newtree/include
2000-11-15 00:35:30 +00:00
..
win32 goofed on this one 2000-11-09 00:53:18 +00:00
.gitignore add Makefile 2000-05-18 02:24:33 +00:00
adivtab.h Fix comments 2000-05-22 08:40:21 +00:00
anorm_dots.h Fix comments 2000-05-22 08:40:21 +00:00
anorms.h Fix comments 2000-05-22 08:40:21 +00:00
asm_draw.h Fix comments 2000-05-22 08:40:21 +00:00
asm_i386.h Fix comments 2000-05-22 08:40:21 +00:00
block8.h Fix comments 2000-05-22 08:40:21 +00:00
block16.h Fix comments 2000-05-22 08:40:21 +00:00
bothdefs.h One of the biggest things keeping -mem/-heapsize numbers up is the video 2000-10-18 10:16:11 +00:00
bspfile.h First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
buildnum.h Fix comments 2000-05-22 08:40:21 +00:00
cdaudio.h Fix comments 2000-05-22 08:40:21 +00:00
checksum.h First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
cl_cam.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_demo.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_ents.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_input.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_main.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_parse.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_pred.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_slist.h zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
cl_tent.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
client.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cmd.h Add $-expansion code. 2000-06-11 02:57:08 +00:00
commdef.h remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
compat.h compat.h: Add str*equal () convenience macros 2000-11-04 07:42:43 +00:00
console.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
context_x11.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
crc.h Fix comments 2000-05-22 08:40:21 +00:00
cvar.h zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
d_iface.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
d_ifacea.h Fix comments 2000-05-22 08:40:21 +00:00
d_local.h First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
dga_check.h dga_check.h: DGA and VidMode check functions return qboolean, not 2000-10-21 05:30:34 +00:00
draw.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
fractalnoise.h The big particle rework! 2000-10-28 08:02:08 +00:00
gcc_attr.h add format checking to our printf style functions and correct the consequences 2000-06-17 12:27:59 +00:00
gl_warp_sin.h Fix comments 2000-05-22 08:40:21 +00:00
glquake.h forgot the changes to glquake.h 2000-10-29 22:21:53 +00:00
hl.h Woops, frogot to cvs add this one on the HL fix.. 2000-06-10 21:48:01 +00:00
in_win.h Fix comments 2000-05-22 08:40:21 +00:00
info.h Misc cleanups. 2000-10-24 17:03:09 +00:00
input.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
joystick.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
keys.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
link.h Fix comments 2000-05-22 08:40:21 +00:00
locs.h Would help if I added locs.h and locs.c. 2000-10-06 16:31:53 +00:00
Makefile.am do some fixups for make dist before going beta5 :) 2000-11-07 20:15:57 +00:00
mathlib.h The big particle rework! 2000-10-28 08:02:08 +00:00
mdfour.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
menu.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
model.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
modelgen.h include/modelgen.h include/spritegn.h: 2000-06-26 03:25:31 +00:00
msg.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
net.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
pcx.h chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h 2000-10-28 19:58:22 +00:00
pmove.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
pr_comp.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
progdefs.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
progs.h zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
protocol.h whitespace 2000-11-15 00:35:30 +00:00
qargs.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
qdefs.h port in q* from OT, and split of other things in prep for removing common.* 2000-05-20 09:42:02 +00:00
qendian.h port in q* from OT, and split of other things in prep for removing common.* 2000-05-20 09:42:02 +00:00
qstructs.h Remove all remaining references to cachedir. 2000-05-24 10:44:29 +00:00
qtypes.h Arm byte typedef with ifndef _DEF_BYTE_. 2000-05-21 18:36:30 +00:00
quakeasm.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
quakedef.h add format checking to our printf style functions and correct the consequences 2000-06-17 12:27:59 +00:00
quakefs.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
quakeio.h Add Qgetline for Mercury. Safely read in a random lenght line from a file. 2000-10-06 07:05:22 +00:00
r_dynamic.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
r_local.h Cvar audit 1, all unused cvars are gone, with the exception of software 2000-09-30 04:08:40 +00:00
r_shared.h Cvar fixups... 2000-05-24 02:07:53 +00:00
render.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
sbar.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
screen.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
server.h zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
sizebuf.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
skin.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
sound.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
spritegn.h include/modelgen.h include/spritegn.h: 2000-06-26 03:25:31 +00:00
sys.h ok, server now runs without segging on a cvar (with simple testing, anyway. 2000-10-31 05:24:34 +00:00
teamplay.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
tga.h chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h 2000-10-28 19:58:22 +00:00
uint32.h SOLID_BSP fix (I hope) 2000-05-20 05:35:20 +00:00
va.h clean up the includes ov vid.c and bring over va.h from nuq 2000-10-21 07:20:57 +00:00
vid.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
view.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
wad.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
winquake.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
world.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
zone.h Clean up after myself in the Z_* purge.. 2000-06-29 23:30:21 +00:00