mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-10 06:42:26 +00:00
Makefile.am: misc. fixes to changelog building.
input.h: Use int_val for freelook cl_input.c: Use freelook macro instead of in_mlook.state in_svgalib.c: freelook support and whitespace in_win.c: whitespace and minor optimization in mouse support in_x11.c: freelook support vid_ggi.c: joystick support and minor opt in mouse support vid_sdl.c: joystick support, freelook support, minor mouse opt, spaces->tabs
This commit is contained in:
parent
40269b2bb5
commit
8903d650d2
8 changed files with 389 additions and 360 deletions
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@ -10,9 +10,7 @@ EXTRA_DIST = README.WIN newtree.dsw ChangeLog \
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tools/gas2masm/gas2masm.mak tools/gas2masm/gas2masm.mdp \
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tools/zpak
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bin_SCRIPTS = ChangeLog
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ChangeLog:
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changelog::
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-touch ChangeLog
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-tools/cvs2cl/cvs2cl.pl
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-rm -f ChangeLog.bak
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@ -32,7 +32,7 @@
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#include "protocol.h"
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#include "cvar.h"
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#define freelook (in_mlook.state&1 || cl_freelook->value)
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#define freelook (in_mlook.state&1 || cl_freelook->int_val)
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void IN_Init (void);
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@ -29,7 +29,7 @@
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include "in_win.h"
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#include "input.h"
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#include "sys.h"
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#include "sys.h"
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#include "cvar.h"
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@ -145,7 +145,7 @@ void IN_KLookUp (void) {KeyUp(&in_klook);}
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void IN_MLookDown (void) {KeyDown(&in_mlook);}
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void IN_MLookUp (void) {
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KeyUp(&in_mlook);
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if ( !(in_mlook.state&1 || cl_freelook->value) && lookspring->value)
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if ( !freelook && lookspring->value)
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V_StartPitchDrift();
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}
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void IN_UpDown(void) {KeyDown(&in_up);}
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@ -38,6 +38,7 @@
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#include "cvar.h"
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#include "cmd.h"
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#include "qargs.h"
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#include "input.h"
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#include "joystick.h"
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#include <stdio.h>
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@ -102,7 +103,8 @@ void Force_CenterView_f(void)
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}
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int IN_Init(void)
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void
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IN_Init (void)
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{
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if (COM_CheckParm("-nokbd")) UseKeyboard = 0;
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if (COM_CheckParm("-nomouse")) UseMouse = 0;
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@ -115,10 +117,11 @@ int IN_Init(void)
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JOY_Init();
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in_svgalib_inited = 1;
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return 1;
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return;
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}
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static void IN_init_kb()
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static void
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IN_init_kb (void)
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{
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int i;
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@ -232,13 +235,14 @@ static void IN_init_kb()
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scantokey[111] = K_DEL;
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scantokey[119] = K_PAUSE;
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if (keyboard_init()) {
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Sys_Error("keyboard_init() failed");
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if (keyboard_init ()) {
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Sys_Error ("keyboard_init() failed");
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}
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keyboard_seteventhandler(keyhandler);
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}
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static void IN_init_mouse()
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static void
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IN_init_mouse()
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{
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int mtype;
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char *mousedev;
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@ -339,7 +343,7 @@ void IN_Move(usercmd_t *cmd)
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while (mouse_update())
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;
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if (m_filter->value) {
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if (m_filter->int_val) {
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mouse_x = (mx + old_mouse_x) * 0.5;
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mouse_y = (my + old_mouse_y) * 0.5;
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} else {
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@ -355,23 +359,18 @@ void IN_Move(usercmd_t *cmd)
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mouse_y *= sensitivity->value;
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/* Add mouse X/Y movement to cmd */
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if ( (in_strafe.state & 1) ||
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(lookstrafe->value && (in_mlook.state & 1) )) {
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if ((in_strafe.state & 1) || (lookstrafe->int_val && freelook)) {
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cmd->sidemove += m_side->value * mouse_x;
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} else {
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cl.viewangles[YAW] -= m_yaw->value * mouse_x;
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}
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if ((in_mlook.state & 1)) V_StopPitchDrift();
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if (freelook)
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V_StopPitchDrift();
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if ((in_mlook.state & 1) && !(in_strafe.state & 1)) {
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if (freelook && !(in_strafe.state & 1)) {
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cl.viewangles[PITCH] += m_pitch->value * mouse_y;
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if (cl.viewangles[PITCH] > 80) {
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cl.viewangles[PITCH] = 80;
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}
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if (cl.viewangles[PITCH] < -70) {
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cl.viewangles[PITCH] = -70;
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}
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cl.viewangles[PITCH] = bound (-70, cl.viewangles[PITCH], 80);
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} else {
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if ((in_strafe.state & 1) && noclip_anglehack) {
