quakeforge/qw/source
Bill Currie 73e6e1684f FINALLY, the nq and qw renderers are merged. the view and particle subsystems
are not yet merged due to their dependence on the client, but that will come
soon.
2001-05-24 19:22:35 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Shared library support. The util and gamecode libraries are now shared, 2001-03-29 09:07:44 +00:00
.indent.pro initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
buildnum.c whitespace 2001-05-20 20:35:39 +00:00
cl_cam.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_cmd.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_cvar.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_demo.c client.h gone from gl_rlight.c and sw_rlight.c. 2001-05-21 03:08:07 +00:00
cl_ents.c sw_ralias.c and gl_rmain.c are now client clean. this involved a bit of a 2001-05-21 22:25:35 +00:00
cl_input.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_main.c FINALLY, the nq and qw renderers are merged. the view and particle subsystems 2001-05-24 19:22:35 +00:00
cl_math.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
cl_misc.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_ngraph.c gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
cl_parse.c gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
cl_pred.c do key_dest right 2001-05-15 05:27:14 +00:00
cl_screen.c gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
cl_skin.c gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
cl_slist.c clients now build (sdl, sgl, wgl), but don't link yet 2001-04-10 22:09:41 +00:00
cl_sys_sdl.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_sys_unix.c Some more whitespace, and fixes for disappearing cvars. 2001-05-14 05:16:59 +00:00
cl_sys_win.c make dist and compile fixes for mingw cross building 2001-05-22 19:13:23 +00:00
cl_tent.c move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken, 2001-05-20 05:42:52 +00:00
com.c Merges, and cl_writecfg now works in nq. 2001-05-19 20:57:29 +00:00
console.c diff noise. blech. 2001-05-19 17:32:04 +00:00
game.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
gl_dyn_part.c more cl*.h dependency cleanups realtime and cl.time are no longer reffed 2001-05-20 03:54:55 +00:00
gl_view.c oops, got a little too agressive with the V_CheckGamma cleanup 2001-05-24 18:50:02 +00:00
keys.c gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
locs.c More header merges. 2001-05-09 17:57:57 +00:00
Makefile.am FINALLY, the nq and qw renderers are merged. the view and particle subsystems 2001-05-24 19:22:35 +00:00
makefile.mgw missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
makefile.win missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
msg_ucmd.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net_chan.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
net_packetlog.c massivly speed up qw/source/Makefile creation, and Makefile.in, too. ASM_ARCH 2001-04-18 21:02:02 +00:00
net_udp.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
net_udp6.c A few more. Also removed a couple inaccurate comments. 2001-04-11 00:10:19 +00:00
noisetextures.c include config.h and string[s].h 2001-04-10 02:16:50 +00:00
nonintel.c nonintel stuff makes more sense in nonintel.c 2001-05-20 21:47:18 +00:00
pcx.c correct an error message 2001-05-09 20:31:21 +00:00
pmove.c cvars now sport a callback function that gets called whenever the cvar changes 2001-03-31 01:02:52 +00:00
pmovetst.c nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
qf-client-sdl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-sgl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-wgl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-win.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-server.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qw_client.dsp missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qw_server.dsp missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
r_view.c Nuke V_CheckGamma, moving its sole contribution to VID_UpdateGamma in vid.c 2001-05-24 15:48:39 +00:00
sbar.c gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
screen.c gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
skin.c sw_ralias.c and gl_rmain.c are now client clean. this involved a bit of a 2001-05-21 22:25:35 +00:00
surf8.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
surf16.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
sv_ccmds.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_cvar.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_ents.c qtypes.h: 2001-03-28 17:17:56 +00:00
sv_init.c clear not-yet allocated entities to 0xdeadbeef 2001-04-20 17:51:57 +00:00
sv_main.c Make sure the message gets to the client. 2001-05-22 13:40:21 +00:00
sv_misc.c eliminate Cmd_ForwardToServer from cmd.c. Cmd_ForwardToServer still needs to 2001-03-31 00:35:08 +00:00
sv_model.c qf now links with NO optimisation (not even -O). R_CullBox has been moved from 2001-05-07 04:08:34 +00:00
sv_move.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_nchan.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_phys.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_pr_cmds.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
sv_progs.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_send.c fix up a mis-understanding about api headers 2001-04-10 21:45:42 +00:00
sv_sys_unix.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_sys_win.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_user.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sw_rpart.c more cl*.h dependency cleanups realtime and cl.time are no longer reffed 2001-05-20 03:54:55 +00:00
sw_view.c oops, got a little too agressive with the V_CheckGamma cleanup 2001-05-24 18:50:02 +00:00
sys_null.c initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
sys_unix.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
sys_win.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
sys_x86.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
teamplay.c fix some missed refs to teamplay.h as a result of its move 2001-05-09 18:04:45 +00:00
tga.c More header merges. 2001-05-09 17:57:57 +00:00
wad.c whitenoise-- 2001-05-20 16:29:41 +00:00
world.c whitespace. 2001-05-20 18:07:39 +00:00
worlda.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00