mirror of
https://git.code.sf.net/p/quake/newtree
synced 2025-04-05 06:35:57 +00:00
Cvar audit 1, all unused cvars are gone, with the exception of software
rendering, and the server.
This commit is contained in:
parent
cb0d141132
commit
e4c9ccff8f
22 changed files with 1 additions and 102 deletions
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@ -192,8 +192,6 @@ extern cvar_t *r_drawworld;
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extern cvar_t *r_drawviewmodel;
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extern cvar_t *r_speeds;
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extern cvar_t *r_waterwarp;
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extern cvar_t *r_fullbright;
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extern cvar_t *r_lightmap;
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extern cvar_t *r_shadows;
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extern cvar_t *r_wateralpha;
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extern cvar_t *r_waterripple;
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@ -210,7 +208,6 @@ extern cvar_t *gl_smoothdlights;
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extern cvar_t *gl_affinemodels;
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extern cvar_t *gl_polyblend;
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extern cvar_t *gl_keeptjunctions;
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extern cvar_t *gl_reporttjunctions;
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extern cvar_t *gl_flashblend;
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extern cvar_t *gl_nocolors;
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extern cvar_t *gl_particles;
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@ -74,7 +74,6 @@ extern cvar_t *r_timegraph;
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extern cvar_t *r_graphheight;
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extern cvar_t *r_clearcolor;
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extern cvar_t *r_waterwarp;
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extern cvar_t *r_fullbright;
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extern cvar_t *r_drawentities;
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extern cvar_t *r_aliasstats;
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extern cvar_t *r_dspeeds;
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@ -35,7 +35,6 @@
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extern cvar_t *brightness;
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extern cvar_t *contrast;
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extern cvar_t *lcd_x;
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void V_Init (void);
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void V_RenderView (void);
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@ -112,7 +112,6 @@ cvar_t *m_yaw;
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cvar_t *m_forward;
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cvar_t *m_side;
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cvar_t *entlatency;
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cvar_t *cl_predict_players;
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cvar_t *cl_predict_players2;
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cvar_t *cl_solid_players;
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@ -1256,7 +1255,6 @@ void CL_InitCvars (void)
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rcon_password = Cvar_Get("rcon_password", "", CVAR_NONE, "None");
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rcon_address = Cvar_Get("rcon_address", "", CVAR_NONE, "None");
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entlatency = Cvar_Get("entlatency", "20", CVAR_NONE, "None");
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cl_predict_players2 = Cvar_Get("cl_predict_players2", "1", CVAR_NONE, "None");
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cl_predict_players = Cvar_Get("cl_predict_players", "1", CVAR_NONE, "None");
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cl_solid_players = Cvar_Get("cl_solid_players", "1", CVAR_NONE, "None");
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@ -63,7 +63,6 @@
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#include "client.h"
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qboolean is_server = false;
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extern cvar_t *sys_nostd_out;
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int starttime;
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@ -53,8 +53,6 @@ qboolean is_server = false;
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#define BASEDIR "."
