mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-21 19:51:18 +00:00
debian/*: Yaay, Debian packages. They're not perfect, but they should do
the job. -3dfx doesn't get a package built right now, there are...obstacles. acinclude.m4, configure.in, Makefile.am: -sgl is detected separately from -sdl now, and HAVE_XMESA is no longer in use.
This commit is contained in:
parent
2b4dcee14d
commit
830d6e044e
36 changed files with 737 additions and 18 deletions
94
acinclude.m4
94
acinclude.m4
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@ -183,3 +183,97 @@ int main (int argc, char *argv[])
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AC_SUBST(SDL_LIBS)
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rm -f conf.sdltest
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])
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# Configure paths for SDL-GL
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# Jeff Teunissen 11 Aug 2000
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# stolen from Sam Lantinga
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# stolen from Manish Singh
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# stolen back from Frank Belew
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# stolen from Manish Singh
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# Shamelessly stolen from Owen Taylor
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dnl AM_CHECK_SGL([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
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dnl Test for SDL 1.1.x, and define SGL_CFLAGS and SGL_LIBS
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dnl ***MUST*** be run _after_ checking for SDL 1.0x, if used.
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dnl
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AC_DEFUN(AM_CHECK_SGL,
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[dnl
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dnl Get the cflags and libraries from the sdl-config script
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dnl
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min_sdl_version=ifelse([$1], ,1.1.0,$1)
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AC_MSG_CHECKING(for SDL - version >= $min_sdl_version)
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no_sgl=""
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if test "$SDL_CONFIG" = "no" ; then
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no_sgl=yes
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else
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SGL_CFLAGS=`$SDL_CONFIG $sdlconf_args --cflags`
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SGL_LIBS=`$SDL_CONFIG $sdlconf_args --libs`
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sdl_major_version=`$SDL_CONFIG $sdl_args --version | \
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sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
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sdl_minor_version=`$SDL_CONFIG $sdl_args --version | \
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sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
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sdl_micro_version=`$SDL_CONFIG $sdl_config_args --version | \
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sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
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dnl
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dnl Do nothing more than check if the installed SDL is sufficiently new, since
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dnl we already did that in the SDL detection
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dnl
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AC_TRY_RUN([
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <SDL/SDL.h>
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char*
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my_strdup (char *str)
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{
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char *new_str;
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if (str) {
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new_str = malloc ((strlen (str) + 1) * sizeof(char));
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strcpy (new_str, str);
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} else {
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new_str = NULL;
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}
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return new_str;
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}
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int
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main (int argc, char *argv[])
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{
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int major, minor, micro;
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char *tmp_version;
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/* HP/UX 9 (%@#!) writes to sscanf strings */
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tmp_version = my_strdup("$min_sdl_version");
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if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, µ) != 3) {
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printf("%s, bad version string\n", "$min_sdl_version");
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exit(1);
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}
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if (($sdl_major_version > major) ||
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(($sdl_major_version == major) && ($sdl_minor_version > minor)) ||
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(($sdl_major_version == major) && ($sdl_minor_version == minor) &&
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($sdl_micro_version >= micro))) {
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return 0;
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} else {
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return 1;
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}
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}
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],, no_sgl=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
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CFLAGS="$ac_save_CFLAGS"
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LIBS="$ac_save_LIBS"
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fi
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if test "x$no_sgl" = x; then
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AC_MSG_RESULT(yes)
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ifelse([$2], , :, [$2])
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else
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AC_MSG_RESULT(no)
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ifelse([$3], , :, [$3])
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fi
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AC_SUBST(SGL_CFLAGS)
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AC_SUBST(SGL_LIBS)
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])
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28
configure.in
28
configure.in
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@ -6,7 +6,7 @@ AM_CONFIG_HEADER(include/config.h)
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AC_CANONICAL_SYSTEM
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dnl This is the only place where the package version appears
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AM_INIT_AUTOMAKE(quakeforge, 0.1.99pre2)
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AM_INIT_AUTOMAKE(quakeforge, 0.2.99beta1)
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dnl Define the proper name and extra version numbers for package
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PROGRAM=QuakeForge
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@ -413,12 +413,6 @@ if test "x$glx_libraries" != xauto -a "x$glx_libraries" != xno -a "x$glx_librari
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[ -L$glx_libraries ]
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)
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fi
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if test "x$HAVE_GLX" = xyes -a "x$have_dynload" != xyes; then
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AC_CHECK_LIB($OGL_NAME, XMesaSetFXmode,
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AC_DEFINE(HAVE_XMESA),,
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[ -L$glx_libraries ]
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)
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fi
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fi
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else
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if test "x$glx_libraries" != xauto \
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@ -441,12 +435,6 @@ else
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[ $X_LIBS ]
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)
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fi
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if test "x$HAVE_GLX" = xyes -a "x$have_dynload" != xyes; then
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AC_CHECK_LIB($OGL_NAME, XMesaSetFXmode,
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AC_DEFINE(HAVE_XMESA),,
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[ $X_LIBS ]
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)
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fi
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fi
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fi
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@ -462,8 +450,14 @@ fi
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AC_SUBST(GLX_CFLAGS)
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AC_SUBST(GLX_LIBS)
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dnl SDL check
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AM_PATH_SDL(1.1.3, HAVE_SDL=yes, HAVE_SDL=no)
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dnl SDL/SDL-GL checks
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AM_PATH_SDL(1.0.1, HAVE_SDL=yes, HAVE_SDL=no)
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if test "x$HAVE_SDL" != xno; then
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AM_CHECK_SGL(1.1.1, HAVE_SGL=yes, HAVE_SGL=no)
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fi
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AC_SUBST(HAVE_SDL)
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AC_SUBST(HAVE_SGL)
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# 3Dfx stuff..