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cmd->upmove -= m_forward->value * mouse_y;
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@ -717,7 +717,7 @@ void IN_MouseMove (usercmd_t *cmd)
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mouse_y *= sensitivity->value;
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// add mouse X/Y movement to cmd
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if ( (in_strafe.state & 1) || (lookstrafe->value && freelook ))
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if ( (in_strafe.state & 1) || (lookstrafe->value && freelook))
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cmd->sidemove += m_side->value * mouse_x;
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else
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cl.viewangles[YAW] -= m_yaw->value * mouse_x;
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@ -725,16 +725,10 @@ void IN_MouseMove (usercmd_t *cmd)
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if (freelook)
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V_StopPitchDrift ();
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if ( freelook && !(in_strafe.state & 1))
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{
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if ( freelook && !(in_strafe.state & 1)) {
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cl.viewangles[PITCH] += m_pitch->value * mouse_y;
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if (cl.viewangles[PITCH] > 80)
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cl.viewangles[PITCH] = 80;
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if (cl.viewangles[PITCH] < -70)
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cl.viewangles[PITCH] = -70;
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}
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else
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{
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cl.viewangles[PITCH] = bound (-70, cl.viewangles[PITCH], 80);
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} else {
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if ((in_strafe.state & 1) && noclip_anglehack)
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cmd->upmove -= m_forward->value * mouse_y;
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else
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@ -35,11 +35,18 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include <string.h>
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#include <errno.h>
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#include <string.h>
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#ifdef HAVE_STRINGS_H
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#include <strings.h>
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#endif
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#include <X11/Xlib.h>
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#include <X11/keysym.h>
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@ -59,12 +66,9 @@
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#include "console.h"
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#include "client.h"
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#include "context_x11.h"
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#include "qargs.h"
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#include "input.h"
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#include "joystick.h"
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#ifdef HAVE_STRINGS_H
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#include <strings.h>
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#endif
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#include "qargs.h"
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cvar_t *_windowed_mouse;
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cvar_t *m_filter;
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@ -302,18 +306,19 @@ void
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IN_Commands (void)
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{
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JOY_Command ();
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if (old__windowed_mouse != _windowed_mouse->value) {
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old__windowed_mouse = _windowed_mouse->value;
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if (!_windowed_mouse->value) {
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if (old__windowed_mouse != _windowed_mouse->int_val) {
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old__windowed_mouse = _windowed_mouse->int_val;
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if (!_windowed_mouse->int_val) {
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/* ungrab the pointer */
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XUngrabPointer(x_disp,CurrentTime);
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XUngrabPointer (x_disp, CurrentTime);
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} else {
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/* grab the pointer */
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XGrabPointer(x_disp, x_win, True, MOUSE_MASK, GrabModeAsync,
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GrabModeAsync, x_win, None, CurrentTime);
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//XGrabPointer(x_disp,x_win,True,0,GrabModeAsync,
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// GrabModeAsync,x_win,None,CurrentTime);
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XGrabPointer (x_disp, x_win, True, MOUSE_MASK, GrabModeAsync,
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GrabModeAsync, x_win, None, CurrentTime);
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// XGrabPointer (x_disp,x_win,True,0,GrabModeAsync,
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// GrabModeAsync,x_win,None,CurrentTime);
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}
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}
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}
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if (!mouse_avail)
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return;
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if (m_filter->value) {
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if (m_filter->int_val) {
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mouse_x = (mouse_x + old_mouse_x) * 0.5;
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mouse_y = (mouse_y + old_mouse_y) * 0.5;
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}
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mouse_x *= sensitivity->value;
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mouse_y *= sensitivity->value;
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if ( (in_strafe.state & 1) || (lookstrafe->value && (in_mlook.state & 1) ))
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if ((in_strafe.state & 1) || (lookstrafe->int_val && freelook))
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cmd->sidemove += m_side->value * mouse_x;
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else
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cl.viewangles[YAW] -= m_yaw->value * mouse_x;
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if (in_mlook.state & 1)
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if (freelook)
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V_StopPitchDrift ();
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if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) {
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if (freelook && !(in_strafe.state & 1)) {
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cl.viewangles[PITCH] += m_pitch->value * mouse_y;
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cl.viewangles[PITCH] = bound (-70, cl.viewangles[PITCH], 80);
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} else {
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IN_Shutdown (void)
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{
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JOY_Shutdown ();
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Con_Printf("IN_Shutdown\n");
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Con_Printf ("IN_Shutdown\n");
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mouse_avail = 0;
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if (x_disp) {
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XAutoRepeatOn(x_disp);
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XAutoRepeatOn (x_disp);
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#ifdef HAVE_DGA
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XF86DGADirectVideo(x_disp, DefaultScreen(x_disp), 0);
