quakeforge/qw/source
Ragnvald Maartmann-Moe IV 6e3ea5cabb whitespace 2001-05-19 16:22:35 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Shared library support. The util and gamecode libraries are now shared, 2001-03-29 09:07:44 +00:00
.indent.pro initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
Makefile.am Sound now uses runtime plugins. Much thanks to Deek for doing all the 2001-05-19 00:05:35 +00:00
buildnum.c initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_cam.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_cmd.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_cvar.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_demo.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_ents.c merge of cl_tents and r_efrag. 2001-05-15 21:34:54 +00:00
cl_input.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_main.c Sound now uses runtime plugins. Much thanks to Deek for doing all the 2001-05-19 00:05:35 +00:00
cl_math.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
cl_misc.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_parse.c Fix a new bug with dlights, more cleanups. 2001-05-13 23:15:34 +00:00
cl_pred.c do key_dest right 2001-05-15 05:27:14 +00:00
cl_skin.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_slist.c clients now build (sdl, sgl, wgl), but don't link yet 2001-04-10 22:09:41 +00:00
cl_sys_sdl.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_sys_unix.c Some more whitespace, and fixes for disappearing cvars. 2001-05-14 05:16:59 +00:00
cl_sys_win.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_tent.c merge of cl_tents and r_efrag. 2001-05-15 21:34:54 +00:00
com.c whitespace 2001-05-19 02:09:08 +00:00
console.c console.c mergable. Little bit of cleanup of client.h 2001-05-18 18:33:37 +00:00
d_copy.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_draw.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_draw16.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_edge.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
d_fill.c Whitespace and comment cleanup. 2001-05-15 17:38:43 +00:00
d_init.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
d_modech.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
d_part.c total merge of the particle system (except r_part.c isn't in qw yet) 2001-05-18 19:58:49 +00:00
d_parta.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_polysa.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_polyse.c no need for bothdefs.h 2001-05-18 20:23:53 +00:00
d_scan.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
d_scana.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_sky.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
d_spr8.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_sprite.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
d_surf.c Whitespace and comment cleanup. 2001-05-15 17:38:43 +00:00
d_vars.c Whitespace and comment cleanup. 2001-05-15 17:38:43 +00:00
d_varsa.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
d_zpoint.c Whitespace and comment cleanup. 2001-05-15 17:38:43 +00:00
draw.c draw.c now identical in qw and nq. 2001-05-18 20:52:15 +00:00
game.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
gl_draw.c Whitespace. 2001-05-11 19:53:23 +00:00
gl_dyn_fires.c more merge madness 2001-05-15 03:27:55 +00:00
gl_dyn_part.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
gl_dyn_textures.c Merges and cleanups... 2001-05-13 22:57:27 +00:00
gl_ngraph.c make R_LineGraph non-static 2001-05-19 01:59:04 +00:00
gl_rlight.c more merge madness 2001-05-15 03:27:55 +00:00
gl_rmain.c various merge cleanups including moving the contents of R_Textures_Init into 2001-05-16 17:08:56 +00:00
gl_rmisc.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
gl_rsurf.c Renderer merge continues. gl_rlight, gl_rmisc, gl_rmain, and gl_rsurf the current victims. 2001-05-13 00:28:50 +00:00
gl_screen.c that wasn't quite the right thing to do 2001-05-15 05:38:06 +00:00
gl_skin.c whitespace 2001-05-19 16:22:35 +00:00
gl_sky.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
gl_sky_clip.c rename the qw c declaration of the client name cvar from name to cl_name 2001-05-13 04:01:06 +00:00
gl_textures.c more merge madness 2001-05-15 03:27:55 +00:00
gl_view.c diff noise reduction 2001-05-14 06:48:59 +00:00
gl_warp.c Merges and cleanups... 2001-05-13 22:57:27 +00:00
keys.c keys.c is now identical in nq and qw, as well as less of a whitespace mess. 2001-05-18 20:38:22 +00:00
locs.c More header merges. 2001-05-09 17:57:57 +00:00
makefile.mgw missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
makefile.win missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
msg_ucmd.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net_chan.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
net_packetlog.c massivly speed up qw/source/Makefile creation, and Makefile.in, too. ASM_ARCH 2001-04-18 21:02:02 +00:00