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@ -959,9 +953,11 @@ fi
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if test "x$HAVE_SDL" = xyes ; then
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TARGETS="$TARGETS qf-client-sdl\$(EXEEXT)"
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CL_TARGETS="$CL_TARGETS SDL"
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fi
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if test "x$HAVE_SGL" = xyes; then
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if test "x$HAVE_GLX" = xyes; then
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TARGETS="$TARGETS qf-client-sgl\$(EXEEXT)"
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CL_TARGETS="$CL_TARGETS SGL"
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CL_TARGETS="$CL_TARGETS SDL-GL"
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fi
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fi
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if test "x$HAVE_SVGA" = xyes ; then
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348
debian/changelog
vendored
Normal file
348
debian/changelog
vendored
Normal file
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@ -0,0 +1,348 @@
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quakeforge (0.2.99alpha0-1) frozen unstable; urgency=low
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* New upstream release
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* New maintainer
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* uquake-* targets dropped upstream, to be re-added in new package
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* New package quakeforge-common contains quakeforge.conf conffile
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-- Jeff Teunissen <deek@dusknet.dhs.org> Fri, 22 Sep 2000 03:22:56 -0400
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quakeforge (0.2-20000308-1) frozen unstable; urgency=low
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* Unstable CVS snapshot
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* quake-* binaries are now named uquake-*
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* -gl targets are now more properly named -glx
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* Some minor annoyances with the status bar fixed in 0.1.1 have not been
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fixed in 0.2-d yet. You won't see them, unless you play hip/rogue and
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they aren't really critical.
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* Sorry, no ~/.quake handling internally yet.
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-- Joseph Carter <knghtbrd@debian.org> Wed, 8 Mar 2000 01:21:04 -0800
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quakeforge (0.1.1-1) frozen unstable; urgency=medium
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* New upstream bugfix for people on Quack!
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* Fixed two nasty segfaults that could hose a box under SVGALib
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* Made UQuake statusbar behave sanely with cl_sbar 1 again
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* cl_sbar ignored properly in rogue/hipnotic--always assumed to be 1
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* default gl_clear to 1 so noclip doesn't do strange things onscreen
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* changed glClearColor to black so gl_clear 1 doesn't look like crap
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-- Joseph Carter <knghtbrd@debian.org> Sun, 27 Feb 2000 03:31:31 -0800
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quakeforge (0.1.0-1) frozen unstable; urgency=HIGH
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* "0.0.9-1" was actually "0.1-20000103-1"
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* Fixed the sig4's in the SVGALib-using targets
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* replaced qwprogs.dat, no longer segfaults (Closes: #54152)
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* -ip will let you bind a specific IP (Closes: #14445) (I hope)
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* quake-svga is suid root like other svgalib apps now (Closes: #47954)
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* quake-x11 restores repeat properly on normal exit (Closes: #48018)
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* If /dev/dsp can't be opened, just don't use sound (Closes: #53533)
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* The return of the wrapper scripts.. They've been rewritten a bit for
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dealing with unpacked pak files. A new quake-lib-stub is needed if your
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pak files are not all lowercase. (Closes: #54153, #54221, #54634)
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* svgalib targets are i386 only at the moment =< (Closes: #54451)
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* Built with newer libsdl (Closes: #54488)
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* README now notes the gl_ztrick issue.. Essentially ztrick is a hack
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Id used to keep from clearing the Z buffer, it worked with older Mesa
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and with the 3dfx GL MCD. Mesa 3+ flicker madly, so it defaults to off
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in the -gl target. You still have to disable it by hand for the -3dfx
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target (since it's intended to be used with the 3dfx GL MCD..) If set
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once to 0 it will be saved in that state. (Closes: #54530)
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* If you want to start -svga and -3dfx from X, use open. Documented this
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in the README. (Closes: #54595)
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* Package relationships updated/fixed. (Closes: #54747, #54868)
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* docs are now installed more sanely. (Closes: #54749)
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* bins and data owned by games isn't going to happen (Closes: #54742)
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-- Joseph Carter <knghtbrd@debian.org> Sun, 16 Jan 2000 13:26:24 -0800
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quakeforge (0.0.9-1) unstable; urgency=low
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* Major new upstream version--Quake is GPL!
