newtree/include
Jeff Teunissen 17ea696c0d One of the biggest things keeping -mem/-heapsize numbers up is the video
memory in software mode. This is now taken care of, the memory is now
grabbed using calloc.

On Unix systems and all systems using SDL, the default video memory is now
8MB. This should now be enough for almost everybody, unless you have some
truly huge maps and boatloads of sounds. The minimum memory allowable is
now down to 4MB, but complex maps and/or models can cause the game to quit
-- not like this wasn't a problem already with the old 5.3MB lower limit,
but there it is.
2000-10-18 10:16:11 +00:00
..
win32 Rev for beta 3 2000-10-14 07:11:53 +00:00
.gitignore add Makefile 2000-05-18 02:24:33 +00:00
adivtab.h Fix comments 2000-05-22 08:40:21 +00:00
anorm_dots.h Fix comments 2000-05-22 08:40:21 +00:00
anorms.h Fix comments 2000-05-22 08:40:21 +00:00
asm_draw.h Fix comments 2000-05-22 08:40:21 +00:00
asm_i386.h Fix comments 2000-05-22 08:40:21 +00:00
block8.h Fix comments 2000-05-22 08:40:21 +00:00
block16.h Fix comments 2000-05-22 08:40:21 +00:00
bothdefs.h One of the biggest things keeping -mem/-heapsize numbers up is the video 2000-10-18 10:16:11 +00:00
bspfile.h First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
buildnum.h Fix comments 2000-05-22 08:40:21 +00:00
cdaudio.h Fix comments 2000-05-22 08:40:21 +00:00
checksum.h First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
cl_slist.h zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
client.h zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
cmd.h Add $-expansion code. 2000-06-11 02:57:08 +00:00
commdef.h add format checking to our printf style functions and correct the consequences 2000-06-17 12:27:59 +00:00
compat.h Fixed min and max redefinition complaint on win32. 2000-06-26 12:31:47 +00:00
console.h More cleanup, now working on the rendering line as a whole. 2000-09-29 19:29:22 +00:00
context_x11.h X11 targets have runtime caption setting now. 2000-10-03 07:10:48 +00:00
crc.h Fix comments 2000-05-22 08:40:21 +00:00
cvar.h zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
d_iface.h gl bmodel fullbrights implemented. I hope. I'll find out for sure when I get 2000-09-20 23:06:26 +00:00
d_ifacea.h Fix comments 2000-05-22 08:40:21 +00:00
d_local.h First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
dga_check.h fix for Bug #105221 though it seems repeats were ignored anyway. this was done 2000-09-24 03:43:06 +00:00
draw.h Old draw cleanups, frogot I had them around.. 2000-08-14 04:53:45 +00:00
gcc_attr.h add format checking to our printf style functions and correct the consequences 2000-06-17 12:27:59 +00:00
gl_warp_sin.h Fix comments 2000-05-22 08:40:21 +00:00
glquake.h Cvar audit 1, all unused cvars are gone, with the exception of software 2000-09-30 04:08:40 +00:00
hl.h Woops, frogot to cvs add this one on the HL fix.. 2000-06-10 21:48:01 +00:00
in_win.h Fix comments 2000-05-22 08:40:21 +00:00
info.h We need a slightly larger MAX_INFO_STRING, boosted to 512. 2000-08-15 02:41:36 +00:00
input.h Makefile.am: misc. fixes to changelog building. 2000-10-13 05:36:46 +00:00
joystick.h Joystick support generalized, autoconfiscated. Systems without joystick 2000-09-26 14:16:09 +00:00
keys.h More cleanup, now working on the rendering line as a whole. 2000-09-29 19:29:22 +00:00
link.h Fix comments 2000-05-22 08:40:21 +00:00
locs.h Would help if I added locs.h and locs.c. 2000-10-06 16:31:53 +00:00
Makefile.am add locs.h 2000-10-06 23:47:11 +00:00
mathlib.h %l %a %A %h, for say and say_team, not quite finished yet. 2000-10-06 16:30:37 +00:00
mdfour.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
menu.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
model.h fix alias model loading for when the model has groups. gdbinit added to ease 2000-09-24 02:34:35 +00:00
modelgen.h include/modelgen.h include/spritegn.h: 2000-06-26 03:25:31 +00:00
msg.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
net.h add format checking to our printf style functions and correct the consequences 2000-06-17 12:27:59 +00:00
pmove.h Conditionally disable bunny hopping (speed jumping). To disable bunny hopping 2000-10-15 04:26:09 +00:00
pr_comp.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
progdefs.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
progs.h zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
protocol.h Fixed up Endy's EXTEND support - everything should work now. 2000-07-01 04:56:13 +00:00
qargs.h port in q* from OT, and split of other things in prep for removing common.* 2000-05-20 09:42:02 +00:00
qdefs.h port in q* from OT, and split of other things in prep for removing common.* 2000-05-20 09:42:02 +00:00
qendian.h port in q* from OT, and split of other things in prep for removing common.* 2000-05-20 09:42:02 +00:00
qstructs.h Remove all remaining references to cachedir. 2000-05-24 10:44:29 +00:00
qtypes.h Arm byte typedef with ifndef _DEF_BYTE_. 2000-05-21 18:36:30 +00:00
quakeasm.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
quakedef.h add format checking to our printf style functions and correct the consequences 2000-06-17 12:27:59 +00:00
quakefs.h add support for COMPRESSED downloads!!! Of course, both client and server must 2000-09-28 06:11:55 +00:00
quakeio.h Add Qgetline for Mercury. Safely read in a random lenght line from a file. 2000-10-06 07:05:22 +00:00
r_local.h Cvar audit 1, all unused cvars are gone, with the exception of software 2000-09-30 04:08:40 +00:00
r_shared.h Cvar fixups... 2000-05-24 02:07:53 +00:00
render.h One of the biggest things keeping -mem/-heapsize numbers up is the video 2000-10-18 10:16:11 +00:00
resource.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
sbar.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
screen.h More cleanup, now working on the rendering line as a whole. 2000-09-29 19:29:22 +00:00
server.h zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
sizebuf.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
sound.h turns out some like interpolated, others don't. snd_interp conrols this. 2000-10-06 18:42:02 +00:00
spritegn.h include/modelgen.h include/spritegn.h: 2000-06-26 03:25:31 +00:00
sys.h add format checking to our printf style functions and correct the consequences 2000-06-17 12:27:59 +00:00
teamplay.h %l %a %A %h, for say and say_team, not quite finished yet. 2000-10-06 16:30:37 +00:00
uint32.h SOLID_BSP fix (I hope) 2000-05-20 05:35:20 +00:00
vid.h First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
view.h Cvar audit 1, all unused cvars are gone, with the exception of software 2000-09-30 04:08:40 +00:00
wad.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
winquake.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
world.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
zone.h Clean up after myself in the Z_* purge.. 2000-06-29 23:30:21 +00:00