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cvar_t *sys_linerefresh;// set for entity display
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// =======================================================================
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// General routines
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@ -63,7 +63,6 @@ extern byte *host_basepal;
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extern unsigned char d_15to8table[65536];
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extern cvar_t *crosshair, *cl_crossx, *cl_crossy, *crosshaircolor;
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cvar_t *gl_nobind;
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cvar_t *gl_max_size;
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cvar_t *gl_picmip;
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@ -403,8 +402,6 @@ void Draw_Init (void)
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// LordHavoc: lighting mode
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gl_lightmode = Cvar_Get("gl_lightmode", "1", CVAR_ARCHIVE,
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"Lighting mode (0 = GLQuake style, 1 = new style)");
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gl_nobind = Cvar_Get("gl_nobind", "0", CVAR_NONE,
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"whether or not to inhibit texture binding");
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gl_max_size = Cvar_Get("gl_max_size", "1024", CVAR_NONE,
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"None"); // CVAR_FIXME - set a description
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gl_picmip = Cvar_Get("gl_picmip", "0", CVAR_NONE,
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@ -92,8 +92,6 @@ cvar_t *r_norefresh;
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cvar_t *r_drawentities;
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cvar_t *r_drawviewmodel;
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cvar_t *r_speeds;
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cvar_t *r_fullbright;
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cvar_t *r_lightmap;
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cvar_t *r_shadows;
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cvar_t *r_wateralpha;
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cvar_t *r_waterripple;
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@ -112,7 +110,6 @@ cvar_t *gl_flashblend;
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cvar_t *gl_playermip;
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cvar_t *gl_nocolors;
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cvar_t *gl_keeptjunctions;
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cvar_t *gl_reporttjunctions;
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cvar_t *gl_particles;
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cvar_t *r_skyname;
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@ -799,8 +796,6 @@ R_SetupFrame
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static void R_SetupFrame (void)
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{
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// don't allow cheats in multiplayer
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Cvar_SetValue (r_fullbright, 0);
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Cvar_SetValue (r_lightmap, 0);
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if (!atoi(Info_ValueForKey(cl.serverinfo, "watervis")))
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Cvar_SetValue(r_wateralpha, 1);
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@ -232,8 +232,6 @@ void R_Init (void)
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Cmd_AddCommand ("r_firecolor", R_FireColor_f);
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r_norefresh = Cvar_Get("r_norefresh", "0", CVAR_NONE, "None");
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r_lightmap = Cvar_Get("r_lightmap", "0", CVAR_NONE, "None");
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r_fullbright = Cvar_Get("r_fullbright", "0", CVAR_NONE, "None");
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r_drawentities = Cvar_Get("r_drawentities", "1", CVAR_NONE, "None");
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r_drawviewmodel = Cvar_Get("r_drawviewmodel", "1", CVAR_NONE, "None");
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r_shadows = Cvar_Get("r_shadows", "0", CVAR_NONE, "None");
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@ -272,7 +270,6 @@ void R_Init (void)
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"Toggles fullbright color support for bmodels");
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gl_keeptjunctions = Cvar_Get("gl_keeptjunctions", "1", CVAR_NONE, "None");
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gl_reporttjunctions = Cvar_Get("gl_reporttjunctions", "0", CVAR_NONE, "None");
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r_skyname = Cvar_Get("r_skyname", "none", CVAR_NONE,
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"name of the current skybox");
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@ -125,11 +125,9 @@ cvar_t *scr_viewsize;
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cvar_t *scr_fov; // 10 - 170
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cvar_t *scr_conspeed;
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cvar_t *scr_centertime;
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cvar_t *scr_showram;
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cvar_t *scr_showturtle;
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cvar_t *scr_showpause;
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cvar_t *scr_printspeed;
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cvar_t *scr_allowsnap;
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cvar_t *gl_triplebuffer;
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extern cvar_t *crosshair;
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@ -411,12 +409,10 @@ void SCR_InitCvars (void)
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scr_fov = Cvar_Get("fov", "90", CVAR_NONE, "None");
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scr_viewsize = Cvar_Get("viewsize", "100", CVAR_ARCHIVE, "None");
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scr_conspeed = Cvar_Get("scr_conspeed", "300", CVAR_NONE, "None");