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XF86DGADirectVideo (x_disp, DefaultScreen (x_disp), 0);
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#endif
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}
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x11_close_display();
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extern int scr_width, scr_height;
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int
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void
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IN_Init (void)
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{
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// open the display
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@ -433,7 +440,8 @@ IN_Init (void)
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XAutoRepeatOff(x_disp);
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if (COM_CheckParm("-nomouse")) return 1;
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if (COM_CheckParm("-nomouse"))
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return;
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#ifdef HAVE_DGA
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in_dgamouse = Cvar_Get ("in_dgamouse", "0", CVAR_ROM,
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"1 if you have DGA mouse support");
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x11_add_event(ButtonRelease, &event_button);
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x11_add_event(MotionNotify, &event_motion);
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return 1;
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return;
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}
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@ -67,6 +67,8 @@
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#include "d_local.h"
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#include "input.h"
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#include "joystick.h"
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extern viddef_t vid; // global video state
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unsigned short d_8to16table[256];
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@ -910,6 +912,8 @@ void IN_SendKeyEvents(void)
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void
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IN_Init(void)
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{
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JOY_Init ();
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_windowed_mouse = Cvar_Get("_windowed_mouse", "0", CVAR_ARCHIVE, "None");
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old_windowed_mouse = -1; /* Force update */
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m_filter = Cvar_Get("m_filter", "0", CVAR_ARCHIVE, "None");
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@ -923,6 +927,9 @@ IN_Init(void)
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void
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IN_Shutdown(void)
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{
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JOY_Shutdown ();
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Con_Printf("IN_Shutdown\n");
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mouse_avail = 0;
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}
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@ -930,6 +937,8 @@ IN_Shutdown(void)
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void
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IN_Commands (void)
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{
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JOY_Command ();
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/* Only supported by LibGII 0.7 or later. */
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#ifdef GII_CMDCODE_PREFER_RELPTR
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if (old_windowed_mouse != _windowed_mouse->value) {
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@ -952,9 +961,12 @@ IN_Commands (void)
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void
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IN_Move(usercmd_t *cmd)
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{
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if (!mouse_avail) return;
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JOY_Move (cmd);
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if (!mouse_avail)
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return;
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if (m_filter->value) {
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if (m_filter->int_val) {
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mouse_x = (mouse_x + old_mouse_x) * 0.5;
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mouse_y = (mouse_y + old_mouse_y) * 0.5;
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}
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mouse_x *= sensitivity->value;
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mouse_y *= sensitivity->value;
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if ( (in_strafe.state & 1) || (lookstrafe->value && freelook ))
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if ( (in_strafe.state & 1) || (lookstrafe->int_val && freelook))
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cmd->sidemove += m_side->value * mouse_x;
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else
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cl.viewangles[YAW] -= m_yaw->value * mouse_x;
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if (freelook)
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V_StopPitchDrift ();
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if ( freelook && !(in_strafe.state & 1)) {
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if (freelook && !(in_strafe.state & 1)) {
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cl.viewangles[PITCH] += m_pitch->value * mouse_y;
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if (cl.viewangles[PITCH] > 80)
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cl.viewangles[PITCH] = 80;
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if (cl.viewangles[PITCH] < -70)
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cl.viewangles[PITCH] = -70;
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cl.viewangles[PITCH] = bound (-70, cl.viewangles[PITCH], 80);
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} else {
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if ((in_strafe.state & 1) && noclip_anglehack)
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cmd->upmove -= m_forward->value * mouse_y;
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611
source/vid_sdl.c
611
source/vid_sdl.c
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#include "menu.h"
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#include "vid.h"
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#include "sys.h"
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#include "mathlib.h" // needed by: protocol.h, render.h, client.h,
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#include "mathlib.h" // needed by: protocol.h, render.h, client.h,
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// modelgen.h, glmodel.h
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#include "wad.h"
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#include "draw.h"
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#include "cvar.h"
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#include "net.h" // needed by: client.h
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#include "net.h" // needed by: client.h
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#include "protocol.h" // needed by: client.h
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#include "cmd.h"
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#include "keys.h"
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#include "sbar.h"
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#include "sound.h"
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#include "render.h" // needed by: client.h, gl_model.h, glquake.h
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#include "client.h" // need cls in this file
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#include "render.h" // needed by: client.h, gl_model.h, glquake.h
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#include "client.h" // need cls in this file
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#include "console.h"
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#include "qendian.h"
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#include "qargs.h"