net_udp.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
net_udp6.c A few more. Also removed a couple inaccurate comments. 2001-04-11 00:10:19 +00:00
noisetextures.c include config.h and string[s].h 2001-04-10 02:16:50 +00:00
nonintel.c diff noise reduction 2001-05-15 19:22:39 +00:00
pcx.c correct an error message 2001-05-09 20:31:21 +00:00
pmove.c cvars now sport a callback function that gets called whenever the cvar changes 2001-03-31 01:02:52 +00:00
pmovetst.c nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
qf-client-sdl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-sgl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-wgl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-win.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-server.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qw_client.dsp missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qw_server.dsp missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
r_cvar.c now identical 2001-05-18 21:05:38 +00:00
r_efrag.c some diff cleanups: use cl.viewentity instead of cl.playernum + 1 and some 2001-05-15 19:38:01 +00:00
r_view.c More cleanups. 2001-05-14 01:22:58 +00:00
sbar.c diff noise reduction. 2001-05-14 19:46:16 +00:00
screen.c that wasn't quite the right thing to do 2001-05-15 05:38:06 +00:00
skin.c whitespace. 2001-05-15 19:19:38 +00:00
surf8.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
surf16.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
sv_ccmds.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_cvar.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_ents.c qtypes.h: 2001-03-28 17:17:56 +00:00
sv_init.c clear not-yet allocated entities to 0xdeadbeef 2001-04-20 17:51:57 +00:00
sv_main.c allow commands other than set to be executed from ~/.quakeforgerc 2001-05-17 21:32:59 +00:00
sv_misc.c eliminate Cmd_ForwardToServer from cmd.c. Cmd_ForwardToServer still needs to 2001-03-31 00:35:08 +00:00
sv_model.c qf now links with NO optimisation (not even -O). R_CullBox has been moved from 2001-05-07 04:08:34 +00:00
sv_move.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_nchan.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_phys.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_pr_cmds.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
sv_progs.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_send.c fix up a mis-understanding about api headers 2001-04-10 21:45:42 +00:00
sv_sys_unix.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_sys_win.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_user.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sw_raclip.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
sw_raclipa.S rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked 2001-04-04 21:22:23 +00:00
sw_ralias.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
sw_raliasa.S rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked 2001-04-04 21:22:23 +00:00
sw_rbsp.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
sw_rdraw.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
sw_rdrawa.S rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked 2001-04-04 21:22:23 +00:00
sw_redge.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
sw_redgea.S rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked 2001-04-04 21:22:23 +00:00
sw_rlight.c whitespace... 2001-05-15 21:13:07 +00:00
sw_rmain.c kill the allowskybox varible. it wasn't ever checked anyway 2001-05-18 18:04:55 +00:00
sw_rmisc.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
sw_rpart.c put TE_BLOOD and TE_LIGHTNINGBLOOD into nq and clean up some other diffs. 2001-05-16 03:55:19 +00:00
sw_rsky.c whitespace... 2001-05-15 21:13:07 +00:00
sw_rsprite.c whitespace... 2001-05-15 21:13:07 +00:00
sw_rsurf.c kill r_fullbright and r_draworder 2001-05-16 06:01:34 +00:00
sw_rvars.c whitespace... 2001-05-15 21:13:07 +00:00
sw_rvarsa.S rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked 2001-04-04 21:22:23 +00:00
sw_skin.c finally merge render.h. nq will NOT currently compile. I'll fix that when I 2001-05-19 00:23:21 +00:00
sw_view.c cl.items in nq is now cl.stats[ITEMS] as per qw 2001-05-15 17:22:53 +00:00
sys_null.c initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
sys_unix.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
sys_win.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
sys_x86.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
teamplay.c fix some missed refs to teamplay.h as a result of its move 2001-05-09 18:04:45 +00:00
tga.c More header merges. 2001-05-09 17:57:57 +00:00
wad.c vid libs build but probably don't work yet (I KNOW x11 doesn't) lots of 2001-04-15 08:04:15 +00:00
world.c nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
worlda.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00