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scr_showram = Cvar_Get("showram", "1", CVAR_NONE, "None");
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scr_showturtle = Cvar_Get("showturtle", "0", CVAR_NONE, "None");
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scr_showpause = Cvar_Get("showpause", "1", CVAR_NONE, "None");
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scr_centertime = Cvar_Get("scr_centertime", "2", CVAR_NONE, "None");
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scr_printspeed = Cvar_Get("scr_printspeed", "8", CVAR_NONE, "None");
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scr_allowsnap = Cvar_Get("scr_allowsnap", "1", CVAR_NONE, "None");
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gl_triplebuffer = Cvar_Get("gl_triplebuffer", "1", CVAR_ARCHIVE, "None");
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}
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@ -68,7 +68,6 @@ static void IN_init_mouse();
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cvar_t *_windowed_mouse;
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cvar_t *m_filter;
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static cvar_t *mouse_button_commands[3];
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static void keyhandler(int scancode, int state)
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{
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@ -245,9 +244,6 @@ static void IN_init_mouse()
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char *mousedev;
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int mouserate = MOUSE_DEFAULTSAMPLERATE;
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mouse_button_commands[0] = Cvar_Get ("mouse1","+attack",0,"None");
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mouse_button_commands[1] = Cvar_Get ("mouse2","+strafe",0,"None");
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mouse_button_commands[2] = Cvar_Get ("mouse2","+forward",0,"None");
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m_filter = Cvar_Get ("m_filter","0",0,"None");
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Cmd_AddCommand("force_centerview", Force_CenterView_f);
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@ -59,7 +59,6 @@ static char *safeargvs[] =
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int com_argc;
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char **com_argv;
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char *com_cmdline;
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cvar_t *cmdline;
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qboolean nouse = false; // 1999-10-29 +USE fix by Maddes
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@ -140,7 +140,6 @@ cvar_t *r_zgraph;
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cvar_t *r_graphheight;
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cvar_t *r_clearcolor;
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cvar_t *r_waterwarp;
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cvar_t *r_fullbright;
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cvar_t *r_drawentities;
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cvar_t *r_drawviewmodel;
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cvar_t *r_aliasstats;
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@ -231,7 +230,6 @@ void R_Init (void)
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r_ambient = Cvar_Get("r_ambient", "0", CVAR_NONE, "None");
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r_clearcolor = Cvar_Get("r_clearcolor", "2", CVAR_NONE, "None");
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r_waterwarp = Cvar_Get("r_waterwarp", "1", CVAR_NONE, "None");
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r_fullbright = Cvar_Get("r_fullbright", "0", CVAR_NONE, "None");
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r_drawentities = Cvar_Get("r_drawentities", "1", CVAR_NONE, "None");
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r_drawviewmodel = Cvar_Get("r_drawviewmodel", "1", CVAR_NONE, "None");
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r_aliasstats = Cvar_Get("r_polymodelstats", "0", CVAR_NONE, "None");
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@ -47,15 +47,6 @@ R_CheckVariables
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*/
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void R_CheckVariables (void)
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{
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#if 0
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static float oldbright;
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if (r_fullbright->value != oldbright)
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{
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oldbright = r_fullbright->value;
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D_FlushCaches (); // so all lighting changes
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}
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#endif
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}
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@ -481,7 +472,6 @@ void R_SetupFrame (void)
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// don't allow cheats in multiplayer
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Cvar_SetValue(r_draworder, 0);
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Cvar_SetValue(r_fullbright, 0);
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Cvar_SetValue(r_ambient, 0);
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Cvar_SetValue(r_drawflat, 0);
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@ -155,7 +155,7 @@ void R_BuildLightMap (void)
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size = smax*tmax;
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lightmap = surf->samples;
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if (/* r_fullbright->value || */ !cl.worldmodel->lightdata)
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if (!cl.worldmodel->lightdata)
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{
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for (i=0 ; i<size ; i++)
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blocklights[i] = 0;
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@ -51,8 +51,6 @@ when crossing a water boudnary.
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*/
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cvar_t *lcd_x; // FIXME: make this work sometime...