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#include "compat.h"
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#include "d_local.h"
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#include "input.h"
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#include "joystick.h"
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cvar_t *_windowed_mouse;
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@ -65,7 +65,7 @@ int old_windowed_mouse;
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// static float oldin_grab = 0;
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extern viddef_t vid; // global video state
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extern viddef_t vid; // global video state
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unsigned short d_8to16table[256];
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#ifdef WIN32
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@ -75,16 +75,16 @@ HWND mainwindow;
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#endif
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int modestate; // fixme: just to avoid cross-comp. errors - remove later
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// The original defaults
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//#define BASEWIDTH 320
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//#define BASEHEIGHT 200
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//#define BASEWIDTH 320
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//#define BASEHEIGHT 200
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// Much better for high resolution displays
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#define BASEWIDTH (320*2)
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#define BASEHEIGHT (200*2)
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#define BASEWIDTH (320*2)
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#define BASEHEIGHT (200*2)
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int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes = 0;
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byte *VGA_pagebase;
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int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes = 0;
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byte *VGA_pagebase;
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static SDL_Surface *screen = NULL;
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@ -92,134 +92,137 @@ static qboolean mouse_avail;
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static float mouse_x, mouse_y;
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static int mouse_oldbuttonstate = 0;
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void VID_SetPalette (unsigned char *palette)
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void
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VID_SetPalette (unsigned char *palette)
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{
|
||||
int i;
|
||||
SDL_Color colors[256];
|
||||
int i;
|
||||
SDL_Color colors[256];
|
||||
|
||||
for ( i=0; i<256; ++i )
|
||||
{
|
||||
colors[i].r = *palette++;
|
||||
colors[i].g = *palette++;
|
||||
colors[i].b = *palette++;
|
||||
}
|
||||
SDL_SetColors(screen, colors, 0, 256);
|
||||
for ( i=0; i<256; ++i ) {
|
||||
colors[i].r = *palette++;
|
||||
colors[i].g = *palette++;
|
||||
colors[i].b = *palette++;
|
||||
}
|
||||
SDL_SetColors(screen, colors, 0, 256);
|
||||
}
|
||||
|
||||
void VID_ShiftPalette (unsigned char *palette)
|
||||
void
|
||||
VID_ShiftPalette (unsigned char *palette)
|
||||
{
|
||||
VID_SetPalette(palette);
|
||||
VID_SetPalette(palette);
|
||||
}
|
||||
|
||||
void VID_Init (unsigned char *palette)
|
||||
void
|
||||
VID_Init (unsigned char *palette)
|
||||
{
|
||||
int pnum, chunk;
|
||||
byte *cache;
|
||||
int cachesize;
|
||||
//Uint8 video_bpp;
|
||||
//Uint16 video_w, video_h;
|
||||
Uint32 flags;
|
||||
int pnum, chunk;
|
||||
byte *cache;
|
||||
int cachesize;
|
||||
//Uint8 video_bpp;
|
||||
//Uint16 video_w, video_h;
|
||||
Uint32 flags;
|
||||
|
||||
|
||||
// Load the SDL library
|
||||
if (SDL_Init(SDL_INIT_VIDEO)<0) //|SDL_INIT_AUDIO|SDL_INIT_CDROM) < 0)
|
||||
Sys_Error("VID: Couldn't load SDL: %s", SDL_GetError());
|
||||
// Load the SDL library
|
||||
if (SDL_Init (SDL_INIT_VIDEO) < 0) //|SDL_INIT_AUDIO|SDL_INIT_CDROM) < 0)
|
||||
Sys_Error("VID: Couldn't load SDL: %s", SDL_GetError());
|
||||
|
||||
// Set up display mode (width and height)
|
||||
vid.width = BASEWIDTH;
|
||||
vid.height = BASEHEIGHT;
|
||||
vid.maxwarpwidth = WARP_WIDTH;
|
||||
vid.maxwarpheight = WARP_HEIGHT;
|
||||
if ((pnum=COM_CheckParm("-winsize")))
|
||||
{
|
||||
if (pnum >= com_argc-2)
|
||||
Sys_Error("VID: -winsize <width> <height>\n");
|
||||
vid.width = atoi(com_argv[pnum+1]);
|
||||
vid.height = atoi(com_argv[pnum+2]);
|
||||
if (!vid.width || !vid.height)
|
||||
Sys_Error("VID: Bad window width/height\n");
|
||||
}
|
||||
// Set up display mode (width and height)
|
||||
vid.width = BASEWIDTH;
|
||||
vid.height = BASEHEIGHT;
|
||||
vid.maxwarpwidth = WARP_WIDTH;
|
||||
vid.maxwarpheight = WARP_HEIGHT;
|
||||
if ((pnum=COM_CheckParm("-winsize"))) {
|
||||
if (pnum >= com_argc-2)
|
||||
Sys_Error("VID: -winsize <width> <height>\n");
|
||||
vid.width = atoi(com_argv[pnum+1]);
|
||||
vid.height = atoi(com_argv[pnum+2]);
|
||||
if (!vid.width || !vid.height)
|
||||
Sys_Error("VID: Bad window width/height\n");
|
||||
}
|
||||
|
||||
// Set video width, height and flags
|
||||
flags = (SDL_SWSURFACE|SDL_HWPALETTE);
|
||||
if ( COM_CheckParm ("-fullscreen") )
|
||||
flags |= SDL_FULLSCREEN;
|
||||
// Set video width, height and flags
|
||||
flags = (SDL_SWSURFACE|SDL_HWPALETTE);
|
||||
if ( COM_CheckParm ("-fullscreen") )
|
||||
flags |= SDL_FULLSCREEN;
|
||||
|
||||
// Initialize display
|
||||
if (!(screen = SDL_SetVideoMode(vid.width, vid.height, 8, flags)))
|
||||
Sys_Error("VID: Couldn't set video mode: %s\n", SDL_GetError());
|
||||
VID_SetPalette(palette);
|
||||
VID_SetCaption("");
|
||||
// Initialize display
|
||||
if (!(screen = SDL_SetVideoMode(vid.width, vid.height, 8, flags)))
|
||||
Sys_Error("VID: Couldn't set video mode: %s\n", SDL_GetError());
|
||||
VID_SetPalette(palette);
|
||||
VID_SetCaption("");
|
||||
|
||||
// now know everything we need to know about the buffer
|
||||
VGA_width = vid.conwidth = vid.width;
|
||||
VGA_height = vid.conheight = vid.height;
|
||||
vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
|
||||
vid.numpages = 1;
|
||||
vid.colormap = host_colormap;
|
||||
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
|
||||
VGA_pagebase = vid.buffer = screen->pixels;
|
||||
VGA_rowbytes = vid.rowbytes = screen->pitch;
|
||||
vid.conbuffer = vid.buffer;
|
||||
vid.conrowbytes = vid.rowbytes;
|
||||
vid.direct = 0;
|
||||
// now know everything we need to know about the buffer
|
||||
VGA_width = vid.conwidth = vid.width;
|
||||
VGA_height = vid.conheight = vid.height;
|
||||
vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
|
||||
vid.numpages = 1;
|
||||
vid.colormap = host_colormap;
|
||||
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
|
||||
VGA_pagebase = vid.buffer = screen->pixels;
|
||||
VGA_rowbytes = vid.rowbytes = screen->pitch;
|
||||
vid.conbuffer = vid.buffer;
|
||||
vid.conrowbytes = vid.rowbytes;
|
||||
vid.direct = 0;
|
||||
|
||||
// allocate z buffer and surface cache
|
||||
chunk = vid.width * vid.height * sizeof (*d_pzbuffer);
|
||||
cachesize = D_SurfaceCacheForRes (vid.width, vid.height);
|
||||
chunk += cachesize;
|
||||
d_pzbuffer = Hunk_HighAllocName(chunk, "video");
|
||||
if (d_pzbuffer == NULL)
|
||||
Sys_Error ("Not enough memory for video mode\n");
|
||||
// allocate z buffer and surface cache
|
||||
chunk = vid.width * vid.height * sizeof (*d_pzbuffer);
|
||||
cachesize = D_SurfaceCacheForRes (vid.width, vid.height);
|
||||
chunk += cachesize;
|
||||
d_pzbuffer = Hunk_HighAllocName(chunk, "video");
|
||||
if (d_pzbuffer == NULL)
|
||||
Sys_Error ("Not enough memory for video mode\n");
|
||||
|
||||
// initialize the cache memory
|
||||
cache = (byte *) d_pzbuffer
|
||||
+ vid.width * vid.height * sizeof (*d_pzbuffer);
|
||||
D_InitCaches (cache, cachesize);
|
||||
// initialize the cache memory
|
||||
cache = (byte *) d_pzbuffer + vid.width * vid.height * sizeof (*d_pzbuffer);
|
||||
D_InitCaches (cache, cachesize);
|
||||
|
||||
// initialize the mouse
|
||||
SDL_ShowCursor(0);
|
||||
// initialize the mouse
|
||||
SDL_ShowCursor(0);
|
||||
|
||||
#ifdef WIN32
|
||||
// fixme: EVIL thing - but needed for win32 until we get
|
||||
// SDL_sound ready - without this DirectSound fails.
|
||||
// could replace this with SDL_SysWMInfo
|
||||
// fixme: EVIL thing - but needed for win32 until we get
|
||||
// SDL_sound ready - without this DirectSound fails.