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-- Joseph Carter <knghtbrd@debian.org> Mon, 3 Jan 2000 00:09:58 -0800
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quake (1.09-1.30-2pre3.2) unstable; urgency=low
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* Build with new shlibs files - the shlibs files are now NORMAL shlibs
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files, but a patch to dpkg-shlibdeps is still required.
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* quake-common package - it exists now and everything depends on it,
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though it doesn't do anything yet but depend on the quake-lib's the
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way the quake bins used to. Will eventually do useful stuff.
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* Fully FHS compliant now!
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* (Re)wrote descriptions for the packages
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* GLQuake packages depend on quake-common, this fixes a bug that would
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let you install glquake* without installing any quake-lib*'s..
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-- Joseph Carter <knghtbrd@debian.org> Mon, 6 Sep 1999 14:19:53 -0700
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quake (1.09-1.30-2pre3.1) unstable; urgency=low
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* Hopefully ironed out the dependencies/shlibs stuff (still uses my .
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soname patch
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* Changed the wrappers of the glquake stuff a little
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-- Joseph Carter <knghtbrd@debian.org> Sat, 31 Jul 1999 10:54:47 -0700
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||||
quake (1.09-1.30-2pre3) unstable; urgency=low
|
||||
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* Not released officially
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* build debs of the libs glquake bins are shipped with
|
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* build debs of the 3 glquake bins---all depend on the libs package FOR
|
||||
NOW (this will change) and there's no manpages for them yet, RTF
|
||||
README if you don't know the options.
|
||||
|
||||
-- Joseph Carter <knghtbrd@debian.org> Sat, 31 Jul 1999 00:42:25 -0700
|
||||
|
||||
quake (1.09-1.30-2) unstable; urgency=low
|
||||
|
||||
* Actually compress the manpages this time
|
||||
|
||||
-- Joseph Carter <knghtbrd@debian.org> Thu, 17 Jun 1999 01:38:37 -0700
|
||||
|
||||
quake (1.09-1.30-1) unstable; urgency=low
|
||||
|
||||
* New upstream version - glibc2 binaries at last!
|
||||
* Since the quake binaries all came in one package, I've combined the
|
||||
squake and xquake packages.
|
||||
|
||||
-- Joseph Carter <knghtbrd@debian.org> Sun, 13 Jun 1999 23:52:01 -0700
|
||||
|
||||
squake (1.09-1.1-15) unstable; urgency=low
|
||||
|
||||
* Adopted the package - Must Have Quake!
|
||||
|
||||
-- Joseph Carter <knghtbrd@debian.org> Fri, 28 May 1999 06:32:41 -0700
|
||||
|
||||
squake (1.09-1.1-14) unstable; urgency=low
|
||||
|
||||
* Orphaned the package, I don't maintain non-free things anymore.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Thu, 18 Mar 1999 15:00:22 -0800
|
||||
|
||||
squake (1.09-1.1-13) frozen unstable; urgency=low
|
||||
|
||||
* Updated the copyright file with info from a very old mail from ID
|
||||
software in which they told me that repackaging it as a deb is not a
|
||||
deriviative work.
|
||||
* Updated the copyright file to include all of slicense.txt, instead of
|
||||
referencing it.
|
||||
* No code changes, and I think the copyright fixups are important enough
|
||||
to put it in to frozen.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Mon, 7 Dec 1998 15:34:16 -0800
|
||||
|
||||
squake (1.09-1.1-12) unstable; urgency=low
|
||||
|
||||
* The wrapper can now handle uppercase .PAK files (#28781).
