Commit graph

323 commits

Author SHA1 Message Date
Jeff Teunissen
1b139d3378 Fix Dabb's fix, which killed every compiler that wasn't Borland. :) 2000-12-11 16:52:07 +00:00
Dabb
ac50b14d36 #pragma pack for Borland C++ 2000-12-11 15:37:48 +00:00
Forest Hale
ac3c854708 struct packing for MSVC 2000-12-11 14:59:01 +00:00
Jeff Teunissen
d8e1f27d4b pr_edict.c: whitespace
rest: Implement model animation interpolation for alias models. Trying to
implement this has been an annoyance for some time, but IT WORKS NOW. set
gl_lerp_anims to zero to disable.
2000-12-11 09:59:27 +00:00
Bill Currie
0bd4b8d288 include/tga.h source/tga.c:
new function WriteTGAfile. Also, put in the tga header structure.
	NOTE: this is currently broken for non gcc ocmilers. you will get a
	#error message.
include/quakefs.h source/quakefs.c:
	new function COM_WriteBuffers. Like COM_WriteFile, but scatter/gather
	style.
source/gl_screen.c source/screen.c:
	misc cleanups. differences are getting fewer. should be mostly
	mergable soon (minus truly sw/gl specific code).
2000-12-11 06:38:58 +00:00
Bill Currie
a4f03b4c12 move WritePCXfile to pcx.c, move the screenshot filname creation code to
COM_NextFilename in quakefs.c and fix up some remote screenshot snafus
2000-12-11 03:30:32 +00:00
Jeff Teunissen
808b676eaa Fix up make dist 2000-12-09 18:48:11 +00:00
Jeff Teunissen
329d51b4e8 context_x11.h -- didn't mean to commit my local changes
rest: Apply patches from Michael Weiser <michael@weiser.saale-net.de>
2000-12-08 07:46:40 +00:00
Jeff Teunissen
54e2a4d9d3 Okay, the big whitespace reformat. There is some silliness (case
statements, variable declarations), but all in all it's not bad.
2000-12-08 06:51:37 +00:00
Dabb
a7b6d2df88 Brought over pr_exec.c and pals from darkplaces.
Improvements include bounds checking, 40% less instructions per
opcode, support for 65535 globals. Might even break something.
2000-12-06 13:23:44 +00:00
Bill Currie
97f7b9a568 rename quakedef.h to host.h (I should have done this months ago).
NOTE: -{sdl,sgl,3dfx,ggi,wgl,mgl} targets are very likely to be broken
if any file fails to compile, just put #include "host.h" into it
2000-12-05 06:33:44 +00:00
Bill Currie
9554be96f9 clean up screen.c and gl_screen.c includes
remove scr_allowsnap from screen.c
move crosshair related cvars to *screen.c
2000-12-05 05:55:16 +00:00
Bill Currie
ae290926c4 WildCode's location marking code (with a little touchup). 2000-12-03 23:52:54 +00:00
Jeff Teunissen
7b82e44ca1 Fix PCX loading on big-endian systems 2000-12-01 08:59:44 +00:00
Jeff Teunissen
03ca6e6da3 Logos for the X11 clients. 2000-11-29 05:00:57 +00:00
Jeff Teunissen
377655df11 Get the makefiles to link the new extension system in. 2000-11-29 04:56:23 +00:00
Jeff Teunissen
732dc94090 New functionality: QuakeForge now has a general OpenGL extension-loading
interface. To detect an extension, call QFGL_ExtensionPresent(). To get
the address of an extension function, call QFGL_ExtensionAddress(). This
function uses the preferred method for finding a function, based on
whatever OS and windowing system you use.
2000-11-29 04:55:24 +00:00
Bill Currie
d74ab2865a basedir is nolonger mentioned anywhere in the source. It's gone, gone, gone,
gone (and it better stay gone).
2000-11-27 23:03:01 +00:00
Dabb
462138e983 More fun missed by Havoc, SV_Init(void) 2000-11-27 15:30:09 +00:00
Dabb
186bba720c Removed Host_Init quakeparam. Havoc missed this one ;-) 2000-11-27 15:25:00 +00:00
Forest Hale
18a411916b no longer used (or was it ever used in the first place?) 2000-11-27 11:58:17 +00:00
Jeff Teunissen
8465917ed1 Stole a proper version comparison function from dpkg. Version strings
(for sv_minqfversion) are no longer compared as floats, so a server admin
can require client versions with a lot more granularity. (e.g. 0.2.99beta5
is greater than 0.2.99beta4, but lower than 0.3.0)
2000-11-26 09:48:01 +00:00
Bill Currie
e03e707272 new cvar: cl_sbar_separator defaulting to 0. That ugly white vertical line to
the right of the status bar is now GONE (unless you actually /want/ it: if so,
set cl_sbar_separator to 1)
2000-11-21 05:08:12 +00:00
Zephaniah E. Hull
8f1ff1bddc A few compile fixes.
And of course the very slight rework of the input system, at least
in_x11 gets shifts right for different keymaps.