|
||||
// could replace this with SDL_SysWMInfo
|
||||
mainwindow=GetActiveWindow();
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
void VID_Shutdown (void)
|
||||
void
|
||||
VID_Shutdown (void)
|
||||
{
|
||||
SDL_Quit();
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
void VID_Update (vrect_t *rects)
|
||||
void
|
||||
VID_Update (vrect_t *rects)
|
||||
{
|
||||
SDL_Rect *sdlrects;
|
||||
int n, i;
|
||||
vrect_t *rect;
|
||||
SDL_Rect *sdlrects;
|
||||
int n, i;
|
||||
vrect_t *rect;
|
||||
|
||||
// Two-pass system, since Quake doesn't do it the SDL way...
|
||||
// Two-pass system, since Quake doesn't do it the SDL way...
|
||||
|
||||
// First, count the number of rectangles
|
||||
n = 0;
|
||||
for (rect = rects; rect; rect = rect->pnext)
|
||||
++n;
|
||||
// First, count the number of rectangles
|
||||
n = 0;
|
||||
for (rect = rects; rect; rect = rect->pnext)
|
||||
++n;
|
||||
|
||||
// Second, copy them to SDL rectangles and update
|
||||
// Second, copy them to SDL rectangles and update
|
||||
if(!(sdlrects=(SDL_Rect *)calloc(1,n*sizeof(SDL_Rect))))
|
||||
Sys_Error("Out of memory!");
|
||||
i = 0;
|
||||
for (rect = rects; rect; rect = rect->pnext)
|
||||
{
|
||||
sdlrects[i].x = rect->x;
|
||||
sdlrects[i].y = rect->y;
|
||||
sdlrects[i].w = rect->width;
|
||||
sdlrects[i].h = rect->height;
|
||||
++i;
|
||||
}
|
||||
SDL_UpdateRects(screen, n, sdlrects);
|
||||
Sys_Error("Out of memory!");
|
||||
|
||||
i = 0;
|
||||
|
||||
for (rect = rects; rect; rect = rect->pnext) {
|
||||
sdlrects[i].x = rect->x;
|
||||
sdlrects[i].y = rect->y;
|
||||
sdlrects[i].w = rect->width;
|
||||
sdlrects[i].h = rect->height;
|
||||
++i;
|
||||
}
|
||||
SDL_UpdateRects (screen, n, sdlrects);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -227,20 +230,23 @@ void VID_Update (vrect_t *rects)
|
|||
D_BeginDirectRect
|
||||
================
|
||||
*/
|
||||
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
|
||||
void
|
||||
D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
|
||||
{
|
||||
Uint8 *offset;
|
||||
Uint8 *offset;
|
||||
|
||||
if (!screen)
|
||||
return;
|
||||
|
||||
if (!screen) return;
|
||||
if ( x < 0 ) x = screen->w+x-1;
|
||||
offset = (Uint8 *)screen->pixels + y*screen->pitch + x;
|
||||
while ( height-- )
|
||||
{
|
||||
memcpy(offset, pbitmap, width);
|
||||
offset += screen->pitch;
|
||||
pbitmap += width;
|
||||
}
|
||||
if ( x < 0 )
|
||||
x = screen->w+x-1;
|
||||
|
||||
offset = (Uint8 *)screen->pixels + y*screen->pitch + x;
|
||||
while (height--) {
|
||||
memcpy (offset, pbitmap, width);
|
||||
offset += screen->pitch;
|
||||
pbitmap += width;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -249,11 +255,16 @@ void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
|
|||
D_EndDirectRect
|
||||
================
|
||||
*/
|
||||
void D_EndDirectRect (int x, int y, int width, int height)
|
||||
void
|
||||
D_EndDirectRect (int x, int y, int width, int height)
|
||||
{
|
||||
if (!screen) return;
|
||||
if (x < 0) x = screen->w+x-1;
|
||||
SDL_UpdateRect(screen, x, y, width, height);
|
||||
if (!screen)
|
||||
return;
|
||||
|
||||
if (x < 0)
|
||||
x = screen->w+x-1;
|
||||
|
||||
SDL_UpdateRect(screen, x, y, width, height);
|
||||
}
|
||||
|
||||
|
||||
|
@ -269,105 +280,105 @@ void IN_SendKeyEvents (void)
|
|||
int sym, state, but;
|
||||
int modstate;
|
||||
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.type) {
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.type) {
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
case SDL_KEYUP:
|
||||
sym = event.key.keysym.sym;
|
||||
state = event.key.state;
|
||||
modstate = SDL_GetModState();
|
||||
switch(sym)
|
||||
{
|
||||
case SDLK_DELETE: sym = K_DEL; break;
|
||||
case SDLK_BACKSPACE: sym = K_BACKSPACE; break;
|
||||
case SDLK_F1: sym = K_F1; break;
|
||||
case SDLK_F2: sym = K_F2; break;
|
||||
case SDLK_F3: sym = K_F3; break;
|
||||
case SDLK_F4: sym = K_F4; break;
|
||||
case SDLK_F5: sym = K_F5; break;
|
||||