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Sat, 31 Oct 1998 21:06:48 -0800
|
||||
|
||||
squake (1.09-1.1-11) unstable; urgency=low
|
||||
|
||||
* Modified wrapper so it will add /usr/games to the end of PATH, and run
|
||||
squake.real (w/o full filename). This is mainly to support some things
|
||||
aa quake will need to do.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Mon, 7 Sep 1998 16:58:08 -0700
|
||||
|
||||
squake (1.09-1.1-10) unstable; urgency=low
|
||||
|
||||
* Fixed the wrapper so it runs squake.real properly even if /usr/games
|
||||
isn't in the user's PATH.
|
||||
* Added a note to the README.Debian about the common squake is suid root,
|
||||
but mouse doesn't work problem.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Wed, 19 Aug 1998 22:39:23 -0700
|
||||
|
||||
squake (1.09-1.1-9) unstable; urgency=low
|
||||
|
||||
* Removed icon=none from menu file.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Wed, 5 Aug 1998 14:24:19 -0700
|
||||
|
||||
squake (1.09-1.1-8) unstable; urgency=low
|
||||
|
||||
* Fixed wrapper not to use source bashism.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Thu, 30 Jul 1998 20:48:17 -0700
|
||||
|
||||
squake (1.09-1.1-7) unstable; urgency=low
|
||||
|
||||
* Fixed package description spelling(#18953).
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Thu, 5 Mar 1998 16:36:54 -0800
|
||||
|
||||
squake (1.09-1.1-6) unstable; urgency=low
|
||||
|
||||
* Added man page for squake.
|
||||
* Fixed all other lintian errors & warnings.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Sat, 21 Feb 1998 14:01:25 -0800
|
||||
|
||||
squake (1.09-1.1-5) unstable; urgency=low
|
||||
|
||||
* Updated standards-version.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Mon, 9 Feb 1998 14:10:46 -0800
|
||||
|
||||
squake (1.09-1.1-4) unstable; urgency=low
|
||||
|
||||
* Modified wraper script each user has an individual .quake directory in
|
||||
their home directory (#15452).
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Sat, 29 Nov 1997 14:22:01 -0500
|
||||
|
||||
squake (1.09-1.1-3) unstable; urgency=low
|
||||
|
||||
* Use debhelper.
|
||||
* Don't do the runme stuff anymore, becuase ID no longer distributes a
|
||||
runme script.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Sun, 16 Nov 1997 19:21:34 -0500
|
||||
|
||||
squake (1.09-1.1-2) unstable; urgency=low
|
||||
|
||||
* Fixed postinst prompting (#12601).
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Mon, 8 Sep 1997 18:56:39 -0400
|
||||
|
||||
squake (1.09-1.1-1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
* Moved to non-free.
|
||||
* Preserve file dates.
|
||||
* Added README.debian about the suid problem.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Tue, 6 May 1997 20:37:13 -0400
|
||||
|
||||
squake (1.07-1.0-3) unstable; urgency=low
|
||||
|
||||
* Check for /etc/suid.conf, not the suidmananger binary. Actually, I let
|
||||
debstd handle it. Maybe I've finally gotten this right..
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Tue, 6 May 1997 20:37:13 -0400
|
||||
|
||||
squake (1.07-1.0-2) unstable; urgency=low
|
||||
|
||||
* Fixed stupid error; will install if suidmanager is not present now.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Tue, 6 May 1997 20:14:23 -0400
|
||||
|
||||
squake (1.07-1.0-1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
* Register /usr/games/squake.real with suidregister, so permissions get
|
||||
preserved across upgrades. This lets you come up with your own security
|
||||
scheme for making squake suid.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Tue, 6 May 1997 16:10:04 -0400
|
||||
|
||||
squake (1.07-0.992-2) unstable; urgency=high
|
||||
|
||||
* A security hole is known in squake which could allow users to get root
|
||||
if the program is installed suid. As a temporary fix until a fixed
|
||||
version is available, squake is no longer installed suid.
|
||||
* New upstream version.
|
||||
* Fixed a problem with the .orig.tar.gz file which was making dpkg-source
|
||||
refuse to unpack it.
|
||||
* Moved into contrib, which is the proper section for this package, as
|
||||
there is no source code available.
|
||||
* Converted menu file to menu-1 format.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Fri, 25 Apr 1997 15:34:37 -0400
|
||||
|
||||
squake (1.07-0.991-1) unstable; urgency=low
|
||||
|
||||
* Updated to squake version 0.991.
|
||||
* Split quake source package into xquake and squake source packages.
|
||||
Had to do this becuase new versions of xquake and squake are coming out
|
||||
at different times.
|
||||
* Changed version number to reflect both the main quake revision number
|
||||
and the squake subrevision number.