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cvar_t *cl_rollspeed;
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cvar_t *cl_rollangle;
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@ -97,7 +97,6 @@ cvar_t *volume;
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cvar_t *nosound;
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cvar_t *precache;
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cvar_t *loadas8bit;
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cvar_t *bgmbuffer;
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cvar_t *ambient_level;
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cvar_t *ambient_fade;
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cvar_t *snd_noextraupdate;
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@ -203,7 +202,6 @@ void S_Init (void)
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precache = Cvar_Get("precache", "1", CVAR_NONE, "None");
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loadas8bit = Cvar_Get("loadas8bit", "0", CVAR_NONE, "None");
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bgmvolume = Cvar_Get("bgmvolume", "1", CVAR_ARCHIVE, "None");
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bgmbuffer = Cvar_Get("bgmbuffer", "4096", CVAR_NONE, "None");
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ambient_level = Cvar_Get("ambient_level", "0.3", CVAR_NONE, "None");
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ambient_fade = Cvar_Get("ambient_fade", "100", CVAR_NONE, "None");
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snd_noextraupdate = Cvar_Get("snd_noextraupdate", "0", CVAR_NONE, "None");
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@ -67,11 +67,6 @@
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unsigned int d_8to24table[256];
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unsigned char d_15to8table[65536];
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static cvar_t *vid_mode;
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static cvar_t *vid_redrawfull;
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static cvar_t *vid_waitforrefresh;
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extern cvar_t *gl_triplebuffer;
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#ifdef HAVE_DLOPEN
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static void *dlhand = NULL;
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#endif
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@ -538,11 +533,6 @@ void VID_Init(unsigned char *palette)
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char gldir[MAX_OSPATH];
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int width = 640, height = 480;
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vid_mode = Cvar_Get ("vid_mode", "5", 0, "None");
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vid_redrawfull = Cvar_Get ("vid_redrawfull", "0", 0," None");
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vid_waitforrefresh = Cvar_Get ("vid_waitforrefresh", "0", CVAR_ARCHIVE,
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"None");
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vid.maxwarpwidth = WARP_WIDTH;
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vid.maxwarpheight = WARP_HEIGHT;
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vid.colormap = host_colormap;
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@ -635,7 +625,6 @@ void VID_ExtraOptionCmd(int option_cursor)
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}
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void VID_InitCvars ()
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{
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gl_triplebuffer = Cvar_Get ("gl_triplebuffer","1",CVAR_ARCHIVE,"None");
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}
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void
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@ -91,7 +91,6 @@ unsigned int d_8to24table[256];
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unsigned char d_15to8table[65536];
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cvar_t *vid_mode;
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extern cvar_t *gl_triplebuffer;
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extern cvar_t *in_dga_mouseaccel;
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#ifdef HAVE_DGA
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@ -595,7 +594,6 @@ void VID_Init(unsigned char *palette)
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void VID_InitCvars()
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{
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gl_triplebuffer = Cvar_Get("gl_triplebuffer","1",CVAR_ARCHIVE,"None");
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}
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void
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@ -95,12 +95,9 @@ extern viddef_t vid; // global video state
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// Note that 0 is MODE_WINDOWED
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cvar_t *vid_mode;
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// Note that 0 is MODE_WINDOWED
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cvar_t *_vid_default_mode;
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// Note that 3 is MODE_FULLSCREEN_DEFAULT
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cvar_t *_vid_default_mode_win;
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cvar_t *vid_wait;
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cvar_t *vid_nopageflip;
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cvar_t *_vid_wait_override;
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cvar_t *vid_config_x;
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cvar_t *vid_config_y;
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cvar_t *vid_stretch_by_2;
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@ -1809,13 +1806,6 @@ void VID_LockBuffer (void)
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screenwidth = WARP_WIDTH;
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else
