngraph.c is gone. Unfortunatly, something
is rather wrong with NetGraph in gl (probably R_LineGraph).
2001-05-22 06:00:38 +00:00
Bill Currie
0a4b53c817 gl_rsurf is now client clean 2001-05-21 23:09:46 +00:00
Bill Currie
da8715f27d sw_ralias.c and gl_rmain.c are now client clean. this involved a bit of a
revamp of skins. keep an eye out for broken skins (especially in nq)
2001-05-21 22:25:35 +00:00
Ragnvald Maartmann-Moe IV
ddceaf78b3 Merge most of cshift calcs from sw and gl to r_view.c 2001-05-21 19:53:57 +00:00
Ragnvald Maartmann-Moe IV
46b5ce2d09 Remove client.h from gl_sky_clip. Changed an error message to not use cl_name. 2001-05-21 15:59:02 +00:00
Ragnvald Maartmann-Moe IV
853dfceac6 Minor cleanups, not client.h or host.h clean yet, though. 2001-05-21 04:41:57 +00:00
Ragnvald Maartmann-Moe IV
4d09685df7 Remove client.h from sw_rsurf.c. Prepare gl_rsurf.c for same. 2001-05-21 03:39:41 +00:00
Ragnvald Maartmann-Moe IV
a9c9a46c37 client.h gone from gl_rlight.c and sw_rlight.c.
cl_lightstyle -> r_lightstyle
2001-05-21 03:08:07 +00:00
Bill Currie
ece576ed4b reduce gl_rmain's dependency on cl*.h 2001-05-21 00:22:35 +00:00
Ragnvald Maartmann-Moe IV
1aef81e9ef Minor makefile cleanups. 2001-05-20 23:30:16 +00:00
Ragnvald Maartmann-Moe IV
62eefb49af Remove gl_cull cvar. Was enabled regardless of the setting of the cvar, in any case. 2001-05-20 22:02:44 +00:00
Ragnvald Maartmann-Moe IV
d9b509b885 nonintel stuff makes more sense in nonintel.c 2001-05-20 21:47:18 +00:00
Ragnvald Maartmann-Moe IV
ee8bdb0742 sw_rvars.c was just a little bit silly for a simple variable declaration. 2001-05-20 21:44:05 +00:00
Bill Currie
337430a113 sw_rmain.c is now client and chase clean. 2001-05-20 20:38:51 +00:00
Ragnvald Maartmann-Moe IV
7d008a5949 whitespace 2001-05-20 20:35:39 +00:00
Ragnvald Maartmann-Moe IV
3f816c0aa3 whitespace. 2001-05-20 18:07:39 +00:00
Ragnvald Maartmann-Moe IV
a07d05e054 whitenoise-- 2001-05-20 16:29:41 +00:00
Bill Currie
44943e78de better fix for the dlights problem (will prevent similar problems in the
future)
2001-05-20 06:23:46 +00:00
Bill Currie
d360b01827 move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken,
but that seems to have been from before this work
2001-05-20 05:42:52 +00:00
Ragnvald Maartmann-Moe IV
f7330f078e Change meaning of gl_lightmap_components a bit. Setting 4 changed to reduce texture memory waste by a bit. Really only an optimization for nvidia drivers anyways. This also should fix a quality issue in 16bpp with it set to 4. 2001-05-20 04:36:20 +00:00
Bill Currie
cf2e098434 header order 2001-05-20 04:26:22 +00:00
Bill Currie
a41af75e56 cl.worldmodel is only remfereced once in the renderer (and that will be
going away shortly)
2001-05-20 04:25:36 +00:00
Bill Currie
daca64ed04 more cl*.h dependency cleanups realtime and cl.time are no longer reffed 2001-05-20 03:54:55 +00:00
Bill Currie
d1c2b0ec52 r_efrag.c no longer relies on cl*.h 2001-05-20 02:39:56 +00:00
Bill Currie
e0512e4af3 r_efrag.c is almost client.h free 2001-05-20 01:58:59 +00:00
Bill Currie
f834f99de7 diffsnr++ 2001-05-20 00:34:40 +00:00
Bill Currie
916b52f24c more diff S/N ratio improvements 2001-05-19 23:38:56 +00:00
Ragnvald Maartmann-Moe IV
2edaee8f5d Whitespace. 2001-05-19 23:31:20 +00:00
Bill Currie
149e8477a6 Call SCR_UpdateScreen at the end of Host_Init 2001-05-19 22:27:44 +00:00
Ragnvald Maartmann-Moe IV
e9857d8213 Merges, and cl_writecfg now works in nq. 2001-05-19 20:57:29 +00:00
Ragnvald Maartmann-Moe IV
d55f9e4a4d diff noise. blech. 2001-05-19 17:32:04 +00:00
Ragnvald Maartmann-Moe IV
0c7cc403b8 diff noise reduction. 2001-05-19 17:02:56 +00:00
Ragnvald Maartmann-Moe IV
6e3ea5cabb whitespace 2001-05-19 16:22:35 +00:00
Ragnvald Maartmann-Moe IV
9f124853e5 whitespace 2001-05-19 02:09:08 +00:00
Bill Currie
0910c850bf make R_LineGraph non-static 2001-05-19 01:59:04 +00:00
Bill Currie
ec5daaa764 finally merge render.h. nq will NOT currently compile. I'll fix that when I
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Adam Olsen
9cc30959e4 Sound now uses runtime plugins. Much thanks to Deek for doing all the
thinking :)
set fs_pluginpath to point to the right dir, and set snd_plugin to pick a sound
plugin.

Current issues:
- alsa 0.5 won't build properly, dunno why
- segfault on exit.  I think I know the cause of this, and how to fix it
- alsa 0.9, gus, sgi, sun, and win32 havn't been tested
2001-05-19 00:05:35 +00:00
Bill Currie
f0c6dfcb1a now identical 2001-05-18 21:05:38 +00:00
Ragnvald Maartmann-Moe IV
9949108f45 draw.c now identical in qw and nq. 2001-05-18 20:52:15 +00:00
Ragnvald Maartmann-Moe IV
51cb61aea2 keys.c is now identical in nq and qw, as well as less of a whitespace mess. 2001-05-18 20:38:22 +00:00
Bill Currie
89360e5627 no need for bothdefs.h 2001-05-18 20:23:53 +00:00
Bill Currie
69ab5c981c 99% merge of d_*.[cS]. just d_polyse to look at 2001-05-18 20:19:20 +00:00
Bill Currie
664c640e42 total merge of the particle system (except r_part.c isn't in qw yet) 2001-05-18 19:58:49 +00:00
Ragnvald Maartmann-Moe IV
1dbfea351a console.c mergable. Little bit of cleanup of client.h 2001-05-18 18:33:37 +00:00