|
||||
* Routine update of debian/rules:
|
||||
Run dpkg-gencontrol after debstd, and delete substvars during clean.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Sat, 5 Apr 1997 21:33:44 -0500
|
||||
|
||||
quake (1.06-4) unstable; urgency=low
|
||||
|
||||
* Modified wrapper script so it reads /etc/quake.conf to determine where
|
||||
the quake libraries are. This will eliminate the need for symlinks if
|
||||
quake-lib-stub is used.
|
||||
* Routine update of debian/rules:
|
||||
Run dpkg-gencontrol after debstd, and delete substvars during clean.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Sat, 22 Mar 1997 18:14:53 -0500
|
||||
|
||||
quake (1.06-3) unstable; urgency=low
|
||||
|
||||
* Got rid of the binary patching, and went over to small wrapper scripts
|
||||
that cd to /var/lib/games/quake. This is to fix bug #7767, -game didn't
|
||||
work.
|
||||
* Routine update of debian/rules:
|
||||
Modifications for multiple binary package support.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Sun, 2 Mar 1997 15:03:53 -0500
|
||||
|
||||
quake (1.06-2) unstable; urgency=low
|
||||
|
||||
* Removed s-bit from file in orig.tar.gz file, so dpkg-source -x will
|
||||
work.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Wed, 26 Feb 1997 15:24:41 -0500
|
||||
|
||||
quake (1.06-1) unstable; urgency=low
|
||||
|
||||
* Added a squake binary (version 0.99), thanks to the work Dave 'Zoid'
|
||||
Kirsch.
|
||||
* Updated to new uptream release of xquake (thanks to Linus Torvalds for
|
||||
building the 1.06 xquake binaries (and for a few other things <g>)).
|
||||
* Split into 2 binary packages: xquake and squake.
|
||||
* Dropped xf86quake out of the package for now, as a 1.06 version is not
|
||||
available.
|
||||
* Routine update of debian/rules:
|
||||
Modifications for multiple binary package support.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Fri, 7 Feb 1997 20:51:24 -0500
|
||||
|
||||
quake (1.01-4) unstable; urgency=low
|
||||
|
||||
* Changed an error message in xf86quake that told the user to chmod 666
|
||||
/dev/mem.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Sat, 4 Jan 1997 19:31:04 -0500
|
||||
|
||||
quake (1.01-3) unstable; urgency=low
|
||||
|
||||
* Changed libc5 dependancy to make users of debian 1.2 happy.
|
||||
* Routine update of debian/rules:
|
||||
Use build-stamp instead of build.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Tue, 31 Dec 1996 12:29:55 -0500
|
||||
|
||||
quake (1.01-2) unstable; urgency=low
|
||||
|
||||
* Changed quake-lib dependancy: requires exactly quake-lib 1.01, or
|
||||
the new quake-lib-stub package.
|
||||
* Modified README.debian to document that quake-lib greater than 1.01
|
||||
will likely not work with this version of quake.
|
||||
* xf86quake is no longer suid root, as that is almost certianly a security
|
||||
hole. Added documentation to README.debian about this.
|
||||
* Added a menu file.
|
||||
* Routine update of debian/rules:
|
||||
New email address.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Sat, 28 Dec 1996 14:56:08 -0500
|
||||
|
||||
quake (1.01-1) non-free; urgency=low
|
||||
|
||||
* First release.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Mon, 11 Nov 1996 16:23:43 -0500
|
||||
|
||||
Local variables:
|
||||
mode: debian-changelog
|
||||
End:
|
112
debian/control
vendored
Normal file
112
debian/control
vendored
Normal file
|
@ -0,0 +1,112 @@
|
|||
Source: quakeforge
|
||||
Section: contrib/games
|
||||
Priority: optional
|
||||
Maintainer: Jeff Teunissen <deek@dusknet.dhs.org>
|
||||
Standards-Version: 3.1.1
|
||||
|
||||
Package: quakeforge
|
||||
Architecture: any
|
||||
Depends: quake-game, quakeforge-common, qf-client
|
||||
Suggests: qf-server
|
||||
Description: First-person shooter Internet game - Fake package
|
||||
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
|
||||
Software's very popular DOOM series. Its primary development goal is to
|
||||
remain compatible with the original games released by id Software while
|
||||
adding portability and optional extensions to enhance gameplay.
|
||||
.
|
||||
This package only exists to depend on a server and a client.
|
||||
|
||||
Package: quakeforge-common
|
||||
Architecture: any
|
||||
Depends: quake-game
|
||||
Description: First-person shooter Internet game - common files
|
||||
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
|
||||
Software's very popular DOOM series. Its primary development goal is to
|
||||
remain compatible with the original games released by id Software while
|
||||
adding portability and optional extensions to enhance gameplay.