case SDLK_F6: sym = K_F6; break;
|
||||
case SDLK_F7: sym = K_F7; break;
|
||||
case SDLK_F8: sym = K_F8; break;
|
||||
case SDLK_F9: sym = K_F9; break;
|
||||
case SDLK_F10: sym = K_F10; break;
|
||||
case SDLK_F11: sym = K_F11; break;
|
||||
case SDLK_F12: sym = K_F12; break;
|
||||
case SDLK_BREAK:
|
||||
case SDLK_PAUSE: sym = K_PAUSE; break;
|
||||
case SDLK_UP: sym = K_UPARROW; break;
|
||||
case SDLK_DOWN: sym = K_DOWNARROW; break;
|
||||
case SDLK_RIGHT: sym = K_RIGHTARROW; break;
|
||||
case SDLK_LEFT: sym = K_LEFTARROW; break;
|
||||
case SDLK_INSERT: sym = K_INS; break;
|
||||
case SDLK_HOME: sym = K_HOME; break;
|
||||
case SDLK_END: sym = K_END; break;
|
||||
case SDLK_PAGEUP: sym = K_PGUP; break;
|
||||
case SDLK_PAGEDOWN: sym = K_PGDN; break;
|
||||
case SDLK_RSHIFT:
|
||||
case SDLK_LSHIFT: sym = K_SHIFT; break;
|
||||
case SDLK_RCTRL:
|
||||
case SDLK_LCTRL: sym = K_CTRL; break;
|
||||
case SDLK_RALT:
|
||||
case SDLK_LALT: sym = K_ALT; break;
|
||||
case SDLK_CAPSLOCK: sym = K_CAPSLOCK; break;
|
||||
case SDLK_KP0:
|
||||
if(modstate & KMOD_NUM) sym = K_INS;
|
||||
else sym = SDLK_0;
|
||||
break;
|
||||
case SDLK_KP1:
|
||||
if(modstate & KMOD_NUM) sym = K_END;
|
||||
else sym = SDLK_1;
|
||||
break;
|
||||
case SDLK_KP2:
|
||||
if(modstate & KMOD_NUM) sym = K_DOWNARROW;
|
||||
else sym = SDLK_2;
|
||||
break;
|
||||
case SDLK_KP3:
|
||||
if(modstate & KMOD_NUM) sym = K_PGDN;
|
||||
else sym = SDLK_3;
|
||||
break;
|
||||
case SDLK_KP4:
|
||||
if(modstate & KMOD_NUM) sym = K_LEFTARROW;
|
||||
else sym = SDLK_4;
|
||||
break;
|
||||
case SDLK_KP5: sym = SDLK_5; break;
|
||||
case SDLK_KP6:
|
||||
if(modstate & KMOD_NUM) sym = K_RIGHTARROW;
|
||||
else sym = SDLK_6;
|
||||
break;
|
||||
case SDLK_KP7:
|
||||
if(modstate & KMOD_NUM) sym = K_HOME;
|
||||
else sym = SDLK_7;
|
||||
break;
|
||||
case SDLK_KP8:
|
||||
if(modstate & KMOD_NUM) sym = K_UPARROW;
|
||||
else sym = SDLK_8;
|
||||
break;
|
||||
case SDLK_KP9:
|
||||
if(modstate & KMOD_NUM) sym = K_PGUP;
|
||||
else sym = SDLK_9;
|
||||
break;
|
||||
case SDLK_KP_PERIOD:
|
||||
if(modstate & KMOD_NUM) sym = K_DEL;
|
||||
else sym = SDLK_PERIOD;
|
||||
break;
|
||||
case SDLK_KP_DIVIDE: sym = SDLK_SLASH; break;
|
||||
case SDLK_KP_MULTIPLY: sym = SDLK_ASTERISK; break;
|
||||
case SDLK_KP_MINUS: sym = SDLK_MINUS; break;
|
||||
case SDLK_KP_PLUS: sym = SDLK_PLUS; break;
|
||||
case SDLK_KP_ENTER: sym = SDLK_RETURN; break;
|
||||
case SDLK_KP_EQUALS: sym = SDLK_EQUALS; break;
|
||||
}
|
||||
// If we're not directly handled and still above 255
|
||||
// just force it to 0
|
||||
if(sym > 255) sym = 0;
|
||||
Key_Event(sym, state);
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
case SDL_KEYUP:
|
||||
sym = event.key.keysym.sym;
|
||||
state = event.key.state;
|
||||
modstate = SDL_GetModState();
|
||||
switch(sym)
|
||||
{
|
||||
case SDLK_DELETE: sym = K_DEL; break;
|
||||
case SDLK_BACKSPACE: sym = K_BACKSPACE; break;
|
||||
case SDLK_F1: sym = K_F1; break;
|
||||
case SDLK_F2: sym = K_F2; break;
|
||||
case SDLK_F3: sym = K_F3; break;
|
||||
case SDLK_F4: sym = K_F4; break;
|
||||
case SDLK_F5: sym = K_F5; break;
|
||||
case SDLK_F6: sym = K_F6; break;
|
||||
case SDLK_F7: sym = K_F7; break;
|
||||
case SDLK_F8: sym = K_F8; break;
|
||||
case SDLK_F9: sym = K_F9; break;
|
||||
case SDLK_F10: sym = K_F10; break;
|
||||
case SDLK_F11: sym = K_F11; break;
|
||||
case SDLK_F12: sym = K_F12; break;
|
||||
case SDLK_BREAK:
|
||||
case SDLK_PAUSE: sym = K_PAUSE; break;
|
||||
case SDLK_UP: sym = K_UPARROW; break;
|
||||
case SDLK_DOWN: sym = K_DOWNARROW; break;
|
||||
case SDLK_RIGHT: sym = K_RIGHTARROW; break;
|
||||
case SDLK_LEFT: sym = K_LEFTARROW; break;
|
||||
case SDLK_INSERT: sym = K_INS; break;
|
||||
case SDLK_HOME: sym = K_HOME; break;
|
||||
case SDLK_END: sym = K_END; break;
|
||||
case SDLK_PAGEUP: sym = K_PGUP; break;
|
||||
case SDLK_PAGEDOWN: sym = K_PGDN; break;
|
||||
case SDLK_RSHIFT:
|
||||
case SDLK_LSHIFT: sym = K_SHIFT; break;
|
||||
case SDLK_RCTRL:
|
||||
case SDLK_LCTRL: sym = K_CTRL; break;
|
||||
case SDLK_RALT:
|
||||
case SDLK_LALT: sym = K_ALT; break;
|
||||
case SDLK_CAPSLOCK: sym = K_CAPSLOCK; break;
|
||||
case SDLK_KP0:
|
||||
if(modstate & KMOD_NUM) sym = K_INS;
|
||||
else sym = SDLK_0;
|
||||
break;
|
||||
case SDLK_KP1:
|
||||
if(modstate & KMOD_NUM) sym = K_END;
|
||||
else sym = SDLK_1;
|
||||
break;
|
||||
case SDLK_KP2:
|
||||
if(modstate & KMOD_NUM) sym = K_DOWNARROW;
|
||||
else sym = SDLK_2;
|
||||
break;
|
||||
case SDLK_KP3:
|
||||
if(modstate & KMOD_NUM) sym = K_PGDN;
|
||||
else sym = SDLK_3;
|
||||
break;
|
||||
case SDLK_KP4:
|
||||
if(modstate & KMOD_NUM) sym = K_LEFTARROW;
|
||||
else sym = SDLK_4;
|
||||
break;
|
||||
case SDLK_KP5: sym = SDLK_5; break;
|
||||
case SDLK_KP6:
|
||||
if(modstate & KMOD_NUM) sym = K_RIGHTARROW;
|
||||
else sym = SDLK_6;
|
||||
break;
|
||||
case SDLK_KP7:
|
||||
if(modstate & KMOD_NUM) sym = K_HOME;
|
||||
else sym = SDLK_7;
|
||||
break;
|
||||
case SDLK_KP8:
|
||||
if(modstate & KMOD_NUM) sym = K_UPARROW;
|
||||
else sym = SDLK_8;
|
||||
break;
|
||||
case SDLK_KP9:
|
||||
if(modstate & KMOD_NUM) sym = K_PGUP;
|
||||
else sym = SDLK_9;
|
||||
break;
|
||||
case SDLK_KP_PERIOD:
|
||||
if(modstate & KMOD_NUM) sym = K_DEL;
|
||||
else sym = SDLK_PERIOD;
|
||||
break;
|
||||
case SDLK_KP_DIVIDE: sym = SDLK_SLASH; break;
|
||||
case SDLK_KP_MULTIPLY: sym = SDLK_ASTERISK; break;
|
||||
case SDLK_KP_MINUS: sym = SDLK_MINUS; break;
|
||||
case SDLK_KP_PLUS: sym = SDLK_PLUS; break;
|
||||
case SDLK_KP_ENTER: sym = SDLK_RETURN; break;
|
||||
case SDLK_KP_EQUALS: sym = SDLK_EQUALS; break;
|
||||
}
|
||||
// If we're not directly handled and still above 255
|
||||
// just force it to 0
|
||||
if(sym > 255) sym = 0;
|
||||
Key_Event(sym, state);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
but = event.button.button;
|
||||
if (but == 2)
|
||||
but = 3;
|
||||
|
@ -393,116 +404,126 @@ void IN_SendKeyEvents (void)
|
|||
}
|
||||
break;
|
||||
|
||||
case SDL_MOUSEMOTION:
|
||||
if (_windowed_mouse->value)
|
||||
case SDL_MOUSEMOTION:
|
||||
if (_windowed_mouse->value)
|
||||
{
|
||||
if ((event.motion.x != (vid.width/2))
|
||||
|| (event.motion.y != (vid.height/2)) )
|
||||
{
|
||||
mouse_x = event.motion.xrel*10;
|
||||
mouse_y = event.motion.yrel*10;
|
||||
if ((event.motion.x < ((vid.width/2)-(vid.width/4))) ||
|
||||
(event.motion.x > ((vid.width/2)+(vid.width/4))) ||
|
||||
(event.motion.y < ((vid.height/2)-(vid.height/4))) ||
|
||||
(event.motion.y > ((vid.height/2)+(vid.height/4))) )
|
||||
SDL_WarpMouse(vid.width/2, vid.height/2);
|
||||
mouse_x = event.motion.xrel*10;
|
||||
mouse_y = event.motion.yrel*10;
|
||||
if ((event.motion.x < ((vid.width/2)-(vid.width/4))) ||
|
||||
(event.motion.x > ((vid.width/2)+(vid.width/4))) ||
|
||||
(event.motion.y < ((vid.height/2)-(vid.height/4))) ||
|
||||
(event.motion.y > ((vid.height/2)+(vid.height/4))) )
|
||||
SDL_WarpMouse(vid.width/2, vid.height/2);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
mouse_x = event.motion.xrel*10;
|
||||
mouse_y = event.motion.yrel*10;
|
||||
}
|
||||
break;
|
||||
break;
|
||||
|
||||
case SDL_QUIT:
|
||||
CL_Disconnect ();
|
||||
Sys_Quit ();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
case SDL_QUIT:
|
||||
CL_Disconnect ();
|
||||
Sys_Quit ();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
IN_Commands (void)
|
||||
{
|
||||
if (old_windowed_mouse != _windowed_mouse->value)
|
||||
{
|
||||
JOY_Command ();
|
||||
|
||||
if (old_windowed_mouse != _windowed_mouse->int_val) {
|
||||
old_windowed_mouse = _windowed_mouse->value;
|
||||
if (!_windowed_mouse->value)
|
||||
SDL_WM_GrabInput (SDL_GRAB_OFF);
|
||||
else
|
||||
|
||||
if (_windowed_mouse->int_val)
|
||||
SDL_WM_GrabInput (SDL_GRAB_ON);
|
||||
else
|
||||
SDL_WM_GrabInput (SDL_GRAB_OFF);
|
||||
}
|
||||
}
|
||||
|
||||
void IN_Init (void)
|
||||
void
|
||||
IN_Init (void)
|
||||
{
|
||||
_windowed_mouse = Cvar_Get ("_windowed_mouse","0",CVAR_ARCHIVE,"None");
|
||||