Oh, by the way, ALL other input targets are broken in a very 'will not
compile' way.
2000-11-17 21:23:26 +00:00
Bill Currie
293d2bcc13 split gl_sky.c into gl_sky.c and gl_sky_clip.c (should have done this in the
first place, but I didn't realise how much code would go into sky clipping).
2000-11-15 17:20:54 +00:00
Dabb
cae9df7689 MGRAPH_H def moved to makefile 2000-11-15 14:40:58 +00:00
Bill Currie
39635d52a2 whitespace 2000-11-15 00:35:30 +00:00
Bill Currie
352740a194 goofed on this one 2000-11-09 00:53:18 +00:00
Bill Currie
2f9292f3e4 do some fixups for make dist before going beta5 :) 2000-11-07 20:15:57 +00:00
Jeff Teunissen
f5a77e3441 Add resources to dist 2000-11-06 03:48:52 +00:00
Jeff Teunissen
ba11d00aba compat.h: Add str*equal () convenience macros
cl_main.c: Clean up version string a little
cmd.c: Add setrom parsing to first init phase, clean up includes a little
cvar.c: setrom command now uses set's semantics. Cvar_Set, Cvar_Set_f,
Cvar_Setrom_f now do a Con_DPrintf to report attempts to set CVAR_ROM
cvars.
sv_main.c: Clean up version string a little
vid.c: -winsize, -width, and -height no longer use Cvar_SetROM. The code
looks a little uglier, but it's more correct.
2000-11-04 07:42:43 +00:00
Dabb
1e8ff659f1 Merged two resource.h files into one. This one got whacked. 2000-11-02 19:18:13 +00:00
Dabb
408bbd6a51 Merged two resource.h files into one. 2000-11-02 19:16:57 +00:00
Dabb
5e30af41b3 Added that HAVE_FNMATCH_PROTO thingy 2000-11-02 17:57:41 +00:00
Dabb
f9556db838 BC compile fix. 2000-11-02 17:53:36 +00:00
Thad Ward
28c972a3fd get vc projects building again 2000-11-02 07:38:41 +00:00
Thad Ward
98adca1e34 add win32 icon files 2000-11-02 07:37:47 +00:00
Bill Currie
3a9eba4f03 ok, server now runs without segging on a cvar (with simple testing, anyway.
needs fuller bashing).
2000-10-31 05:24:34 +00:00
Bill Currie
ce700bb36c forgot the changes to glquake.h
also, my brighten cvar changes somehow got lost
2000-10-29 22:21:53 +00:00
Bill Currie
09dbb0670d seems config.h.in is needed as well 2000-10-29 21:29:46 +00:00
Zephaniah E. Hull
13bd5ce012 The init sequence cleanup!
Also broke up client.h into a lot of smaller headers.
Oh, software rendering works again.

And yes, this does hit a hell of a lot of files.
2000-10-29 15:35:24 +00:00
Bill Currie
c60c3892e5 add some missing headers 2000-10-28 20:00:42 +00:00
Bill Currie
06e50ba0c9 chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h 2000-10-28 19:58:22 +00:00
Zephaniah E. Hull
5d07b61d7a The big particle rework!
Lots of changes, more then I can cover quickly.
Things now look, different, and probally much better!