|
||||
.
|
||||
This package contains files common to all QuakeForge packages.
|
||||
|
||||
Package: qf-client-ggi
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}, quake-game
|
||||
Provides: qf-client
|
||||
Description: First-person shooter Internet game - GGI client
|
||||
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
|
||||
Software's very popular DOOM series. Its primary development goal is to
|
||||
remain compatible with the original games released by id Software while
|
||||
adding portability and optional extensions to enhance gameplay.
|
||||
.
|
||||
This package contains the GGI version of the QuakeForge client.
|
||||
|
||||
Package: qf-client-sdl
|
||||
Architecture: i386
|
||||
Depends: ${shlibs:Depends}, libsdl1.1, quake-game
|
||||
Provides: qf-client
|
||||
Description: First-person shooter Internet game - SDL client
|
||||
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
|
||||
Software's very popular DOOM series. Its primary development goal is to
|
||||
remain compatible with the original games released by id Software while
|
||||
adding portability and optional extensions to enhance gameplay.
|
||||
.
|
||||
This package contains the SDL version of the QuakeForge client.
|
||||
|
||||
Package: qf-client-svga
|
||||
Architecture: i386
|
||||
Depends: ${shlibs:Depends}, quake-game
|
||||
Provides: qf-client
|
||||
Description: First-person shooter Internet game - SVGAlib client
|
||||
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
|
||||
Software's very popular DOOM series. Its primary development goal is to
|
||||
remain compatible with the original games released by id Software while
|
||||
adding portability and optional extensions to enhance gameplay.
|
||||
.
|
||||
This package contains the SVGAlib version of the QuakeForge client.
|
||||
|
||||
Package: qf-client-x11
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}, quake-game
|
||||
Provides: qf-client
|
||||
Description: First-person shooter Internet game - X11 client
|
||||
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
|
||||
Software's very popular DOOM series. Its primary development goal is to
|
||||
remain compatible with the original games released by id Software while
|
||||
adding portability and optional extensions to enhance gameplay.
|
||||
.
|
||||
This package contains the X11 version of the QuakeForge client.
|
||||
|
||||
Package: qf-client-glx
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}, libgl1, quake-game
|
||||
Provides: qf-client
|
||||
Description: First-person shooter Internet game - GLX Client
|
||||
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
|
||||
Software's very popular DOOM series. Its primary development goal is to
|
||||
remain compatible with the original games released by id Software while
|
||||
adding portability and optional extensions to enhance gameplay.
|
||||
.
|
||||
This package contains the GLX version of the QuakeForge client.
|
||||
|
||||
Package: qf-client-sgl
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}, libsdl1.1 (>= 1.1.3), quake-game
|
||||
Provides: qf-client
|
||||
Description: First-person shooter Internet game - SDL-GL client
|
||||
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
|
||||
Software's very popular DOOM series. Its primary development goal is to
|
||||
remain compatible with the original games released by id Software while
|
||||
adding portability and optional extensions to enhance gameplay.
|
||||
.
|
||||
This package contains the SDL-GL version of the QuakeForge client.
|
||||
|
||||
Package: qf-server
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}, quake-game
|
||||
Provides: qf-client
|
||||
Description: First-person shooter Internet game - Server
|
||||
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
|
||||
Software's very popular DOOM series. Its primary development goal is to
|
||||
remain compatible with the original games released by id Software while
|
||||
adding portability and optional extensions to enhance gameplay.
|
||||
.
|
||||
This package contains the QuakeForge server.
