quakeforge/qw/source
Bill Currie 940598f240 merge pcx.c, tga.c and wad.c. util seemed the most logical place, but LoadPCX
had to be modified to get away from vid.h (better designe now IMO anyway)
2001-05-30 20:56:53 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Shared library support. The util and gamecode libraries are now shared, 2001-03-29 09:07:44 +00:00
.indent.pro s/QFile/VFile/g - makes my diffs much smaller and more manageable for the 2001-05-30 03:21:19 +00:00
Makefile.am merge pcx.c, tga.c and wad.c. util seemed the most logical place, but LoadPCX 2001-05-30 20:56:53 +00:00
buildnum.c whitespace 2001-05-20 20:35:39 +00:00
cl_cam.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_cmd.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_cvar.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_demo.c client.h gone from gl_rlight.c and sw_rlight.c. 2001-05-21 03:08:07 +00:00
cl_ents.c Minor clipping. 2001-05-27 18:35:08 +00:00
cl_input.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_main.c re-add support for changing client port (use +set cl_port foo) 2001-05-30 18:50:17 +00:00
cl_misc.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_ngraph.c gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
cl_parse.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
cl_pred.c do key_dest right 2001-05-15 05:27:14 +00:00
cl_screen.c gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
cl_skin.c make sure that the reliable packets from soundlist, modellist and the skins 2001-05-29 03:29:51 +00:00
cl_slist.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
cl_sys_sdl.c Whitespace. 2001-05-14 03:08:24 +00:00
cl_sys_unix.c Some more whitespace, and fixes for disappearing cvars. 2001-05-14 05:16:59 +00:00
cl_sys_win.c s/QFile/VFile/g - makes my diffs much smaller and more manageable for the 2001-05-30 03:21:19 +00:00
cl_tent.c make gl_dyn_part.c and sw_rpart.c independent of client.h and host.h 2001-05-29 19:43:15 +00:00
com.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
console.c diff noise. blech. 2001-05-19 17:32:04 +00:00
game.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
gl_dyn_part.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
gl_view.c vid.c: 2001-05-25 04:03:47 +00:00
keys.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
locs.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
makefile.mgw missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
makefile.win missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
msg_ucmd.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net_chan.c make sure that the reliable packets from soundlist, modellist and the skins 2001-05-29 03:29:51 +00:00
net_packetlog.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
net_udp.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
net_udp6.c A few more. Also removed a couple inaccurate comments. 2001-04-11 00:10:19 +00:00
pmove.c cvars now sport a callback function that gets called whenever the cvar changes 2001-03-31 01:02:52 +00:00
pmovetst.c nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
qf-client-sdl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-sgl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-wgl.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-client-win.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qf-server.mak missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qw_client.dsp missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
qw_server.dsp missed these files. not bad considering the number of files involved :) 2001-02-19 21:17:47 +00:00
r_view.c white space 2001-05-30 20:55:28 +00:00
sbar.c gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
skin.c merge pcx.c, tga.c and wad.c. util seemed the most logical place, but LoadPCX 2001-05-30 20:56:53 +00:00
surf8.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
surf16.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
sv_ccmds.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
sv_cvar.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_ents.c qtypes.h: 2001-03-28 17:17:56 +00:00
sv_init.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
sv_main.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
sv_misc.c eliminate Cmd_ForwardToServer from cmd.c. Cmd_ForwardToServer still needs to 2001-03-31 00:35:08 +00:00
sv_model.c qf now links with NO optimisation (not even -O). R_CullBox has been moved from 2001-05-07 04:08:34 +00:00
sv_move.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_nchan.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_phys.c move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
sv_pr_cmds.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
sv_progs.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_send.c fix up a mis-understanding about api headers 2001-04-10 21:45:42 +00:00
sv_sys_unix.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_sys_win.c Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should 2001-04-10 23:39:30 +00:00
sv_user.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
sw_rpart.c quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
sw_view.c oops, got a little too agressive with the V_CheckGamma cleanup 2001-05-24 18:50:02 +00:00
sys_null.c s/QFile/VFile/g - makes my diffs much smaller and more manageable for the 2001-05-30 03:21:19 +00:00
sys_unix.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
sys_win.c mingw cross compile fixes. qw-server (only, so far) compiles but does not 2001-04-10 20:07:11 +00:00
sys_x86.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00
teamplay.c fix some missed refs to teamplay.h as a result of its move 2001-05-09 18:04:45 +00:00
world.c whitespace. 2001-05-20 18:07:39 +00:00
worlda.S forgot that .S files don't have dependency info :/ 2001-03-27 21:46:49 +00:00