Note, SOFTWARE RENDERING IS BROKEN with this commit!
2000-10-28 08:02:08 +00:00
Jeff Teunissen
111274c12e Rev for beta 4 2000-10-28 07:35:42 +00:00
Jeff Teunissen
5bb2a9002c Change fires to a more visually-appealing red-orange color. Looks *killer*
Add -brighten arg to GL targets, to replace -gamma but still look nice.
"-brighten 2.5" brightens the palette by 2.5 times, to give a similar
effect to the brightness cvar, but without the dithering brightness
gives. This is a palette hack, which means it _can't_ be a cvar.
2000-10-28 07:11:37 +00:00
Bill Currie
a3dbf0f9da fix the screen offset caused by moving the mouse at just the wrong moment 2000-10-28 05:08:11 +00:00
Jeff Teunissen
e678502641 Mostly whitespace 2000-10-27 10:16:18 +00:00
Bill Currie
426aa7ff77 use the correct include delimitiers 2000-10-27 01:50:04 +00:00
Bill Currie
27465bc765 bring in Despair's (Ragnvald Maartmann-Moe IV, rmmiv@earthlink.net) clean up
of the gl setup code.
2000-10-26 06:08:09 +00:00
Zephaniah E. Hull
b9c0c95729 Misc cleanups. 2000-10-24 17:03:09 +00:00
Bill Currie
d295f183ba remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
Bill Currie
63fc732758 clean up the includes ov vid.c and bring over va.h from nuq 2000-10-21 07:20:57 +00:00
Bill Currie
dcd1201131 create VID_GetWindowSize in vid.c and use it elsewhere for window size
selection.  in_x11.c just had refs to scr_width and scr_height removed.
2000-10-21 07:15:30 +00:00
Jeff Teunissen
afae879d2e dga_check.h: DGA and VidMode check functions return qboolean, not
int. Cleaned up prototypes to not include variable names.

dga_check.c: Fix bug in DGA detection that lead to segfault.

in_x11.c: Better DGA input support for X targets; The -nodga parameter is
gone, it is now the in_dga Cvar, which is dependant on the _windowed_mouse
Cvar. in_dga is archived.
2000-10-21 05:30:34 +00:00
Jeff Teunissen
17ea696c0d One of the biggest things keeping -mem/-heapsize numbers up is the video
memory in software mode. This is now taken care of, the memory is now
grabbed using calloc.