|
2
debian/qf-client-3dfx.dirs
vendored
Normal file
2
debian/qf-client-3dfx.dirs
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
usr/games
|
||||
usr/share/man/man6
|
4
debian/qf-client-3dfx.docs
vendored
Normal file
4
debian/qf-client-3dfx.docs
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
INSTALL
|
||||
README
|
||||
doc
|
||||
NEWS
|
1
debian/qf-client-3dfx.files
vendored
Normal file
1
debian/qf-client-3dfx.files
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
usr/games/qf-client-3dfx
|
1
debian/qf-client-3dfx.suid
vendored
Normal file
1
debian/qf-client-3dfx.suid
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
usr/games/qf-client-3dfx
|
2
debian/qf-client-ggi.dirs
vendored
Normal file
2
debian/qf-client-ggi.dirs
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
usr/games
|
||||
usr/share/man/man6
|
4
debian/qf-client-ggi.docs
vendored
Normal file
4
debian/qf-client-ggi.docs
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
INSTALL
|
||||
README
|
||||
doc
|
||||
NEWS
|
1
debian/qf-client-ggi.files
vendored
Normal file
1
debian/qf-client-ggi.files
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
usr/games/qf-client-ggi
|
2
debian/qf-client-glx.dirs
vendored
Normal file
2
debian/qf-client-glx.dirs
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
usr/games
|
||||
usr/share/man/man6
|
4
debian/qf-client-glx.docs
vendored
Normal file
4
debian/qf-client-glx.docs
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
INSTALL
|
||||
README
|
||||
doc
|
||||
NEWS
|
1
debian/qf-client-glx.files
vendored
Normal file
1
debian/qf-client-glx.files
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
usr/games/qf-client-glx
|
2
debian/qf-client-sdl.dirs
vendored
Normal file
2
debian/qf-client-sdl.dirs
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
usr/games
|
||||
usr/share/man/man6
|
4
debian/qf-client-sdl.docs
vendored
Normal file
4
debian/qf-client-sdl.docs
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
INSTALL
|
||||
README
|
||||
doc
|
||||
NEWS
|
1
debian/qf-client-sdl.files
vendored
Normal file
1
debian/qf-client-sdl.files
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
usr/games/qf-client-sdl
|
2
debian/qf-client-sgl.dirs
vendored
Normal file
2
debian/qf-client-sgl.dirs
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
usr/games
|
||||
usr/share/man/man6
|
4
debian/qf-client-sgl.docs
vendored
Normal file
4
debian/qf-client-sgl.docs
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
INSTALL
|
||||
README
|
||||
doc
|
||||
NEWS
|
1
debian/qf-client-sgl.files
vendored
Normal file
1
debian/qf-client-sgl.files
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
usr/games/qf-client-sgl
|
2
debian/qf-client-svga.dirs
vendored
Normal file
2
debian/qf-client-svga.dirs
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
usr/games
|
||||
usr/share/man/man6
|
4
debian/qf-client-svga.docs
vendored
Normal file
4
debian/qf-client-svga.docs
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
INSTALL
|
||||
README
|
||||
doc
|
||||
NEWS
|
1
debian/qf-client-svga.files
vendored
Normal file
1
debian/qf-client-svga.files
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
usr/games/qf-client-svga
|
1
debian/qf-client-svga.suid
vendored
Normal file
1
debian/qf-client-svga.suid
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
usr/games/qf-client-svga
|
2
debian/qf-client-x11.dirs
vendored
Normal file
2
debian/qf-client-x11.dirs
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
usr/games
|
||||
usr/share/man/man6
|
4
debian/qf-client-x11.docs
vendored
Normal file
4
debian/qf-client-x11.docs
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
INSTALL
|
||||
README
|
||||
doc
|
||||
NEWS
|
1
debian/qf-client-x11.files
vendored
Normal file
1
debian/qf-client-x11.files
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
usr/games/qf-client-x11
|
3
debian/qf-server.dirs
vendored
Normal file
3
debian/qf-server.dirs
vendored
Normal file
|
@ -0,0 +1,3 @@
|
|||
usr/games
|
||||
usr/share/man/man6
|
||||
usr/share/games/quake/qw
|
4
debian/qf-server.docs
vendored
Normal file
4
debian/qf-server.docs
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
INSTALL
|
||||
README
|
||||
doc
|
||||
NEWS
|
1
debian/qf-server.files
vendored
Normal file
1
debian/qf-server.files
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
usr/games/qf-server
|
4