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screenwidth = vid.rowbytes;
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/*
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// disabled until someone fixes, not defined right or anything
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if (lcd_x->value)
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screenwidth <<= 1;
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*/
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}
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@ -2123,10 +2113,7 @@ void VID_Init (unsigned char *palette)
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byte *ptmp;
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vid_mode = Cvar_Get("vid_mode", "0", CVAR_NONE, "None");
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vid_wait = Cvar_Get("vid_wait", "0", CVAR_NONE, "None");
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vid_nopageflip = Cvar_Get("vid_nopageflip", "0", CVAR_ARCHIVE, "None");
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_vid_wait_override = Cvar_Get("_vid_wait_override", "0", CVAR_ARCHIVE, "None");
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_vid_default_mode = Cvar_Get("_vid_default_mode", "0", CVAR_ARCHIVE, "None");
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_vid_default_mode_win = Cvar_Get("_vid_default_mode_win", "3", CVAR_ARCHIVE, "None");
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vid_config_x = Cvar_Get("vid_config_x", "800", CVAR_ARCHIVE, "None");
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vid_config_y = Cvar_Get("vid_config_y", "600", CVAR_ARCHIVE, "None");
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@ -55,9 +55,7 @@
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static qboolean vid_initialized = false;
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cvar_t *vid_mode;
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cvar_t *vid_fullscreen;
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extern cvar_t *gl_triplebuffer;
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extern cvar_t *in_dga_mouseaccel;
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cvar_t *_windowed_mouse;
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cvar_t *m_filter;
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@ -81,8 +79,6 @@ int texture_extension_number = 1;
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float gldepthmin, gldepthmax;
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cvar_t *gl_ztrick;
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const char *gl_vendor;
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const char *gl_renderer;
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const char *gl_version;
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char gldir[MAX_OSPATH];
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int width = 640, height = 480;
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vid_mode = Cvar_Get ("vid_mode","0",0,"None");
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gl_ztrick = Cvar_Get ("gl_ztrick","0",CVAR_ARCHIVE,"None");
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vid_fullscreen = Cvar_Get ("vid_fullscreen","0",0,"None");
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vid.maxwarpwidth = WARP_WIDTH;
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@ -437,7 +431,6 @@ VID_Init (unsigned char *palette)
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void VID_InitCvars()
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{
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gl_triplebuffer = Cvar_Get("gl_triplebuffer","1",CVAR_ARCHIVE,"None");
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}
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/*
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@ -159,15 +159,6 @@ qboolean gl_mtexable = false;
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//====================================
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cvar_t *vid_mode;
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cvar_t *_vid_default_mode;
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cvar_t *_vid_default_mode_win;
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cvar_t *vid_wait;
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cvar_t *vid_nopageflip;
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cvar_t *_vid_wait_override;
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cvar_t *vid_config_x;
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||||
cvar_t *vid_config_y;
|
||||
cvar_t *vid_stretch_by_2;
|
||||
cvar_t *_windowed_mouse;
|
||||
|
||||
int window_center_x, window_center_y, window_x, window_y, window_width, window_height;
|
||||
|
@ -469,7 +460,6 @@ int VID_SetMode (int modenum, unsigned char *palette)
|
|||
SetForegroundWindow (mainwindow);
|
||||
VID_SetPalette (palette);
|
||||
vid_modenum = modenum;
|
||||
Cvar_SetValue (vid_mode, (float)vid_modenum);
|
||||
|
||||
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
|
||||
{
|
||||
|
@ -1591,18 +1581,6 @@ void VID_Init (unsigned char *palette)
|
|||
|
||||
memset(&devmode, 0, sizeof(devmode));
|
||||
|
||||
// Note that 0 is MODE_WINDOWED
|
||||
vid_mode = Cvar_Get("vid_mode", "0", CVAR_NONE, "None");
|
||||
_vid_default_mode = Cvar_Get("_vid_default_mode", "0", CVAR_ARCHIVE, "None");
|
||||
// Note that 3 is MODE_FULLSCREEN_DEFAULT
|
||||
_vid_default_mode_win = Cvar_Get("_vid_default_mode_win", "3", CVAR_ARCHIVE, "None");
|
||||
|
||||
vid_wait = Cvar_Get("vid_wait", "0", CVAR_NONE, "None");
|
||||
vid_nopageflip = Cvar_Get("vid_nopageflip", "0", CVAR_ARCHIVE, "None");
|
||||
_vid_wait_override = Cvar_Get("_vid_wait_override", "0", CVAR_ARCHIVE, "None");
|
||||
vid_config_x = Cvar_Get("vid_config_x", "800", CVAR_ARCHIVE, "None");
|
||||
vid_config_y = Cvar_Get("vid_config_y", "600", CVAR_ARCHIVE, "None");
|
||||
vid_stretch_by_2 = Cvar_Get("vid_stretch_by_2", "1", CVAR_ARCHIVE, "None");
|
||||
_windowed_mouse = Cvar_Get("_windowed_mouse", "0", CVAR_ARCHIVE, "None");
|
||||
|
||||
Cmd_AddCommand ("vid_nummodes", VID_NumModes_f);
|
||||
|
|
Loading…
Reference in a new issue