On Unix systems and all systems using SDL, the default video memory is now
8MB. This should now be enough for almost everybody, unless you have some
truly huge maps and boatloads of sounds. The minimum memory allowable is
now down to 4MB, but complex maps and/or models can cause the game to quit
-- not like this wasn't a problem already with the old 5.3MB lower limit,
but there it is.
2000-10-18 10:16:11 +00:00
Bill Currie
1dd0f7ed0f Conditionally disable bunny hopping (speed jumping). To disable bunny hopping
on your server, put `serverinfo no_pogo_stick 1' into your server.cfg. It's
called no_pogo_stick for two reasons: the effect is called "pogo stick" in the
source code in a comment from the original id source code and also as a minor
(and very week:/) obfustication for `cheaters' trying to set it in their
clients. However, the client checks for no_pogo_stick in the server info and
forces it on when appropriate and having them in disagreement would only make
prediction a little screwy anyway :). BTW, when enabled this actually fixes the
original bug that allowed bunny hopping in the first place (though you still
get a jump grunt when you try to bunny hop; minor bug).
2000-10-15 04:26:09 +00:00
Jeff Teunissen
ced3051b20 Rev for beta 3 2000-10-14 07:11:53 +00:00
Jeff Teunissen
8903d650d2 Makefile.am: misc. fixes to changelog building.
input.h: Use int_val for freelook
cl_input.c: Use freelook macro instead of in_mlook.state
in_svgalib.c: freelook support and whitespace
in_win.c: whitespace and minor optimization in mouse support
in_x11.c: freelook support
vid_ggi.c: joystick support and minor opt in mouse support
vid_sdl.c: joystick support, freelook support, minor mouse opt, spaces->tabs
2000-10-13 05:36:46 +00:00
Bill Currie
4e1ea06a0d add locs.h 2000-10-06 23:47:11 +00:00
Bill Currie
c91fd814e9 turns out some like interpolated, others don't. snd_interp conrols this.
Defaults to on so those used to 11k sampling won't be too suprised.
2000-10-06 18:42:02 +00:00
Zephaniah E. Hull
70657119f3 Would help if I added locs.h and locs.c. 2000-10-06 16:31:53 +00:00
Zephaniah E. Hull
760dfb8541 %l %a %A %h, for say and say_team, not quite finished yet. 2000-10-06 16:30:37 +00:00
Bill Currie
21787a552f Add Qgetline for Mercury. Safely read in a random lenght line from a file. 2000-10-06 07:05:22 +00:00
Dabb
496de868dc Zlib support for BC win32. 2000-10-03 15:05:24 +00:00
Jeff Teunissen
85e0b2b6aa X11 targets have runtime caption setting now. 2000-10-03 07:10:48 +00:00
Jeff Teunissen
5b97739385 Rev Win32 config.h for beta 2, my last commit revved the Unix builds'
version numbers.
2000-10-03 02:55:35 +00:00
Bill Currie
677b7de94d %s/HAS_ZLIB/HAVE_ZLIB/g 2000-09-30 05:56:00 +00:00
Zephaniah E. Hull
e4c9ccff8f Cvar audit 1, all unused cvars are gone, with the exception of software
rendering, and the server.
2000-09-30 04:08:40 +00:00
Bill Currie
8601bc905b more fixes 2000-09-29 23:36:16 +00:00
Bill Currie
5c524ba2f0 server now compiles from make dist 2000-09-29 22:13:19 +00:00
Bill Currie
294b991cdc missing file from make dist 2000-09-29 21:59:00 +00:00
Zephaniah E. Hull
01a5c65e52 More cleanup, now working on the rendering line as a whole.
Con_SafePrintf is no longer needed, as Con_Printf is safe.
2000-09-29 19:29:22 +00:00
Thad Ward
c8e95a85fd added zlib support in the VC projects.
WARNING: re-read readme.win for instructions on getting this working
on your system, since it depends on zlib being installed on your system,
similar to the way mgl is done.
2000-09-28 19:52:46 +00:00
Dabb
6307c488f2 BC compile fixes. inline = __inline 2000-09-28 15:02:30 +00:00
Zephaniah E. Hull
d02d9e140b Oops, frogot the header.
Minor whitespace cleanup in gl_rmain.c
2000-09-28 08:05:09 +00:00
Bill Currie
1aa9084aa9 add support for COMPRESSED downloads!!! Of course, both client and server must
both support this. The client tells the server it can support compressed
downloads by setting the z flag in the *cap userinfo. If the server detects
that the client supports compression, and the file to be downloaded is
compressed (more accurately, has the .gz extension), the server sends a special
download packet with a size of -2 (-1 indicates error),, percent of 0, followed
by the new name of the file (eg maps/foo.bsp.gz for maps/foo.bsp). The client
WILL NOT accept a new filename that doesn not match the old name for the length
of the old name. The client also will not accept a new name if there are . or
.. path components. If the client rejects the new name, it prints a warning
message and aborts that download.
2000-09-28 06:11:55 +00:00
Zephaniah E. Hull
f6bfcfc82d State change cleanup, but saner code! 2000-09-28 00:22:24 +00:00
Bill Currie
86f87122c0 zlib support (gzipped pack contents). if you have a probelm with gzgets, you
have 3 choices: remove /usr/X11R6/lib/libz.a, --diable-zlib, or fix configure.
I do intend on fixing it myself.
2000-09-27 19:44:26 +00:00
Jeff Teunissen
50abe6080e Joystick support generalized, autoconfiscated. Systems without joystick
support are built with joy_null.c. To create a joystick driver for a new
system, take a look at joystick.h and joy_null.c for the driver
interface. I'd like to see a Windows driver using this interface, it would
probably simplify in_win.c greatly.
2000-09-26 14:16:09 +00:00
Zephaniah E. Hull
68a4e60eaf Behold, the great state audit, and a few other things.
First off, a cleanup in alias model rendering.
Then we have R_CullBox, which is now a inline function.
Then the big one, the state change cleanup, right now GL_BLEND.
2000-09-26 09:03:21 +00:00
Bill Currie
fb55453675 David Jeffery's linux joystick support ala nuq 2000-09-26 03:21:06 +00:00
Bill Currie
9a4e650790 port over int_val from nuq. much better for integer cvars 2000-09-26 03:17:09 +00:00
Jeff Teunissen
bf2ec8da6d glquake.h: Comment out <GL/glu.h> -- may be used in the future, but we
don't use libGLU right now.

gl_draw.c: brightness/contrast are created in r_view.c, I'm a little
surprised this didn't cause a crash.