debian/quakeforge-common.docs
vendored
Normal file
4
debian/quakeforge-common.docs
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
INSTALL
|
||||
README
|
||||
doc
|
||||
NEWS
|
1
debian/quakeforge-common.files
vendored
Normal file
1
debian/quakeforge-common.files
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
etc/quakeforge.conf
|
8
debian/quakeforge.conf
vendored
Normal file
8
debian/quakeforge.conf
vendored
Normal file
|
@ -0,0 +1,8 @@
|
|||
// QuakeForge: NEEDNAME Configuration
|
||||
|
||||
|
||||
set fs_sharepath "/usr/share/games/quake" // Location of shared data
|
||||
set fs_userpath "~/.quake" // Location of user's personal data
|
||||
|
||||
//set fs_basegame base // Name of the base
|
||||
|
97
debian/rules
vendored
Executable file
97
debian/rules
vendored
Executable file
|
@ -0,0 +1,97 @@
|
|||
#! /usr/bin/make -f
|
||||
# This file is public domain software, originally written by Joey Hess.
|
||||
|
||||
# Uncomment this to turn on verbose mode.
|
||||
#export DH_VERBOSE=1
|
||||
|
||||
# This is the debhelper compatibility version to use.
|
||||
export DH_COMPAT=2
|
||||
|
||||
tmp := $(shell pwd)/debian/tmp
|
||||
|
||||
ifeq ($(DEB_BUILD_GNU_TYPE),)
|
||||
RETARGET=
|
||||
else
|
||||
RETARGET= --host=$(DEB_BUILD_GNU_TYPE)
|
||||
endif
|
||||
|
||||
configure: configure-stamp
|
||||
configure-stamp:
|
||||
dh_testdir
|
||||
# Add here commands to configure the package.
|
||||
[ -d CVS ] && tools/cvs2cl/cvs2cl.pl
|
||||
./bootstrap
|
||||
./configure --prefix=/usr $(RETARGET) --bindir=/usr/games \
|
||||
--mandir=\$${prefix}/share/man \
|
||||
--infodir=\$${prefix}/share/info \
|
||||
# --with-3dfx=GL
|
||||
|
||||
touch configure-stamp
|
||||
|
||||
build: configure-stamp build-stamp
|
||||
build-stamp:
|
||||
dh_testdir
|
||||
|
||||
# Add here commands to compile the package.
|
||||
$(MAKE)
|
||||
|
||||
touch build-stamp
|
||||
|
||||
clean:
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
rm -f build-stamp configure-stamp
|
||||
|
||||
# Add here commands to clean up after the build process.
|
||||
-$(MAKE) distclean
|
||||
|
||||
dh_clean
|
||||
|
||||
install:
|
||||
install: build
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
dh_clean -k
|
||||
dh_installdirs
|
||||
|
||||
# Add here commands to install the package into debian/tmp.
|
||||
$(MAKE) prefix=$(tmp)/usr bindir=$(tmp)/usr/games install
|
||||
mkdir $(tmp)/etc
|
||||
cp debian/quakeforge.conf $(tmp)/etc
|
||||
|
||||
dh_movefiles
|
||||
|
||||
# Build architecture-independent files here.
|
||||
# Pass -i to all debhelper commands in this target to reduce clutter.
|
||||
binary-indep: DH_OPTIONS=-i
|
||||
binary-indep: build install
|
||||
# We don't have any packages with Architecture: all
|
||||
|
||||
# Build architecture-dependent files here.
|
||||
# Pass -a to all debhelper commands in this target to reduce clutter.
|
||||
binary-arch: DH_OPTIONS=-a
|
||||
binary-arch: build install
|
||||
dh_testversion 2
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
dh_installdocs
|
||||
dh_installexamples
|
||||
dh_installmenu
|
||||
dh_undocumented
|
||||
dh_installchangelogs ChangeLog
|
||||
dh_strip
|
||||
dh_link
|
||||
dh_compress
|
||||
dh_fixperms
|
||||
# You may want to make some executables suid here.
|
||||
chmod 4755 debian/qf-client-svga/usr/games/qf-client-svga
|
||||
# chmod 4755 debian/qf-client-3dfx/usr/games/qf-client-3dfx
|
||||
dh_suidregister
|
||||
dh_installdeb
|
||||
dh_shlibdeps
|
||||
dh_gencontrol
|
||||
dh_md5sums
|
||||
dh_builddeb
|
||||
|
||||
binary: binary-indep binary-arch
|
||||
.PHONY: build clean binary-indep binary-arch binary install
|
|
@ -30,7 +30,7 @@
|
|||
/* Version strings */
|
||||
#define PACKAGE "quakeforge"
|
||||
#define PROGRAM "QuakeForge"
|
||||
#define VERSION "0.1.99pre2"
|
||||
#define VERSION "0.2.99beta1"
|
||||
#define QW_VERSION "2.40"
|
||||
#define QSG_VERSION "2.0"
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
#
|
||||
# Stuff that is common to both client and server
|
||||
#
|
||||
INCLUDES= -I$(top_srcdir)/include $(MGL_CFLAGS) $(GGI_CFLAGS) $(SVGA_CFLAGS) $(X_CFLAGS) $(GLX_CFLAGS) $(TDFXGL_CFLAGS)
|
||||
INCLUDES= -I$(top_srcdir)/include $(GGI_CFLAGS) $(MGL_CFLAGS) $(SDL_CFLAGS) $(SVGA_CFLAGS) $(X_CFLAGS) $(GLX_CFLAGS) $(TDFXGL_CFLAGS)
|
||||
|
||||
bin_PROGRAMS = @TARGETS@
|
||||
|
||||
|
|
Loading…
Reference in a new issue