JOY_Init ();
|
||||
|
||||
_windowed_mouse = Cvar_Get ("_windowed_mouse","0",CVAR_ARCHIVE,"None");
|
||||
|
||||
if ( COM_CheckParm("-nomouse") && !_windowed_mouse->value)
|
||||
return;
|
||||
if ( COM_CheckParm("-nomouse") && !_windowed_mouse->value)
|
||||
return;
|
||||
|
||||
mouse_x = mouse_y = 0.0;
|
||||
mouse_avail = 1;
|
||||
mouse_x = mouse_y = 0.0;
|
||||
mouse_avail = 1;
|
||||
}
|
||||
|
||||
void IN_Shutdown (void)
|
||||
void
|
||||
IN_Shutdown (void)
|
||||
{
|
||||
mouse_avail = 0;
|
||||
JOY_Shutdown ();
|
||||
|
||||
Con_Printf ("IN_Shutdown\n");
|
||||
mouse_avail = 0;
|
||||
}
|
||||
|
||||
void IN_Frame(void)
|
||||
{
|
||||
int i;
|
||||
int mouse_buttonstate;
|
||||
int i;
|
||||
int mouse_buttonstate;
|
||||
|
||||
if (!mouse_avail) return;
|
||||
if (!mouse_avail) return;
|
||||
|
||||
i = SDL_GetMouseState(NULL, NULL);
|
||||
/* Quake swaps the second and third buttons */
|
||||
mouse_buttonstate = (i & ~0x06) | ((i & 0x02)<<1) | ((i & 0x04)>>1);
|
||||
for (i=0 ; i<3 ; i++) {
|
||||
if ( (mouse_buttonstate & (1<<i)) && !(mouse_oldbuttonstate & (1<<i)) )
|
||||
Key_Event (K_MOUSE1 + i, true);
|
||||
i = SDL_GetMouseState(NULL, NULL);
|
||||
/* Quake swaps the second and third buttons */
|
||||
mouse_buttonstate = (i & ~0x06) | ((i & 0x02)<<1) | ((i & 0x04)>>1);
|
||||
for (i=0 ; i<3 ; i++) {
|
||||
if ( (mouse_buttonstate & (1<<i)) && !(mouse_oldbuttonstate & (1<<i)) )
|
||||
Key_Event (K_MOUSE1 + i, true);
|
||||
|
||||
if ( !(mouse_buttonstate & (1<<i)) && (mouse_oldbuttonstate & (1<<i)) )
|
||||
Key_Event (K_MOUSE1 + i, false);
|
||||
}
|
||||
mouse_oldbuttonstate = mouse_buttonstate;
|
||||
if ( !(mouse_buttonstate & (1<<i)) && (mouse_oldbuttonstate & (1<<i)) )
|
||||
Key_Event (K_MOUSE1 + i, false);
|
||||
}
|
||||
mouse_oldbuttonstate = mouse_buttonstate;
|
||||
}
|
||||
|
||||
void IN_Move (usercmd_t *cmd)
|
||||
void
|
||||
IN_Move (usercmd_t *cmd)
|
||||
{
|
||||
if (!mouse_avail)
|
||||
return;
|
||||
JOY_Move (cmd);
|
||||
|
||||
if (!mouse_avail)
|
||||
return;
|
||||
|
||||
mouse_x *= sensitivity->value;
|
||||
mouse_y *= sensitivity->value;
|
||||
mouse_x *= sensitivity->value;
|
||||
mouse_y *= sensitivity->value;
|
||||
|
||||
if ( (in_strafe.state & 1) || (lookstrafe->value && (in_mlook.state & 1) ))
|
||||
cmd->sidemove += m_side->value * mouse_x;
|
||||
else
|
||||
cl.viewangles[YAW] -= m_yaw->value * mouse_x;
|
||||
if (in_mlook.state & 1)
|
||||
V_StopPitchDrift ();
|
||||
if ( (in_strafe.state & 1) || (lookstrafe->value && freelook))
|
||||
cmd->sidemove += m_side->value * mouse_x;
|
||||
else
|
||||
cl.viewangles[YAW] -= m_yaw->value * mouse_x;
|
||||
|
||||
if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) {
|
||||
cl.viewangles[PITCH] += m_pitch->value * mouse_y;
|
||||
if (cl.viewangles[PITCH] > 80)
|
||||
cl.viewangles[PITCH] = 80;
|
||||
if (cl.viewangles[PITCH] < -70)
|
||||
cl.viewangles[PITCH] = -70;
|
||||
} else {
|
||||
if ((in_strafe.state & 1) && noclip_anglehack)
|
||||
cmd->upmove -= m_forward->value * mouse_y;
|
||||
else
|
||||
cmd->forwardmove -= m_forward->value * mouse_y;
|
||||
}
|
||||
mouse_x = mouse_y = 0.0;
|
||||
if (freelook)
|
||||
V_StopPitchDrift ();
|
||||
|
||||
if (freelook && !(in_strafe.state & 1)) {
|
||||
cl.viewangles[PITCH] += m_pitch->value * mouse_y;
|
||||
cl.viewangles[PITCH] = bound (-70, cl.viewangles[PITCH], 80);
|
||||
} else {
|
||||
if ((in_strafe.state & 1) && noclip_anglehack)
|
||||
cmd->upmove -= m_forward->value * mouse_y;
|
||||
else
|
||||
cmd->forwardmove -= m_forward->value * mouse_y;
|
||||
}
|
||||
mouse_x = mouse_y = 0.0;
|
||||
}
|
||||
|
||||
|
||||
|
@ -511,15 +532,15 @@ void VID_InitCvars ()
|
|||
// It may not look like it, but this is important
|
||||
}
|
||||
|
||||
void
|
||||
void
|
||||
VID_LockBuffer ( void )
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
VID_UnlockBuffer ( void )
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
VID_SetCaption (char *text)
|
||||
|
|
Loading…
Reference in a new issue