quakeforge/qw/source
Bill Currie d441a61bf3 make sure that the reliable packets from soundlist, modellist and the skins
info get acked. This is done by sending a no-op packet (0 byte didn't work
because the runt packet detector throws them out before the ack is seen).
2001-05-29 03:29:51 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Shared library support. The util and gamecode libraries are now shared, 2001-03-29 09:07:44 +00:00
.indent.pro initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
buildnum.c whitespace 2001-05-20 20:35:39 +00:00
cl_cam.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_cmd.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_cvar.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_demo.c client.h gone from gl_rlight.c and sw_rlight.c. 2001-05-21 03:08:07 +00:00
cl_ents.c Minor clipping. 2001-05-27 18:35:08 +00:00
cl_input.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_main.c fix the sound precache lookup code in net_packetlog.c 2001-05-28 22:16:27 +00:00
cl_misc.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_ngraph.c gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
cl_parse.c make sure that the reliable packets from soundlist, modellist and the skins 2001-05-29 03:29:51 +00:00
cl_pred.c do key_dest right 2001-05-15 05:27:14 +00:00
cl_screen.c gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
cl_skin.c make sure that the reliable packets from soundlist, modellist and the skins 2001-05-29 03:29:51 +00:00
cl_slist.c clients now build (sdl, sgl, wgl), but don't link yet 2001-04-10 22:09:41 +00:00
cl_sys_sdl.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_sys_unix.c Some more whitespace, and fixes for disappearing cvars. 2001-05-14 05:16:59 +00:00
cl_sys_win.c make dist and compile fixes for mingw cross building 2001-05-22 19:13:23 +00:00
cl_tent.c move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken, 2001-05-20 05:42:52 +00:00
com.c Merges, and cl_writecfg now works in nq. 2001-05-19 20:57:29 +00:00
console.c diff noise. blech. 2001-05-19 17:32:04 +00:00
game.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
gl_dyn_part.c more cl*.h dependency cleanups realtime and cl.time are no longer reffed 2001-05-20 03:54:55 +00:00
gl_view.c vid.c: 2001-05-25 04:03:47 +00:00
keys.c gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
locs.c More header merges. 2001-05-09 17:57:57 +00:00
Makefile.am move cl_math.S into renderer/sw/transform.S (never before realised it was 2001-05-26 03:33:09 +00:00
makefile.mgw missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
makefile.win missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
msg_ucmd.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net_chan.c make sure that the reliable packets from soundlist, modellist and the skins 2001-05-29 03:29:51 +00:00
net_packetlog.c fix the sound precache lookup code in net_packetlog.c 2001-05-28 22:16:27 +00:00
net_udp.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
net_udp6.c A few more. Also removed a couple inaccurate comments. 2001-04-11 00:10:19 +00:00
pcx.c correct an error message 2001-05-09 20:31:21 +00:00
pmove.c cvars now sport a callback function that gets called whenever the cvar changes 2001-03-31 01:02:52 +00:00
pmovetst.c nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
qf-client-sdl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-sgl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-wgl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-win.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-server.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qw_client.dsp missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qw_server.dsp missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
r_view.c Nuke V_CheckGamma, moving its sole contribution to VID_UpdateGamma in vid.c 2001-05-24 15:48:39 +00:00
sbar.c gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
skin.c fix for qw skin upload every frame bug, thank deek for the fix and help 2001-05-27 09:19:24 +00:00
surf8.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
surf16.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
sv_ccmds.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_cvar.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_ents.c qtypes.h: 2001-03-28 17:17:56 +00:00
sv_init.c clear not-yet allocated entities to 0xdeadbeef 2001-04-20 17:51:57 +00:00
sv_main.c fix the sound precache lookup code in net_packetlog.c 2001-05-28 22:16:27 +00:00
sv_misc.c eliminate Cmd_ForwardToServer from cmd.c. Cmd_ForwardToServer still needs to 2001-03-31 00:35:08 +00:00
sv_model.c qf now links with NO optimisation (not even -O). R_CullBox has been moved from 2001-05-07 04:08:34 +00:00
sv_move.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_nchan.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_phys.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_pr_cmds.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
sv_progs.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_send.c fix up a mis-understanding about api headers 2001-04-10 21:45:42 +00:00
sv_sys_unix.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_sys_win.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_user.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sw_rpart.c more cl*.h dependency cleanups realtime and cl.time are no longer reffed 2001-05-20 03:54:55 +00:00
sw_view.c oops, got a little too agressive with the V_CheckGamma cleanup 2001-05-24 18:50:02 +00:00
sys_null.c initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
sys_unix.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
sys_win.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
sys_x86.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
teamplay.c fix some missed refs to teamplay.h as a result of its move 2001-05-09 18:04:45 +00:00
tga.c More header merges. 2001-05-09 17:57:57 +00:00
wad.c whitenoise-- 2001-05-20 16:29:41 +00:00
world.c whitespace. 2001-05-20 18:07:39 +00:00
worlda.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00