menu.c: Use bound() for sliders.
2000-09-25 04:12:58 +00:00
Bill Currie
9ece49b4e8 fix for Bug #105221 though it seems repeats were ignored anyway. this was done
by backporting the glx/x11 changes from nuq
2000-09-24 03:43:06 +00:00
Bill Currie
b88799880f fix alias model loading for when the model has groups. gdbinit added to ease
debugging
2000-09-24 02:34:35 +00:00
Jeff Teunissen
830d6e044e debian/*: Yaay, Debian packages. They're not perfect, but they should do
the job. -3dfx doesn't get a package built right now, there
are...obstacles.

acinclude.m4, configure.in, Makefile.am: -sgl is detected separately from
-sdl now, and HAVE_XMESA is no longer in use.
2000-09-23 08:06:40 +00:00
Zephaniah E. Hull
210ba16069 First off in gl_draw.c we have some nice cleanup code for the upload
code.

Then we have the completely purge of treating 'unsigned' as a type, it
is NOT a type, it is a TYPE MODIFIER!

Under gcc for x86 it happens to try and do something sane, just treat it
as a unsigned int, but that is EVIL, it is a MODIFIER and if ANYONE adds
code which uses unsigned as a type in itself I /WILL/ harm them!!!
2000-09-22 09:08:08 +00:00
Bill Currie
ddef594b2e gl bmodel fullbrights implemented. I hope. I'll find out for sure when I get
home.
2000-09-20 23:06:26 +00:00
Bill Currie
96aba78186 forgot to rename Mod_LoadMMNearest to Mod_ProcessTexture 2000-09-20 22:21:25 +00:00
Bill Currie
b55b0264b5 model loading reorg ala nuq. once again, gl hasn't been tested (will test when
I get home tonight). This is in preparation for bmodel fulbrights.
2000-09-20 22:11:17 +00:00
Jeff Teunissen
a3e19d5cc2 gl_screen.c: Minor tweaks, contrast gets clamped to 0.1-1 instead of 0.2-1
view.h: Add brightness, contrast cvars as extern
menu.c: Change brightness scroller to use the brightness cvar, add
contrast scroller.
r_view, sw_view.c: Add brightness/contrast cvars to software, and make
them work.
2000-09-20 04:06:12 +00:00
Anton E. Gavrilov
66a91044bb cl_parsesay --- parse $\ (fake); $[, $]; $R $G $B $Y (ocrana leds);
Note that this cvar is different from QWF's cl_parsesay.
cl_nofake --- unhide fake messages from other players
2000-08-22 18:54:01 +00:00
Anton E. Gavrilov
d46f19e7ae Add "overloaded" impulse command (e.g. impulse 5 4 1) --- a hack that
only works correctly in standard deathmatch but may be useful in TF too
2000-08-22 17:53:48 +00:00
Maddes Buecher
b72492afd3 EndFrame function by FrikaC/Maddes 2000-08-20 19:47:37 +00:00
Zephaniah E. Hull
b5e459d224 FULLBRIGHT SUPPORT FOR MODELS!
Yes, this means that your standard grenades, the pipebombs, proxys,
sents, etc will all have fullbright pixels!

As a added bonus they are toggable with the gl_fb_models cvar! But
there is more! This comes at a almost unnoticeable cost! Thats right!
For you get this all for only 2 FPS!

Repeat, thats 2 FPS! PRACTICALLY NOTHING!

So order now! Available from the quakeforge newtree CVS.
2000-08-16 09:26:22 +00:00
Zephaniah E. Hull
0b7385ca76 We need a slightly larger MAX_INFO_STRING, boosted to 512. 2000-08-15 02:41:36 +00:00
Zephaniah E. Hull
23d81824dc Old draw cleanups, frogot I had them around..
Clean up of Dabb's mess, he dies.
2000-08-14 04:53:45 +00:00
Dabb
afc467b84f Basic DoS flood attack protections. Use sv_netdosprotect 1 to turn them on.
(quite experimental, these might break something...)
Cvars added: sv_allow_log, sv_allow_status, sv_allow_ping, sv_netdosprotect
Commands added: netdosexpire, netdosvalues
2000-08-13 14:26:20 +00:00
Anton E. Gavrilov
f48c974c01 Added cl_deadbodyfilter and cl_gibfilter cvars 2000-08-02 22:50:28 +00:00